{"id":33826,"date":"2026-06-01T18:54:31","date_gmt":"2026-06-01T15:54:31","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/border-quest\/"},"modified":"2026-06-01T18:54:31","modified_gmt":"2026-06-01T15:54:31","slug":"border-quest","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/border-quest\/","title":{"rendered":"Border Quest"},"content":{"rendered":"<p># Border Quest<\/p>\n<p>A **server-side Fabric mod** for Minecraft 1.21 that turns your world border into a cooperative progression challenge.<br \/>\nPlayers collect resources, donate them to **altars**, and unlock an ever-growing world \u2014 stage by stage.<\/p>\n<p>&#8212;<\/p>\n<p>## Features<\/p>\n<p>| Feature | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| **Progressive world border** | Starts small and expands as players complete stages |<br \/>\n| **Altar system** | Donate items by right-clicking any altar block |<br \/>\n| **Stage rewards** | Give items, potion effects or XP to all players on stage completion |<br \/>\n| **Dimension locks** | Nether &#038; End are gated behind configurable stages |<br \/>\n| **Donation leaderboard** | `\/bq ladder` shows the top contributors |<br \/>\n| **Altar particles** | Visual END_ROD particle effect on every altar |<br \/>\n| **Chat announcements** | Server-wide broadcast on large donations |<br \/>\n| **HUD sidebar** | Tab-list header displays current objective |<br \/>\n| **Map integrations** | BlueMap, Dynmap, JourneyMap, Xaero&#8217;s Minimap &#038; World Map |<br \/>\n| **Discord webhook** | Sends a message on every stage completion |<br \/>\n| **Fully configurable** | All stages, radii and behaviour tunable via JSON |<\/p>\n<p>&#8212;<\/p>\n<p>## Requirements<\/p>\n<p>| Dependency | Version | Required? |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| Minecraft | 1.21.x | \u2705 |<br \/>\n| Fabric Loader | \u2265 0.14.21 | \u2705 |<br \/>\n| Fabric API | any | \u2705 |<br \/>\n| BlueMap | any | Optional |<br \/>\n| Dynmap (Fabric) | any | Optional |<br \/>\n| JourneyMap | any | Optional (singleplayer \/ LAN) |<br \/>\n| Xaero&#8217;s Minimap | any | Optional (singleplayer \/ LAN) |<br \/>\n| Xaero&#8217;s World Map | any | Optional (singleplayer \/ LAN) |<\/p>\n<p>> **Server-side only.** Clients do not need to install this mod.<\/p>\n<p>&#8212;<\/p>\n<p>## Installation<\/p>\n<p>1. Drop `border-quest-mod-x.x.x.jar` into your server&#8217;s `mods\/` folder alongside Fabric API.<br \/>\n2. Start the server once \u2014 `config\/borderquest.json` is generated automatically.<br \/>\n3. Edit the config to suit your server, then run `\/bq reload`.<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>All commands start with `\/bq` (alias available via any registered alias).<\/p>\n<p>### Player commands<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `\/bq` or `\/bq status` | Show current stage, objective and progress |<br \/>\n| `\/bq submit` | Donate all eligible items from your inventory |<br \/>\n| `\/bq ladder` | Show the top 10 donors |<\/p>\n<p>### Operator commands (permission level 2)<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `\/bq setaltar` | Register the block you are looking at as an altar |<br \/>\n| `\/bq setaltar <name>` | Same, but assigns a display name (shown on maps) |<br \/>\n| `\/bq removealtar` | Remove the looked-at block from the altar list |<br \/>\n| `\/bq skip` | Force-advance to the next stage without filling the objective |<br \/>\n| `\/bq reset` | Reset the game to stage 1 |<br \/>\n| `\/bq reload` | Reload `borderquest.json` and the saved state without restarting |<\/p>\n<p>> To **donate**, right-click any altar block while holding items.<br \/>\n> `\/bq submit` works from anywhere and scans your entire inventory.<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>File location: `config\/borderquest.json`<\/p>\n<p>&#8220;`jsonc<br \/>\n{<br \/>\n  \/\/ General &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>  \/\/ Duration of the celebration fireworks on stage completion (ticks, 20 = 1s)<br \/>\n  &#8220;celebrationDurationTicks&#8221;: 200,<\/p>\n<p>  \/\/ Damage per second while a player is outside the border<br \/>\n  &#8220;borderDamagePerBlock&#8221;: 0.2,<\/p>\n<p>  \/\/ Distance (blocks) at which the border warning is shown<br \/>\n  &#8220;borderWarningBlocks&#8221;: 5,<\/p>\n<p>  \/\/ Nether coordinate scale factor (Nether border = Overworld radius \/ netherScale)<br \/>\n  &#8220;netherScale&#8221;: 8.0,<\/p>\n<p>  \/\/ Altar particles &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>  &#8220;altarParticlesEnabled&#8221;: true,<br \/>\n  \/\/ How often particles spawn, in ticks (20 = once per second)<br \/>\n  &#8220;altarParticlePeriodTicks&#8221;: 20,<\/p>\n<p>  \/\/ Donation announcements &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>  \/\/ Broadcast a message to all players when a single donation reaches this count<br \/>\n  &#8220;donationAnnouncementsEnabled&#8221;: true,<br \/>\n  &#8220;donationAnnounceMinItems&#8221;: 16,<\/p>\n<p>  \/\/ Dimension locks &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>  \/\/ Prevent players from entering a dimension until the required stage is reached<br \/>\n  &#8220;worldLocks&#8221;: [<br \/>\n    { &#8220;worldId&#8221;: &#8220;minecraft:the_nether&#8221;, &#8220;requiredStage&#8221;: 5 },<br \/>\n    { &#8220;worldId&#8221;: &#8220;minecraft:the_end&#8221;,    &#8220;requiredStage&#8221;: 7 }<br \/>\n  ],<\/p>\n<p>  \/\/ Discord webhook &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>  &#8220;discordEnabled&#8221;: false,<br \/>\n  &#8220;discordWebhookUrl&#8221;: &#8220;https:\/\/discord.com\/api\/webhooks\/YOUR_ID\/YOUR_TOKEN&#8221;,<br \/>\n  &#8220;discordUsername&#8221;: &#8220;Border Quest&#8221;,<br \/>\n  &#8220;discordAvatarUrl&#8221;: &#8220;&#8221;,   \/\/ Leave empty to use the default webhook avatar<\/p>\n<p>  \/\/ Stages &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>  &#8220;stages&#8221;: [<br \/>\n    {<br \/>\n      &#8220;borderRadius&#8221;: 10,<br \/>\n      &#8220;title&#8221;: &#8220;Clear the area&#8221;,<br \/>\n      \/\/ Fixed items required<br \/>\n      &#8220;requirements&#8221;: [<br \/>\n        { &#8220;itemId&#8221;: &#8220;minecraft:cobblestone&#8221;, &#8220;count&#8221;: 64 }<br \/>\n      ],<br \/>\n      \/\/ Biome-resolved categories (the mod picks the right log type automatically)<br \/>\n      &#8220;categoryRequirements&#8221;: [<br \/>\n        { &#8220;category&#8221;: &#8220;logs&#8221;, &#8220;count&#8221;: 64 }<br \/>\n      ],<br \/>\n      \/\/ Rewards distributed to ALL online players on completion<br \/>\n      &#8220;rewards&#8221;: []<br \/>\n    },<br \/>\n    {<br \/>\n      &#8220;borderRadius&#8221;: 25,<br \/>\n      &#8220;title&#8221;: &#8220;First steps toward civilisation&#8221;,<br \/>\n      &#8220;requirements&#8221;: [<br \/>\n        { &#8220;itemId&#8221;: &#8220;minecraft:iron_ingot&#8221;, &#8220;count&#8221;: 32 },<br \/>\n        { &#8220;itemId&#8221;: &#8220;minecraft:bread&#8221;,      &#8220;count&#8221;: 32 }<br \/>\n      ],<br \/>\n      &#8220;categoryRequirements&#8221;: [],<br \/>\n      &#8220;rewards&#8221;: [<br \/>\n        \/\/ Give 3 bread to every online player<br \/>\n        { &#8220;type&#8221;: &#8220;item&#8221;,   &#8220;itemId&#8221;: &#8220;minecraft:bread&#8221;, &#8220;count&#8221;: 3 },<br \/>\n        \/\/ Apply Haste I for 30 s<br \/>\n        { &#8220;type&#8221;: &#8220;effect&#8221;, &#8220;effectId&#8221;: &#8220;minecraft:haste&#8221;, &#8220;duration&#8221;: 600, &#8220;amplifier&#8221;: 0 },<br \/>\n        \/\/ Give 50 XP points<br \/>\n        { &#8220;type&#8221;: &#8220;xp&#8221;, &#8220;amount&#8221;: 50 }<br \/>\n      ]<br \/>\n    }<br \/>\n    \/\/ &#8230; add as many stages as you like<br \/>\n    \/\/ The LAST stage represents total freedom (use borderRadius: 29999984)<br \/>\n  ]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>### Stage anatomy<\/p>\n<p>| Field | Type | Description |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `borderRadius` | double | Half the side length of the square border (diameter = radius \u00d7 2) |<br \/>\n| `title` | string | Displayed in chat and the tab-list sidebar |<br \/>\n| `requirements` | list | Specific items required \u2014 `itemId` + `count` |<br \/>\n| `categoryRequirements` | list | Biome-adaptive requirements \u2014 `category` + `count` |<br \/>\n| `rewards` | list | Rewards given to all online players on stage validation |<\/p>\n<p>**Built-in categories**: `logs`, `planks`, `wool`, `sand`, `stone` \u2014 resolved to the most common variants found in the spawn biome.<\/p>\n<p>### Reward types<\/p>\n<p>| `type` | Required fields | Example |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `&#8221;item&#8221;` | `itemId`, `count` | `{ &#8220;type&#8221;: &#8220;item&#8221;, &#8220;itemId&#8221;: &#8220;minecraft:diamond&#8221;, &#8220;count&#8221;: 2 }` |<br \/>\n| `&#8221;effect&#8221;` | `effectId`, `duration` (ticks), `amplifier` (0 = level I) | `{ &#8220;type&#8221;: &#8220;effect&#8221;, &#8220;effectId&#8221;: &#8220;minecraft:speed&#8221;, &#8220;duration&#8221;: 400, &#8220;amplifier&#8221;: 1 }` |<br \/>\n| `&#8221;xp&#8221;` | `amount` | `{ &#8220;type&#8221;: &#8220;xp&#8221;, &#8220;amount&#8221;: 100 }` |<\/p>\n<p>&#8212;<\/p>\n<p>## Altar setup<\/p>\n<p>Altars can be **any block** \u2014 a beacon, a chest, a custom banner \u2014 whatever fits your server&#8217;s theme.<\/p>\n<p>1. Place the block in-world.<br \/>\n2. Look at it and run `\/bq setaltar` (optionally `\/bq setaltar Altar du Spawn`).<br \/>\n3. Players can now right-click the block to donate items.<\/p>\n<p>To remove an altar: look at it and run `\/bq removealtar`.<\/p>\n<p>> Altar positions are saved in `world\/data\/borderquest_state.json` and survive restarts.<\/p>\n<p>&#8212;<\/p>\n<p>## Map integrations<\/p>\n<p>### BlueMap<\/p>\n<p>Requires **BlueMap** installed on the server.<br \/>\nThe mod automatically renders:<br \/>\n&#8211; A **green rectangle** showing the current border extent on the overworld map.<br \/>\n&#8211; A **POI marker** for each altar (with its display name if set).<\/p>\n<p>Markers rebuild automatically when BlueMap reloads.<\/p>\n<p>### Dynmap<\/p>\n<p>Requires **Dynmap for Fabric** installed on the server.<br \/>\nSame markers as BlueMap \u2014 rendered via reflection, no extra dependency needed.<\/p>\n<p>### JourneyMap &#038; Xaero&#8217;s Minimap \/ World Map<\/p>\n<p>> **Singleplayer &#038; LAN only.** These mods run client-side and are not available on a dedicated server&#8217;s classpath.<\/p>\n<p>When running in **singleplayer or LAN**, if JourneyMap, Xaero&#8217;s Minimap, or Xaero&#8217;s World Map is installed:<br \/>\n&#8211; A **waypoint** is created for each altar when it is registered.<br \/>\n&#8211; The waypoint is removed when the altar is removed.<br \/>\n&#8211; Border shapes are not supported (client-side map limitation).<\/p>\n<p>The integration uses reflection \u2014 no additional configuration is needed.<\/p>\n<p>&#8212;<\/p>\n<p>## Discord webhook<\/p>\n<p>1. Create a webhook in your Discord server: **Channel Settings \u2192 Integrations \u2192 Webhooks**.<br \/>\n2. Copy the URL and paste it in `borderquest.json`:<br \/>\n   &#8220;`json<br \/>\n   &#8220;discordEnabled&#8221;: true,<br \/>\n   &#8220;discordWebhookUrl&#8221;: &#8220;https:\/\/discord.com\/api\/webhooks\/123456789\/abc&#8230;&#8221;,<br \/>\n   &#8220;discordUsername&#8221;: &#8220;Border Quest&#8221;,<br \/>\n   &#8220;discordAvatarUrl&#8221;: &#8220;&#8221;<br \/>\n   &#8220;`<br \/>\n3. Run `\/bq reload`.<\/p>\n<p>A message is sent automatically each time a stage is completed.<\/p>\n<p>&#8212;<\/p>\n<p>## Dimension locks<\/p>\n<p>By default:<br \/>\n&#8211; **The Nether** is locked until stage 5.<br \/>\n&#8211; **The End** is locked until stage 7.<\/p>\n<p>Attempting to enter a locked dimension cancels the teleport and displays a red message.<br \/>\nCustomise or remove locks in `borderquest.json` under `worldLocks`.<\/p>\n<p>&#8212;<\/p>\n<p>## Saved state<\/p>\n<p>The game state (current stage, submitted items, altar list, donor stats) is saved in:<\/p>\n<p>&#8220;`<br \/>\n<world>\/data\/borderquest_state.json<br \/>\n&#8220;`<\/p>\n<p>Back up this file if you want to preserve progress between map resets.<\/p>\n<p>&#8212;<\/p>\n<p>## Building from source<\/p>\n<p>&#8220;`bash<br \/>\ngit clone <repo><br \/>\ncd border-quest-mod<br \/>\n.\/gradlew build<br \/>\n# Output: build\/libs\/border-quest-mod-x.x.x.jar<br \/>\n&#8220;`<\/p>\n<p>**Requirements:** Java 21, internet access (to download Fabric Loom and BlueMap API).<\/p>\n<p>Dependencies at a glance:<\/p>\n<p>| Artifact | Scope | Purpose |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `net.fabricmc.fabric-api` | `modImplementation` | Fabric API |<br \/>\n| `de.bluecolored:bluemap-api:2.7.7` | `compileOnly` | BlueMap markers at compile time |<br \/>\n| Dynmap, JourneyMap, Xaero&#8217;s | none | Integrated via reflection \u2014 no compile dependency |<\/p>\n<p>&#8212;<\/p>\n<p>## License<\/p>\n<p>MIT \u2014 see [LICENSE](LICENSE).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Minecraft Fabric mod that shrinks the size of the world. 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