{"id":21997,"date":"2026-06-01T00:45:31","date_gmt":"2026-05-31T21:45:31","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/atomguard\/"},"modified":"2026-06-01T00:45:31","modified_gmt":"2026-05-31T21:45:31","slug":"atomguard","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/atomguard\/","title":{"rendered":"AtomGuard"},"content":{"rendered":"<div align=\"center\">\n<p><img decoding=\"async\" src=\"https:\/\/r.resimlink.com\/pTtW512LDN9.png\" alt=\"AtomGuard\" width=\"180\"><\/p>\n<p># AtomGuard<\/p>\n<p>### Keep your Minecraft server safe from hackers, bots, and crashes.<\/p>\n<p>**Works with Paper 1.21.4 and Velocity 3.x**<\/p>\n<p><\/p>\n<p>![Build](https:\/\/github.com\/ATOMGAMERAGA\/AtomGuard\/actions)<br \/>\n![Release](https:\/\/github.com\/ATOMGAMERAGA\/AtomGuard\/releases)<br \/>\n![Java](https:\/\/adoptium.net)<br \/>\n![License](https:\/\/github.com\/ATOMGAMERAGA\/AtomGuard\/blob\/main\/LICENSE)<\/p>\n<p><\/p>\n<p>> **AtomGuard is a free, open-source security plugin that protects your Minecraft server from attacks, exploits, and cheaters \u2014 so you can focus on building your community.**<\/p>\n<p><\/p>\n<p>**\u2b07\ufe0f Download** \u00b7 [**\ud83d\udcd6 Setup Guide**](#-getting-started) \u00b7 [**\u2753 FAQ**](#-faq) \u00b7 **\ud83e\udd1d Contribute**<\/p>\n<\/div>\n<p><\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udca1 Why AtomGuard?<\/p>\n<p>Running a Minecraft server is fun \u2014 until someone tries to ruin it. Bot attacks that flood your server with fake players, exploits that crash everyone out, duplication glitches that destroy your economy\u2026 the list goes on.<\/p>\n<p>AtomGuard handles all of that for you. Just drop it in your plugins folder and your server is protected. No complicated setup, no networking degree required.<\/p>\n<p>### Here&#8217;s what it protects you from:<\/p>\n<p>\ud83d\udee1\ufe0f **Bot &#038; DDoS Attacks** \u2014 Automatically detects and blocks waves of fake players and connection floods before they slow your server down.<\/p>\n<p>\ud83d\udeab **VPN &#038; Proxy Abuse** \u2014 Stops banned players from rejoining on a VPN. Uses 7 different detection methods for accuracy, and won&#8217;t accidentally block your real players.<\/p>\n<p>\ud83d\udd27 **Crash Exploits** \u2014 Fixes 44+ known Minecraft exploits that hackers use to crash servers, including book crashes, NBT attacks, and packet exploits.<\/p>\n<p>\u264a **Duplication Glitches** \u2014 Prevents item duplication bugs that can wreck your server&#8217;s economy.<\/p>\n<p>\u26a1 **Lag Machines** \u2014 Limits redstone, explosions, pistons, and entities so players can&#8217;t build devices that lag your server.<\/p>\n<p>\ud83c\udf0d **Country Filtering** \u2014 Allow or block players from specific countries if you want a region-locked community.<\/p>\n<p>\ud83d\udd10 **Login Protection** \u2014 Blocks brute-force password attacks and prevents the use of common passwords (works with AuthMe).<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Feature Highlights<\/p>\n<p>### \ud83e\udd16 Smart Bot Detection<\/p>\n<p>AtomGuard doesn&#8217;t just look at one thing \u2014 it scores each connecting player across **8 different signals** like connection speed, client type, join pattern, and username. Players that score low enough get through instantly. Suspicious ones get a quick math challenge. Obvious bots get blocked.<\/p>\n<p>Your regular players won&#8217;t even notice it&#8217;s running.<\/p>\n<p>### \u2694\ufe0f Adaptive DDoS Protection<\/p>\n<p>The **SmartThrottle Engine** automatically adjusts its defenses based on how bad an attack is:<\/p>\n<div align=\"center\">\n<p>`\ud83d\udfe2 Normal` \u2192 `\ud83d\udfe1 Elevated` \u2192 `\ud83d\udfe0 High` \u2192 `\ud83d\udd34 Critical` \u2192 `\u26d4 Lockdown`<\/p>\n<\/div>\n<p>During a serious attack, it locks down new connections while making sure your verified players can still get in. Once the attack stops, everything goes back to normal automatically.<\/p>\n<p>### \ud83e\udde0 Threat Intelligence<\/p>\n<p>AtomGuard learns your server&#8217;s normal traffic patterns over 7 days. When something unusual happens \u2014 like a sudden spike in connections at 3 AM \u2014 it automatically ramps up protection. This means fewer false alarms and faster response to real threats.<\/p>\n<p>### \ud83c\udfc5 Player Trust Score<\/p>\n<p>The more a player plays on your server without causing trouble, the more AtomGuard trusts them. Veteran players skip most checks entirely, which means faster logins for your loyal community and stricter checks for newcomers.<\/p>\n<p>| Tier | Who | What Happens |<br \/>\n|:&#8212;|:&#8212;|:&#8212;|<br \/>\n| \ud83c\udd95 **New** | Just joined | Full security checks |<br \/>\n| \ud83d\udcc5 **Regular** | Been around a while | Standard checks |<br \/>\n| \u2705 **Trusted** | Clean track record | Skips attack-mode checks |<br \/>\n| \u2b50 **Veteran** | Long-time player | Skips bot &#038; VPN checks too |<\/p>\n<p>### \ud83c\udf6f Honeypot<\/p>\n<p>AtomGuard can run a fake Minecraft server on a different port. When bot scanners find it and try to connect, their IP gets instantly banned from your real server. It&#8217;s like a trap for attackers.<\/p>\n<p>### \ud83d\udd2c Attack Reports<\/p>\n<p>After every attack, AtomGuard saves a detailed report \u2014 what happened, when, how many IPs were blocked, and which defenses did the work. You can review these anytime to understand what your server faced.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce6 What You&#8217;ll Need<\/p>\n<p>| What | Version | Required? |<br \/>\n|:&#8212;|:&#8212;:|:&#8212;|<br \/>\n| \u2615 Java | 21 or newer | \u2705 Yes |<br \/>\n| \ud83d\udcc4 Paper server (or a fork like Purpur) | 1.21.4 | \u2705 Yes |<br \/>\n| \ud83d\udce6 PacketEvents plugin | 2.6.0+ | \u2705 Yes (for the core plugin) |<br \/>\n| \ud83d\ude80 Velocity proxy | 3.x | Only if you use a proxy |<br \/>\n| \ud83d\uddc4\ufe0f MySQL database | 8.0+ | Optional \u2014 for persistent data |<br \/>\n| \ud83d\udd04 Redis | 7.x | Optional \u2014 for multi-server sync |<br \/>\n| \ud83c\udf0d MaxMind license key | \u2014 | Only if you want country filtering |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\ude80 Getting Started<\/p>\n<p>### Option 1: Paper Server (most people start here)<\/p>\n<p>**Step 1** \u2014 Download PacketEvents and put it in your `plugins\/` folder.<\/p>\n<p>**Step 2** \u2014 Download AtomGuard-core.jar and put it in the same `plugins\/` folder.<\/p>\n<p>**Step 3** \u2014 Start (or restart) your server. AtomGuard will create its config files automatically.<\/p>\n<p>**Step 4** \u2014 Customize the settings in `plugins\/AtomGuard\/config.yml` if you want \u2014 but the defaults work great out of the box!<\/p>\n<p>### Option 2: Velocity Proxy<\/p>\n<p>If you run a Velocity network, install the proxy module for network-wide protection:<\/p>\n<p>**Step 1** \u2014 Download AtomGuard-velocity.jar and put it in your proxy&#8217;s `plugins\/` folder.<\/p>\n<p>**Step 2** \u2014 Start (or restart) your proxy. Config files are created automatically.<\/p>\n<p>**Step 3** \u2014 Edit `plugins\/atomguard-velocity\/config.yml` to your liking.<\/p>\n<p>**Step 4** *(optional)* \u2014 Enable the Redis section in both configs if you want the proxy and backend servers to share ban lists and threat data.<\/p>\n<p>> \ud83d\udca1 **Tip:** You can run both modules together! The Velocity module stops threats at the network edge, while the Core module handles in-game exploits on each server.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcbb Commands<\/p>\n<p>All commands require the `atomguard.admin` permission unless noted otherwise.<\/p>\n<p>| Command | What it does |<br \/>\n|:&#8212;|:&#8212;|<br \/>\n| `\/atomguard status` | See which modules are running and their stats |<br \/>\n| `\/atomguard reload` | Reload the config without restarting *(needs `atomguard.reload`)* |<br \/>\n| `\/atomguard stats` | View the statistics dashboard |<br \/>\n| `\/ag intel status` | Check current threat level |<br \/>\n| `\/ag trust info <player>` | Look up a player&#8217;s trust score |<br \/>\n| `\/ag replay list` | Browse past attack reports |<br \/>\n| `\/ag honeypot status` | Check if the honeypot is active |<br \/>\n| `\/panic` | \ud83d\udea8 Emergency lockdown \u2014 blocks ALL new connections *(needs `atomguard.panic`)* |<\/p>\n<p>### Permissions<\/p>\n<p>| Permission | What it does |<br \/>\n|:&#8212;|:&#8212;|<br \/>\n| `atomguard.admin` | Full access to all commands |<br \/>\n| `atomguard.bypass` | Player skips all security checks (give this to your staff) |<br \/>\n| `atomguard.notify` | Player receives in-chat alerts when exploits are blocked |<br \/>\n| `atomguard.reload` | Can reload the config (nothing else) |<br \/>\n| `atomguard.panic` | Can trigger emergency lockdown |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udf10 How VPN Detection Works<\/p>\n<p>Instead of relying on a single provider (which can be inaccurate), AtomGuard queries **7 providers at the same time** and only blocks a player if at least **2 providers agree** the IP is a VPN or proxy. This dramatically reduces false positives \u2014 your players on normal internet connections won&#8217;t get blocked.<\/p>\n<details>\n<summary><b>See the 7 providers<\/b><\/summary>\n<p><\/p>\n<p>| # | Provider | How it checks |<br \/>\n|:&#8212;:|:&#8212;|:&#8212;|<br \/>\n| 1 | Local Blocklist | Your own custom IP list |<br \/>\n| 2 | CIDR Blocker | IP range rules |<br \/>\n| 3 | DNSBL | Spamhaus, DroneBL, and custom DNS blocklists |<br \/>\n| 4 | IPHub | Commercial VPN\/proxy database |<br \/>\n| 5 | ProxyCheck.io | Real-time proxy detection API |<br \/>\n| 6 | AbuseIPDB | Checks IP abuse history |<br \/>\n| 7 | IPApi | Checks if the IP belongs to a hosting\/datacenter provider |<\/p>\n<p>Clean IPs are cached so returning players aren&#8217;t checked again.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd27 Technical Details<\/p>\n<p>These sections are for server admins who want to know exactly what&#8217;s happening under the hood.<\/p>\n<details>\n<summary><b>\ud83d\udee1\ufe0f Velocity Proxy Module \u2014 Full Details<\/b><\/summary>\n<p><\/p>\n<p>The Velocity module intercepts connections at the proxy level before they ever reach your backend servers.<\/p>\n<p>#### Connection Protection<br \/>\n&#8211; **SYN Flood Detector** \u2014 blocks IPs exceeding the connection threshold per second<br \/>\n&#8211; **Slowloris Detector** \u2014 identifies slow-drip connection drain attacks<br \/>\n&#8211; **Traffic Anomaly Detector** \u2014 Z-score, slow-ramp, and pulse attack detection<br \/>\n&#8211; **Connection Fingerprinter** \u2014 protocol + hostname + timing fingerprint to detect bot armies<br \/>\n&#8211; **Subnet Analyzer** \u2014 coordinated botnet detection at \/24 and \/16 level<br \/>\n&#8211; **Sliding-Window Rate Limits** \u2014 enforced at per-IP, per-subnet, and global levels<br \/>\n&#8211; **Verified Player Shield** \u2014 guarantees a slot for clean players during Critical\/Lockdown<br \/>\n&#8211; **Attack Session Recorder** \u2014 full session log with JSON export<\/p>\n<p>#### Bot Scoring Breakdown<\/p>\n<p>| Signal | Weight |<br \/>\n|:&#8212;|:&#8212;:|<br \/>\n| Connection Speed | `20%` |<br \/>\n| Join Pattern | `20%` |<br \/>\n| Handshake Validity | `15%` |<br \/>\n| Client Brand | `15%` |<br \/>\n| Geo \/ Country | `10%` |<br \/>\n| Username Pattern | `10%` |<br \/>\n| Protocol Version | `10%` |<\/p>\n<p>**Score thresholds:** < 40 = pass, 40\u201360 = flagged, 60\u201375 = CAPTCHA challenge, 75\u201390 = kick, 90+ = auto-ban.\n\n**Additional layers:** Brand analyzer (whitelists Fabric, Forge, Lunar, Badlion, LabyMod, OptiFine, Sodium), nickname blocker (regex patterns, length limits, special-character analysis), verified player cache (48-hour bypass for clean players).\n\n#### Chat &#038; Command Protection\nChat rate limiting, duplicate message detection, tab-complete flood blocking, command spam prevention, server-switch abuse prevention, packet size limits, crash loop detection (3+ disconnects in 30s), and short session flagging (< 3s).\n\n#### Account Protection\nIP reputation scoring (decays over time, rewards clean logins), auto-ban engine with grace periods, temporary ban manager, Mojang account verification, and hot-reloadable JSON blacklists\/whitelists.\n\n#### Kernel-Level Blocking (IPTables)\nCan push bans directly to `iptables`, `ip6tables`, or `nftables` \u2014 blocked traffic never even reaches the JVM. Subnet banning at `\/24` level. Auto-cleanup on startup and shutdown.\n\n#### Country \/ Geo Filtering\nMaxMind GeoIP2 integration \u2014 whitelist or blacklist entire countries. Automatic weekly database updates.\n\n#### Password Security (AuthMe)\nTemporary ban after 5 failed logins, 10,000+ known weak passwords blocked, password similarity detection across the same IP.\n\n<\/details>\n<details>\n<summary><b>\ud83d\udd28 Core Plugin \u2014 Full Details<\/b><\/summary>\n<p><\/p>\n<p>The core plugin runs on each Paper server and handles in-game security with 44+ modules.<\/p>\n<p>#### Packet &#038; Network Exploits<br \/>\nInvalid packet filtering at the Netty pipeline level, oversized packet blocking, offline packet injection prevention, packet timing &#038; delay abuse detection.<\/p>\n<p>#### NBT &#038; Item Attacks<br \/>\nNested NBT depth limiting, oversized NBT payload detection, bundle crash prevention, item sanitization on all inventory operations.<\/p>\n<p>#### World &#038; Chunk Crashers<br \/>\nBook &#038; lectern exploit fix, map label crash fix, item frame crash fix, sign exploit prevention, chunk crash protection.<\/p>\n<p>#### Duplication Fixes<br \/>\nBundle duplication, inventory click duplication, cow &#038; mule duplication, general dupe prevention engine.<\/p>\n<p>#### Performance Limiters<br \/>\nRedstone circuit rate limiting, explosion limiter, piston limiter, falling block limiter, per-chunk entity limiter.<\/p>\n<p>#### AtomShield\u2122 Behavioral Analysis<br \/>\nAnalyzes 9 signals per player: connection rate, gravity validation, packet timing, ping &#038; handshake, protocol, username pattern, first-join behavior, post-join behavior, and heuristic profiling. Builds real-time behavioral profiles. Attack Mode auto-activates when TPS drops or connection floods are detected.<\/p>\n<p>#### Threat Intelligence Engine<br \/>\n168-hour EMA traffic profile (7-day rolling baseline), Z-score anomaly detection across 3 threat levels, 3-minute confirmation window before escalation (prevents false positives), auto attack-mode on critical anomaly. Command: `\/ag intel <status|reset>`<\/p>\n<p>#### Player Trust Score<br \/>\nEMA-weighted formula: playtime + clean sessions + violation history. Persistent storage via `trust-scores.json`. Command: `\/ag trust <info|set|reset|top>`<\/p>\n<p>#### Forensic Analysis<br \/>\nAttack snapshots with UUID, timeline, peak rate, blocked IPs, and per-module stats. 4 severity levels (LOW\/MEDIUM\/HIGH\/CRITICAL). Auto-export to `forensics\/attack-<uuid>.json`. Command: `\/ag replay <list|latest|<id>|export>`<\/p>\n<p>#### Honeypot Module<br \/>\nFake TCP Minecraft server (SLP protocol) that lures bot scanners. Auto-blacklists probing IPs. Command: `\/ag honeypot <status|stats>`<\/p>\n<\/details>\n<details>\n<summary><b>\u26a1 Integrations<\/b><\/summary>\n<p><\/p>\n<p>| Integration | What it does |<br \/>\n|:&#8212;|:&#8212;|<br \/>\n| **MySQL + HikariCP** | Persistent database storage with connection pooling |<br \/>\n| **Redis Pub\/Sub** | Sync bans, threat data, and trust scores across your entire network |<br \/>\n| **Discord Webhooks** | Get instant Discord notifications when attacks happen |<br \/>\n| **Web Panel** | Browser-based dashboard with live stats |<br \/>\n| **Config Migration** | Automatic config upgrades when you update \u2014 with backups |<br \/>\n| **Async Logging** | All logging happens off the main thread with 7-day rotation |<br \/>\n| **Hot Reload** | Change settings without restarting your server |<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd0c Developer API<\/p>\n<p>Want to integrate with AtomGuard or build on top of it? There&#8217;s a full API available.<\/p>\n<details>\n<summary><b>See API documentation<\/b><\/summary>\n<p><\/p>\n<p>### Maven Dependency<\/p>\n<p>&#8220;`xml<br \/>\n<dependency><br \/>\n    <groupId>com.atomguard<\/groupId><br \/>\n    <artifactId>AtomGuard-api<\/artifactId><br \/>\n    <version>1.2.2<\/version><br \/>\n    <scope>provided<\/scope><br \/>\n<\/dependency><br \/>\n&#8220;`<\/p>\n<p>### Quick Examples<\/p>\n<p>&#8220;`java<br \/>\n\/\/ Check an IP&#8217;s reputation score<br \/>\nIReputationService rep = AtomGuardAPI.getInstance().getReputationService();<br \/>\nint score = rep.getScore(player.getAddress().getAddress());<\/p>\n<p>\/\/ Enable or disable a module at runtime<br \/>\nIModuleManager modules = AtomGuardAPI.getInstance().getModuleManager();<br \/>\nmodules.setEnabled(&#8220;bot-koruma&#8221;, false);<\/p>\n<p>\/\/ Access trust scores, forensics, and intelligence<br \/>\nAtomGuardAPI.getInstance().getTrustScoreManager();<br \/>\nAtomGuardAPI.getInstance().getForensicsManager();<br \/>\nAtomGuardAPI.getInstance().getIntelligenceEngine();<\/p>\n<p>\/\/ Listen for events<br \/>\n@EventHandler<br \/>\npublic void onExploitBlocked(ExploitBlockedEvent event) {<br \/>\n    String module = event.getModuleName();<br \/>\n    Player player  = event.getPlayer();<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>### Available Events<\/p>\n<p>| Event | When it fires |<br \/>\n|:&#8212;|:&#8212;|<br \/>\n| `ExploitBlockedEvent` | An exploit is blocked |<br \/>\n| `AttackModeToggleEvent` | Attack mode turns on or off |<br \/>\n| `PlayerReputationCheckEvent` | A player&#8217;s reputation is evaluated |<br \/>\n| `ModuleToggleEvent` | A module is toggled |<br \/>\n| `ThreatScoreChangedEvent` | A player&#8217;s threat score changes |<br \/>\n| `HoneypotTrapEvent` | An IP hits the honeypot |<br \/>\n| `IntelligenceAlertEvent` | Threat level changes |<br \/>\n| `AttackSnapshotCompleteEvent` | A forensic report is finalized |<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \u2753 FAQ<\/p>\n<p>**Will this slow down my server?**<br \/>\nNope. AtomGuard is designed to be lightweight. Heavy operations like VPN lookups and logging happen on separate threads so your server&#8217;s performance isn&#8217;t affected.<\/p>\n<p>**Will it block my regular players?**<br \/>\nVery unlikely. The VPN system requires 2 out of 7 providers to agree before blocking, and the bot detection uses a scoring system \u2014 not a simple on\/off switch. Players using legitimate clients will pass through without noticing.<\/p>\n<p>**Does it work with cracked \/ offline-mode servers?**<br \/>\nYes, but some features like Mojang account verification won&#8217;t apply. Bot detection, DDoS protection, and exploit fixes work regardless of online\/offline mode.<\/p>\n<p>**Can I use just the Velocity module or just the Core plugin?**<br \/>\nAbsolutely. They work independently. Use both together for maximum protection, or just the one you need.<\/p>\n<p>**How do I update?**<br \/>\nJust replace the jar file and restart. AtomGuard automatically migrates your config to the new version and creates a backup of the old one.<\/p>\n<p>**I&#8217;m getting false positives \u2014 players are being blocked incorrectly.**<br \/>\nTry adjusting the bot detection threshold in your config, or add trusted IPs to the whitelist. The default settings are tuned for most servers, but every community is different.<\/p>\n<p>**Where do I get help?**<br \/>\nOpen an issue on GitHub \u2014 we&#8217;re happy to help!<\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n<p><\/p>\n<p>**\ud83d\udcc2 GitHub** \u00b7 **\ud83d\udc1b Report a Bug** \u00b7 **\ud83e\udd1d Contribute**<\/p>\n<p><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/r.resimlink.com\/pTtW512LDN9.png\" alt=\"AtomGuard\" width=\"48\"><\/p>\n<p>Made with \u2764\ufe0f by **ATOMLAND Studios**<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\ud83d\udee1\ufe0f Advanced Minecraft Server Security &#038; Exploit Protection \u2014 No scam unlike other plugins this one works fr.<\/p>\n","protected":false},"featured_media":21998,"template":"","meta":{"_minecraft_slug":"atomguard","_minecraft_project_id":"QSQUthpe","_minecraft_author":"atomgameraga","_minecraft_license":"BSD-3-Clause","_minecraft_downloads":487,"_minecraft_follows":6,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"atomguard.zip","_minecraft_size_bytes":1006051417,"_minecraft_version_count":79,"_minecraft_updated_at":"2026-05-16T10:42:55.909516Z","_minecraft_date_created":"2026-02-25T01:08:54.098979Z","_minecraft_date_modified":"2026-05-15T15:09:37.367902Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/atomguard","_minecraft_icon_attachment_id":21998,"_minecraft_imported_at":"2026-05-31T21:45:31+00:00","_minecraft_import_hash":"a1f3614c7781a0948ede6b641285da64","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,89,126,90,127,129,92,985],"mod_loader":[130,132,134,986],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-21997","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-game-mechanics","mod_category-management","mod_category-optimization","mod_category-paper","mod_category-spigot","mod_category-utility","mod_category-velocity","mod_loader-bukkit","mod_loader-paper","mod_loader-spigot","mod_loader-velocity","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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