{"id":42442,"date":"2026-06-02T02:40:16","date_gmt":"2026-06-01T23:40:16","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/"},"modified":"2026-06-02T02:40:16","modified_gmt":"2026-06-01T23:40:16","slug":"cobblemon-economy","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/","title":{"rendered":"Cobblemon Economy"},"content":{"rendered":"<p># Cobblemon Economy<\/p>\n<p>![Minecraft](https:\/\/www.minecraft.net\/)<br \/>\n![Loader](https:\/\/fabricmc.net\/)<br \/>\n![Discord](https:\/\/discord.gg\/zxZXcaTHwe)<br \/>\n![Economy Bridge](#main-currency-modes)<br \/>\n![Server Ready](#what-you-get)<\/p>\n<p>Cobblemon Economy is the all-in-one economy core for Cobblemon servers.<br \/>\nIt gives you modern NPC shops, dual currencies, a full Quest NPC progression layer, and a compatibility bridge so you can keep mod compatibility while still using CobEco as your main economy.<\/p>\n<p>## Why Cobblemon Economy<br \/>\n&#8211; One economy core for your server instead of fragmented balances.<br \/>\n&#8211; Bridge support for CobbleDollars and Impactor, so many existing economy-dependent mods keep working.<br \/>\n&#8211; Main-currency switch with per-world config (`cobeco`, `cobbledollars`, `impactor`).<br \/>\n&#8211; PvE progression rewards (capture, battle, raid dens, battle tower) plus rotating quest boards.<br \/>\n&#8211; Production-friendly: JSON config, hot reload tools, SQLite persistence.<\/p>\n<p>## Discord (Support)<br \/>\n**Join here:** https:\/\/discord.gg\/zxZXcaTHwe<\/p>\n<p>## What You Get<br \/>\n&#8211; PokeDollars + PCO currencies<br \/>\n&#8211; Buy and sell NPC shops with pagination<br \/>\n&#8211; Quest NPCs with configurable mission boards<br \/>\n&#8211; Command-based shop items (sell commands, not only items)<br \/>\n&#8211; Capture\/discovery\/battle rewards + multipliers<br \/>\n&#8211; Raid Dens reward compatibility<br \/>\n&#8211; Battle Tower PCO rewards + completion bonus<br \/>\n&#8211; Cross-economy bridge + API sync support<br \/>\n&#8211; Switchable main backend: `cobeco`, `cobbledollars`, `impactor` (per world)<\/p>\n<p>## Quest NPC System (0.0.16)<br \/>\n&#8211; One NPC entity, two roles: `SHOP` or `QUEST` (no duplicate entity type).<br \/>\n&#8211; Per-world quest files with full data-driven behavior:<br \/>\n  &#8211; `quests.json`: objectives, rewards, repeatability, cooldowns, prerequisites.<br \/>\n  &#8211; `quest_npcs.json`: NPC pool, max active quests, visible board size, rotation strategy.<br \/>\n&#8211; Quest objective coverage includes:<br \/>\n  &#8211; Capture filters (`species`, `type`, `ball`, `dimension`\/`dimensions`, shiny, labels).<br \/>\n  &#8211; Progression events (`battle_win`, `raid_win`, `tower_win`, `fossil_revive`).<br \/>\n&#8211; Reward model supports:<br \/>\n  &#8211; Currency rewards (`pokedollars`, `pco`) and optional command rewards per quest.<br \/>\n  &#8211; Prerequisite chains, repeat policies, time limits, and cooldown lockouts.<br \/>\n&#8211; Custom quest board UX:<br \/>\n  &#8211; Up to 4 missions visible by default (configurable per NPC).<br \/>\n  &#8211; Detailed objective text (species\/type\/ball\/location\/shiny\/labels).<br \/>\n  &#8211; Time remaining, cooldown remaining, and clear action states.<br \/>\n&#8211; Rotation system:<br \/>\n  &#8211; Shared board for all players or per-player board (configurable via `sharedRotation`).<br \/>\n  &#8211; Rotation mode is exactly `MIDNIGHT` or `HOURS` (`rotationMode`).<br \/>\n  &#8211; `MIDNIGHT`: rotates on next local server midnight.<br \/>\n  &#8211; `HOURS`: rotates every `rotationHours` block (minimum 1).<br \/>\n  &#8211; Cancelled\/expired quests can be blocked until next rotation.<\/p>\n<p>## How To Set A Quest NPC (Summon + Bind)<br \/>\n&#8211; Spawn a shopkeeper NPC:<br \/>\n  &#8211; Use the spawn egg `cobblemon-economy:shopkeeper_spawn_egg`, or<br \/>\n  &#8211; Run `\/summon cobblemon-economy:shopkeeper`.<br \/>\n&#8211; Check available quest NPC profiles with `\/eco questnpc list`.<br \/>\n&#8211; Get a Quest NPC setter item with `\/eco questnpc get <id>`.<br \/>\n&#8211; Right-click the spawned shopkeeper with that setter to switch it to `QUEST` role and bind `questNpcId`.<br \/>\n&#8211; Optional: switch the same NPC back to a normal shop with `\/eco shop get <shopId>` then right-click.<\/p>\n<p>### Minimal `quest_npcs.json` Example<br \/>\n&#8220;`json<br \/>\n{<br \/>\n  &#8220;quest_npcs&#8221;: {<br \/>\n    &#8220;safari_guide&#8221;: {<br \/>\n      &#8220;displayName&#8221;: &#8220;Safari Guide&#8221;,<br \/>\n      &#8220;skin&#8221;: &#8220;shopkeeper&#8221;,<br \/>\n      &#8220;maxActive&#8221;: 2,<br \/>\n      &#8220;visibleQuests&#8221;: 4,<br \/>\n      &#8220;sharedRotation&#8221;: true,<br \/>\n      &#8220;rotationMode&#8221;: &#8220;MIDNIGHT&#8221;,<br \/>\n      &#8220;rotationHours&#8221;: 24,<br \/>\n      &#8220;questPool&#8221;: [&#8220;safari_water_10&#8221;, &#8220;safari_bug_12&#8221;]<br \/>\n    }<br \/>\n  }<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>## Configuration Warning<br \/>\n&#8211; Configuration support is limited.<br \/>\n&#8211; No hand-holding for custom config troubleshooting: test changes incrementally on a staging world\/server.<br \/>\n&#8211; If a custom setup fails, validate JSON syntax, quest IDs, npc IDs, and objective keys first.<\/p>\n<p>## Installation<br \/>\n1. Put `cobblemon-economy-0.0.16.jar` in `mods\/`.<br \/>\n2. Start the server once.<br \/>\n3. Edit `world\/config\/cobblemon-economy\/config.json`.<br \/>\n4. Restart server (or `\/eco reload` for config-only edits).<\/p>\n<p>## File Layout (Per World)<br \/>\n&#8211; `world\/config\/cobblemon-economy\/config.json`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/shops.json`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/quests.json`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/quest_npcs.json`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/milestone.json`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/economy.db`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/quests.db`<br \/>\n&#8211; `world\/config\/cobblemon-economy\/skins\/*.png`<\/p>\n<p>`main_currency` is also **per-world** because it lives in this world config folder.<\/p>\n<p>### How Each Config Works<br \/>\n&#8211; `config.json`<br \/>\n  &#8211; Global economy behavior (currencies, rewards, multipliers, profiling).<br \/>\n  &#8211; Does **not** need to contain shops anymore.<br \/>\n&#8211; `shops.json`<br \/>\n  &#8211; All shop definitions (`title`, `currency`, `items`, limits, linked shops, etc.).<br \/>\n  &#8211; **Backward compatibility:** if this file is missing, the mod loads legacy `config.json.shops` and auto-creates `shops.json`.<br \/>\n&#8211; `quests.json`<br \/>\n  &#8211; Quest definitions and objectives.<br \/>\n  &#8211; Supports capture filters (species, type, ball, `dimension` or `dimensions`, shiny, labels).<br \/>\n  &#8211; Supports event objectives: `battle_win`, `raid_win`, `tower_win`, `fossil_revive`.<br \/>\n  &#8211; Per-quest control: `repeatable`, `repeatPolicy`, `cooldownMinutes`, `timeLimitMinutes`, `requiresCompleted`.<br \/>\n  &#8211; Supports rewards (`pokedollars`, `pco`, optional command list).<br \/>\n&#8211; `quest_npcs.json`<br \/>\n  &#8211; Quest NPC definitions (display name, skin, dialogue lines, quest pool, max active quests).<br \/>\n  &#8211; Board\/rotation control: `visibleQuests`, `sharedRotation`, `rotationMode` (`MIDNIGHT`\/`HOURS`), `rotationHours`.<br \/>\n  &#8211; One NPC can offer a list of multiple quests via `questPool`.<br \/>\n&#8211; `milestone.json`<br \/>\n  &#8211; Unique-capture milestone rewards.<\/p>\n<p>## Quick Start (5 Minutes)<br \/>\n1. Start server once to generate defaults.<br \/>\n2. Open `config.json` and set:<br \/>\n&#8220;`json<br \/>\n{<br \/>\n  &#8220;main_currency&#8221;: &#8220;cobeco&#8221;<br \/>\n}<br \/>\n&#8220;`<br \/>\n3. Add one test item to any shop.<br \/>\n4. Join server and run `\/bal`.<br \/>\n5. Buy\/sell to confirm economy flow.<\/p>\n<p>## Commands<br \/>\n### Player<br \/>\n&#8211; `\/bal` or `\/balance`<br \/>\n&#8211; `\/pco`<br \/>\n&#8211; `\/pay <player> <amount>`<\/p>\n<p>### Admin<br \/>\n&#8211; `\/eco reload`<br \/>\n&#8211; `\/eco shop list`<br \/>\n&#8211; `\/eco shop get <id>`<br \/>\n&#8211; `\/eco quest list`<br \/>\n&#8211; `\/eco questnpc list`<br \/>\n&#8211; `\/eco questnpc get <id>`<br \/>\n&#8211; `\/eco skin <name>`<br \/>\n&#8211; `\/eco item`<br \/>\n&#8211; `\/balance <player> <add|remove|set> <amount>`<br \/>\n&#8211; `\/pco <player> <add|remove|set> <amount>`<\/p>\n<p>## Main Currency Modes<br \/>\nConfigure in `config.json`:<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;main_currency&#8221;: &#8220;cobeco&#8221;<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>Valid values:<br \/>\n&#8211; `cobeco` (default)<br \/>\n&#8211; `cobbledollars`<br \/>\n&#8211; `impactor`<\/p>\n<p>Behavior:<br \/>\n&#8211; `cobeco`: CobEco DB is authoritative; balances are mirrored to CobbleDollars and Impactor when present, and bridge hooks keep external transactions synced back into CobEco.<br \/>\n&#8211; `cobbledollars`: CobEco balance operations route to CobbleDollars.<br \/>\n&#8211; `impactor`: CobEco balance operations route to Impactor primary currency.<\/p>\n<p>In practice: you can choose CobEco as your main economy and still keep broad compatibility with mods that expect CobbleDollars\/Impactor-style flows.<\/p>\n<p>## Rewards<br \/>\nMain reward keys:<br \/>\n&#8211; `battleVictoryReward`<br \/>\n&#8211; `raidDenVictoryReward`<br \/>\n&#8211; `captureReward`<br \/>\n&#8211; `newDiscoveryReward`<br \/>\n&#8211; `battleVictoryPcoReward`<br \/>\n&#8211; `battleTowerCompletionPcoBonus`<\/p>\n<p>Multipliers:<br \/>\n&#8211; `shinyMultiplier`<br \/>\n&#8211; `radiantMultiplier`<br \/>\n&#8211; `legendaryMultiplier`<br \/>\n&#8211; `paradoxMultiplier`<\/p>\n<p>## Milestones<br \/>\nFile: `world\/config\/cobblemon-economy\/milestone.json`<\/p>\n<p>Example:<br \/>\n&#8220;`json<br \/>\n{ &#8220;10&#8221;: 300, &#8220;50&#8221;: 700, &#8220;100&#8221;: 1500, &#8220;200&#8221;: 3000 }<br \/>\n&#8220;`<\/p>\n<p>## Shop Item Types<br \/>\n### Standard item<br \/>\n&#8220;`json<br \/>\n{ &#8220;id&#8221;: &#8220;minecraft:diamond&#8221;, &#8220;name&#8221;: &#8220;Diamond&#8221;, &#8220;price&#8221;: 1000 }<br \/>\n&#8220;`<\/p>\n<p>### Component item<br \/>\n&#8220;`json<br \/>\n{<br \/>\n  &#8220;id&#8221;: &#8220;academy:booster_pack&#8221;,<br \/>\n  &#8220;name&#8221;: &#8220;Booster Pack&#8221;,<br \/>\n  &#8220;price&#8221;: 200,<br \/>\n  &#8220;components&#8221;: {<br \/>\n    &#8220;academy:booster_pack&#8221;: &#8220;&#8221;base&#8221;&#8221;<br \/>\n  }<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>### Command item<br \/>\n&#8220;`json<br \/>\n{<br \/>\n  &#8220;type&#8221;: &#8220;command&#8221;,<br \/>\n  &#8220;command&#8221;: &#8220;crate key give vote 1 %player%&#8221;,<br \/>\n  &#8220;price&#8221;: 100,<br \/>\n  &#8220;displayItem&#8221;: {<br \/>\n    &#8220;material&#8221;: &#8220;supplementaries:key&#8221;,<br \/>\n    &#8220;displayname&#8221;: &#8220;Vote Crate Key&#8221;,<br \/>\n    &#8220;enchantEffect&#8221;: true<br \/>\n  }<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>## Integrations<br \/>\n&#8211; CobbleDollars (bridge + conversion, transaction sync support)<br \/>\n&#8211; Impactor (bridge + conversion, transaction sync support)<br \/>\n&#8211; Cobblemon Raid Dens (raid win rewards)<br \/>\n&#8211; Cobblemon Battle Tower (PCO rewards on tower wins + completion bonus)<br \/>\n&#8211; Star Academy (optional)<br \/>\n&#8211; Placeholder API (optional)<br \/>\n&#8211; YAWP (optional)<\/p>\n<p>## Placeholder API<br \/>\nRecommended namespace: `cobeco`<br \/>\n&#8211; `cobeco:balance`<br \/>\n&#8211; `cobeco:balance_symbol`<br \/>\n&#8211; `cobeco:pco`<br \/>\n&#8211; `cobeco:pco_symbol`<\/p>\n<p>## Troubleshooting<br \/>\n&#8211; Command missing after update: restart server fully (not only `\/eco reload`).<br \/>\n&#8211; Economy bridge not active: verify target mod is loaded and version-compatible.<br \/>\n&#8211; Wrong backend behavior: check `main_currency` in world config.<br \/>\n&#8211; Existing world does not show new default quest pools: your `quests.json` \/ `quest_npcs.json` already exists; merge manually or regenerate after backup.<\/p>\n<p>## Need Help?<br \/>\nDiscord support: https:\/\/discord.gg\/zxZXcaTHwe<\/p>\n<p>## Acknowledgements<br \/>\nThanks to Rikunji for their contributions to the project.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mod for adding Economy and Shops fully customisable to a Cobblemon Modpack<\/p>\n","protected":false},"featured_media":42443,"template":"","meta":{"_minecraft_slug":"cobblemon-economy","_minecraft_project_id":"zfVCrbFk","_minecraft_author":"Ryvexam","_minecraft_license":"MIT","_minecraft_downloads":13551,"_minecraft_follows":6,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cobblemon-economy.zip","_minecraft_size_bytes":60086080,"_minecraft_version_count":4,"_minecraft_updated_at":"2026-05-16T00:07:20.872941Z","_minecraft_date_created":"2026-01-29T06:39:42.080817Z","_minecraft_date_modified":"2026-03-13T15:30:44.978059Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cobblemon-economy","_minecraft_icon_attachment_id":42443,"_minecraft_imported_at":"2026-06-01T23:40:16+00:00","_minecraft_import_hash":"8ccc8cbb92b7072d018fab26d7d997a6","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[844,97,126,92],"mod_loader":[99],"minecraft_version":[37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-42442","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-economy","mod_category-fabric","mod_category-management","mod_category-utility","mod_loader-fabric","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cobblemon Economy - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Cobblemon Economy - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Mod for adding Economy and Shops fully customisable to a Cobblemon Modpack\" \/>\n<meta property=\"og:url\" content=\"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/\" \/>\n<meta property=\"og:site_name\" content=\"Minecraft\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/\",\"url\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/\",\"name\":\"Cobblemon Economy - Minecraft\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/cobblemon-economy-icon-69b21fc1d401b7d092737c94b0882baf68042a02_96.webp\",\"datePublished\":\"2026-06-01T23:40:16+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/#primaryimage\",\"url\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/cobblemon-economy-icon-69b21fc1d401b7d092737c94b0882baf68042a02_96.webp\",\"contentUrl\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/cobblemon-economy-icon-69b21fc1d401b7d092737c94b0882baf68042a02_96.webp\",\"width\":96,\"height\":96},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/cobblemon-economy\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Mods\",\"item\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Cobblemon Economy\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/#website\",\"url\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/\",\"name\":\"Minecraft\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Cobblemon Economy - Minecraft","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/","og_locale":"en_US","og_type":"article","og_title":"Cobblemon Economy - Minecraft","og_description":"Mod for adding Economy and Shops fully customisable to a Cobblemon Modpack","og_url":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/","og_site_name":"Minecraft","twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"6 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/","url":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/","name":"Cobblemon Economy - Minecraft","isPartOf":{"@id":"https:\/\/vpesports.com\/minecraft\/#website"},"primaryImageOfPage":{"@id":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/#primaryimage"},"image":{"@id":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/#primaryimage"},"thumbnailUrl":"https:\/\/vpesports.com\/minecraft\/wp-content\/uploads\/2026\/06\/cobblemon-economy-icon-69b21fc1d401b7d092737c94b0882baf68042a02_96.webp","datePublished":"2026-06-01T23:40:16+00:00","breadcrumb":{"@id":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/#primaryimage","url":"https:\/\/vpesports.com\/minecraft\/wp-content\/uploads\/2026\/06\/cobblemon-economy-icon-69b21fc1d401b7d092737c94b0882baf68042a02_96.webp","contentUrl":"https:\/\/vpesports.com\/minecraft\/wp-content\/uploads\/2026\/06\/cobblemon-economy-icon-69b21fc1d401b7d092737c94b0882baf68042a02_96.webp","width":96,"height":96},{"@type":"BreadcrumbList","@id":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-economy\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/vpesports.com\/minecraft\/"},{"@type":"ListItem","position":2,"name":"Mods","item":"https:\/\/vpesports.com\/minecraft\/mods\/"},{"@type":"ListItem","position":3,"name":"Cobblemon Economy"}]},{"@type":"WebSite","@id":"https:\/\/vpesports.com\/minecraft\/#website","url":"https:\/\/vpesports.com\/minecraft\/","name":"Minecraft","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/vpesports.com\/minecraft\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod\/42442","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod"}],"about":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/types\/mod"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/media\/42443"}],"wp:attachment":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/media?parent=42442"}],"wp:term":[{"taxonomy":"mod_category","embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod_category?post=42442"},{"taxonomy":"mod_loader","embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod_loader?post=42442"},{"taxonomy":"minecraft_version","embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/minecraft_version?post=42442"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}