{"id":22932,"date":"2026-06-01T01:11:58","date_gmt":"2026-05-31T22:11:58","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/authmereloaded\/"},"modified":"2026-06-01T01:11:58","modified_gmt":"2026-05-31T22:11:58","slug":"authmereloaded","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/authmereloaded\/","title":{"rendered":"AuthMeReloaded"},"content":{"rendered":"<p># AuthMeReloaded<br \/>\n**&#8221;The best authentication plugin for the Bukkit modding API!&#8221;**<\/p>\n<p>## Description<\/p>\n<p>Prevent username stealing on your server!<br \/>\nUse it to secure your Offline mode server or to increase your Online mode server&#8217;s protection!<\/p>\n<p>AuthMeReloaded disallows players who aren&#8217;t authenticated to do actions like placing blocks, moving,<br \/>\ntyping commands or using the inventory. It can also kick players with uncommonly long or short player names or kick players from banned countries.<\/p>\n<p>With the Session Login feature, you don&#8217;t have to execute the authentication command every time you connect to the server!<br \/>\nEach command and every feature can be enabled or disabled from our well-structured configuration file.<\/p>\n<p>You can also create your own translation file and, if you want, you can share it with us! \ud83d\ude42<\/p>\n<p>#### Features:<\/p>\n<ul>\n<li>Dedicated builds for <strong>Spigot Legacy<\/strong> (1.16\u20131.19), <strong>Spigot 1.21<\/strong> (1.20\u20131.21), <strong>Paper 1.21+<\/strong>, and <strong>Folia 1.21+<\/strong><\/li>\n<li>Native proxy plugins for <strong>BungeeCord<\/strong> and <strong>Velocity<\/strong><\/li>\n<li><strong>E-Mail Recovery System!<\/strong><\/li>\n<li>Username spoofing protection.<\/li>\n<li>Countries Whitelist\/Blacklist! (country codes)<\/li>\n<li><strong>Built-in AntiBot System!<\/strong><\/li>\n<li><strong>ForceLogin Feature: Admins can login with all account via console command!<\/strong><\/li>\n<li><strong>Avoid the &#8220;Logged in from another location&#8221; message!<\/strong><\/li>\n<li>Two-factor (2FA) support!<\/li>\n<li>Session Login!<\/li>\n<li>Messages served in each player&#8217;s own Minecraft client language, with server-language fallback<\/li>\n<li>Editable translations and messages!<\/li>\n<li><strong>MySQL, MariaDB, PostgreSQL and SQLite Backend support!<\/strong><\/li>\n<li>Supported password encryption algorithms: SHA256, ARGON2, BCRYPT, PBKDF2, PBKDF2BASE64 \u2014 full list<\/li>\n<li>Supports hashes from external systems for zero-downtime migration (XFBCRYPT, MYBB, PHPBB, JOOMLA, WORDPRESS, WBB3\/WBB4, IPB3, and more)<\/li>\n<li>Custom MySQL tables\/columns names (useful with forum databases)<\/li>\n<li><strong>Cached database queries!<\/strong><\/li>\n<li><strong>Fully compatible with Citizens2, CombatTag, CombatTagPlus!<\/strong><\/li>\n<li>Graphical login\/register dialogs, with optional Paper\/Folia pre-join dialogs<\/li>\n<li>Restricted users (associate a username with an IP)<\/li>\n<li>Protect player&#8217;s inventory until correct authentication (requires PacketEvents)<\/li>\n<li><strong>Premium bypass: Mojang-account holders skip password auth (requires PacketEvents)<\/strong><\/li>\n<li>Saves the quit location of the player<\/li>\n<li>Ender pearls thrown before authentication are returned to the player on login<\/li>\n<li>Separate timeouts for login and registration<\/li>\n<li>Email address confirmation required before saving on <code>\/email add<\/code> and <code>\/email change<\/code><\/li>\n<li>Automatic database backup<\/li>\n<li>Available languages: translations<\/li>\n<li><strong>Account importers for Auth+, LibreLogin, LimboAuth, nLogin, OpeNLogin, tiAuth \u2014 and built-in SQLite \u2194 MySQL\/MariaDB\/PostgreSQL migration.<\/strong><\/li>\n<\/ul>\n<p>#### Configuration<br \/>\nHow to configure AuthMe<\/p>\n<p>#### Dialog UI<br \/>\nAuthMe can display graphical login\/register dialogs instead of chat-based prompts.<\/p>\n<p>&#8211; `settings.registration.dialog.postJoin.enable` enables the **post-join** dialog flow.<br \/>\n&#8211; `settings.registration.dialog.preJoin.enable` enables the **pre-join** dialog flow on **Paper\/Folia**.<br \/>\n&#8211; Both options are independent: you can enable either one, both, or neither.<br \/>\n&#8211; Pre-join dialogs currently require modern dialog-capable server versions such as **Paper\/Folia 1.21.11+**.<br \/>\n&#8211; Verified premium players skip the pre-join dialog entirely when premium bypass is enabled.<\/p>\n<p>#### Premium bypass<br \/>\nAuthMe can let players with a legitimate Mojang account skip password authentication entirely.<br \/>\nIdentity is verified via a cryptographic handshake with Mojang&#8217;s session server during the<br \/>\nMinecraft login phase \u2014 no password prompt is ever shown.<\/p>\n<p>&#8211; Enable with `settings.enablePremium: true` in `config.yml`.<br \/>\n&#8211; Players opt in with `\/premium` and out with `\/freemium` (must be logged in). Admins can enrol or remove players with `\/authme premium <player>` \/ `\/authme freemium <player>`.<br \/>\n&#8211; **Direct-connection (offline-mode, no proxy):** requires PacketEvents 2.x. Without it, premium bypass is disabled at startup (fail-closed).<br \/>\n&#8211; **Behind an online-mode proxy (Velocity \/ BungeeCord):** the proxy authenticates with Mojang and forwards the verified UUID \u2014 no PacketEvents needed on the backend. Set `Hooks.bungeecord: true` on the backend.<br \/>\n&#8211; **Behind an offline-mode proxy:** install `authme-velocity` or `authme-bungee` on the proxy; premium players are authenticated per-player by the proxy and the verified UUID is forwarded to the backend.<br \/>\n&#8211; Full documentation: docs\/premium.md<\/p>\n<p>#### Commands<br \/>\nCommand list and usage<br \/>\n#### Permissions<br \/>\n&#8211; authme.player.* &#8211; for all user commands<br \/>\n&#8211; authme.admin.* &#8211; for all admin commands<br \/>\n&#8211; List of all permission nodes<\/p>\n<p>#### How To<br \/>\n&#8211; How to use the account importers (Auth+, LibreLogin, LimboAuth, nLogin, OpeNLogin, tiAuth)<br \/>\n&#8211; Website integration<br \/>\n&#8211; Convert between database types (e.g. SQLite to MySQL): `\/authme converter sqliteToSql`<\/p>\n<p>## Links and Contacts<\/p>\n<p> &#8211; **Support:**<br \/>\n   &#8211; GitHub issue tracker<br \/>\n   &#8211; Discord<br \/>\n   &#8211; BukkitDev page<br \/>\n   &#8211; Spigot page<\/p>\n<p>&#8211; **Dev resources:**<br \/>\n  &#8211; JavaDocs<br \/>\n  &#8211; Maven Repository<br \/>\n  &#8220;`xml<br \/>\n    <repositories><br \/>\n        <repository><br \/>\n            <id>codemc-repo<\/id><br \/>\n            <url>https:\/\/repo.codemc.org\/repository\/maven-public\/<\/url><br \/>\n        <\/repository><br \/>\n    <\/repositories><\/p>\n<p>    <dependencies><br \/>\n        <dependency><br \/>\n            <groupId>fr.xephi<\/groupId><br \/>\n            <artifactId>authme-core<\/artifactId><br \/>\n            <version>6.0.0-SNAPSHOT<\/version><br \/>\n            <scope>provided<\/scope><br \/>\n        <\/dependency><br \/>\n    <\/dependencies><br \/>\n  &#8220;`<\/p>\n<p>&#8211; **Statistics:**<br \/>\n    ![Graph](https:\/\/bstats.org\/plugin\/bukkit\/AuthMe\/164)<\/p>\n<p>## Requirements<\/p>\n<p>##### Compiling requirements:<br \/>\n>- JDK 17+ for `authme-core`, `authme-tools`, and `authme-spigot-legacy`<br \/>\n>- JDK 21+ for the full multi-module build (`authme-bungee`, `authme-spigot-1.21`, `authme-paper-common`, `authme-paper`, `authme-folia`, `authme-velocity`)<br \/>\n>- Maven (3.8.8+)<br \/>\n>- Git\/GitHub (Optional)<\/p>\n<p>##### How to compile the project:<br \/>\n>- Clone the project with Git\/GitHub<br \/>\n>- Execute command `mvn clean package`<br \/>\n>- With JDK 17, Maven builds only the Java 17-compatible modules<br \/>\n>- With JDK 21+, Maven builds the full reactor<br \/>\n>- Build and tooling command reference: docs\/build.md<\/p>\n<p>##### Running requirements:<br \/>\n>- Use the jar matching your server platform\/version:<br \/>\n>  &#8211; Java 17+: `AuthMe-*-Spigot-Legacy.jar` \u2014 Spigot 1.16.x \u2013 1.19.x<br \/>\n>  &#8211; Java 21+: `AuthMe-*-Spigot-1.21.jar` \u2014 Spigot 1.20.x \u2013 1.21.x<br \/>\n>  &#8211; Java 21+: `AuthMe-*-Paper.jar` \u2014 Paper 1.21+<br \/>\n>  &#8211; Java 21+: `AuthMe-*-Folia.jar` \u2014 Folia 1.21+<br \/>\n>  &#8211; Java 21+: `AuthMe-*-Bungee.jar` \u2014 BungeeCord \/ Waterfall proxy (1.19 API)<br \/>\n>  &#8211; Java 21+: `AuthMe-*-Velocity.jar` \u2014 Velocity 3.4+ proxy<br \/>\n>- PacketEvents 2.x (optional plugin; required for inventory protection, tab-complete blocking, and premium bypass in direct-connection mode)<\/p>\n<p>## Credits<\/p>\n<p>##### Contributors:<br \/>\nTeam members: developers, translators<\/p>\n<p>Credits for the old version of the plugin: d4rkwarriors, fabe1337, Whoami2 and pomo4ka<\/p>\n<p>Thanks also to: AS1LV3RN1NJA, Hoeze and eprimex<\/p>\n<p>##### GeoIP License:<br \/>\nThis product uses data from the GeoLite API created by MaxMind, available at https:\/\/www.maxmind.com<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The best authentication plugin for the Bukkit\/Spigot 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