{"id":33828,"date":"2026-06-01T18:54:35","date_gmt":"2026-06-01T15:54:35","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/borderblock\/"},"modified":"2026-06-01T18:54:35","modified_gmt":"2026-06-01T15:54:35","slug":"borderblock","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/borderblock\/","title":{"rendered":"BorderBlock"},"content":{"rendered":"<p># BorderBlock &#8211; See Your World in a New Light!<\/p>\n<p>**BorderBlock** is a meticulously crafted resource pack that reinvents the visual style of Minecraft by adding clean, stylish borders to a vast array of blocks. Whether you&#8217;re a builder, explorer, or redstone engineer, BorderBlock brings a new layer of clarity and artistic flair to your world, making every structure pop and every detail stand out.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfaf Inspiration &#038; Credits<\/p>\n<p>This project was inspired by the excellent **&#8221;Protect My Eyes&#8221;** resource pack by **\u9ed1\u5c71\u5927\u53d4 (hsds)**, which introduces borders to certain blocks for visual comfort. While inspired by this concept, BorderBlock is a **completely original work** created from scratch by **LiuJiale**, featuring:<br \/>\n&#8211; A much wider coverage of blocks<br \/>\n&#8211; Unique border designs and styling<br \/>\n&#8211; Support for versions 1.6.1 to 1.21.10<\/p>\n<p>We extend our gratitude to \u9ed1\u5c71\u5927\u53d4 for the original idea!<\/p>\n<p>**Original &#8220;Protect My Eyes&#8221; pack:** Modrinth Page<br \/>\n**\u9ed1\u5c71\u5927\u53d4&#8217;s Bilibili:** https:\/\/space.bilibili.com\/19428259<\/p>\n<p>&#8212;<\/p>\n<p>![Medieval Castle](https:\/\/cdn.modrinth.com\/data\/cached_images\/a306e10f16c8bd53bf4307e10b05ce522f88ff8d.png)<br \/>\n* **A majestic medieval castle showcasing how BorderBlock adds depth and definition to stone, wood, and roof block textures.**<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<p>### \ud83c\udfa8 Universal Visual Enhancement<br \/>\nBorderBlock is designed to be comprehensive. We&#8217;ve added borders to a massive selection of blocks, including but not limited to:<br \/>\n*   **All Stone Variants:** Cobblestone, Stone Bricks, Andesite, Diorite, Granite, and more.<br \/>\n*   **Wood &#038; Planks:** Every type of wood and its plank variant gets a crisp border.<br \/>\n*   **Terracotta &#038; Glazed Terracotta:** The colorful patterns of terracotta are now neatly contained.<br \/>\n*   **Concrete &#038; Wool:** Perfect for pixel art and modern builds.<br \/>\n*   **Prismarine &#038; Deepslate:** Enhance your aquatic and deep dark constructions.<br \/>\n*   **Nether Blocks:** Nether Bricks, Blackstone, and Basalt look more imposing than ever.<br \/>\n*   **End Stones:** Give the End a more structured, alien feel.<br \/>\n*   &#8230;and hundreds more!<\/p>\n<p>### \ud83d\udee0\ufe0f Practical Benefits<br \/>\nIt&#8217;s not just about looks! The added borders provide tangible gameplay benefits:<br \/>\n*   **Builder&#8217;s Best Friend:** Easily distinguish between similar-looking blocks. Perfect for aligning complex patterns and ensuring your builds are pixel-perfect.<br \/>\n*   **Cave &#038; Mine Navigator:** Never get lost in a dark, monotonous cave again. The borders help define your surroundings, improving spatial awareness.<br \/>\n*   **Accessibility:** For players who have difficulty with visual clutter or distinguishing colors, the clear outlines can make the game world much easier to parse.<\/p>\n<p>### \ud83d\udd27 Technical Excellence<br \/>\n*   **Seamless Integration:** Borders are designed to tile perfectly, ensuring there are no visual glitches at chunk borders or in large, flat surfaces.<br \/>\n*   **Performance Friendly:** As a pure resource pack, it requires no mods and has a negligible impact on your game&#8217;s performance.<br \/>\n*   **Wide Version Support:** Faithfully recreated and tested across a huge range of versions, from the classic **1.14** to the latest **1.21.10**.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\uddbc\ufe0f Gallery<\/p>\n<p>![Village](https:\/\/cdn.modrinth.com\/data\/cached_images\/272954bfcd05845a2562cd2b39d8aa9c8a2c52cd.png)<br \/>\n* **A testament to the transformative power of clean lines. BorderBlock adds structure and depth to the entire landscape, unifying diverse materials under a single, elegant visual language.**<\/p>\n<p>![Basalt deltas](https:\/\/cdn.modrinth.com\/data\/cached_images\/7dcaf25cdb6b14b5532db2a0dd611ad5f07d806f.png)<br \/>\n* **The harsh landscape of the Basalt Deltas feels even more structured and defined with borders on basalt and blackstone.**<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce5 Installation<br \/>\nDownload the BorderBlock.zip file from this page.<\/p>\n<p>Open Minecraft and go to Options > Resource Packs.<\/p>\n<p>Click on Open Pack Folder and place the downloaded .zip file inside. (You do not need to extract it!)<\/p>\n<p>Back in the game, select BorderBlock from the available packs list and move it to the &#8220;Selected&#8221; column.<\/p>\n<p>Enjoy your newly defined world!<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udca1 Did You Know?<\/p>\n<p>All the borders in this resource pack are artistically derived from the darkest pixels found within each block&#8217;s original texture. This ensures a cohesive and authentic look that remains true to Minecraft&#8217;s vanilla aesthetic.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd27 Technical Implementation<\/p>\n<p>For those interested in the technical side, here&#8217;s the Python script that made this resource pack possible (Since the Python script mechanically extracts the darkest color from each texture for coloring, dual-toned blocks could appear visually unusual. To address this, we&#8217;ve implemented additional manual refinement to optimize border coloring for these specific blocks):<\/p>\n<p>&#8220;`python<br \/>\nimport os<br \/>\nimport glob<br \/>\nfrom PIL import Image<br \/>\nimport numpy as np<\/p>\n<p>def get_darkest_pixel_in_block(block):<br \/>\n    &#8220;&#8221;&#8221;<br \/>\n    Find the darkest pixel in a 16&#215;16 block (considering transparency)<br \/>\n    Returns the pixel&#8217;s hexadecimal color code<br \/>\n    &#8220;&#8221;&#8221;<br \/>\n    # Convert block to numpy array<br \/>\n    block_array = np.array(block)<\/p>\n<p>    # Only consider opaque or semi-transparent pixels (alpha > 0)<br \/>\n    opaque_pixels = block_array[block_array[:, :, 3] > 0]<\/p>\n<p>    if len(opaque_pixels) == 0:<br \/>\n        return None  # Return None if no opaque pixels<\/p>\n<p>    # Calculate brightness for each pixel (using weighted formula)<br \/>\n    brightness = opaque_pixels[:, 0] * 0.299 + opaque_pixels[:, 1] * 0.587 + opaque_pixels[:, 2] * 0.114<\/p>\n<p>    # Find the darkest pixel<br \/>\n    darkest_idx = np.argmin(brightness)<br \/>\n    darkest_pixel = opaque_pixels[darkest_idx]<\/p>\n<p>    # Convert to hexadecimal color code<br \/>\n    hex_color = &#8216;#{:02x}{:02x}{:02x}&#8217;.format(darkest_pixel[0], darkest_pixel[1], darkest_pixel[2])<\/p>\n<p>    return hex_color<\/p>\n<p>def apply_coloring_pattern(image, hex_color):<br \/>\n    &#8220;&#8221;&#8221;<br \/>\n    Apply coloring to the image according to a specified pattern<br \/>\n    &#8220;&#8221;&#8221;<br \/>\n    # Define coloring pattern (1 means colorize, 0 means keep original)<br \/>\n    pattern = [<br \/>\n        [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],<br \/>\n        [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]<br \/>\n    ]<\/p>\n<p>    # Convert hex color to RGB<br \/>\n    hex_color = hex_color.lstrip(&#8216;#&#8217;)<br \/>\n    color_rgb = tuple(int(hex_color[i:i+2], 16) for i in (0, 2, 4))<\/p>\n<p>    # Create new image<br \/>\n    width, height = image.size<br \/>\n    new_image = image.copy()<\/p>\n<p>    # Apply coloring pattern<br \/>\n    for y in range(16):<br \/>\n        for x in range(16):<br \/>\n            if pattern[y][x] == 1:<br \/>\n                # Calculate position in original image<br \/>\n                orig_x = x * (width \/\/ 16)<br \/>\n                orig_y = y * (height \/\/ 16)<\/p>\n<p>                # Get current 16&#215;16 block size (handle edge cases)<br \/>\n                block_width = min(16, width &#8211; orig_x)<br \/>\n                block_height = min(16, height &#8211; orig_y)<\/p>\n<p>                # Apply color to entire 16&#215;16 block (preserve transparency)<br \/>\n                for by in range(block_height):<br \/>\n                    for bx in range(block_width):<br \/>\n                        px = orig_x + bx<br \/>\n                        py = orig_y + by<\/p>\n<p>                        # Get original pixel&#8217;s alpha value<br \/>\n                        original_pixel = image.getpixel((px, py))<br \/>\n                        if len(original_pixel) == 4:  # RGBA<br \/>\n                            alpha = original_pixel[3]<br \/>\n                        else:  # RGB<br \/>\n                            alpha = 255<\/p>\n<p>                        # Set new color, preserving original alpha<br \/>\n                        new_pixel = color_rgb + (alpha,)<br \/>\n                        new_image.putpixel((px, py), new_pixel)<\/p>\n<p>    return new_image<\/p>\n<p>def process_minecraft_textures(input_dir, output_dir):<br \/>\n    &#8220;&#8221;&#8221;<br \/>\n    Process all PNG files in the Minecraft textures directory<br \/>\n    &#8220;&#8221;&#8221;<br \/>\n    # Ensure output directory exists<br \/>\n    if not os.path.exists(output_dir):<br \/>\n        os.makedirs(output_dir)<\/p>\n<p>    # Get all PNG files<br \/>\n    png_files = glob.glob(os.path.join(input_dir, &#8220;*.png&#8221;))<\/p>\n<p>    print(f&#8221;Found {len(png_files)} PNG files&#8221;)<\/p>\n<p>    for i, file_path in enumerate(png_files):<br \/>\n        try:<br \/>\n            print(f&#8221;Processing file {i+1}\/{len(png_files)}: {os.path.basename(file_path)}&#8221;)<\/p>\n<p>            # Open image<br \/>\n            with Image.open(file_path) as img:<br \/>\n                # Convert to RGBA mode to ensure transparency handling<br \/>\n                img = img.convert(&#8220;RGBA&#8221;)<br \/>\n                width, height = img.size<\/p>\n<p>                # Check if image dimensions are multiples of 16<br \/>\n                if width % 16 != 0 or height % 16 != 0:<br \/>\n                    print(f&#8221;  Warning: Image dimensions {width}x{height} not multiples of 16, skipping&#8221;)<br \/>\n                    continue<\/p>\n<p>                # Calculate number of 16&#215;16 blocks<br \/>\n                blocks_x = width \/\/ 16<br \/>\n                blocks_y = height \/\/ 16<\/p>\n<p>                # Process each 16&#215;16 block<br \/>\n                for block_y in range(blocks_y):<br \/>\n                    for block_x in range(blocks_x):<br \/>\n                        # Extract 16&#215;16 block<br \/>\n                        left = block_x * 16<br \/>\n                        upper = block_y * 16<br \/>\n                        right = left + 16<br \/>\n                        lower = upper + 16<\/p>\n<p>                        block = img.crop((left, upper, right, lower))<\/p>\n<p>                        # Find darkest pixel<br \/>\n                        darkest_color = get_darkest_pixel_in_block(block)<\/p>\n<p>                        if darkest_color:<br \/>\n                            # Apply coloring to this block<br \/>\n                            block_img = img.crop((left, upper, right, lower))<br \/>\n                            colored_block = apply_coloring_pattern(block_img, darkest_color)<\/p>\n<p>                            # Place colored block back into original image<br \/>\n                            img.paste(colored_block, (left, upper))<\/p>\n<p>                # Save processed image<br \/>\n                output_path = os.path.join(output_dir, os.path.basename(file_path))<br \/>\n                img.save(output_path, &#8220;PNG&#8221;)<br \/>\n                print(f&#8221;  Saved: {output_path}&#8221;)<\/p>\n<p>        except Exception as e:<br \/>\n            print(f&#8221;  Error processing file {file_path}: {str(e)}&#8221;)<\/p>\n<p># Usage example<br \/>\nif __name__ == &#8220;__main__&#8221;:<br \/>\n    #&#8221;*&#8221; is the image address<br \/>\n    input_directory = r&#8221;*&#8221;<br \/>\n    output_directory = r&#8221;*&#8221;<\/p>\n<p>    process_minecraft_textures(input_directory, output_directory)<br \/>\n    print(&#8220;Processing complete!&#8221;)<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcc4 License<\/p>\n<p>This resource pack is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License.<\/p>\n<p>### \u2705 You are allowed to:<br \/>\n&#8211; Use the pack in your personal Minecraft world (singleplayer &#038; multiplayer)<br \/>\n&#8211; Share the original pack files with others<br \/>\n&#8211; Create and share modified versions of this pack<br \/>\n&#8211; Make videos or streams using this pack (monetized or not)<br \/>\n&#8211; Include this pack in modpacks (with proper credit)<\/p>\n<p>### \u274c You are NOT allowed to:<br \/>\n&#8211; Sell this pack or modified versions of it<br \/>\n&#8211; Use this pack in commercial Minecraft servers without permission<br \/>\n&#8211; Redistribute this pack behind paywalls or in premium downloads<br \/>\n&#8211; Claim this work as your own<\/p>\n<p>### \ud83d\udcdd Attribution Requirements:<br \/>\nWhen sharing or modifying, you must:<br \/>\n&#8211; Credit the original author: &#8220;LiuJiale&#8221;<br \/>\n&#8211; Link back to the original Modrinth page: https:\/\/modrinth.com\/resourcepack\/borderblock<br \/>\n&#8211; Indicate if changes were made to the original pack<\/p>\n<p>&#8212;<\/p>\n<p>**Thank you for downloading BorderBlock! We hope it transforms your Minecraft experience.**<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Add border to block.<br \/>\nCurrently, 399 Borders have been added.<\/p>\n","protected":false},"featured_media":33829,"template":"","meta":{"_minecraft_slug":"borderblock","_minecraft_project_id":"TVBUmAB3","_minecraft_author":"LiuJiale","_minecraft_license":"CC-BY-NC-4.0","_minecraft_downloads":525,"_minecraft_follows":0,"_minecraft_client_side":"required","_minecraft_server_side":"unsupported","_minecraft_storage_type":"zip","_minecraft_archive_name":"borderblock.zip","_minecraft_size_bytes":293566,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-15T17:01:16.292863Z","_minecraft_date_created":"2025-11-25T21:15:51.402044Z","_minecraft_date_modified":"2025-11-26T13:58:09.547912Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/borderblock","_minecraft_icon_attachment_id":33829,"_minecraft_imported_at":"2026-06-01T15:54:36+00:00","_minecraft_import_hash":"fe4b8e8ee7d3e7694a2d7ce51db92dfb","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[32,4,156,6,7,8],"mod_loader":[9],"minecraft_version":[339,340,341,357,359,360,379,382,385,438,446,449,110,111,112,113,114,115,116,117,118,119,120,46,47,48,49,50,51,52,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,40,73,74,38,78,79,80,81,82,10,11,12,21,13,14,15,16,17,18,19,20,22,23,24,25,26,27,28,29,30,31,860,861,862,863,864],"class_list":["post-33828","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-16x","mod_category-blocks","mod_category-decoration","mod_category-minecraft","mod_category-tweaks","mod_category-vanilla-like","mod_loader-minecraft","minecraft_version-1-10","minecraft_version-1-10-1","minecraft_version-1-10-2","minecraft_version-1-11","minecraft_version-1-11-1","minecraft_version-1-11-2","minecraft_version-1-12","minecraft_version-1-12-1","minecraft_version-1-12-2","minecraft_version-1-13","minecraft_version-1-13-1","minecraft_version-1-13-2","minecraft_version-1-14","minecraft_version-1-14-1","minecraft_version-1-14-2","minecraft_version-1-14-3","minecraft_version-1-14-4","minecraft_version-1-15","minecraft_version-1-15-1","minecraft_version-1-15-2","minecraft_version-1-16","minecraft_version-1-16-1","minecraft_version-1-16-2","minecraft_version-1-16-3","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17","minecraft_version-1-17-1","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-1-6-1","minecraft_version-1-6-2","minecraft_version-1-6-4","minecraft_version-1-7-10","minecraft_version-1-7-2","minecraft_version-1-7-3","minecraft_version-1-7-4","minecraft_version-1-7-5","minecraft_version-1-7-6","minecraft_version-1-7-7","minecraft_version-1-7-8","minecraft_version-1-7-9","minecraft_version-1-8","minecraft_version-1-8-1","minecraft_version-1-8-2","minecraft_version-1-8-3","minecraft_version-1-8-4","minecraft_version-1-8-5","minecraft_version-1-8-6","minecraft_version-1-8-7","minecraft_version-1-8-8","minecraft_version-1-8-9","minecraft_version-1-9","minecraft_version-1-9-1","minecraft_version-1-9-2","minecraft_version-1-9-3","minecraft_version-1-9-4"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>BorderBlock - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/borderblock\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"BorderBlock - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Add border to block. 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