{"id":38041,"date":"2026-06-01T22:32:30","date_gmt":"2026-06-01T19:32:30","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/celestia-sky\/"},"modified":"2026-06-01T22:32:30","modified_gmt":"2026-06-01T19:32:30","slug":"celestia-sky","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/celestia-sky\/","title":{"rendered":"Celestia"},"content":{"rendered":"<p># Celestia: ENGLISH<\/p>\n<p>Celestia adds synchronized shooting stars and meteor showers to the Overworld night sky. The server decides when a meteor appears, calculates its position, movement, color and size, then sends the same event to every player in that world so everyone sees the same streak at the same time.<\/p>\n<p>![preview_1](https:\/\/cdn.modrinth.com\/data\/cached_images\/6c2dbeb54c5c4b6ba44d6cae4c0ed35a5fb12d1c_0.webp)<\/p>\n<p>## Features<\/p>\n<p>&#8211; Synchronized server-to-client shooting stars.<br \/>\n&#8211; Meteor showers with a shared direction, opening burst and persistent duration.<br \/>\n&#8211; Server-side scheduling for future meteor showers.<br \/>\n&#8211; Natural sky placement designed to be visible while building, exploring or flying.<br \/>\n&#8211; Above-cloud spawning so meteors do not appear below the vanilla cloud layer.<br \/>\n&#8211; Chemical-inspired colors: warm white, gold, copper green, diamond blue and nickel lime.<br \/>\n&#8211; Continuous trails with dust, glow and soft fading.<br \/>\n&#8211; Subtle ambient chime sound when a meteor appears.<br \/>\n&#8211; Persistent world data for active showers, next shower day, debug mode and global visual power.<br \/>\n&#8211; Global server visual power command that affects future meteors for all players.<br \/>\n&#8211; Optional local client configuration through Mod Menu.<br \/>\n&#8211; Sodium\/Iris-friendly design: no mixins, no renderer replacement, only Fabric events, networking and particles.<br \/>\n&#8211; Debug commands for testing stars, colors, showers, bursts and visual power.<\/p>\n<p>## Controls<\/p>\n<p>Celestia does not add any keybinds.<\/p>\n<p>If Mod Menu is installed, the client configuration screen is available from the Mod Menu config button.<\/p>\n<p>Local client options:<\/p>\n<p>&#8211; Local visual power.<br \/>\n&#8211; Trail detail: low, balanced or high.<br \/>\n&#8211; Glow on\/off.<\/p>\n<p>## Commands<\/p>\n<p>Requires gamemaster\/admin permissions:<\/p>\n<p>&#8211; `\/celestia power` shows the current global visual power.<br \/>\n&#8211; `\/celestia power <multiplier>` changes the global server visual power for future meteors.<br \/>\n&#8211; `\/celestia debug` shows debug status.<br \/>\n&#8211; `\/celestia debug on` enables frequent test stars.<br \/>\n&#8211; `\/celestia debug off` disables debug mode.<br \/>\n&#8211; `\/celestia debug status` prints current Celestia world data.<br \/>\n&#8211; `\/celestia debug star` spawns one random test star.<br \/>\n&#8211; `\/celestia debug star palette` spawns one test star for each color.<br \/>\n&#8211; `\/celestia debug star color <color>` spawns a star with a specific preset color.<br \/>\n&#8211; `\/celestia debug star custom <r> <g> <b> <scale>` spawns a custom color\/scale star.<br \/>\n&#8211; `\/celestia debug shower start` starts a debug meteor shower.<br \/>\n&#8211; `\/celestia debug shower stop` stops the active debug shower.<br \/>\n&#8211; `\/celestia debug shower burst` spawns a default shower burst.<br \/>\n&#8211; `\/celestia debug shower burst <count>` spawns a custom-size shower burst.<br \/>\n&#8211; `\/celestia debug schedule <days>` schedules the next shower after a number of Minecraft days.<br \/>\n&#8211; `\/celestia debug power` shows the current global visual power.<br \/>\n&#8211; `\/celestia debug power <multiplier>` changes the global visual power.<\/p>\n<p>Preset colors:<\/p>\n<p>&#8211; `warm_white`<br \/>\n&#8211; `gold`<br \/>\n&#8211; `copper_green`<br \/>\n&#8211; `diamond_blue`<br \/>\n&#8211; `nickel_lime`<\/p>\n<p>## Configuration<\/p>\n<p>Server\/global visual power is controlled by command and saved in the world data:<\/p>\n<p>&#8220;`mcfunction<br \/>\n\/celestia power 2.0<br \/>\n&#8220;`<\/p>\n<p>The global multiplier range is:<\/p>\n<p>&#8220;`text<br \/>\n0.35 to 3.0<br \/>\n&#8220;`<\/p>\n<p>Client-side visual settings are created automatically at:<\/p>\n<p>&#8220;`text<br \/>\nconfig\/celestia-client.properties<br \/>\n&#8220;`<\/p>\n<p>Available client options:<\/p>\n<p>&#8220;`properties<br \/>\nlocalVisualPower=1.00<br \/>\ntrailDetail=balanced<br \/>\nglowEnabled=true<br \/>\n&#8220;`<\/p>\n<p>Notes:<\/p>\n<p>&#8211; `localVisualPower` only affects the local player&#8217;s rendering.<br \/>\n&#8211; `trailDetail` supports `low`, `balanced`, `high` and `maximum`.<br \/>\n&#8211; `glowEnabled=false` can reduce particle load on lower-end clients.<br \/>\n&#8211; Server power and client local power stack visually.<br \/>\n&#8211; Admin changes to `\/celestia power` affect future meteors sent by the server to all connected players.<br \/>\n&#8211; Mod Menu is optional. Without Mod Menu, Celestia still works normally.<br \/>\n&#8211; For Minecraft 26.1, use a Mod Menu build compatible with 26.1, such as the `18.0.0-*` branch. Mod Menu `19.0.0-*` requires Minecraft 26.2 or newer.<\/p>\n<p>## Compatibility<\/p>\n<p>Celestia is designed to be compatible with optimization and shader mods such as Sodium, Iris, Lithium and FerriteCore. It does not use mixins and does not replace Minecraft&#8217;s renderer.<\/p>\n<p>Shaders can change how translucent particles, bloom, fog and clouds look. Celestia uses visible-at-distance particles, bright colors and optional glow helpers so meteors remain readable in most shader packs.<\/p>\n<p>## Requirements<\/p>\n<p>&#8211; Minecraft 26.1.x<br \/>\n&#8211; Fabric Loader 0.19.2 or newer<br \/>\n&#8211; Fabric API<br \/>\n&#8211; Java 25 or newer<br \/>\n&#8211; Optional: Mod Menu compatible with Minecraft 26.1<\/p>\n<p>## License<\/p>\n<p>MIT<\/p>\n<p># Celestia: ESPA\u00d1OL<\/p>\n<p>Celestia a\u00f1ade estrellas fugaces y lluvias de meteoros sincronizadas al cielo nocturno del Overworld. El servidor decide cu\u00e1ndo aparece un meteoro, calcula su posici\u00f3n, movimiento, color y tama\u00f1o, y env\u00eda el mismo evento a todos los jugadores de ese mundo para que todos vean la misma estela al mismo tiempo.<\/p>\n<p>![preview_1](https:\/\/cdn.modrinth.com\/data\/cached_images\/6c2dbeb54c5c4b6ba44d6cae4c0ed35a5fb12d1c_0.webp)<br \/>\n## Caracter\u00edsticas<\/p>\n<p>&#8211; Estrellas fugaces sincronizadas del servidor al cliente.<br \/>\n&#8211; Lluvias de meteoros con direcci\u00f3n compartida, r\u00e1faga inicial y duraci\u00f3n persistente.<br \/>\n&#8211; Programaci\u00f3n del lado del servidor para futuras lluvias de meteoros.<br \/>\n&#8211; Posicionamiento natural en el cielo, pensado para verse bien mientras construyes, exploras o vuelas.<br \/>\n&#8211; Aparici\u00f3n por encima de las nubes para evitar meteoros bajo la capa de nubes vanilla.<br \/>\n&#8211; Colores inspirados en composici\u00f3n qu\u00edmica: blanco c\u00e1lido, dorado, verde cobre, azul diamante y verde n\u00edquel.<br \/>\n&#8211; Estela continua con polvo, brillo y desvanecimiento suave.<br \/>\n&#8211; Sonido ambiental sutil cuando aparece un meteoro.<br \/>\n&#8211; Datos persistentes por mundo para lluvias activas, pr\u00f3ximo d\u00eda de lluvia, modo debug y potencia visual global.<br \/>\n&#8211; Comando de potencia visual global del servidor que afecta futuros meteoros para todos los jugadores.<br \/>\n&#8211; Configuraci\u00f3n local opcional mediante Mod Menu.<br \/>\n&#8211; Dise\u00f1o compatible con Sodium\/Iris: sin mixins, sin reemplazar el renderer, solo eventos, red y part\u00edculas de Fabric.<br \/>\n&#8211; Comandos debug para probar estrellas, colores, lluvias, r\u00e1fagas y potencia visual.<\/p>\n<p>## Controles<\/p>\n<p>Celestia no a\u00f1ade teclas nuevas.<\/p>\n<p>Si Mod Menu est\u00e1 instalado, la pantalla de configuraci\u00f3n del cliente est\u00e1 disponible desde el bot\u00f3n de configuraci\u00f3n de Mod Menu.<\/p>\n<p>Opciones locales del cliente:<\/p>\n<p>&#8211; Potencia visual local.<br \/>\n&#8211; Detalle de estela: bajo, balanceado o alto.<br \/>\n&#8211; Halo\/glow activado o desactivado.<\/p>\n<p>## Comandos<\/p>\n<p>Requieren permisos de gamemaster\/admin:<\/p>\n<p>&#8211; `\/celestia power` muestra la potencia visual global actual.<br \/>\n&#8211; `\/celestia power <multiplier>` cambia la potencia visual global del servidor para futuros meteoros.<br \/>\n&#8211; `\/celestia debug` muestra el estado debug.<br \/>\n&#8211; `\/celestia debug on` activa estrellas de prueba frecuentes.<br \/>\n&#8211; `\/celestia debug off` desactiva el modo debug.<br \/>\n&#8211; `\/celestia debug status` muestra los datos actuales de Celestia en el mundo.<br \/>\n&#8211; `\/celestia debug star` genera una estrella de prueba aleatoria.<br \/>\n&#8211; `\/celestia debug star palette` genera una estrella de prueba por cada color.<br \/>\n&#8211; `\/celestia debug star color <color>` genera una estrella con un color predefinido.<br \/>\n&#8211; `\/celestia debug star custom <r> <g> <b> <scale>` genera una estrella con color y escala personalizados.<br \/>\n&#8211; `\/celestia debug shower start` inicia una lluvia de meteoros debug.<br \/>\n&#8211; `\/celestia debug shower stop` detiene la lluvia debug activa.<br \/>\n&#8211; `\/celestia debug shower burst` genera una r\u00e1faga de lluvia predeterminada.<br \/>\n&#8211; `\/celestia debug shower burst <count>` genera una r\u00e1faga de lluvia con cantidad personalizada.<br \/>\n&#8211; `\/celestia debug schedule <days>` programa la pr\u00f3xima lluvia despu\u00e9s de cierta cantidad de d\u00edas de Minecraft.<br \/>\n&#8211; `\/celestia debug power` muestra la potencia visual global actual.<br \/>\n&#8211; `\/celestia debug power <multiplier>` cambia la potencia visual global.<\/p>\n<p>Colores predefinidos:<\/p>\n<p>&#8211; `warm_white`<br \/>\n&#8211; `gold`<br \/>\n&#8211; `copper_green`<br \/>\n&#8211; `diamond_blue`<br \/>\n&#8211; `nickel_lime`<\/p>\n<p>## Configuraci\u00f3n<\/p>\n<p>La potencia visual global del servidor se controla por comando y queda guardada en los datos del mundo:<\/p>\n<p>&#8220;`mcfunction<br \/>\n\/celestia power 2.0<br \/>\n&#8220;`<\/p>\n<p>El rango del multiplicador global es:<\/p>\n<p>&#8220;`text<br \/>\n0.35 a 3.0<br \/>\n&#8220;`<\/p>\n<p>La configuraci\u00f3n visual del cliente se crea autom\u00e1ticamente en:<\/p>\n<p>&#8220;`text<br \/>\nconfig\/celestia-client.properties<br \/>\n&#8220;`<\/p>\n<p>Opciones disponibles del cliente:<\/p>\n<p>&#8220;`properties<br \/>\nlocalVisualPower=1.00<br \/>\ntrailDetail=balanced<br \/>\nglowEnabled=true<br \/>\n&#8220;`<\/p>\n<p>Notas:<\/p>\n<p>&#8211; `localVisualPower` solo afecta el renderizado del jugador local.<br \/>\n&#8211; `trailDetail` admite `low`, `balanced`, `high` y `maximum`.<br \/>\n&#8211; `glowEnabled=false` puede reducir la carga de part\u00edculas en clientes menos potentes.<br \/>\n&#8211; La potencia del servidor y la potencia local del cliente se combinan visualmente.<br \/>\n&#8211; Los cambios de admin con `\/celestia power` afectan los pr\u00f3ximos meteoros enviados por el servidor a todos los jugadores conectados.<br \/>\n&#8211; Mod Menu es opcional. Sin Mod Menu, Celestia funciona normalmente.<br \/>\n&#8211; Para Minecraft 26.1, usa una versi\u00f3n de Mod Menu compatible con 26.1, como la rama `18.0.0-*`. Mod Menu `19.0.0-*` requiere Minecraft 26.2 o superior.<\/p>\n<p>## Compatibilidad<\/p>\n<p>Celestia est\u00e1 dise\u00f1ado para ser compatible con mods de optimizaci\u00f3n y shaders como Sodium, Iris, Lithium y FerriteCore. No usa mixins y no reemplaza el renderer de Minecraft.<\/p>\n<p>Los shaders pueden cambiar c\u00f3mo se ven las part\u00edculas transl\u00facidas, el bloom, la niebla y las nubes. Celestia usa part\u00edculas visibles a distancia, colores brillantes y halo opcional para que los meteoros se sigan viendo claros en la mayor\u00eda de shader packs.<\/p>\n<p>## Requisitos<\/p>\n<p>&#8211; Minecraft 26.1.x<br \/>\n&#8211; Fabric Loader 0.19.2 o superior<br \/>\n&#8211; Fabric API<br \/>\n&#8211; Java 25 o superior<br \/>\n&#8211; Opcional: Mod Menu compatible con Minecraft 26.1<\/p>\n<p>## Licencia<\/p>\n<p>MIT<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Celestia adds synchronized meteor showers to the Overworld. The server calculates the trajectory and appearance so all players see the exact same streak at the same time.<\/p>\n","protected":false},"featured_media":38042,"template":"","meta":{"_minecraft_slug":"celestia-sky","_minecraft_project_id":"wNm4ZRCd","_minecraft_author":"rafapolinesio315","_minecraft_license":"MIT","_minecraft_downloads":9,"_minecraft_follows":3,"_minecraft_client_side":"optional","_minecraft_server_side":"optional","_minecraft_storage_type":"zip","_minecraft_archive_name":"celestia-sky.zip","_minecraft_size_bytes":2891740,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-16T18:47:56.247357Z","_minecraft_date_created":"2026-05-16T03:56:21.977993Z","_minecraft_date_modified":"2026-05-12T06:13:17.621538Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/celestia-sky","_minecraft_icon_attachment_id":38042,"_minecraft_imported_at":"2026-06-01T19:32:31+00:00","_minecraft_import_hash":"f1db4c765a122f6ae107a2a6016e7d66","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[156,97,104],"mod_loader":[99,106],"minecraft_version":[83,167,163],"class_list":["post-38041","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-decoration","mod_category-fabric","mod_category-forge","mod_loader-fabric","mod_loader-forge","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Celestia - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/celestia-sky\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Celestia - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Celestia adds synchronized meteor showers to the Overworld. 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