{"id":40073,"date":"2026-06-02T00:22:46","date_gmt":"2026-06-01T21:22:46","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/chunk-debug\/"},"modified":"2026-06-02T00:22:46","modified_gmt":"2026-06-01T21:22:46","slug":"chunk-debug","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/chunk-debug\/","title":{"rendered":"ChunkDebug"},"content":{"rendered":"<p># <img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/senseiwells\/ChunkDebug\/1.21.1\/src\/main\/resources\/assets\/chunk-debug\/icon.png\" align=\"center\" width=\"64px\"\/> ChunkDebug<\/p>\n<p>## What is ChunkDebug?<\/p>\n<p>ChunkDebug is an extremely useful tool for debugging chunk loading.<br \/>\nIt provides you with a live display of all the loaded chunks in any given dimension.<br \/>\nIt is able to display the chunk&#8217;s current status, any chunk tickets, as well as<br \/>\nthe chunk world generation stage.<\/p>\n<p>ChunkDebug was originally made for CarpetClient 1.12.2.<br \/>\nI have completely re-written the mod to support modern versions of Minecraft.<br \/>\nI only plan on maintaining the mod for the **latest** version of Minecraft.<\/p>\n<p>![Chunk Generation](https:\/\/github.com\/senseiwells\/ChunkDebug\/blob\/1.21.1\/images\/chunk_generation.gif)<\/p>\n<p>## How to use ChunkDebug<\/p>\n<p>ChunkDebug is required on both the client and the server.<br \/>\nIf you are playing in single player, then you only need to install this mod on the client.<\/p>\n<p>If you are playing on a server, then you will need the correct permissions to use ChunkDebug.<br \/>\nYou must be opped, or alternatively you must have the `&#8221;chunk-debug&#8221;` permission from a<br \/>\npermissions mod, for example Luck Perms.<br \/>\nAlternatively, if you wish to allow all players to use ChunkDebug you can set the<br \/>\n`&#8221;require_permissions&#8221;` config in the `chunk-debug-server.json` to `false`.<br \/>\nBe careful when<br \/>\nenabling this as ChunkDebug is a powerful tool!<\/p>\n<p>Once you are in-game, you can hit the ChunkDebug keybind (`F6` by default) which will<br \/>\nopen the ChunkDebug map.<br \/>\nYou can change this key in the Minecraft controls menu.<\/p>\n<p>### Chunk Map<\/p>\n<p>In the centre is the ChunkDebug map, this is where the live chunk<br \/>\nmap is displayed, you can pan and zoom around the map.<\/p>\n<p>![ChunkDebug Menu](https:\/\/github.com\/senseiwells\/ChunkDebug\/blob\/1.21.1\/images\/settings_menu.png?raw=true)<\/p>\n<p>### Settings Menu<\/p>\n<p>The menu on the left contains all the options for ChunkDebug.<br \/>\nThis can be hidden by pressing `F1` or by toggling the button<br \/>\nin the bottom left corner.<\/p>\n<p>At the top, you can change your minimap mode.<br \/>\nThis can be configured to `No Minimap`, `Static Minimap`, where the<br \/>\nminimap will reflect what is currently rendering at the centre of the<br \/>\nchunk map, and `Following Minimap`, where the minimap will follow your player. <\/p>\n<p>![ChunkDebug Minimap](https:\/\/raw.github.com\/senseiwells\/ChunkDebug\/1.21.1\/images\/chunk_minimap.png)<\/p>\n<p>Below this are your navigation controls, you can navigate to different<br \/>\ndimensions.<br \/>\nAs well as chunk clusters, this will cycle through any loaded groups<br \/>\nof chunks that are neighbouring each other.<br \/>\nThis is a great tool for finding loaded chunks in your world.<br \/>\nYou can also manually input your coordinates or return to the player&#8217;s position.<\/p>\n<p>Finally, there are some additional rendering options.<br \/>\n`Render Generation Stages` will colour chunks based on their world<br \/>\ngeneration stage, this can get quite messy so an option to disable it is provided.<br \/>\n`Render Ticket Types` will colour chunks based on their ticket types.<br \/>\n`Render Minimap` will render the minimap *on top* of the chunk map, this is useful for lining up your minimap view.<br \/>\nAnd finally `Chunk Retention` is the number of ticks you&#8217;d like to<br \/>\nretain unloaded chunks, after a chunk unloads it will fade out for the<br \/>\nnumber of ticks specified.<br \/>\nThis is useful for debugging chunks that unload rapidly.<\/p>\n<p>You can configure the position of the minimap; you first select the corner you want<br \/>\nthe minimap to render relative to by changing the `Minimap Corner` configuration,<br \/>\nif you want to further fine-tune the position of the minimap you can enable `Render Minimap`<br \/>\nwhich will allow you to click and drag the minimap around.<br \/>\nYou can also scroll while hovering the minimap to resize it. <\/p>\n<p>### Selection Menu<\/p>\n<p>You can select chunks on the chunk map by right-clicking, this will<br \/>\nhighlight the chunk with a red outline, it will also bring up a menu<br \/>\non the right displaying all the relevant information for that chunk.<br \/>\nThis menu can be closed much like the settings menu with `F1` or the button in the bottom right.<\/p>\n<p>![Chunk Selection Menu](https:\/\/raw.github.com\/senseiwells\/ChunkDebug\/1.21.1\/images\/chunk_selection_menu.png)<\/p>\n<p>The menu displays the location of the chunks, as well as the chunk<br \/>\nstatus;<br \/>\nyou can read more about what this means on the Minecraft Wiki Page.<br \/>\nThe separation of the `Status Level` and `Ticking Status Level` is due to the split of Simulation Distance and Render Distance.<br \/>\nBelow, all the tickets for the selected chunk are listed, including<br \/>\nthe type of the ticket and the level.<br \/>\nBelow that is the `Generation Stage` which is how far the chunk has generated.<br \/>\nAnd finally, whether the chunk has been scheduled for unloading.<\/p>\n<p>You are also able to select multiple chunks by dragging right-click,<br \/>\nthis will highlight a region of chunks with a red outline.<\/p>\n<p>![Chunk Selections Menu](https:\/\/raw.github.com\/senseiwells\/ChunkDebug\/1.21.1\/images\/chunk_selections_menu.png)<\/p>\n<p>The menu will now display less specific information but displays<br \/>\ndata for all the selected chunks.<br \/>\nIt shows the location and area of your selection.<br \/>\nThe status level range of the chunks, as well as the status distributions of all the chunks.<br \/>\nAnd finally a count of all the ticket types within the selection.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ChunkDebug is a useful tool for debugging chunk loading. It provides you with a live display of all the loaded chunks in any given dimension.<\/p>\n","protected":false},"featured_media":40074,"template":"","meta":{"_minecraft_slug":"chunk-debug","_minecraft_project_id":"zQxjhDPq","_minecraft_author":"senseiwells","_minecraft_license":"MIT","_minecraft_downloads":54355,"_minecraft_follows":128,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"chunk-debug.zip","_minecraft_size_bytes":4635413,"_minecraft_version_count":55,"_minecraft_updated_at":"2026-05-16T07:20:21.233820Z","_minecraft_date_created":"2022-06-12T14:19:21.835436Z","_minecraft_date_modified":"2026-04-10T20:47:53.807854Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/chunk-debug","_minecraft_icon_attachment_id":40074,"_minecraft_imported_at":"2026-06-01T21:22:47+00:00","_minecraft_import_hash":"310d1c26975fb451d7d6e8f534e39563","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,89,92,159],"mod_loader":[99],"minecraft_version":[48,50,53,54,55,56,57,58,36,60,93,94,62,37,40,41,73,74,38,78,79,80,81,82,67,83,167,163],"class_list":["post-40073","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-fabric","mod_category-game-mechanics","mod_category-utility","mod_category-worldgen","mod_loader-fabric","minecraft_version-1-16-5","minecraft_version-1-17-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-24w37a","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>ChunkDebug - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/chunk-debug\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"ChunkDebug - Minecraft\" \/>\n<meta property=\"og:description\" content=\"ChunkDebug is a useful tool for debugging chunk loading. 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