{"id":40121,"date":"2026-06-02T00:25:31","date_gmt":"2026-06-01T21:25:31","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/chunkentitylimiter\/"},"modified":"2026-06-02T00:25:31","modified_gmt":"2026-06-01T21:25:31","slug":"chunkentitylimiter","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/chunkentitylimiter\/","title":{"rendered":"ChunkEntityLimiter"},"content":{"rendered":"<p># ChunkEntityLimiter<\/p>\n<p>**High-Performance Entity &#038; Item Limiter for Folia, Paper, Bukkit, Purpur, and Spigot.**<\/p>\n<p>This plugin optimizes server performance by intelligently limiting entity and item counts. It employs a **dual-check system** (Single Chunk Limit + Player Surrounding Chunks Limit) to prevent lag from mob farms or massive item drops, while ensuring important entities are protected.<\/p>\n<p>## Key Features<\/p>\n<p>*   **Native Folia Support:** Fully optimized for Folia&#8217;s regional threading architecture.<br \/>\n*   **Smart Cleanup Logic:** **Oldest First.** Entities are removed based on their generation time. The longest-living entities are removed first to preserve newly spawned mobs.<br \/>\n*   **Dual-Layer Limiting:** Limits are applied to individual chunks *and* the aggregate group of chunks around a player.<br \/>\n*   **Precise Item Counting:** Configurable option to count item stacks by their actual amount (e.g., a stack of 64 Cobblestone counts as 64, not 1).<br \/>\n*   **Granular Notifications:** Separate controls for **Cleanup Reports** and **Overload Warnings**, with configurable scopes (None, OP only, or All Players nearby).<br \/>\n*   **Performance Monitoring:** Built-in performance profiler to track cleanup phases.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>## Cleanup Logic<\/p>\n<p>1.  **Classification:** Entities are categorized into &#8220;Protected&#8221; and &#8220;Removable&#8221;.<br \/>\n2.  **Protection Check:** Protected entities (Named, Leashed, Tamed, Equipped, Bosses) are skipped unless `clean-protected-if-over-limit` is enabled.<br \/>\n3.  **Sorting:** Removable entities are sorted by **Spawn Time**.<br \/>\n4.  **Execution:** The plugin removes entities starting from the **Earliest Generated (Oldest)** until the count drops below the limit.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>## Commands &#038; Permissions<\/p>\n<p>**Main Command:** `\/chunklimit`<br \/>\n**Aliases:** `\/cl`, `\/climit`<\/p>\n<p>| Command | Description | Permission |<br \/>\n| :&#8212; | :&#8212; | :&#8212; |<br \/>\n| **`\/chunklimit reload`** | Reloads the configuration file. | `chunklimiter.reload` (default: op) |<br \/>\n| **`\/chunklimit stats`** | Displays detailed entity statistics for the current chunk and surrounding radius. | `chunklimiter.stats` (default: true) |<br \/>\n| **`\/chunklimit notify [type] [scope]`** | Set notification preferences.<br \/>\u2022 **Type:** `report` (Cleanup result) or `warning` (Near limit)<br \/>\u2022 **Scope:** `none` (Off), `op` (Admins only), `all` (Everyone nearby)<br \/>_Example:_ `\/cl notify report op` | `chunklimiter.notify` (default: op) |<br \/>\n| **`\/chunklimit performance [reset]`** | View performance metrics (execution time for classification, cleanup, etc.). | `chunklimiter.performance` (default: op) |<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>#### config.yml<\/p>\n<p>&#8220;`<br \/>\n# Entity and item drop limits configuration. It will only clear parts that exceed the limits.<br \/>\n# \u533a\u5757\u5b9e\u4f53\u3001\u6389\u843d\u7269\u9650\u5236\u914d\u7f6e\uff0c\u53ea\u4f1a\u6e05\u7406\u8d85\u51fa\u7684\u90e8\u5206<br \/>\nentity-limits:<br \/>\n  # Default maximum number of entities allowed per chunk (all entities except those with special configurations)<br \/>\n  # \u9ed8\u8ba4\u6bcf\u4e2a\u533a\u5757\u5141\u8bb8\u7684\u6700\u5927\u5b9e\u4f53\u6570\u91cf\uff08\u9664\u7279\u6b8a\u914d\u7f6e\u5916\u7684\u6240\u6709\u5b9e\u4f53\uff09<br \/>\n  default-limit: 100<\/p>\n<p>  # Maximum number of item entities allowed (item drops)<br \/>\n  # \u7269\u54c1\u5b9e\u4f53\u7684\u6700\u5927\u6570\u91cf\u9650\u5236\uff08\u6389\u843d\u7269\uff09<br \/>\n  item-limit: 300<\/p>\n<p>  # Check interval (in game ticks, 20 ticks = 1 second)<br \/>\n  # Recommended: 600 (30s) or 1200 (60s) for performance<br \/>\n  # \u68c0\u67e5\u95f4\u9694\uff08\u5355\u4f4d\uff1a\u6e38\u620f\u523b\uff0c20 ticks = 1\u79d2\uff09<br \/>\n  # \u63a8\u8350\u8bbe\u7f6e\uff1a600 (30\u79d2) \u6216 1200 (60\u79d2) \u4ee5\u8282\u7701\u6027\u80fd<br \/>\n  check-interval-ticks: 600<\/p>\n<p>  # Whether to check chunks around the player. 0 means disabled.<br \/>\n  # Example: If chunk-check-radius: 1, the total limit for all chunks (3&#215;3) within radius 1 around the player is calculated.<br \/>\n  # \u662f\u5426\u5305\u542b\u68c0\u67e5\u73a9\u5bb6\u5468\u56f4\u7684\u533a\u5757\uff0c0\u8868\u793a\u7981\u7528<br \/>\n  # \u4f8b\u5982: \u8bbe\u7f6e\u4e3a 1 \u8868\u793a\u68c0\u67e5\u73a9\u5bb6\u5468\u56f4 3&#215;3 \u7684\u533a\u5757\u8303\u56f4<br \/>\n  chunk-check-radius: 2<\/p>\n<p>  # Multiplier for entity limits in chunks around the player.<br \/>\n  # Example: If set to 1.5, the limit for chunks in the radius will be 1.5x the default limit.<br \/>\n  # \u73a9\u5bb6\u5468\u56f4\u7684\u533a\u5757\u5b9e\u4f53\u9650\u5236\u500d\u6570 (\u5bbd\u677e\u7cfb\u6570)<br \/>\n  # \u4f8b\u5982: \u8bbe\u7f6e\u4e3a 1.5\uff0c\u5219\u5468\u56f4\u533a\u5757\u7684\u5b9e\u4f53\u4e0a\u9650\u662f\u9ed8\u8ba4\u503c\u7684 1.5 \u500d<br \/>\n  chunk_entity_multiplier: 1.5<\/p>\n<p>  # Multiplier for item entity limits in chunks around the player.<br \/>\n  # \u73a9\u5bb6\u5468\u56f4\u7684\u533a\u5757\u7269\u54c1\u5b9e\u4f53\u9650\u5236\u500d\u6570<br \/>\n  chunk_item_multiplier: 1.5<\/p>\n<p>  # Whether to count item stack amounts towards the limit<br \/>\n  # If true, a stack of 64 items counts as 64. If false, it counts as 1 entity.<br \/>\n  # \u662f\u5426\u8ba1\u7b97\u7269\u54c1\u5806\u53e0\u6570\u91cf<br \/>\n  # \u82e5\u4e3a true\uff0c\u4e00\u7ec464\u4e2a\u7269\u54c1\u7b97\u4f5c64\u3002\u82e5\u4e3a false\uff0c\u7b97\u4f5c1\u4e2a\u5b9e\u4f53\u3002<br \/>\n  count-item-stack-amount: false<\/p>\n<p>  # Ignored entity types (these will not be counted or cleared)<br \/>\n  # \u5ffd\u7565\u7684\u5b9e\u4f53\u7c7b\u578b\uff08\u4e0d\u4f1a\u88ab\u8ba1\u6570\u548c\u6e05\u7406\uff09<br \/>\n  ignored-types:<br \/>\n    &#8211; IRON_GOLEM    # Iron Golem \/ \u94c1\u5080\u5121<br \/>\n    &#8211; VILLAGER      # Villager \/ \u6751\u6c11<\/p>\n<p>  # Ignored item types (these will not be counted or cleared)<br \/>\n  # \u5ffd\u7565\u7684\u7269\u54c1\u7c7b\u578b\uff08\u4e0d\u4f1a\u88ab\u8ba1\u6570\u548c\u6e05\u7406\uff09<br \/>\n  ignored-items:<br \/>\n    &#8211; DIAMOND                # Diamond \/ \u94bb\u77f3<br \/>\n    &#8211; NETHERITE_INGOT        # Netherite Ingot \/ \u4e0b\u754c\u5408\u91d1\u952d<br \/>\n    &#8211; ENCHANTED_GOLDEN_APPLE # Enchanted Golden Apple \/ \u9644\u9b54\u91d1\u82f9\u679c<\/p>\n<p>  # Custom entity limits (override the default limits)<br \/>\n  # \u81ea\u5b9a\u4e49\u5b9e\u4f53\u9650\u5236\uff08\u8986\u76d6\u9ed8\u8ba4\u9650\u5236\uff09<br \/>\n  custom-limits:<br \/>\n    ZOMBIE: 200     # Maximum number of Zombies \/ \u50f5\u5c38\u6700\u5927\u6570\u91cf<br \/>\n    CREEPER: 200    # Maximum number of Creepers \/ \u82e6\u529b\u6015\u6700\u5927\u6570\u91cf<br \/>\n    ZOMBIFIED_PIGLIN: 200  # Maximum number of Zombified Piglins \/ \u732a\u4eba\u6700\u5927\u6570\u91cf<\/p>\n<p># Protection Settings, entities exceeding the limit will not be prioritized for cleaning, and protected entities exceeding the limit will still be cleaned up<br \/>\n# \u4fdd\u62a4\u8bbe\u7f6e\uff0c\u5b9e\u4f53\u8d85\u8fc7\u9650\u5236\u65f6\u4e0d\u4f1a\u88ab\u4f18\u5148\u6e05\u7406\uff0c\u53d7\u4fdd\u62a4\u7684\u5b9e\u4f53\u6570\u91cf\u8d85\u8fc7\u9650\u5236\u65f6\u4ecd\u5c06\u88ab\u6e05\u7406<br \/>\nprotection:<br \/>\n  # Protect entities with custom names<br \/>\n  # \u4fdd\u62a4\u88ab\u547d\u540d\u7684\u5b9e\u4f53<br \/>\n  protect-named-entities: true<\/p>\n<p>  # Protect leashed mobs (horses\/donkeys excluded by default)<br \/>\n  # \u4fdd\u62a4\u88ab\u62f4\u4f4f\u7684\u5b9e\u4f53<br \/>\n  protect-leashed-entities: true<\/p>\n<p>  # Prevent harming tamed pets (dogs\/cats\/parrots)<br \/>\n  # \u4fdd\u62a4\u9a6f\u670d\u7684\u52a8\u7269<br \/>\n  protect-tamed-animals: true<\/p>\n<p>  # Protect mobs wearing armor\/items (including dropped gear)<br \/>\n  # \u4fdd\u62a4\u6709\u88c5\u5907\u7684\u5b9e\u4f53<br \/>\n  protect-equipped-entities: true<\/p>\n<p>  # Prevent altering boss-type mobs (Ender Dragon, Wither, etc.)<br \/>\n  # \u4fdd\u62a4Boss\u5b9e\u4f53<br \/>\n  protect-boss-entities: true<\/p>\n<p># Notification settings<br \/>\n# \u901a\u77e5\u8bbe\u7f6e<br \/>\nsettings:<br \/>\n  # Whether to clean up protected entities when the limit is exceeded<br \/>\n  # If true: Normal entities are removed first, then protected ones if still over limit.<br \/>\n  # If false: Protected entities are never removed (but count towards the total).<br \/>\n  # \u5f53\u6570\u91cf\u8d85\u9650\u65f6\uff0c\u662f\u5426\u5f3a\u5236\u6e05\u7406\u53d7\u4fdd\u62a4\u7684\u5b9e\u4f53<br \/>\n  # \u82e5\u4e3a true\uff1a\u5148\u6e05\u7406\u666e\u901a\u5b9e\u4f53\uff0c\u82e5\u4ecd\u8d85\u9650\u5219\u6e05\u7406\u4fdd\u62a4\u5b9e\u4f53\u3002<br \/>\n  # \u82e5\u4e3a false\uff1a\u53d7\u4fdd\u62a4\u5b9e\u4f53\u6c38\u8fdc\u4e0d\u4f1a\u88ab\u6e05\u7406\uff08\u4f46\u4f1a\u5360\u7528\u6570\u91cf\u540d\u989d\uff09\u3002<br \/>\n  clean-protected-if-over-limit: true<\/p>\n<p>  # Whether to enable global single chunk cleaning (Phase 1).<br \/>\n  # If false: Skips global scan, only cleans chunks near players (Phase 2). Recommended false for Folia.<br \/>\n  # \u662f\u5426\u542f\u7528\u5168\u5c40\u5355\u533a\u5757\u6e05\u7406\uff08\u9636\u6bb51\uff09\u3002<br \/>\n  # \u82e5\u4e3a false\uff1a\u8df3\u8fc7\u5168\u5c40\u626b\u63cf\uff0c\u4ec5\u6e05\u7406\u73a9\u5bb6\u9644\u8fd1\u7684\u533a\u5757\uff08\u9636\u6bb52\uff09\u3002Folia \u7aef\u5efa\u8bae\u8bbe\u4e3a false \u4ee5\u63d0\u5347\u6027\u80fd\u3002<br \/>\n  clean-all-loaded-chunks: true<\/p>\n<p>  # Notification scope for cleanup reports (when entities are removed)<br \/>\n  # Options: NONE (disable), OP (admins only), ALL (all players in radius)<br \/>\n  # \u6e05\u7406\u62a5\u544a\u901a\u77e5\u8303\u56f4\uff08\u5f53\u5b9e\u4f53\u88ab\u6e05\u7406\u65f6\uff09<br \/>\n  # \u9009\u9879: NONE (\u7981\u7528), OP (\u4ec5\u7ba1\u7406\u5458), ALL (\u6240\u6709\u73a9\u5bb6)<br \/>\n  cleanup-report-scope: ALL<\/p>\n<p>  # Notification scope for overload warnings (when nearing limit)<br \/>\n  # Options: NONE (disable), OP (admins only), ALL (all players in radius)<br \/>\n  # \u8d85\u9650\u9884\u8b66\u901a\u77e5\u8303\u56f4\uff08\u5f53\u63a5\u8fd1\u4e0a\u9650\u65f6\uff09<br \/>\n  # \u9009\u9879: NONE (\u7981\u7528), OP (\u4ec5\u7ba1\u7406\u5458), ALL (\u6240\u6709\u73a9\u5bb6)<br \/>\n  overload-warning-scope: ALL<\/p>\n<p>  # Whether OPs should receive global notifications for cleanup reports<br \/>\n  # If true: OPs receive reports from all chunks. If false: OPs must be nearby.<br \/>\n  # \u662f\u5426\u5411OP\u53d1\u9001\u5168\u5c40\u6e05\u7406\u62a5\u544a\u901a\u77e5\uff08\u5168\u670d\u5e7f\u64ad\u7ed9OP\uff09<br \/>\n  # \u82e5\u4e3a true\uff1aOP \u63a5\u6536\u6240\u6709\u533a\u5757\u7684\u62a5\u544a\u3002\u82e5\u4e3a false\uff1aOP \u5fc5\u987b\u5728\u9644\u8fd1\u3002<br \/>\n  op-global-cleanup-report: true<\/p>\n<p>  # Whether OPs should receive global notifications for overload warnings<br \/>\n  # If true: OPs receive warnings from all chunks. If false: OPs must be nearby.<br \/>\n  # \u662f\u5426\u5411OP\u53d1\u9001\u5168\u5c40\u8d85\u9650\u9884\u8b66\u901a\u77e5\uff08\u5168\u670d\u5e7f\u64ad\u7ed9OP\uff09<br \/>\n  # \u82e5\u4e3a true\uff1aOP \u63a5\u6536\u6240\u6709\u533a\u5757\u7684\u9884\u8b66\u3002\u82e5\u4e3a false\uff1aOP \u5fc5\u987b\u5728\u9644\u8fd1\u3002<br \/>\n  op-global-overload-warning: false<\/p>\n<p>  # Whether to send cleanup reports to the server console<br \/>\n  # \u662f\u5426\u5c06\u6e05\u7406\u62a5\u544a\u53d1\u9001\u5230\u670d\u52a1\u5668\u63a7\u5236\u53f0<br \/>\n  console-cleanup-report: true<\/p>\n<p>  # Warning notification percentage (0-100).<br \/>\n  # \u9884\u8b66\u901a\u77e5\u767e\u5206\u6bd4\uff080-100\uff09<br \/>\n  notify-threshold: 90<\/p>\n<p>  # Warning cooldown time, in seconds<br \/>\n  # \u9884\u8b66\u51b7\u5374\u65f6\u95f4\uff0c\u5355\u4f4d\u79d2<br \/>\n  notify-cooldown: 10<\/p>\n<p>  # Player notification scope radius<br \/>\n  # \u73a9\u5bb6\u901a\u77e5\u8303\u56f4\u534a\u5f84<br \/>\n  notification-radius: 128.0<\/p>\n<p>  # Set to true to enable performance monitoring<br \/>\n  # \u8bbe\u4e3a true \u542f\u7528\u6027\u80fd\u76d1\u63a7<br \/>\n  performance-monitoring: false<\/p>\n<p>  # Set to true to enable debug mode (verbose logging)<br \/>\n  # \u8bbe\u4e3a true \u542f\u7528\u8c03\u8bd5\u6a21\u5f0f\uff08\u8be6\u7ec6\u65e5\u5fd7\uff09<br \/>\n  debug-mode: false<\/p>\n<p>  # Language option (en\/zh)<br \/>\n  # \u8bed\u8a00\u9009\u9879\uff08en\/zh\uff09<br \/>\n  language: en<br \/>\n&#8220;`<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>### bStats<br \/>\n![bStats](https:\/\/bstats.org\/signatures\/bukkit\/ChunkEntityLimiter.svg)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This system boosts performance by automatically capping entities\/items in loaded chunks and player-adjacent areas<\/p>\n","protected":false},"featured_media":40122,"template":"","meta":{"_minecraft_slug":"chunkentitylimiter","_minecraft_project_id":"zeqY8MMa","_minecraft_author":"Kurt5","_minecraft_license":"Apache-2.0","_minecraft_downloads":1347,"_minecraft_follows":10,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"chunkentitylimiter.zip","_minecraft_size_bytes":451902,"_minecraft_version_count":7,"_minecraft_updated_at":"2026-05-16T07:35:16.190673Z","_minecraft_date_created":"2025-02-12T00:32:47.577801Z","_minecraft_date_modified":"2026-04-18T08:33:22.833769Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/chunkentitylimiter","_minecraft_icon_attachment_id":40122,"_minecraft_imported_at":"2026-06-01T21:25:32+00:00","_minecraft_import_hash":"c042ce913158288253ffedd5505befd3","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,125,89,126,90,127,128,129,92],"mod_loader":[130,131,132,133,134],"minecraft_version":[118,119,120,46,47,48,49,50,51,52,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,40,41,73,74,38,78,79,80,81,82,83,167,163],"class_list":["post-40121","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-folia","mod_category-game-mechanics","mod_category-management","mod_category-optimization","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_category-utility","mod_loader-bukkit","mod_loader-folia","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-16","minecraft_version-1-16-1","minecraft_version-1-16-2","minecraft_version-1-16-3","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17","minecraft_version-1-17-1","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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