{"id":42765,"date":"2026-06-02T02:53:18","date_gmt":"2026-06-01T23:53:18","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-minigames\/"},"modified":"2026-06-02T02:53:18","modified_gmt":"2026-06-01T23:53:18","slug":"cobblemon-minigames","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-minigames\/","title":{"rendered":"Cobblemon MiniGames"},"content":{"rendered":"<p>![logo](https:\/\/i.imgur.com\/eKQHMwM.png)<\/p>\n<p>Bring a working arcade to your Cobblemon world.<\/p>\n<p>Cobblemon MiniGames adds a craftable arcade machine with fun reward-based games like Roulette, Slot Machine, Mystery Box, Higher or Lower, and Memory Match. Spend arcade coins, test your luck or skill, and win items or Pok\u00e9mon<br \/>\nacross configurable rarity tiers.<\/p>\n<p>![Home image](https:\/\/i.imgur.com\/qSE4mWJ.png)<\/p>\n<p>## Minigames<\/p>\n<p>### Roulette<\/p>\n<p>![Roulette image](https:\/\/i.imgur.com\/GNGP6Tu.png)<\/p>\n<p>Insert coins, spin the roulette, and wait for it to stop on a reward. Every slot contains a reward, but rare rewards have lower weights.<\/p>\n<p>### Slot Machine<\/p>\n<p>![Slot Machine image](https:\/\/i.imgur.com\/WJ373Mg.png)<\/p>\n<p>Play a recreation inspired by the Pokemon Emerald slot machine. Bet arcade coins, stop the reels, trigger Reel Time, and build score from winning lines to earn rewards.<\/p>\n<p>Buttons:<\/p>\n<p>&#8211; **Bet**: insert one coin, up to three, to play more pay lines.<br \/>\n&#8211; **Max**: bet three coins at once and start the spin.<br \/>\n&#8211; **Info**: open the in-game help with the symbol payouts.<br \/>\n&#8211; **Quit**: leave the slot machine.<\/p>\n<p>While the reels are spinning, click each reel to stop it.<\/p>\n<p>Keyboard:<\/p>\n<p>&#8211; **A**: start the spin, and stop each reel while they are spinning.<br \/>\n&#8211; **Down arrow**: insert one coin (same as the Bet button).<br \/>\n&#8211; **Esc**: leave the slot machine.<\/p>\n<p>### Higher or Lower<\/p>\n<p>![Higher or Lower image](https:\/\/i.imgur.com\/MwhMBNE.png)<\/p>\n<p>Guess whether the next card will be higher or lower. Correct guesses increase your streak and improve the reward rarity you can cash out. A wrong guess ends the round with no reward.<\/p>\n<p>### Mystery Box<\/p>\n<p>![Mystery Box image](https:\/\/i.imgur.com\/tszYkB9.png)<\/p>\n<p>Pick one mystery box from the grid. Every box contains a reward, but the best rewards are harder to find. Your selected box is revealed first, then the other boxes are shown.<\/p>\n<p>### Memory Match<\/p>\n<p>![Memory Match image](https:\/\/i.imgur.com\/X0gUeO7.png)<\/p>\n<p>Find matching card pairs. The fewer mistakes you make, the better the final reward rarity. If you pass the configured mistake limit, the game ends with no reward.<\/p>\n<p>## Recipes<\/p>\n<p>The images in this section are placeholders. Replace them with your real logo and recipe screenshots before publishing.<\/p>\n<p>### MiniGames Coin<\/p>\n<p>![coin recipe](https:\/\/i.imgur.com\/P1D8qix.png)<\/p>\n<p>Ingredients:<\/p>\n<p>&#8211; 1 Cobblemon Relic Coin<br \/>\n&#8211; 4 Iron Nuggets<br \/>\n&#8211; Result: 1 MiniGames Coin<\/p>\n<p>### MiniGames Machine<\/p>\n<p>![machine recipe](https:\/\/i.imgur.com\/Xy59rlo.png)<\/p>\n<p>Ingredients:<\/p>\n<p>&#8211; 4 any Planks<br \/>\n&#8211; 2 Gold Ingots<br \/>\n&#8211; 2 Iron Ingots<br \/>\n&#8211; 1 Emerald<br \/>\n&#8211; Result: 1 MiniGames Machine<\/p>\n<p>## Configuration<\/p>\n<p>Config files are generated in the mod config folder. Rewards are split into four rarity tiers: `common`, `uncommon`, `rare`, and `ultra-rare`.<\/p>\n<p>### Global Settings<\/p>\n<p>File: `default_config.yml`<\/p>\n<p>| Setting | Default | Description |<br \/>\n|&#8212;|&#8212;&#8212;&#8211;:|&#8212;|<br \/>\n| `pokemonAvgLvl` |  `true` | If enabled, reward Pokemon levels are based on the player&#8217;s party average. The generated level is chosen around the party average, from average -2 to average +2. If the player has no Pokemon, it uses a random level from 1 to 5. If disabled, the mod uses `pokemonMinLvl` and `pokemonMaxLvl`. |<br \/>\n| `pokemonMinLvl` |     `5` | Minimum level for reward Pokemon when `pokemonAvgLvl` is disabled. |<br \/>\n| `pokemonMaxLvl` |   `100` | Maximum level for reward Pokemon when `pokemonAvgLvl` is disabled. |<br \/>\n| `pokemonShinyChance` |  `2048` | Shiny chance expressed as 1 in this number. For example, `2048` means 1\/2048. |<\/p>\n<p>### Item Reward Pools<\/p>\n<p>Folder: `items\/*.yml`<\/p>\n<p>| Setting | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `common.items` | List of item rewards available in the common tier. |<br \/>\n| `uncommon.items` | List of item rewards available in the uncommon tier. |<br \/>\n| `rare.items` | List of item rewards available in the rare tier. |<br \/>\n| `ultra-rare.items` | List of item rewards available in the ultra-rare tier. |<br \/>\n| `id` | Item ID, for example `minecraft:diamond` or `cobblemon:park_ball`. |<br \/>\n| `count` | Fixed item amount when `minCount` and `maxCount` are not used. |<br \/>\n| `minCount` | Minimum amount for randomized item counts. |<br \/>\n| `maxCount` | Maximum amount for randomized item counts. |<br \/>\n| `weight` | Weight of this item inside its rarity tier. Higher means more likely. A weight of `0` disables it. |<\/p>\n<p>If an item does not exist or resolves to air, the mod logs it and does not use it as a reward.<\/p>\n<p>### Adding Items From Other Mods<\/p>\n<p>Create one YAML file per mod inside `config\/cobblemonminigames\/items`. For example, to add rewards from a mod with the modId called `examplemod`, create:<\/p>\n<p>&#8220;`text<br \/>\nconfig\/cobblemonminigames\/items\/examplemod.yml<br \/>\n&#8220;`<\/p>\n<p>Use the item registry IDs from that mod and place them in the rarity tier where you want them to appear:<\/p>\n<p>&#8220;`yml<br \/>\ncommon:<br \/>\n  items:<br \/>\n    &#8211; id: &#8220;examplemod:copper_token&#8221;<br \/>\n      count: 4<br \/>\n      weight: 10<\/p>\n<p>rare:<br \/>\n  items:<br \/>\n    &#8211; id: &#8220;examplemod:rare_gem&#8221;<br \/>\n      minCount: 1<br \/>\n      maxCount: 3<br \/>\n      weight: 2<br \/>\n&#8220;`<\/p>\n<p>You can create files such as `cobblemon.yml`, `mega_showdown.yml`, or one file for any other installed mod. Invalid item IDs are skipped and reported in the log.<\/p>\n<p>### Roulette<\/p>\n<p>File: `roulette_config.yml`<\/p>\n<p>| Setting | Default | Description |<br \/>\n|&#8212;|&#8212;:|&#8212;|<br \/>\n| `coinToPlay` | `1` | Coins required to play one spin. |<br \/>\n| `pokemonChance` | `0.15` | Chance that a reward slot generates a Pokemon instead of an item. |<br \/>\n| `pokemonLimit` | `2` | Maximum number of Pokemon reward slots that can appear in one spin. |<br \/>\n| `pokemonRarityWeights.common` | `80.0` | Weight for common Pokemon rewards. |<br \/>\n| `pokemonRarityWeights.uncommon` | `15.0` | Weight for uncommon Pokemon rewards. |<br \/>\n| `pokemonRarityWeights.rare` | `4.0` | Weight for rare Pokemon rewards. |<br \/>\n| `pokemonRarityWeights.ultra-rare` | `1.0` | Weight for ultra-rare Pokemon rewards. |<br \/>\n| `itemsRarityWeights.common` | `72.0` | Weight for common item rewards. |<br \/>\n| `itemsRarityWeights.uncommon` | `22.0` | Weight for uncommon item rewards. |<br \/>\n| `itemsRarityWeights.rare` | `5.0` | Weight for rare item rewards. |<br \/>\n| `itemsRarityWeights.ultra-rare` | `1.0` | Weight for ultra-rare item rewards. |<\/p>\n<p>### Slot Machine<\/p>\n<p>File: `slotmachine_config.yml`<\/p>\n<p>| Setting | Default | Description |<br \/>\n|&#8212;|&#8212;:|&#8212;|<br \/>\n| `pokemonChance` | `0.2` | Chance that a score reward is generated as a Pokemon instead of an item. |<br \/>\n| `scoreThresholds.common` | `2` | Minimum score required for a common reward. |<br \/>\n| `scoreThresholds.uncommon` | `8` | Minimum score required for an uncommon reward. |<br \/>\n| `scoreThresholds.rare` | `24` | Minimum score required for a rare reward. |<br \/>\n| `scoreThresholds.ultra-rare` | `90` | Minimum score required for an ultra-rare reward. |<\/p>\n<p>### Higher or Lower<\/p>\n<p>File: `higherlower_config.yml`<\/p>\n<p>| Setting | Default | Description |<br \/>\n|&#8212;|&#8212;:|&#8212;|<br \/>\n| `coinToPlay` | `1` | Coins required to start, and coins required to continue after a correct guess. |<br \/>\n| `pokemonChance` | `0.2` | Chance that the cashed-out reward is a Pokemon instead of an item. |<br \/>\n| `rarityStreaks.common` | `1` | Minimum streak required for a common reward. |<br \/>\n| `rarityStreaks.uncommon` | `3` | Minimum streak required for an uncommon reward. |<br \/>\n| `rarityStreaks.rare` | `5` | Minimum streak required for a rare reward. |<br \/>\n| `rarityStreaks.ultra-rare` | `7` | Minimum streak required for an ultra-rare reward. |<\/p>\n<p>### Mystery Box<\/p>\n<p>File: `mysterybox_config.yml`<\/p>\n<p>| Setting | Default | Description |<br \/>\n|&#8212;|&#8212;:|&#8212;|<br \/>\n| `coinToPlay` | `1` | Coins required to play. |<br \/>\n| `pokemonChance` | `0.15` | Chance that a box contains a Pokemon instead of an item. |<br \/>\n| `pokemonLimit` | `2` | Maximum number of boxes that can contain Pokemon in one round. |<br \/>\n| `rarityWeights.common` | `72` | Weight for common rewards. |<br \/>\n| `rarityWeights.uncommon` | `22` | Weight for uncommon rewards. |<br \/>\n| `rarityWeights.rare` | `5` | Weight for rare rewards. |<br \/>\n| `rarityWeights.ultra-rare` | `1` | Weight for ultra-rare rewards. |<\/p>\n<p>### Memory Match<\/p>\n<p>File: `memorymatch_config.yml`<\/p>\n<p>| Setting | Default | Description |<br \/>\n|&#8212;|&#8212;:|&#8212;|<br \/>\n| `coinToPlay` | `1` | Coins required to play. |<br \/>\n| `pokemonChance` | `0.25` | Chance that the final reward is a Pokemon instead of an item. |<br \/>\n| `rarityMistakeLimits.ultra-rare` | `4` | Maximum mistakes allowed for an ultra-rare reward. |<br \/>\n| `rarityMistakeLimits.rare` | `5` | Maximum mistakes allowed for a rare reward. |<br \/>\n| `rarityMistakeLimits.uncommon` | `6` | Maximum mistakes allowed for an uncommon reward. |<br \/>\n| `rarityMistakeLimits.common` | `20` | Maximum mistakes allowed for a common reward. If the player passes the highest configured limit, the game ends with no reward. |<\/p>\n<p>## Server Notes<\/p>\n<p>&#8211; Rewards can be items or Pokemon.<br \/>\n&#8211; Pokemon rewards are generally less common than item rewards.<br \/>\n&#8211; Rarity balance can be tuned per game.<br \/>\n&#8211; Coins let server owners control the entry cost for each minigame.<br \/>\n&#8211; Invalid item rewards are ignored and logged, so configuration issues are easier to find.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Add a craftable arcade machine to your Cobblemon world. Spend coins, play quick reward-based challenges, and win items or Pok\u00e9mon with fully configurable rarities. Great for servers, events, and survival worlds that need more fun progression.<\/p>\n","protected":false},"featured_media":42766,"template":"","meta":{"_minecraft_slug":"cobblemon-minigames","_minecraft_project_id":"KVNtCTpr","_minecraft_author":"Barto","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":169,"_minecraft_follows":1,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cobblemon-minigames.zip","_minecraft_size_bytes":6617619,"_minecraft_version_count":4,"_minecraft_updated_at":"2026-05-16T12:14:31.548555Z","_minecraft_date_created":"2026-05-13T07:22:44.810470Z","_minecraft_date_modified":"2026-05-15T13:28:05.755755Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cobblemon-minigames","_minecraft_icon_attachment_id":42766,"_minecraft_imported_at":"2026-06-01T23:53:19+00:00","_minecraft_import_hash":"7abda979a4604623de61236972caa1d6","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[156,844,97,89,866,158,92],"mod_loader":[160],"minecraft_version":[37],"class_list":["post-42765","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-decoration","mod_category-economy","mod_category-fabric","mod_category-game-mechanics","mod_category-minigame","mod_category-neoforge","mod_category-utility","mod_loader-neoforge","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cobblemon MiniGames - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-minigames\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Cobblemon MiniGames - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Add a craftable arcade machine to your Cobblemon world. 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