{"id":42088,"date":"2026-06-02T02:25:21","date_gmt":"2026-06-01T23:25:21","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cobbledstops\/"},"modified":"2026-06-02T02:25:21","modified_gmt":"2026-06-01T23:25:21","slug":"cobbledstops","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cobbledstops\/","title":{"rendered":"CobbledStops"},"content":{"rendered":"<div align=\"center\">\n<p>      <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/qOVttPN.png\" alt=\"\"><\/p>\n<p style=\"text-align: center;\">\n<p>    <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/fKxX2Su.png\" alt=\"Discord\"><\/p>\n<\/div>\n<p>&#8212;<\/p>\n<h1>\ud83d\udd35 CobbledStops \u26aa<\/h1>\n<p>CobbledStops is a lightweight datapack designed for the Cobblemon mod that seamlessly integrates the iconic Pok\u00e9Stop mechanic from Pok\u00e9mon GO into your Minecraft world.<br \/>\n<br \/>\nThis datapack adds Pok\u00e9Stops around your world, which players can interact with to receive various items, encouraging exploration and rewarding trainers for their journeys. The Pok\u00e9Stops will spawn randomly in your world as you are exploring!<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/se8gvxO.gif\"><br \/>\n<\/p>\n<h2>\ud83e\uddca Spawning CobbledStops command \ud83d\udca5<\/h2>\n<ul>\n<li>You can use <ins>\/function cobbledstops:give_pokestop_spawner<\/ins> to give yourself an armorstand. Place this armorstand anywhere in your world to spawn a pokestop.<\/li>\n<\/ul>\n<h2>\ud83d\udccb CobbledStop Reward List \ud83d\udccb<\/h2>\n<ul>\n<li>\n<strong>Common Loot: <\/strong><br \/>\n<img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/6\/6f\/Poke_Ball.png\"> Poke Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/4\/45\/Great_Ball.png\"> Great Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/7\/7a\/Potion.png\"> Potion; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/8\/8f\/Super_Potion.png\"> Super Potion; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/7\/71\/Antidote.png\"> Antidote; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/b\/b7\/Awakening.png\"> Awakening; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/1\/10\/Burn_Heal.png\"> Burn Heal; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/d\/d6\/Paralyze_Heal.png\"> Paralyze Heal; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/4\/41\/Ice_Heal.png\"> Ice heal; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/9\/9c\/Full_Heal.png\"> Full Heal; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/c\/c9\/X_Attack.png\"> X Attack; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/d\/d6\/X_Defense.png\"> X Defence; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/e\/e4\/X_Speed.png\"> X Speed; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/8\/8b\/Dire_Hit.png\"> Dire hit; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/b\/bb\/Net_Ball.png\"> Net Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/a\/a6\/Nest_Ball.png\"> Nest Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/1\/10\/Dive_Ball.png\"> Dive Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/8\/8d\/Premier_Ball.png\"> Premier Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/4\/43\/Elixir.png\"> Elixir; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/3\/3c\/Ether.png\"> Ether;\n<\/li>\n<p><\/p>\n<li>\n<strong>Rare Loot: <\/strong><br \/>\n<img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/3\/34\/Ultra_Ball.png\"> Ultra Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/c\/c3\/Cherish_Ball.png\"> Cherish Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/3\/33\/Link_Cable.png\"> Link Cable; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/2\/23\/Hyper_Potion.png\"> Hyper Potion; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/d\/d0\/Max_Revive.png\"> Max Revive; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/c\/c3\/Full_Restore.png\"> Full Restore; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/1\/13\/Revive.png\"> Revive; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/3\/39\/Dusk_Stone.png\"> Dusk Stone; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/3\/38\/Shiny_Stone.png\"> Shiny Stone; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/6\/63\/Fire_Stone.png\"> Fire Stone; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/e\/e0\/Water_Stone.png\"> Water Stone; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/b\/b3\/Thunder_Stone.png\"> Thunder Stone; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/b\/b2\/Magmarizer.png\"> Magmarizer; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/c\/cc\/Protector.png\"> Protector; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/f\/ff\/King%27s_Rock.png\"> Kings Rock;\n<\/li>\n<p><\/p>\n<li>\n<strong>Epic Loot: <\/strong><br \/>\n<img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/9\/90\/Ability_Capsule.png\"> Ability Capsule; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/f\/f9\/Beast_Ball.png\"> Beast Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/b\/bb\/Choice_Band.png\"> Choice Band; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/0\/00\/Choice_Scarf.png\"> Choice Scarf; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/e\/eb\/Choice_Specs.png\"> Choice Specs; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/7\/7f\/Leftovers.png\"> Leftovers; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/a\/a2\/Rare_Candy.png\"> Rare Candy; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/2\/23\/PP_Max.png\"> PP Max; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/d\/de\/Assault_Vest.png\"> Assault Vest; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/b\/b8\/Heavy-Duty_Boots.png\"> Heavy Duty Boots;\n<\/li>\n<p><\/p>\n<li>\n<strong>Legendary Loot: <\/strong><br \/>\n<img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/e\/ee\/Master_Ball.png\"> Master Ball; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/a\/ad\/Exp._Candy_L.png\"> Exp Candy L; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/7\/72\/Lucky_Egg.png\"> Lucky Egg; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/a\/a5\/Life_Orb.png\"> Life Orb; <img decoding=\"async\" src=\"https:\/\/wiki.cobblemon.com\/images\/f\/f5\/Exp._Share.png\"> Exp Share;\n<\/li>\n<\/ul>\n<p><\/p>\n<h2>\ud83d\udcdd Change CobbledStop List \ud83d\udcdd<\/h2>\n<ul>\n<strong>Important Note: <\/strong>Modifying datapacks can be challenging for beginners. Proceed with caution! <strong> \u26a0\ufe0f <\/strong><\/p>\n<p>To customize the items found in each pokestop, you&#8217;ll need to have the datapack folder unzipped and placed in your datapacks directory. Once unzipped, navigate to the following location: <\/p>\n<pre>CobbledStopDatapackdatacobblemonbehaviours<\/pre>\n<p> In this folder, you&#8217;ll find a JSON file named &#8220;loot_pool&#8221;. Inside this file you can change the Minimum rolls that a Pokestop gives as well as the Maximum rolls. What this is means is how many times the script will try and roll an item when you claim a Pokestop. The default value is 1 meaning you will always get 1 item when claiming a Pokestop but if you change the Maximum value to 5 you will get between 1-5 items of loot when claiming a Pokestop.<\/p>\n<p>To change the items given, locate an item which will look like this: <ins>&#8220;name&#8221;: &#8220;cobblemon:poke_ball&#8221;.<\/ins> For example, if you want to replace the pokeball drop with a rare candy, change <ins>&#8220;defaultValue&#8221;:&#8221;cobblemon:poke_ball&#8221;<\/ins> to <ins>&#8220;defaultValue&#8221;:&#8221;cobblemon:rare_candy&#8221;.<\/ins><\/p>\n<p>You can find the namespaces for cobblemon items by pressing F3+H in-game and hovering your mouse over an item.<\/p>\n<p>To remove items, simply delete the corresponding section:<\/p>\n<pre>\n{\n  \"variableName\":\"common_item_1\",\n  \"displayName\":\"\u00a7aCommon Item 1\",\n  \"description\":\"The item ID for Common Item 1 to be given to the player.\",\n  \"type\":\"TEXT\",\n  \"defaultValue\":\"cobblemon:poke_ball\"\n},\n<\/pre>\n<p>To add more items, simply add a new section:<\/p>\n<pre>\n{\n  \"variableName\":\"common_item_21\",\n  \"displayName\":\"\u00a7aCommon Item 21\",\n  \"description\":\"The item ID for Common Item 21 to be given to the player.\",\n  \"type\":\"TEXT\",\n  \"defaultValue\":\"cobblemon:poke_ball\"\n},\n<\/pre>\n<p>Remember to add a comma &#8220;,&#8221; after each entry (except the last one). Essentially, it&#8217;s a JSON list separated by commas. If you&#8217;ve modified any of these .json files and the pokestops stop working, you might have misspelled an item in the namespace or used an item that doesn&#8217;t exist in Minecraft&#8217;s namespace. Additionally, double-check that your .json file is properly formatted by using an online JSON formatter.<\/p>\n<p>Now you want to navigate to the following location: <\/p>\n<pre>CobbledStopDatapackdatacobblemonmolang<\/pre>\n<p>To customize Pok\u00e9Stop rewards, open the <ins>&#8220;roll_pokestop_reward.molang&#8221;<\/ins> file.<br \/>\nFirst, you can change the drop rates for common, rare, epic, and legendary loot by editing their percentage values. To add or remove an item, find the loot category you want to change (e.g., common_pool) and place the new entry in the following section:<\/p>\n<pre>\n(t.roll <= 60) ? {\n    t.item_id = q.random(\n        q.npc.config.common_item_1,\n        q.npc.config.common_item_2,\n        q.npc.config.common_item_3,\n        q.npc.config.common_item_4,\n        q.npc.config.common_item_5,\n        q.npc.config.common_item_6,\n        q.npc.config.common_item_7,\n        q.npc.config.common_item_8,\n        q.npc.config.common_item_9,\n        q.npc.config.common_item_10,\n        q.npc.config.common_item_11,\n        q.npc.config.common_item_12,\n        q.npc.config.common_item_13,\n        q.npc.config.common_item_14,\n        q.npc.config.common_item_15,\n        q.npc.config.common_item_16,\n        q.npc.config.common_item_17,\n        q.npc.config.common_item_18,\n        q.npc.config.common_item_19,\n        q.npc.config.common_item_20\n        q.npc.config.common_item_21\n    );\n    t.item_color = 'green';\n};\n<\/pre>\n<p>In this case I've added the entry <ins>\"common_item_21\"<\/ins> to the common loot pool.<\/p>\n<h2>\ud83c\udfb2 Change CobbledStop Loot Chance \ud83c\udfb2<\/h2>\n<p>To change the percentage of each loot pool being rolled you can change the value in<\/p>\n<pre>\n(t.roll <= 60) ? {\n<\/pre>\n<p>This value means this loot pool has a 60% chance of being rolled when claiming a Pokestop.<\/p>\n<h2>\u23f0 Change CobbledStop Cooldown \u23f0<\/h2>\n<p>To change the time that it takes for a Pokestop to be active again for the player navigate to the following path:<\/p>\n<pre>CobbledStopDatapackdatacobblemonbehaviours<\/pre>\n<p>In this path open the file <ins>\"base_interactable.json\"<\/ins>. Here you can change the time that it takes for a Pokestop to be claimable again, in this section:<\/p>\n<pre>\n{\n  \"variableName\": \"node_cooldown\",\n  \"displayName\": \"PokeStop Cooldown\",\n  \"description\": \"The cooldown of the PokeStop in hours\",\n  \"type\": \"NUMBER\",\n  \"defaultValue\": \"0.5\"\n},\n<\/pre>\n<p>Change <ins>\"defaultValue\": \"0.5\"<\/ins> to whatever time in hours you'd like the Pokestop to refresh.<\/p>\n<p>\n<\/ul>\n<h2>\ud83d\udc23 Change CobbledStop Spawn Rates \ud83d\udc23<\/h2>\n<ul>\nTo change the Pokestops spawn rates, navigate to the following location: <\/p>\n<pre>CobbledLootDatapackdatacobblemonspawn_pool_worldnpcs<\/pre>\n<p> In this folder, you'll find a JSON file for the pokestop.<\/p>\n<p>To change the chance of one spawning simply change the <ins>\"weight\"<\/ins> value. You can also change the <ins>\"bucket\"<\/ins>. There are 4 types of buckets: <ins>common<\/ins>, <ins>uncommon<\/ins>, <ins>rare<\/ins> and <ins>ultra-rare<\/ins>. If you want to make the Pokestop rarer it's probably easier to change the <ins>\"bucket\"<\/ins>.<\/p>\n<h2>\ud83e\udee0 Change CobbledStop to Never Despawn \ud83e\udee0<\/h2>\n<p>To make it so the Pokestops never despawn, navigate to the following location: <\/p>\n<pre>CobbledLootDatapackdatacobblemonnpcs<\/pre>\n<p> Inside this folder open the file <ins>\"pokestop.json\"<\/ins> Inside this file change the value \"canDespawn\" from true to false.<\/p>\n<p><strong>Important (\u26a0\ufe0f) <\/strong>If you want to use this datapack on your Server contact me first.<\/p>\n<p>Big thanks to @jolihan that made most of the molang for this datapack!<\/p>\n<p>Have some issues? You can join the Official Cobblemon discord server, search for 'CobbledStops' and ask your questions there, or alternatively, you can DM me on discord.<\/p>\n<div style=\"width: 150px; text-align: center; margin-bottom: -10px;\">\n    <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/BWJysFv.png\" alt=\"Image on the left\" style=\"float: left;\"><\/p>\n<p>        <img decoding=\"async\" src=\"https:\/\/i.imgur.com\/uNv8h0k_d.png?maxwidth=320&#038;shape=thumb&#038;fidelity=high\" alt=\"Image that links to a user profile\" style=\"float: right;\"><\/p>\n<\/div>\n<p>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>PokeStops in Cobblemon that give you small loots just like in Pokemon GO!<\/p>\n","protected":false},"featured_media":42089,"template":"","meta":{"_minecraft_slug":"cobbledstops","_minecraft_project_id":"EOD7Mj1X","_minecraft_author":"Quim201","_minecraft_license":"CC-BY-4.0","_minecraft_downloads":21888,"_minecraft_follows":25,"_minecraft_client_side":"optional","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cobbledstops.zip","_minecraft_size_bytes":39349,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-15T21:32:01.764521Z","_minecraft_date_created":"2025-09-24T21:13:18.751708Z","_minecraft_date_modified":"2025-11-22T00:40:50.780471Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cobbledstops","_minecraft_icon_attachment_id":42089,"_minecraft_imported_at":"2026-06-01T23:25:22+00:00","_minecraft_import_hash":"4de2153534d9c9df42b7fcc69a78fe8b","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,84,89,122,137,92,159],"mod_loader":[86],"minecraft_version":[37],"class_list":["post-42088","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-datapack","mod_category-game-mechanics","mod_category-magic","mod_category-mobs","mod_category-utility","mod_category-worldgen","mod_loader-datapack","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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