{"id":19682,"date":"2026-05-31T23:35:48","date_gmt":"2026-05-31T20:35:48","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/arms\/"},"modified":"2026-05-31T23:35:48","modified_gmt":"2026-05-31T20:35:48","slug":"arms","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/arms\/","title":{"rendered":"Adaptive Range Mob Spawner"},"content":{"rendered":"<p># Adaptive Range Mob Spawner (ARMS)<br \/>\nThe Adaptive Range Mob Spawner (ARMS) plugin dynamically adjusts the activation range of spawners in Minecraft based on the server&#8217;s TPS (Ticks Per Second), ensuring optimal performance while maximizing mob spawn rates. It improves gameplay by maintaining a balance between efficient mob farming and server stability, even during high player activity.<\/p>\n<p>## Key Features<br \/>\nDynamic Activation Range Adjustment:<br \/>\nAutomatically adjusts the spawner&#8217;s activation range between a low and high threshold based on the server\u2019s TPS.<\/p>\n<p>When TPS is high, the range increases to maximize mob spawning.<\/p>\n<p>When TPS drops below the configured threshold, the range decreases to reduce server load.<\/p>\n<p>### Player-Defined Range Control:<br \/>\nInitial, low, and high ranges can be defined in the configuration to meet server needs.<\/p>\n<p>Set a custom initial range for placed spawners.<\/p>\n<p>Automatically revert to a vanilla range for naturally generated spawners (optional).<\/p>\n<p>### Intelligent Chunk Management:<\/p>\n<p>Only updates chunks near active players to reduce unnecessary processing.<\/p>\n<p>Preexisting spawners can optionally be treated as player-placed for backward compatibility.<\/p>\n<p>### Auto-Update on Chunk Load:<br \/>\nEnsures spawners update dynamically when a chunk is loaded or when the TPS status changes.<\/p>\n<p>### Persistent Player-Placed Spawner Tagging:<br \/>\nSpawners placed by players are marked with persistent data, ensuring that only marked spawners retain adjusted ranges while natural spawners can be left unaffected.<\/p>\n<p>### Startup and Manual Update Options:<\/p>\n<p>Automatically updates all loaded chunks on server startup.<\/p>\n<p>Force-update all spawners manually with a command.<\/p>\n<p>## Configuration Options<br \/>\nThe plugin offers an extensive configuration file to customize its behavior:<\/p>\n<p>### Range Settings:<\/p>\n<p>initial-spawner-range: Initial range for player-placed spawners.<\/p>\n<p>spawner-range-high: Range when TPS is high.<\/p>\n<p>spawner-range-low: Range when TPS is low.<\/p>\n<p>### TPS Thresholds:<\/p>\n<p>tps-threshold-low: TPS level to reduce the range.<\/p>\n<p>tps-threshold-high: TPS level to restore a higher range.<\/p>\n<p>### Chunk Management:<\/p>\n<p>only-update-near-players: Limit updates to chunks near active players.<\/p>\n<p>player-chunk-radius: Radius of chunks around players to monitor.<\/p>\n<p>### World Control:<\/p>\n<p>disabled-worlds: List of worlds where the plugin should be disabled (e.g., the_nether, the_end).<\/p>\n<p>### Spawner Update Policies:<\/p>\n<p>affect-naturally-generated: Whether to update naturally generated spawners.<\/p>\n<p>update-preexisting-spawners: Whether to update preexisting spawners without a player-placed marker.<\/p>\n<p>## Commands<br \/>\n\/adaptivespawner \u2014 View the current TPS, range, and status of the plugin.<\/p>\n<p>\/adaptivespawner reload \u2014 Reload the configuration file without restarting the server.<\/p>\n<p>\/adaptivespawner debug \u2014 Toggle debug mode to enable verbose logging.<\/p>\n<p>\/adaptivespawner update \u2014 Force a manual update of all loaded spawners.<\/p>\n<p>## Permissions<br \/>\nblock4block.admin \u2014 Grants access to plugin commands and configuration reloading.<\/p>\n<p>## Use Cases<br \/>\n&#8211; Farms and Grinders: Maximize mob spawns while protecting TPS during high server load.<br \/>\n&#8211; Survival and Faction Servers: Dynamic range adjustment ensures that high mob spawning does not cause server lag.<br \/>\n&#8211; Creative and Custom Worlds: Fine-tune mob spawn mechanics to suit the specific needs of your server.<\/p>\n<p>## Performance Impact and Safety<br \/>\nOptimized for minimal impact using chunk caching and efficient TPS checks.<\/p>\n<p>Asynchronous chunk processing where supported (for Paper servers) ensures smooth updates even during peak hours.<\/p>\n<p>Debug mode for detailed logging and troubleshooting.<\/p>\n<p>## Installation and Setup<br \/>\nDownload and place the plugin .jar file in the server&#8217;s plugins folder.<\/p>\n<p>Start or reload the server.<\/p>\n<p>Customize the config.yml to fit your server&#8217;s requirements.<\/p>\n<p>Use \/adaptivespawner reload to apply changes without restarting.<\/p>\n<p>## Compatibility<br \/>\nCompatible with Bukkit, Spigot, and Paper ( Paper is recommended for best performance).<\/p>\n<p>Supports Minecraft versions 1.13 to 1.21+.<\/p>\n<p>Fully configurable to adapt to various server types and world environments.<\/p>\n<p>With Adaptive Range Mob Spawner, you can ensure efficient mob spawning, maintain optimal TPS, and provide a seamless experience for your players.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Set the spawners activation range and dynamically adjust it based on server 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