{"id":20970,"date":"2026-06-01T00:16:32","date_gmt":"2026-05-31T21:16:32","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/aspect-alchemy\/"},"modified":"2026-06-01T00:16:32","modified_gmt":"2026-05-31T21:16:32","slug":"aspect-alchemy","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/aspect-alchemy\/","title":{"rendered":"Aspect Alchemy"},"content":{"rendered":"<p>![Aspect Alchemy](https:\/\/cdn.modrinth.com\/data\/cached_images\/472ea9f22726308b18203d41b6ac4c995913ee5c.png)<br \/>\n![Sub logo](https:\/\/cdn.modrinth.com\/data\/cached_images\/f8bab0d4a1dbf779580b58ef7d3ca882be4f12e5.png)<\/p>\n<p>Aspect Alchemy adds a deep, customizable potion-making system using a special **Aspect Cauldron**. Combine ingredients based on their hidden &#8220;aspects&#8221; (status effects) to create powerful elixirs \u2014 then collect them in bottles of different sizes, infuse arrows, or just *bathe* in the brew directly.<\/p>\n<div style=\"display: flex; gap: 10px;\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/a0e437cbf50828f7d4133d06b6cc458ece12341d.png\" alt=\"Neoforged\" height=\"40\"><br \/>\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/c7a83db966e65b8c30ccba61f4ef23787ac921f9.png\" alt=\"Neoforged\" height=\"40\">\n<\/div>\n<p>&#8212;<\/p>\n<p>![banner2](https:\/\/cdn.modrinth.com\/data\/cached_images\/ac272eaf46a3330994c87ef419c6829e980c3e9c_0.webp)<\/p>\n<p><\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/bc83065f1d2c628cdd067d5f69748932b6b3f6e5.png\" alt=\"features\"><br \/>\n  <br \/>\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/7168b6a64be0f91d9fdef0da6c3e4fa4a5e72fcf.png\" alt=\"Smart Aspect System\">\n<\/div>\n<p>### Every ingredient has hidden aspects which can be discovered through experimentation.<\/p>\n<p><\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/56b719d5dc84318de0ef266b9e02a3439a763333.png\" alt=\"Sugar Aspects\">\n<\/div>\n<p><\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/829762726f971e19291a7a6c8ac835fcc0ccb418.png\" alt=\"Dynamic Potion Crafting\">\n<\/div>\n<p>### Blocks<\/p>\n<p>&#8211; **Aspect Cauldron** \u2014 the main block of the mod. Holds up to 3 water levels (just like vanilla), tracks a `boiling` state, and stores up to 3 ingredients. Breaking it drops an empty cauldron.<br \/>\n&#8211; **Aspect Empty Cauldron** \u2014 the base form; fill it with water to get started.<\/p>\n<p>### Heating &#038; Boiling<\/p>\n<p>Place the cauldron over a **Campfire, Fire, Soul Fire, Lava, or Magma Block** to heat it up. Heating takes **10 seconds (200 ticks)**. Remove the heat source and the cauldron cools down instantly.<\/p>\n<p>&#8211; While boiling, the cauldron emits **bubble particles** and plays ambient lava sounds.<br \/>\n&#8211; \u26a0\ufe0f Entities standing inside a boiling cauldron take **1 damage per second** unless fire-immune.<\/p>\n<p>### Adding Ingredients<\/p>\n<p>Add up to **3 unique ingredients** by right-clicking with them in hand or throwing them in with **Q**. Duplicate ingredient types are not accepted.<\/p>\n<p>Each ingredient carries a list of status effects (its *aspects*). The system works like this:<\/p>\n<p>&#8211; An effect must appear across **2 or more ingredients** to be included in the final potion.<br \/>\n&#8211; **Amplifier** = number of occurrences minus 1, capped at level V.<\/p>\n<p>### Living Water Visuals<\/p>\n<p>&#8211; Water color **dynamically changes** based on added ingredients \u2014 it shows the average blend of all active effects&#8217; colors.<br \/>\n&#8211; Empty cauldron resets to classic vanilla blue.<br \/>\n&#8211; Visual feedback lets you see the brew&#8217;s composition at a glance.<\/p>\n<p>\n&#8212;<\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/5be67a024e8564355ac24ae01c7562d06836be2b.png\" alt=\"Bathing In Elixirs\">\n<\/div>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/e956ea8a07ba76cebb1cbe89b0e1c23e29c43b96_0.webp\" alt=\"Bathing\">\n<\/div>\n<p>Stand inside a cauldron with a brewed potion to absorb its effects \u2014 **1 second of exposure = 3 seconds of effects**, refreshed every tick. Great for a quick heal before exploration or combat without consuming a bottle.<\/p>\n<p>&#8211; Fire on the entity is extinguished while standing inside.<br \/>\n&#8211; \u26a0\ufe0f Instant Damage in the brew deals extraordinary damage.<\/p>\n<p><\/p>\n<p>&#8212;<br \/>\n### Bottle Sizes &#038; Multi-Use Bottles<\/p>\n<p>Each scoop of the cauldron **lowers the water level by 1**. At level 1, the cauldron empties and reverts to its empty form.<\/p>\n<div align=\"center\">\n<div style=\"display: inline-block; width: 45%; vertical-align: top; margin-bottom: 20px;\">\n    <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/c936dfd1df95b3ba9b363c0fda6853bffcab0911.png\" alt=\"Default Glass Bottle\"><br \/>\n    <br \/>\n    Vanilla Bottle: 1 sip\n  <\/div>\n<div style=\"display: inline-block; width: 45%; vertical-align: top; margin-bottom: 20px;\">\n    <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/f2d0d91753673b56f80c274c16b333f9c770cdf9.png\" alt=\"Small bottle picture\"><br \/>\n    <br \/>\n    Small Bottle: 2 sips\n  <\/div>\n<div style=\"display: inline-block; width: 45%; vertical-align: top;\">\n    <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/94ba34b1938cfc3237c7060fcc9a772ffbe8aecd.png\" alt=\"Medium Bottle Picture\"><br \/>\n    <br \/>\n    Medium Bottle: 3 sips\n  <\/div>\n<div style=\"display: inline-block; width: 45%; vertical-align: top;\">\n    <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/67265275a42f638c2fe65c9b831786ff97df4e6b.png\" alt=\"Large Bottle Picture\"><br \/>\n    <br \/>\n    Large Bottle: 4 sips\n  <\/div>\n<\/div>\n<p>Multi-use bottles (**MultiUsePotionItem**) can be refilled from the cauldron \u2014 as long as the effects in the bottle match those in the cauldron and the bottle isn&#8217;t already full.<\/p>\n<p>### Dynamic Potion Names &#038; Colors<\/p>\n<p>Potions get a **dynamically generated name** based on their strongest effect:<br \/>\n`[Prefix] [Effect] [Roman Numeral]`<\/p>\n<p>&#8211; Prefix depends on whether the dominant effect is beneficial or harmful.<br \/>\n&#8211; Color = average of all active effects&#8217; colors.<br \/>\n&#8211; Potion names appear in **blue**; arrow names appear in **red**.<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<p>### Tipping Arrows<\/p>\n<p>One water level = **32 tipped arrows**. Infuse them by:<br \/>\n&#8211; Right-clicking with regular arrows in hand, or<br \/>\n&#8211; Throwing them into a boiling cauldron with **Q**<\/p>\n<p>Arrows inherit the cauldron&#8217;s effects, dynamic name (red text), and custom color. Usage count is stored in NBT.<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/83e1f6719da0143317d902466a4ddf6570f23a65.png\" alt=\"How to play\">\n<\/div>\n<p><\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/a499e84464f62429e596297c7bab28df63b72ac2.png\" alt=\"Alchemists GUIDE\">\n<\/div>\n<p><\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/05c347d7d712e033ffe1cb56718a03bfc07e0e67.png\" alt=\"Recipe Cauldron\">\n<\/div>\n<p>1. Place the **Aspect Cauldron** over a heat source.<br \/>\n2. Fill it with water (spawns with 1 level by default).<br \/>\n3. Add up to **3 unique ingredients** (right-click or Q-throw).<br \/>\n4. Wait for it to boil \u2014 watch the water change color.<br \/>\n5. Scoop your potion with any bottle size, tip arrows, or jump in to bathe.<\/p>\n<div align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/41931a6c7d59798d16c57768188de8035744328f.png\" alt=\"Brewing Process\">\n<\/div>\n<p><\/p>\n<p>Effects must appear in **at least 2 ingredients** to make it into the final potion. Plan your combinations wisely.<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<p>Item Aspect Reference (Spoiler Warning)<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<div align=\"center\">\n<table style=\"border-collapse: collapse; width: auto; margin: 0 auto;\">\n<thead>\n<tr style=\"border-bottom: 2px solid #ccc;\">\n<th style=\"padding: 5px 15px; text-align: left;\">Ingredient<\/th>\n<th style=\"padding: 5px 15px; text-align: center;\">Aspects (Status Effects)<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Rabbit&#8217;s Foot<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Speed, Jump Boost, Mining Fatigue, Luck<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Phantom Membrane<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Speed, Slow Falling, Levitation<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Sugar<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Speed, Absorption, Saturation<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Blaze Powder<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Speed, Strength, Fire Resistance, Glowing<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Sweet Berries<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Speed, Hunger, Instant Damage<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Feather<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Slow Falling, Speed, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Ender Pearl<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Speed, Levitation, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Redstone<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Haste, Strength, Night Vision, Instant Damage<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Gunpowder<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Haste, Strength, Hunger, Glowing, Instant Damage<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Lapis Lazuli<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Haste, Water Breathing, Hunger, Luck<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Quartz<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Haste, Glowing, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Fermented Spider Eye<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Jump Boost, Blindness, Nausea, Poison, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Ghast Tear<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Regeneration, Fire Resistance, Health Boost, Levitation, Bad Omen<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Golden Apple<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Regeneration, Absorption, Luck<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Milk Bucket<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Saturation, Regeneration, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Honey Bottle<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Instant Health, Regeneration, Slowness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Turtle Helmet<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Resistance, Water Breathing, Slowness, Mining Fatigue<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Obsidian<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Resistance, Slowness, Fire Resistance<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Diamond<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Resistance, Health Boost, Luck<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Amethyst Shard<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Resistance, Night Vision, Luck, Slowness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Clay Ball<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Slowness, Resistance, Instant Health<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Bone<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Weakness, Resistance<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">String<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Slowness, Weakness, Invisibility<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Glistering Melon Slice<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Health Boost, Saturation, Slowness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Golden Carrot<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Night Vision, Saturation, Slowness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Magma Cream<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Fire Resistance, Hunger, Instant Damage, Unluck, Slow Falling<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Nether Brick<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Fire Resistance, Strength, Wither<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Spider Eye<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Blindness, Poison, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Pufferfish<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Water Breathing, Nausea, Poison, Instant Damage<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Rotten Flesh<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Hunger, Strength, Poison<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Red Mushroom<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Poison, Nausea, Strength<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Brown Mushroom<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Instant Health, Hunger, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Glowstone Dust<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Night Vision, Nausea, Glowing, Weakness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Dragon&#8217;s Breath<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Absorption, Instant Damage, Levitation, Bad Omen<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Chorus Fruit<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Levitation, Nausea, Invisibility<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Egg<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Levitation, Weakness, Instant Health<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Nether Wart<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Resistance, Fire Resistance, Poison, Unluck, Slowness<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Coal<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Strength, Hunger, Instant Damage<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Soul Sand<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Slowness, Wither, Unluck, Invisibility<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Honeycomb<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Instant Health, Slowness, Absorption<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Wither Rose \u2b50<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Wither \u00d72, Instant Damage, Strength<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Torchflower \u2b50<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Regeneration \u00d72, Night Vision, Luck<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Pitcher Plant \u2b50<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Absorption \u00d72, Slowness, Poison, Water Breathing<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee;\">Echo Shard \u2b50<\/td>\n<td style=\"padding: 3px 15px; border-bottom: 1px solid #eee; text-align: center;\">Strength \u00d72, Speed, Wither<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p>\u2b50 = Rare ingredient with a doubled aspect \u2014 guaranteed to appear in the potion even without a second matching ingredient.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>![Planned features](https:\/\/cdn.modrinth.com\/data\/cached_images\/4489158c93bfe2f039e2dafde5c0ab8e185819af.png)<\/p>\n<p>* Alchemy Automation.<br \/>\n* Integration with other mods.<br \/>\n* Different Minecraft versions support.<br \/>\n* Forge support.<br \/>\n* Alembic Addon: Aspect Separation with different Aspect Solubility (Water \/ Oil \/ Alcohol).<br \/>\n* Explosive Potion, Burning Potion (usable as fuel), Potion of Experience, Potion of Zombification.<br \/>\n* Boiling, tanning, and infusing leather armor in potions for permanent status effects.<\/p>\n<p>&#8212;<br \/>\n**Bug Reporting**<\/p>\n<p>Please report issues on our GitHub Issues page with:<br \/>\n&#8211; Minecraft and mod versions.<br \/>\n&#8211; Mod list (if relevant).<br \/>\n&#8211; Steps to reproduce and logs (via Pastebin).<\/p>\n<p>**Community and Support**<\/p>\n<p>Support: Nothing, at least for now )<\/p>\n<p>**License:** MIT License. Feel free to use the code in your projects with attribution.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Brew unique potions by combining alchemical aspects of Minecraft items!<br \/>\nAspect Alchemy adds a deep, customizable potion-making system using an Aspect Cauldron. 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