{"id":37105,"date":"2026-06-01T21:41:36","date_gmt":"2026-06-01T18:41:36","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/carpet-ayaka-addition\/"},"modified":"2026-06-01T21:41:36","modified_gmt":"2026-06-01T18:41:36","slug":"carpet-ayaka-addition","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/carpet-ayaka-addition\/","title":{"rendered":"Carpet-Ayaka-Addition"},"content":{"rendered":"<p># Carpet Ayaka Addition<\/p>\n<p>![License](https:\/\/www.gnu.org\/licenses\/gpl-3.0.txt)<br \/>\n![Modrinth Downloads](https:\/\/modrinth.com\/mod\/carpet-ayaka-addition)<br \/>\n![GitHub Downloads](https:\/\/github.com\/AyakaCraft\/Carpet-Ayaka-Addition\/releases)<br \/>\n![CurseForge Downloads](https:\/\/www.curseforge.com\/minecraft\/mc-mods\/carpet-ayaka-addition)<br \/>\n![MC Versions](https:\/\/www.curseforge.com\/minecraft\/mc-mods\/carpet-ayaka-addition)<br \/>\n![Build &#038; Publish](https:\/\/github.com\/AyakaCraft\/Carpet-Ayaka-Addition\/actions\/workflows\/release.yml)<br \/>\n![Release](https:\/\/github.com\/AyakaCraft\/Carpet-Ayaka-Addition\/releases)<br \/>\n![Jitpack](https:\/\/www.jitpack.io\/#AyakaCraft\/Carpet-Ayaka-Addition)<\/p>\n<p>Copyright (c) 2026 Calboot and contributors<\/p>\n<p>This program is free software: you can redistribute it and\/or modify<br \/>\nit under the terms of the GNU General Public License as published by<br \/>\nthe Free Software Foundation, either version 3 of the License, or<br \/>\n(at your option) any later version.<\/p>\n<p>This program is distributed in the hope that it will be useful,<br \/>\nbut WITHOUT ANY WARRANTY; without even the implied warranty of<br \/>\nMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the<br \/>\nGNU General Public License for more details.<\/p>\n<p>You should have received a copy of the GNU General Public License<br \/>\nalong with this program. If not, see http:\/\/www.gnu.org\/licenses\/<\/p>\n<p>## Conclusion<\/p>\n<p>A fabric-carpet extension designed for AyakaCraft server.<\/p>\n<p>Mostly based on Fallen-Breath&#8217;s template<\/p>\n<p>## Links<\/p>\n<p>&#8211; Github<br \/>\n&#8211; Discord<br \/>\n&#8211; Modrinth<br \/>\n&#8211; CurseForge<\/p>\n<p>## Functions<\/p>\n<p>### Commands<\/p>\n<p>&#8211; \/address | \/ad<br \/>\n    &#8211; *Suggests five most-used server-side waypoints*<br \/>\n    &#8211; reload<br \/>\n        &#8211; *Reloads the waypoints*<br \/>\n    &#8211; list<br \/>\n        &#8211; *Lists the waypoints*<br \/>\n        &#8211; dim <dim><br \/>\n            &#8211; *Lists the waypoints in a specific dimension*<br \/>\n        &#8211; radius <radius><br \/>\n            &#8211; *Lists the waypoints in a certain radius of **chunks***<br \/>\n        &#8211; pinned<br \/>\n            &#8211; *Lists the pinned waypoints*<br \/>\n    &#8211; set <id> <dim> <pos> <desc (optional)><br \/>\n        &#8211; *Adds a new waypoint or modify an existing one*<br \/>\n    &#8211; remove <id><br \/>\n        &#8211; *Removes the specific waypoint*<br \/>\n    &#8211; detail <id><br \/>\n        &#8211; *Shows the detail of the specific waypoint*<br \/>\n    &#8211; tp <id><br \/>\n        &#8211; *Teleports you to the specific waypoint*<br \/>\n    &#8211; rename <oldId> <id><br \/>\n        &#8211; *Renames the waypoint, removes the existing one*<br \/>\n    &#8211; desc <id> <desc><br \/>\n        &#8211; *Sets the description of the waypoint*<br \/>\n    &#8211; xaero <id><br \/>\n        &#8211; *Share as Xaero waypoint*<br \/>\n    &#8211; pin <id><br \/>\n        &#8211; *Pins the waypoint, making it always suggested*<br \/>\n    &#8211; unpin <id><br \/>\n        &#8211; *Unpins the waypoint*<br \/>\n&#8211; \/c<br \/>\n    &#8211; *Switches your gamemode between `spectator` and `survival`*<br \/>\n&#8211; \/endermanBlockList<br \/>\n    &#8211; *Shows the current type and content of the list*<br \/>\n    &#8211; type<br \/>\n        &#8211; blacklist<br \/>\n            &#8211; *Blocks that can be picked up in vanilla and are not listed in the blacklist can be picked up*<br \/>\n        &#8211; blacklist_loose<br \/>\n            &#8211; *Any blocks not listed in the blacklist can be picked up*<br \/>\n        &#8211; whitelist<br \/>\n            &#8211; *Only blocks listed in the whitelist can be picked up*<br \/>\n        &#8211; disable_all<br \/>\n            &#8211; *No blocks can be moved*<br \/>\n        &#8211; vanilla<br \/>\n            &#8211; *Default state, with no actual impact to the game*<br \/>\n    &#8211; whitelist &#038; blacklist<br \/>\n        &#8211; add <block><br \/>\n            &#8211; *Adds the block to the list, not considering its state*<br \/>\n        &#8211; remove <block><br \/>\n            &#8211; *Removes the block from the list, not considering its state*<br \/>\n        &#8211; clear<br \/>\n            &#8211; *Clears the list*<br \/>\n&#8211; \/gohome<br \/>\n    &#8211; *Teleport you right back to your spawn point*<br \/>\n&#8211; \/killitem<br \/>\n    &#8211; *Clears dropped items with one shot*<br \/>\n    &#8211; cancel<br \/>\n        &#8211; *Cancels the scheduled kill-item tasks*<br \/>\n&#8211; \/tpt <player>\n    &#8211; *Teleports you to another player in your server*<\/p>\n<p>### Carpet Loggers<\/p>\n<p>#### loadedChunks<\/p>\n<p>Shows the count of loaded chunks for selected dimension<\/p>\n<p>&#8211; Type: HUD<br \/>\n&#8211; Options: `dynamic`, `all`, `overworld`, `the_nether`, `the_end`<br \/>\n&#8211; Default: `dynamic`<\/p>\n<p>#### movingBlocks<\/p>\n<p>Logs block movements at their ends<\/p>\n<p>&#8211; Type: Console<br \/>\n&#8211; Options: `full`, `brief`<br \/>\n&#8211; Default: `full`<\/p>\n<p>#### poi<\/p>\n<p>Logs the change of points-of-interest (experimental)<\/p>\n<p>&#8211; Type: Console<br \/>\n&#8211; Options:<br \/>\n    &#8211; N\/A for 1.18.2-<br \/>\n    &#8211; `all`, `village`, `bee_home`, `acquirable_job_site` for 1.19.4+<br \/>\n&#8211; Default<br \/>\n    &#8211; N\/A for 1.18.2-<br \/>\n    &#8211; `all` for 1.19.4+<\/p>\n<p>### Rules<\/p>\n<p>#### Index<\/p>\n<p>&#8211; [accurateDispenser](#accurateDispenser)<br \/>\n&#8211; [bedrockNoBlastResistance](#bedrocknoblastresistance)<br \/>\n&#8211; [betterMobCap](#bettermobcap)<br \/>\n&#8211; [betterOpPlayerNoCheat](#betteropplayernocheat)<br \/>\n&#8211; [blockDropStackVelocityMultiple](#blockdropstackvelocitymultiple)<br \/>\n&#8211; [commandAddress](#commandaddress)<br \/>\n&#8211; [commandAddressTp](#commandaddresstp)<br \/>\n&#8211; [commandC](#commandc)<br \/>\n&#8211; [commandEndermanBlockList](#commandendermanblocklist)<br \/>\n&#8211; [commandGoHome](#commandgohome)<br \/>\n&#8211; [commandKillItem](#commandkillitem)<br \/>\n&#8211; [commandTpt](#commandtpt)<br \/>\n&#8211; [disableBatSpawning](#disablebatspawning)<br \/>\n&#8211; [dragonEggFallDelay](#dragoneggfalldelay)<br \/>\n&#8211; [fakePlayerForceOffline](#fakeplayerforceoffline)<br \/>\n&#8211; [fakePlayerResidentBackupFix](#fakeplayerresidentbackupfix)<br \/>\n&#8211; [fluidNoPushPlayer](#fluidnopushplayer)<br \/>\n&#8211; [forceTickPlantsReintroduce](#forcetickplantsreintroduce-116)<br \/>\n&#8211; [foxNoPickupItem](#foxnopickupitem)<br \/>\n&#8211; [frostWalkerNoFreezing](#frostwalkernofreezing)<br \/>\n&#8211; [giveLimit](#givelimit-117)<br \/>\n&#8211; [itemDiscardAge](#itemdiscardage)<br \/>\n&#8211; [kelpGrowOnlyIntoFullWater](#kelpgrowonlyintofullwater)<br \/>\n&#8211; [killItemAwaitSeconds](#killitemawaitseconds)<br \/>\n&#8211; [legacyArrowHitBlock](#legacyarrowhitblock-1212)<br \/>\n&#8211; [legacyHoneyBlockSliding](#legacyhoneyblocksliding-1212)<br \/>\n&#8211; [legacyInsideBlockCheckReintroduce](#legacyinsideblockcheckreintroduce-1212)<br \/>\n&#8211; [legacyProjectileMargin](#legacyprojectilemargin-1216)<br \/>\n&#8211; [maxPlayersOverwrite](#maxplayersoverwrite)<br \/>\n&#8211; [minecartDoubleEffectsFromBlockFix](#minecartdoubleeffectsfromblockfix-1212)<br \/>\n&#8211; [optimizedUpdateSuppressionOutput](#optimizedupdatesuppressionoutput)<br \/>\n&#8211; [projectileHitThroughReintroduce](#projectilehitthroughreintroduce-12111)<br \/>\n&#8211; [reasonableStalactiteDamage](#reasonablestalactitedamage-118)<br \/>\n&#8211; [slimeNoBouncePlayer](#slimenobounceplayer)<br \/>\n&#8211; [strictEndPortal](#strictendportal)<br \/>\n&#8211; [suppressFakePlayerMessageNamePrefix](#suppressfakeplayermessagenameprefix)<br \/>\n&#8211; [suppressFakePlayerMessageNameSuffix](#suppressfakeplayermessagenamesuffix)<br \/>\n&#8211; [tickFluids](#tickfluids)<br \/>\n&#8211; [teleportExpFix](#teleportexpfix)<\/p>\n<p>#### accurateDispenser<\/p>\n<p>Removes the uncertainty in velocity of dispensed items and projectiles<\/p>\n<p>Effects both dispensers and droppers<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `DISPENSER`<\/p>\n<p>#### bedrockNoBlastResistance<\/p>\n<p>Makes bedrocks unable to block explosions, though themselves won&#8217;t be destroyed<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `CREATIVE`, `TNT`<\/p>\n<p>#### betterMobCap<\/p>\n<p>Makes mob cap effect pillager patrol and phantom spawning<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`<\/p>\n<p>#### betterOpPlayerNoCheat<\/p>\n<p>More commands for opPlayerNoCheat<\/p>\n<p>Influenced commands: `\/kill`, `\/clear`, `\/effect`, `\/item`, `\/difficulty` and `\/clone`<\/p>\n<p>Only active when Carpet TIS Addition is loaded and `opPlayerNoCheat` is set to `true`<\/p>\n<p>~~You don&#8217;t want to lose your pillagers, do you?~~<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `SURVIVAL`, `CHEAT`<\/p>\n<p>#### blockDropStackVelocityMultiple<\/p>\n<p>Multiple of velocity of item stacks dropped by a broken block<\/p>\n<p>&#8211; Type: `double`<br \/>\n&#8211; Default value: `1d`<br \/>\n&#8211; Suggested options: `0`, `0.5`, `1`, `2`<br \/>\n&#8211; Range: `0,)`<br \/>\n&#8211; Categories: `AYAKA`<\/p>\n<p>#### commandAddress<\/p>\n<p>Enables `\/address` and `\/ad` to manipulate shared waypoints<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`<\/p>\n<p>#### commandAddressTp<\/p>\n<p>Enables `\/address tp` and `\/ad tp` to teleport to shared waypoints<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CHEAT`<\/p>\n<p>#### commandC<\/p>\n<p>Enables `\/c` to switch your gamemode between `spectator` and `survival`<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CHEAT`<\/p>\n<p>#### commandGoHome<\/p>\n<p>Enables `\/gohome` to teleport right back to your spawn point<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CHEAT`<\/p>\n<p>#### commandEndermanBlockList<\/p>\n<p>Enables `\/endermanBlockList` to configure blocks that endermen can move<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `FEATURE`<\/p>\n<p>#### commandKillItem<\/p>\n<p>Enables `\/killitem` to clear dropped items with one shot<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CREATIVE`<\/p>\n<p>#### commandTpt<\/p>\n<p>Enables `\/tpt` to teleport to another player in your server<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CHEAT`<\/p>\n<p>#### disableBatSpawning<\/p>\n<p>Disables natual spawning of bats<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`<\/p>\n<p>#### dragonEggFallDelay<\/p>\n<p>Delay ticks before dragon egg falls<\/p>\n<p>Set to `2` to match sand and other falling blocks, `0` or `5` to use vanilla option<\/p>\n<p>&#8211; Type: `int`<br \/>\n&#8211; Default value: `5`<br \/>\n&#8211; Suggested options: `0`, `2`, `5`<br \/>\n&#8211; Range: `[0,)`<br \/>\n&#8211; Categories: `AYAKA`<\/p>\n<p>#### fakePlayerForceOffline<\/p>\n<p>Forces fake players to spawn in offline mode<\/p>\n<p>(1.16+) Only active when allowSpawningOfflinePlayers is set to true<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `EXPERIMENTAL`, `BOT`<\/p>\n<p>#### fakePlayerResidentBackupFix<\/p>\n<p>Fixes the bug that fake players are not reconnected after retracements<\/p>\n<p>Only active when [GCA is loaded and `fakePlayerResident` is set to `true`<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `EXPERIMENTAL`, `BUGFIX`, `BOT`<\/p>\n<p>#### fluidNoPushPlayer<\/p>\n<p>Makes fluids unable to push players<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `CREATIVE`<\/p>\n<p>#### forceTickPlantsReintroduce (1.16+)<\/p>\n<p>Reintroduces the feature of cactuses, bamboos, chorus flowers and sugarcane being (wrongly) random-ticked on scheduled ticks in Minecraft 1.15.2 and lower<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`, `REINTRODUCE`<\/p>\n<p>#### foxNoPickupItem<\/p>\n<p>Stops foxes from picking up dropped items, though they will still be attracted<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`<\/p>\n<p>#### frostWalkerNoFreezing<\/p>\n<p>Prevents frost walker shoes from freezing water<\/p>\n<p>Might cause unexpected behaviour in 1.21+<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`, `EXPERIMENTAL`<\/p>\n<p>#### giveLimit (1.17+)<\/p>\n<p>Limit factor for give command<\/p>\n<p>limit = value * max_count_per_stack<\/p>\n<p>&#8211; Type: `int`<br \/>\n&#8211; Default value: `5`<br \/>\n&#8211; Suggested options: `0`, `1`, `10`, `100`, `1000`<br \/>\n&#8211; Range: `[0,)`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CREATIVE`<\/p>\n<p>#### itemDiscardAge<\/p>\n<p>Modifies the ticks before an item entity is discarded<\/p>\n<p>Set to `0` (or `6000`) to use vanilla option<\/p>\n<p>Max value `72000` (an hour)<\/p>\n<p>&#8211; Type: `int`<br \/>\n&#8211; Default value: `0`<br \/>\n&#8211; Suggested options: `0`, `3000`, `3600`, `6000`, `12000`, `72000`<br \/>\n&#8211; Range: `[0,72000]`<br \/>\n&#8211; Categories: `AYAKA`, `CREATIVE`<\/p>\n<p>#### kelpGrowOnlyIntoFullWater<\/p>\n<p>Makes kelp grow only into water source or full flowing water<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`<\/p>\n<p>#### killItemAwaitSeconds<\/p>\n<p>Seconds to wait before clearing the items<\/p>\n<p>&#8211; Type: `int`<br \/>\n&#8211; Default value: `5`<br \/>\n&#8211; Suggested options: `0`, `5`, `10`, `30`<br \/>\n&#8211; Range: `0,)`<br \/>\n&#8211; Categories: `AYAKA`, `COMMAND`, `CREATIVE`<\/p>\n<p>#### legacyArrowHitBlock (1.21.2+)<\/p>\n<p>Changes the way arrows recoil when shot into blocks to the original way in 1.21.1 and below<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `REINTRODUCE`, `EXPERIMENTAL`<\/p>\n<p>#### legacyHoneyBlockSliding (1.21.2+)<\/p>\n<p>Changes the way sliding velocity of non-living entities is calculated back to the original way in 1.21.1 and below<\/p>\n<p>See [MC-278572 and MC-275537<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `BUGFIX`, `REINTRODUCE`<\/p>\n<p>#### legacyInsideBlockCheckReintroduce (1.21.2+)<\/p>\n<p>Changes the way entity tests the block it&#8217;s in back to the original way in 1.21.1 and below<\/p>\n<p>See MC-92875<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `REINTRODUCE`, `EXPERIMENTAL`<\/p>\n<p>#### legacyProjectileMargin (1.21.6+)<\/p>\n<p>Revert the change to projectile margin in version 25w19a, making the projectile margin consistently 0.3 instead of starting from 0<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `REINTRODUCE`, `EXPERIMENTAL`<\/p>\n<p>#### maxPlayersOverwrite<\/p>\n<p>Overwrites the max player count in a server<\/p>\n<p>Set to 0 to use vanilla value<\/p>\n<p>Disabled for dedicated servers in 1.21.9+<\/p>\n<p>&#8211; Type: `int`<br \/>\n&#8211; Default value: `0`<br \/>\n&#8211; Suggested options: `0`, `8`, `10`, `20`, `50`, `100`<br \/>\n&#8211; Range: `0,)`<br \/>\n&#8211; Categories: `AYAKA`<\/p>\n<p>#### minecartDoubleEffectsFromBlockFix (1.21.2+)<\/p>\n<p>Fixes off-track minecarts being affected by blocks twice per tick in 1.21.2+<\/p>\n<p>If set to true, the second time will only call checkInsideBlocks and no other calculations will be performed (such as detecting the blocks below)<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `BUGFIX`, `REINTRODUCE`, `EXPERIMENTAL`<\/p>\n<p>#### optimizedUpdateSuppressionOutput<\/p>\n<p>Disable system report generation of update suppression exceptions<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `BUGFIX`, `EXPERIMENTAL`, `OPTIMIZATION`<\/p>\n<p>#### projectileHitThroughReintroduce (1.21.11+)<\/p>\n<p>Reintroduce the feature in 1.21.10 and earlier versions that projectiles can hit entities through thin blocks (such as trapdoors)<\/p>\n<p>See [MC-3059<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `REINTRODUCE`, `EXPERIMENTAL`<\/p>\n<p>#### reasonableStalactiteDamage (1.18+)<\/p>\n<p>Makes stalactite fall damage relative to its size in 1.18+<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`, `REINTRODUCE`<\/p>\n<p>#### slimeNoBouncePlayer<\/p>\n<p>Makes slime blocks unable to bounce up players<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `CREATIVE`<\/p>\n<p>#### strictEndPortal<\/p>\n<p>If set to true, end portal frames can generate portals only when placed in the same manner as strongholds<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `false`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `FEATURE`, `EXPERIMENTAL`<\/p>\n<p>#### suppressFakePlayerMessageNamePrefix<\/p>\n<p>Fake players whose names start with this will not broadcast messages and logs when joining or leaving the game<\/p>\n<p>`#none` means no effect, and `#all` means all fake players will be effected<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `#none`<br \/>\n&#8211; Suggested options: `#none`, `#all`<br \/>\n&#8211; Categories: `AYAKA`, `BOT`<\/p>\n<p>#### suppressFakePlayerMessageNameSuffix<\/p>\n<p>Fake players whose names end with this will not broadcast messages and logs when joining or leaving the game<\/p>\n<p>`#none` means no effect, and `#all` means all fake players will be effected<\/p>\n<p>&#8211; Type: `String`<br \/>\n&#8211; Default value: `#none`<br \/>\n&#8211; Suggested options: `#none`, `#all`<br \/>\n&#8211; Categories: `AYAKA`, `BOT`<\/p>\n<p>#### tickFluids<\/p>\n<p>Whether fluids are ticked<\/p>\n<p>Influences both scheduled tick and random tick<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `true`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `CREATIVE`<\/p>\n<p>#### teleportExpFix<\/p>\n<p>Fixes client losing experience data in cross-dimension teleporting in 1.20.6 and below<\/p>\n<p>Transplanted from carpet-fixes<\/p>\n<p>&#8211; Type: `boolean`<br \/>\n&#8211; Default value: `true`<br \/>\n&#8211; Suggested options: `false`, `true`<br \/>\n&#8211; Categories: `AYAKA`, `BUGFIX`, `EXPERIMENTAL`, `REINTRODUCE`<\/p>\n<p>## EOL<\/p>\n<p>### Currently supported versions<\/p>\n<p>Currently, the following Minecraft versions are actively supported with new features and bug fixes<\/p>\n<p>| Minecraft Version | Support Until                       |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| 1.14.4            | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.15.2            | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.16.4-5          | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.17.1            | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.18.2            | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.19.4            | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.20-1.20.1       | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.20.5-6          | \u2714\ufe0f Long Term Support                |<br \/>\n| 1.21-1.21.10      | \ud83d\udd52 When 27.1-snapshot-1 is released |<br \/>\n| 1.21.11           | \u2714\ufe0f Long Term Support                |<\/p>\n<p>### End-of-life versions<\/p>\n<p>The following Minecraft versions are out of the support range. There&#8217;s no support for these Minecraft versions, unless some critical bugs occur<\/p>\n<p>| Minecraft Version | Last Version                                                                      | Release Date |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| 1.19.2            | v0.3.1 | Mar 2, 2025  |<\/p>\n<p>### Scheduled to be supported versions<\/p>\n<p>The following Minecraft versions are scheduled to be supported in the later versions<\/p>\n<p>| Minecraft Version | Support Starts |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;-|<\/p>\n<p>## Open-source libs<\/p>\n<p>&#8211; Dependencies of Minecraft<br \/>\n&#8211; Fabric Loader and fabric-loom<br \/>\n&#8211; preprocessor(or Fallen&#8217;s version)<br \/>\n&#8211; shadow, license-gradle, modpublisher<br \/>\n&#8211; conditional-mixin<br \/>\n&#8211; fabric-carpet<br \/>\n&#8211; Carpet TIS Addition and GCA<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A fabric-carpet extension designed for AyakaCraft server<\/p>\n","protected":false},"featured_media":37106,"template":"","meta":{"_minecraft_slug":"carpet-ayaka-addition","_minecraft_project_id":"hGOHBiok","_minecraft_author":"Calboot","_minecraft_license":"GPL-3.0-or-later","_minecraft_downloads":6537,"_minecraft_follows":5,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"carpet-ayaka-addition.zip","_minecraft_size_bytes":89947450,"_minecraft_version_count":582,"_minecraft_updated_at":"2026-05-16T13:53:25.380572Z","_minecraft_date_created":"2025-03-07T01:45:15.747098Z","_minecraft_date_modified":"2026-05-15T14:51:10.707383Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/carpet-ayaka-addition","_minecraft_icon_attachment_id":37106,"_minecraft_imported_at":"2026-06-01T18:41:37+00:00","_minecraft_import_hash":"c0c2cec272c640f0f38aec8f13774c12","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,89,92],"mod_loader":[99],"minecraft_version":[114,117,47,48,50,53,56,58,59,36,101,102,62,37,40,41,73,74,38,78,79,80,81,82,807,83,817,818,819,820,822,167,163],"class_list":["post-37105","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-fabric","mod_category-game-mechanics","mod_category-utility","mod_loader-fabric","minecraft_version-1-14-4","minecraft_version-1-15-2","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17-1","minecraft_version-1-18-2","minecraft_version-1-19-2","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-25w46a","minecraft_version-26-1","minecraft_version-26-1-snapshot-2","minecraft_version-26-1-snapshot-3","minecraft_version-26-1-snapshot-4","minecraft_version-26-1-snapshot-5","minecraft_version-26-1-snapshot-7","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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