{"id":33106,"date":"2026-06-01T18:20:11","date_gmt":"2026-06-01T15:20:11","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/blueprints-2\/"},"modified":"2026-06-01T18:20:11","modified_gmt":"2026-06-01T15:20:11","slug":"blueprints-2","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/blueprints-2\/","title":{"rendered":"BluePrints+"},"content":{"rendered":"<p># Blueprints+<br \/>\n![Icon](https:\/\/cdn.modrinth.com\/data\/cached_images\/10636dc1adae1682aadb6ba0addc0b14ec0b0fb0_0.webp)<\/p>\n<p>Smart, reusable blueprints for builders. Capture builds instantly, preview a ghost with rotation\/mirror, and place the result as a unit \u2014 single\u2011player and servers.<\/p>\n<p># Features<br \/>\n&#8211; Ghost Preview (client)<br \/>\n  &#8211; Toggle a live ghost of your blueprint at the block face under the crosshair.<br \/>\n  &#8211; Two preview modes: textured blocks + outlines, or outlines\u2011only (toggle)<br \/>\n  &#8211; Rotate (90\u00b0 steps around Y), mirror (X\/Z), and nudge in XYZ.<br \/>\n&#8211; State\u2011aware placement (client\u2192server)<br \/>\n  &#8211; Oriented blocks rotate\/mirror with the structure (e.g., FACING, HORIZONTAL_FACING, AXIS, 16\u2011step rotations, and common directional side properties).<br \/>\n  &#8211; Doors flip hinge in mirror for a natural result.<br \/>\n&#8211; Grab selection (server command)<br \/>\n  &#8211; \/bp grab <name>: capture all blocks attached to the looked\u2011at block (6\u2011dir), never ground, never below your start Y, no liquids.<br \/>\n  &#8211; Hard cap 8000 blocks for safety.<br \/>\n&#8211; Local\/Server Browser (client)<br \/>\n  &#8211; Press I to open the Browser window (dialog).<br \/>\n  &#8211; Tabs: Local (default) and Server.<br \/>\n  &#8211; Local lists .minecraft\/blueprints (dev: run\/blueprints). Server lists the server\u2019s blueprints\/ via networking.<br \/>\n  &#8211; Load instantly (no confirmation). Server blueprints stream to the client for preview (no copying required).<br \/>\n  &#8211; Delete from either tab (Local removes file; Server deletes on server and refreshes list).<br \/>\n  &#8211; Rename saved blueprints from either tab (Local renames the file; Server renames on server and refreshes list).<br \/>\n  &#8211; Keyboard navigation: Up\/Down, PageUp\/PageDown, Enter (Load), Delete (Remove), R (Refresh), Esc (Close).<br \/>\n&#8211; Multiplayer ready<br \/>\n  &#8211; Client preview + controls, server placement + commands. Install the mod on both client and server for full functionality.<\/p>\n<p># Controls (default)<br \/>\n&#8211; Y \u2014 Toggle ghost on\/off<br \/>\n&#8211; U \u2014 Rotate CW (hold Shift for CCW)<br \/>\n&#8211; T \u2014 Mirror cycle (None \u2192 X \u2192 Z \u2192 None)<br \/>\n&#8211; Arrow keys \u2014 Nudge X\/Z<br \/>\n&#8211; PageUp \/ PageDown \u2014 Nudge Y<br \/>\n&#8211; O \u2014 Toggle preview mode (Blocks+Outlines \u2194 Outlines\u2011only)<br \/>\n&#8211; I \u2014 Open Browser (Local\/Server tabs; Load\/Refresh\/Delete\/Close)<br \/>\n&#8211; Enter \u2014 Place the ghost (server places blocks; ghost auto\u2011closes)<br \/>\n&#8211; Backspace \u2014 Cancel\/hide ghost<\/p>\n<p># Commands (server)<br \/>\nAll \/bp commands are server\u2011side. Creative\u2011mode required for safety.<\/p>\n<p>&#8211; \/bp grab <name> \u2014 capture attached blocks from the looked\u2011at block (strict: attached\u2011only, no ground, no liquids, never below start Y).<br \/>\n&#8211; \/bp list \u2014 list files on the server.<br \/>\n&#8211; \/bp remove \u2014 look at a structure and open a confirm dialog (Enter=Yes, Esc=No) to delete the attached build. Safety: attached\u2011only, no ground\/liquids, never below start Y, cap 8000.<br \/>\nCaptured files are saved under server_root\/blueprints\/<name>.nbt.<\/p>\n<p># File locations<br \/>\n&#8211; Client Local tab: .minecraft\/blueprints\/ (dev: run\/blueprints\/).<br \/>\n&#8211; Server tab: server_root\/blueprints\/ (auto\u2011listed\/streamed).<\/p>\n<p># Rotation &#038; mirroring details<br \/>\nOn placement we transform every block\u2019s BlockState to match the preview transform:<\/p>\n<p>&#8211; Rotate (Y axis): HORIZONTAL_FACING\/FACING, AXIS\/HORIZONTAL_AXIS, ROTATION (16\u2011step), and directional side properties named north\/east\/south\/west (e.g., wall heights) are rotated.<br \/>\n&#8211; Mirror (X or Z): HORIZONTAL_FACING\/FACING mirrored; door hinge flips LEFT\u2194RIGHT; directional sides mirrored appropriately.<br \/>\n&#8211; Neighbor\u2011dependent shapes (stairs SHAPE, wall\/pane\/fence connections) often update naturally after placement. If you find cases that don\u2019t, open an issue and we\u2019ll add targeted rules or a refresh step.<\/p>\n<p># Installation<br \/>\nClient (required):<\/p>\n<p>&#8211; Fabric Loader: 0.16.x<br \/>\n&#8211; Fabric API: 0.116.4+1.21.1<br \/>\n&#8211; Java: 21<br \/>\n&#8211; Place blueprintsplus-<version>.jar in .minecraft\/mods\/.<\/p>\n<p># Server:<\/p>\n<p>&#8211; Same Fabric Loader + Fabric API + Java 21.<br \/>\n&#8211; Place the same blueprintsplus-<version>.jar in server_root\/mods\/ and restart.<\/p>\n<p>Note: Client preview works without the server installed, but placement\/commands and the Server tab require the server to have the mod.<\/p>\n<p># Troubleshooting<br \/>\n&#8211; \u201cStructures don\u2019t rotate on server\u201d: ensure the server mod jar is the same version (+buildN) as the client jar.<br \/>\n&#8211; \u201cBrowser Server tab shows nothing\u201d: Install the mod on the server and try \/bp list in\u2011game to confirm server files exist.<br \/>\n&#8211; \u201cPreview opaque\/heavy\u201d: press O to switch to outlines\u2011only. Distance culling (~128 blocks) is enabled by default.<br \/>\n&#8211; \u201cWalls\/stairs corners odd after place\u201d: neighbor\u2011dependent shapes may need a world tick. Report specific blocks if you want exact shaping rules added.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Smart, reusable blueprints for builders. Capture builds instantly, preview a ghost with rotation\/mirror, and place the result as a unit \u2014 single\u2011player and servers.<\/p>\n","protected":false},"featured_media":33107,"template":"","meta":{"_minecraft_slug":"blueprints+","_minecraft_project_id":"6gbXivuK","_minecraft_author":"romanjcweaver","_minecraft_license":"CC0-1.0","_minecraft_downloads":796,"_minecraft_follows":5,"_minecraft_client_side":"required","_minecraft_server_side":"optional","_minecraft_storage_type":"zip","_minecraft_archive_name":"blueprints+.zip","_minecraft_size_bytes":77595,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-15T21:02:25.385564Z","_minecraft_date_created":"2025-11-21T06:20:18.657813Z","_minecraft_date_modified":"2025-11-17T17:52:06.478243Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/blueprints+","_minecraft_icon_attachment_id":33107,"_minecraft_imported_at":"2026-06-01T15:20:12+00:00","_minecraft_import_hash":"c26fea17a1a2e833a8e57ef80a724c36","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[156,97,126,92,159],"mod_loader":[99],"minecraft_version":[37],"class_list":["post-33106","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-decoration","mod_category-fabric","mod_category-management","mod_category-utility","mod_category-worldgen","mod_loader-fabric","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>BluePrints+ - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/blueprints-2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"BluePrints+ - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Smart, reusable blueprints for builders. 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