{"id":42256,"date":"2026-06-02T02:34:14","date_gmt":"2026-06-01T23:34:14","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-battle-tower\/"},"modified":"2026-06-02T02:34:14","modified_gmt":"2026-06-01T23:34:14","slug":"cobblemon-battle-tower","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-battle-tower\/","title":{"rendered":"Cobblemon Battle Tower"},"content":{"rendered":"<p>### Please consider supporting me on ko-fi if you like the mod and can afford it, I appreciate even 1 dollar. <img decoding=\"async\" src=\"https:\/\/img.shields.io\/badge\/Ko--fi-Support%20Me-black?style=flat&#038;logo=ko-fi\" alt=\"Ko-fi\"><\/p>\n<p>&#8212;<br \/>\n_**I grant permission to anyone seeking to add my mod to a modpack**_<\/p>\n<p>&#8212;<\/p>\n<p>**Cobblemon Battle Tower**<\/p>\n<p>A competitive battle challenge mod for Cobblemon. This mod is using a block as the source for the battle tower, not a specific world gen location, craft the holo battle tower to use it. Lock in your team, fight through progressively harder floors, and earn Battle Points to spend in the shop.<br \/>\n![holo](https:\/\/cdn.modrinth.com\/data\/cached_images\/36712fa62aae359bc5d8146e5ed494b865955763.png)<\/p>\n<p>&#8212;<\/p>\n<p>### Battle Modes<\/p>\n<p>&#8211; **Singles** \u2014 1v1, 1\u20136 Pok\u00e9mon<br \/>\n&#8211; **Doubles** \u2014 2v2, 2\u20136 Pok\u00e9mon<br \/>\n&#8211; **Co-op Doubles** \u2014 2 players vs NPC, exactly 3 Pok\u00e9mon per player<br \/>\n&#8211; **Boss** \u2014 Legendary boss encounters with a shared HP pool across all participants<br \/>\n  &#8211; 1-player (6 Pok\u00e9mon), 2-player (3 pokemon per player), 3-player (2 pokemon per player)<\/p>\n<p>&#8212;<\/p>\n<p>### Progressive Difficulty<\/p>\n<p>125+ competitive Smogon-inspired teams across unlimited floors:<\/p>\n<p>| Floors | Gimmicks | Teams |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;-|&#8212;&#8212;-|<br \/>\n| 1\u20135 | None | 20 |<br \/>\n| 5\u201310 | Tera | 15 |<br \/>\n| 10\u201315 | Tera + Dynamax | 10 |<br \/>\n| 15\u201330 | Tera + Dynamax + Mega | 30 |<br \/>\n| 30+ | All gimmicks + Legendaries | 50 |<\/p>\n<p>Item usage limits also increase with floor progression. NPC gimmick usage (Tera, Dynamax, Mega) can be individually toggled in config.<\/p>\n<p>&#8212;<\/p>\n<p>### Team System<\/p>\n<p>&#8211; Lock in your team before a run begins<br \/>\n&#8211; Team validation prevents mid-run swaps (species, held items, and abilities are all verified)<br \/>\n&#8211; No duplicate species or duplicate held items allowed<br \/>\n&#8211; Optional Random Team Mode \u2014 floor NPCs are assigned randomized Pok\u00e9mon instead of structured trainer teams<br \/>\n&#8211; Optional legendary restrictions \u2014 allowing legendaries reduces BP rewards to 1 per floor<br \/>\n&#8211; Configurable banned Pok\u00e9mon list<\/p>\n<p>&#8212;<\/p>\n<p>### Boss Mode<\/p>\n<p>Boss Mode pits you against a progression of Gigantamax Pok\u00e9mon across 41 fixed floors. Every 5th floor raises the stakes with an epic two-phase legendary encounter \u2014 defeat the first form to trigger a dramatic phase transition into a more powerful second form, complete with a new battle theme and announcement. Beyond floor 41, bosses are drawn randomly from the full pool.<\/p>\n<p>**Phase boss lineup:**<br \/>\n&#8211; Floor 5: Groudon \u2192 Primal Groudon<br \/>\n&#8211; Floor 10: Kyogre \u2192 Primal Kyogre<br \/>\n&#8211; Floor 15: Rayquaza \u2192 Mega Rayquaza<br \/>\n&#8211; Floor 20: Palkia \u2192 Origin Palkia<br \/>\n&#8211; Floor 25: Dialga \u2192 Origin Dialga<br \/>\n&#8211; Floor 30: Giratina \u2192 Origin Forme<br \/>\n&#8211; Floor 35: White Kyurem \u2192 Black Kyurem<br \/>\n&#8211; Floor 40: Necrozma \u2192 Ultra Necrozma<br \/>\n&#8211; Floor 41: Eternatus \u2192 Eternamax Eternatus<\/p>\n<p>&#8212;<\/p>\n<p>### Battle Arenas<\/p>\n<p>Configure custom arena locations in `config.json`. When arenas are available, battles teleport players and trainers to dedicated coordinates. Supports multiple dimensions. Falls back to the terminal location if no arenas are configured or all are occupied.<\/p>\n<details>\n<summary>Example arena config<\/summary>\n<p>&#8220;`json<br \/>\n&#8220;battleArenas&#8221;: [<br \/>\n  { &#8220;id&#8221;: &#8220;tower_plaza_1&#8221;, &#8220;dimension&#8221;: &#8220;minecraft:overworld&#8221;, &#8220;x&#8221;: 1000, &#8220;y&#8221;: 70, &#8220;z&#8221;: -3040, &#8220;facing&#8221;: &#8220;north&#8221; },<br \/>\n  { &#8220;id&#8221;: &#8220;tower_plaza_2&#8221;, &#8220;dimension&#8221;: &#8220;minecraft:overworld&#8221;, &#8220;x&#8221;: 1040, &#8220;y&#8221;: 70, &#8220;z&#8221;: -3040, &#8220;facing&#8221;: &#8220;north&#8221; }<br \/>\n]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>### Level Modes<\/p>\n<p>All participating players&#8217; Pok\u00e9mon are forced to the selected level for the duration of the run.<\/p>\n<p>&#8211; **Level 50** \u2014 All Pok\u00e9mon scaled to Level 50<br \/>\n&#8211; **Level 100** \u2014 All Pok\u00e9mon scaled to Level 100<\/p>\n<p>&#8212;<\/p>\n<p>### Battle Points Shop<\/p>\n<p>70+ items available:<\/p>\n<p>&#8211; **Battle Items**: Booster Energy<br \/>\n&#8211; **Ability**: Ability Patch<br \/>\n&#8211; **Exp &#038; Candies**: Rare Candy, Exp Candy XS\/S\/M\/L\/XL<br \/>\n&#8211; **IV Candies**: All 12 types<br \/>\n&#8211; **PP**: PP Max<br \/>\n&#8211; **EV Vitamins**: Protein, Iron, Calcium, Zinc, Carbos, HP Up<br \/>\n&#8211; **EV Berries**: Pomeg, Kelpsy, Qualot, Hondew, Grepa, Tamato<br \/>\n&#8211; **Type Gems**: All 18 types<br \/>\n&#8211; **Gimmick Items**: Mega Stone, Blank Z-Crystal, Max Mushroom<br \/>\n&#8211; **Legendary Held Items**: Blue Orb, Red Orb, Griseous Orb, Lustrous Globe, Adamant Crystal, Prison Bottle, Gracidea Flower, Reveal Glass, Rusted Sword, Rusted Shield, Legend Plate<br \/>\n&#8211; **Legendary Scrolls**: Scroll of Waters, Scroll of Darkness<br \/>\n&#8211; **Deoxys**: Deoxys Meteorite<br \/>\n&#8211; **Ogerpon Masks**: Cornerstone, Wellspring, Hearthflame<br \/>\n&#8211; **Evolution Items**: Auspicious Armor, Malicious Armor, Shell Helmet, Metal Alloy<br \/>\n&#8211; **Zygarde**: Zygarde Cell (x5), Zygarde Core<br \/>\n&#8211; **Pok\u00e9 Balls**: Master Ball, Ancient Origin Ball, Cherish Ball<br \/>\n&#8211; **Misc**: Relic Coin Sack, Star Core<\/p>\n<p>Shop items are fully customizable via `bp_shop_items.json`. Supports command-based rewards.<\/p>\n<p>&#8212;<\/p>\n<p>### Leaderboards<\/p>\n<p>Separate leaderboards per mode (Singles, Doubles, Co-op, Boss), each tracking:<\/p>\n<p>&#8211; Highest floor reached<br \/>\n&#8211; Best win streak<br \/>\n&#8211; Whether legendaries were used *(shown as a gold (L) next to the record)*<\/p>\n<p>Also can view top 10, 25, 50, and 100 leaderboard scores in chat with a command<\/p>\n<p>&#8212;<\/p>\n<p>### Configs<\/p>\n<p>All config files in `config\/cobblemon_battle_tower\/`:<\/p>\n<p>&#8211; **`config.json`** \u2014 Run cooldown, max legendaries, NPC gimmick toggles (Tera\/Dynamax\/Mega individually), banned Pok\u00e9mon list, random team mode toggle, battle arena coordinates<br \/>\n&#8211; **`bp_per_floor.json`** \u2014 BP per floor tier (default: 1\/2\/3\/4\/5 by tier), legendary BP rate<br \/>\n&#8211; **`bp_shop_items.json`** \u2014 Add, remove, or replace shop items; supports regular items and command-based rewards (e.g. run a `\/pokegive` on purchase); toggle default item list on or off<br \/>\n&#8211; **`itemusage.json`** \u2014 Item usage limits per floor tier (unlimited \u2192 3 \u2192 2 \u2192 1)<\/p>\n<p>&#8212;<\/p>\n<p>### Commands<\/p>\n<p>&#8211; `\/bt reload` \u2014 Reload all config files<br \/>\n&#8211; `\/bt give <amount> [player]` \u2014 Give BP to yourself or another player<br \/>\n&#8211; `\/bt setfloor <floor> [player] [mode] [level] [teamname] [bossoptions]` \u2014 Set starting floor (1\u2013100) with optional mode, level, and boss player count<br \/>\n&#8211; `\/bt runcooldown [seconds]` \u2014 View or set the cooldown between runs<br \/>\n&#8211; `\/bt leaderboard <mode> <top10\/25\/50\/100>` \u2014 Display leaderboard in chat<br \/>\n&#8211; `\/bt reset <player>` \u2014 Reset a player&#8217;s leaderboard stats<br \/>\n&#8211; `\/bt resetleaderboard` \u2014 Reset all leaderboard data<\/p>\n<p>&#8212;<\/p>\n<p>### Customizable Trainer Skins<\/p>\n<p>Drop 64\u00d764 PNG player skins into `config\/cobblemon_battle_tower\/skins\/` and Battle Tower trainers will randomly use them. 9 default skins are included.<\/p>\n<p>&#8212;<\/p>\n<p>### Language Support<\/p>\n<p>19 locales:<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>&#8211; English<br \/>\n&#8211; German<br \/>\n&#8211; Spanish (ES)<br \/>\n&#8211; Spanish (MX)<br \/>\n&#8211; French<br \/>\n&#8211; Italian<br \/>\n&#8211; Japanese<br \/>\n&#8211; Korean<br \/>\n&#8211; Dutch<br \/>\n&#8211; Polish<br \/>\n&#8211; Portuguese (BR)<br \/>\n&#8211; Russian<br \/>\n&#8211; Tagalog<br \/>\n&#8211; Turkish<br \/>\n&#8211; Ukrainian<br \/>\n&#8211; Vietnamese<br \/>\n&#8211; Chinese Simplified<br \/>\n&#8211; Chinese Traditional (Hong Kong)<br \/>\n&#8211; Chinese Traditional (Taiwan)<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>### Requirements<\/p>\n<p>&#8211; Cobblemon 1.7+<br \/>\n&#8211; RCT API 0.14.6+<br \/>\n&#8211; Cobblemon Mega Showdown *(required for Boss Mode, gimmick items, and gimmick usage)*<\/p>\n<p>&#8212;<\/p>\n<p>### Boss Music Credits<\/p>\n<p>&#8211; Giratina &#038; Volo Boss Theme Remix \u2014 Vetrom<br \/>\n&#8211; Dialga \/ Palkia Remix \u2014 Vetrom<br \/>\n&#8211; Eternatus Remix \u2014 Vetrom<br \/>\n&#8211; Eternamax Remix \u2014 Vetrom<br \/>\n&#8211; Origin Dialga \/ Palkia Remix \u2014 Kieran Zane Roberts<br \/>\n&#8211; Necrozma Remix \u2014 Zame<br \/>\n&#8211; Ultra Necrozma Remix \u2014 Zame<br \/>\n&#8211; USUM Groudon\/Kyogre Remix \u2014 GaragebandPoke<br \/>\n&#8211; Battle Rayquaza \/ Mega Rayquaza Remix \u2014 CatchDalgo<\/p>\n","protected":false},"excerpt":{"rendered":"<p>An endgame Battle Tower mod for 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