{"id":29192,"date":"2026-06-01T14:53:23","date_gmt":"2026-06-01T11:53:23","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/better-regions\/"},"modified":"2026-06-01T14:53:23","modified_gmt":"2026-06-01T11:53:23","slug":"better-regions","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/better-regions\/","title":{"rendered":"BetterRegions"},"content":{"rendered":"<p># Installation<\/p>\n<p>1. Download the latest release from the releases page<br \/>\n2. Place `BetterRegions.jar` in your server&#8217;s `plugins` folder<br \/>\n3. Ensure WorldGuard and WorldEdit (or FastAsyncWorldEdit) are installed<br \/>\n4. Install Vault and an economy plugin if you want economy features<br \/>\n5. Restart your server<br \/>\n6. Configure the plugin in `plugins\/BetterRegions\/config.yml`<\/p>\n<p># Features<\/p>\n<p>## \ud83c\udfd7\ufe0f **Region Management**<br \/>\n&#8211; **Vertical Expansion**: Automatically expand region selections to full world height<br \/>\n&#8211; **Block Limits**: Configurable region size minimum requirements<br \/>\n&#8211; **Auto Flags**: Automatically apply configured flags to newly created regions<\/p>\n<p>## \ud83d\udcb0 **Economy Integration**<br \/>\n&#8211; **Pay-per-block**: Charge players for region creation based on block count<\/p>\n<details>\n<summary>Video demonstration<\/summary>\n<p>   <iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/hYdNF0pDrIc\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><br \/>\n    <\/details>\n<p>&#8211; **Permission-based Pricing**: Control prices with permissions<br \/>\n&#8211; **Smart Calculations**: Only charge for new blocks when expanding regions<\/p>\n<details>\n<summary>Video demonstration<\/summary>\n<p>   <iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/O9f5gHYZw_s\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><br \/>\n    <\/details>\n<p>## \ud83d\udee1\ufe0f **Enhanced Protection**<br \/>\n&#8211; **Fire Spread Protection**: Stop fire from spreading across region boundaries<br \/>\n&#8211; **Explosion Protection**: Smart protection against explosions in regions<\/p>\n<details>\n<summary>Video demonstration<\/summary>\n<p>   <iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/USYVtHd05s8\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><br \/>\n   <iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/_j7wchRQnXI\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><br \/>\n    <\/details>\n<p>&#8211; **Command Restrictions**: Block specific commands in regions where players can&#8217;t build<br \/>\n    &#8211; for example you can block commands like &#8220;sethome&#8221; or &#8220;setwarp&#8221; for intruders.<\/p>\n<p># Configuration<br \/>\n&#8220;`yaml<br \/>\n# BetterRegions Configuration<br \/>\n# Modern WorldGuard extension with economy and advanced region management<\/p>\n<p>features:<br \/>\n  # Automatic vertical expansion of region selections<br \/>\n  vertical-expand:<br \/>\n    enabled: false<\/p>\n<p>  # Block limits for region creation<br \/>\n  #<br \/>\n  # Also remember that WorldGuard has its own limits, this is just an additional layer,<br \/>\n  # for example, max-claim-volume, max-region-count-per-player (-1 for unlimited)<br \/>\n  block-limits:<br \/>\n    # Minimum size for a region to be valid.<br \/>\n    # Horizontal &#8211; both X and Z dimensions, vertical &#8211; Y dimension<br \/>\n    # Prevents tiny regions that can be abused<br \/>\n    min-horizontal: 20<br \/>\n    min-vertical: 20<\/p>\n<p>  # Automatic flag setting on region creation<br \/>\n  auto-flags:<br \/>\n    show-messages: false<\/p>\n<p>    # Flags to automatically set on new regions<br \/>\n    # Format: flag-name: value<br \/>\n    flags:<br \/>\n    # greeting: &#8220;Welcome to your region!&#8221;<br \/>\n    # farewell: &#8220;Thanks for visiting!&#8221;<br \/>\n    # pvp: &#8220;deny&#8221;<br \/>\n    # mob-spawning: &#8220;deny&#8221;<br \/>\n    # creeper-explosion: &#8220;deny&#8221;<br \/>\n    # tnt: &#8220;deny&#8221;<\/p>\n<p>  # Enhanced region protection<br \/>\n  #<br \/>\n  # TIP:<br \/>\n  # It is recommended to set &#8220;regions.protect-against-liquid-flow&#8221;<br \/>\n  # to true in WorldGuard config.yml to prevent liquid flow into regions,<br \/>\n  # so it will be impossible to grief regions by flowing water\/lava<br \/>\n  #<br \/>\n  region-protection:<br \/>\n    # Prevent fire spread between regions and from wilderness into regions<br \/>\n    fire-spread: true<\/p>\n<p>    # Prevent block burning in regions<br \/>\n    block-burn: true<\/p>\n<p>    # Changes how explosions work in regions. Here are the modes:<br \/>\n    #<br \/>\n    # UNTOUCHED &#8211; No explosion protection (default WorldGuard behavior)<br \/>\n    #   \u2022 All explosions work normally<br \/>\n    #<br \/>\n    # ENTITY_DAMAGE_ONLY &#8211; Prevent block damage but allow entity damage<br \/>\n    #   \u2022 TNT\/creepers\/withers damage players\/mobs but don&#8217;t destroy blocks<br \/>\n    #   \u2022 Dispensers still spawn TNT but blocks are protected<br \/>\n    #<br \/>\n    # BUILDER_ONLY &#8211; Only users who can build in the region can cause explosions<br \/>\n    #   \u2022 Player-lit TNT: works if lighter can build in region<br \/>\n    #   \u2022 Dispenser TNT: works if dispenser placer can build in region<br \/>\n    #   \u2022 Projectile-triggered TNT: inherits owner from projectile\/shooter<br \/>\n    #   \u2022 Explosion-chained TNT: inherits owner from triggering explosion<br \/>\n    #   \u2022 Withers: work if spawner can build in region<br \/>\n    #   \u2022 Wither skulls: inherit owner from launching wither<br \/>\n    #   \u2022 Creepers: work if triggered by someone who can build<br \/>\n    #   \u2022 Works for offline players (owner data stored on entities\/blocks with PDC)<br \/>\n    #<br \/>\n    # MEMBER_ONLY &#8211; Only region owners\/members can cause explosions<br \/>\n    #   \u2022 Same as BUILDER_ONLY but checks region membership instead of build permission<br \/>\n    #   \u2022 More restrictive than BUILDER_ONLY<br \/>\n    #<br \/>\n    # NO_EXPLOSIONS &#8211; No explosions at all in regions<br \/>\n    #   \u2022 Blocks all explosion damage (blocks and entities)<br \/>\n    #   \u2022 All explosion sources blocked regardless of ownership<br \/>\n    #<br \/>\n    # !!! IMPORTANT !!!<br \/>\n    #    To make TNT explode in regions depending on an owner,<br \/>\n    #    you should set tnt flag on global region: \/rg flag __global__ tnt allow<br \/>\n    #    otherwise blocks explosions in regions will not work<br \/>\n    #<br \/>\n    explosion-mode: BUILDER_ONLY<\/p>\n<p>    # Command restrictions in regions for players that can&#8217;t build there<br \/>\n    restrict-commands:<br \/>\n      commands:<br \/>\n        &#8211; &#8220;\/setwarp&#8221;<br \/>\n        &#8211; &#8220;\/essentials:setwarp&#8221;<br \/>\n        &#8211; &#8220;\/tpa&#8221;<br \/>\n        &#8211; &#8220;\/tpahere&#8221;<\/p>\n<p># Economy integration with separate horizontal and vertical pricing,<br \/>\n# only charges for NEW blocks are not covered by existing regions.<br \/>\n#<br \/>\n# Values heavily depend on your server&#8217;s economy and balance,<br \/>\n# make sure to adjust them to fit your server&#8217;s needs if you enable an economy.<br \/>\n#<br \/>\n# Note: replaces WorldGuard&#8217;s claim, redefine, and define commands.<br \/>\neconomy:<br \/>\n  enabled: false<\/p>\n<p>  # Horizontal pricing (base cost per ground-level block)<br \/>\n  # This applies to the footprint area of the region<br \/>\n  horizontal-price-per-block: 0.1<\/p>\n<p>  # Vertical pricing (cost per additional height layer)<br \/>\n  # Much cheaper since it&#8217;s just extending upward\/downward<br \/>\n  vertical-price-per-block: 0.00005<\/p>\n<p>  # Time players have to confirm buying a new region<br \/>\n  confirmation-timeout-seconds: 120<\/p>\n<p>  # Permission-based pricing tiers<br \/>\n  # Players get the BEST pricing from all permissions they have<br \/>\n  # Format: permission-node: { horizontal: price, vertical: price }<br \/>\n  price-permissions:<br \/>\n    # betterregions.pricing.vip<br \/>\n    vip:<br \/>\n      horizontal: 0.09<br \/>\n      vertical: 0.00004<\/p>\n<p>    # betterregions.pricing.premium<br \/>\n    premium:<br \/>\n      horizontal: 0.08<br \/>\n      vertical: 0.00003<br \/>\n&#8220;`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>WorldGuard extension: economy integration, enhanced region management, flexible protection features<\/p>\n","protected":false},"featured_media":29193,"template":"","meta":{"_minecraft_slug":"better-regions","_minecraft_project_id":"f1KUqkpl","_minecraft_author":"demkom58","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":197,"_minecraft_follows":2,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"better-regions.zip","_minecraft_size_bytes":182871,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-16T12:44:12.478242Z","_minecraft_date_created":"2025-07-10T06:00:13.876858Z","_minecraft_date_modified":"2025-07-13T00:07:13.426398Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/better-regions","_minecraft_icon_attachment_id":29193,"_minecraft_imported_at":"2026-06-01T11:53:24+00:00","_minecraft_import_hash":"8e2bb5277d3b077c68f21dcfa285fd89","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[89,126,127,128,92],"mod_loader":[132,133],"minecraft_version":[62,37,73,74,38,78,79,80],"class_list":["post-29192","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-game-mechanics","mod_category-management","mod_category-paper","mod_category-purpur","mod_category-utility","mod_loader-paper","mod_loader-purpur","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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