{"id":173720,"date":"2026-06-10T01:58:00","date_gmt":"2026-06-09T22:58:00","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/zelda-door-mechanics\/"},"modified":"2026-06-10T01:58:00","modified_gmt":"2026-06-09T22:58:00","slug":"zelda-door-mechanics","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/zelda-door-mechanics\/","title":{"rendered":"Zelda Door Mechanics"},"content":{"rendered":"<p>## Features of the door<\/p>\n<p>&#8211; No resource pack required<br \/>\n&#8211; Has sounds<br \/>\n&#8211; Has collision when closed<br \/>\n&#8211; Get open when getting close<br \/>\n&#8211; Will be placed facing north\/south by default, you can rotate to 90\u00b0<br \/>\n&#8211; Possibility to lock door and to get a key<br \/>\n&#8211; Peebles animation on the ground when the door is closing<br \/>\n&#8211; Model for locked door<br \/>\n&#8211; Once a locked door is unlocked, the key from the player inventory get deleted<br \/>\n&#8211; Animation inspired from Zelda: Twilight Princess when a locked door is unlocked<\/p>\n<p>**If you don&#8217;t want to read all this, just do \/function door:help in-game and read the step-by-step documentation in-game!**<\/p>\n<p>### How to place &#038; remove a door<\/p>\n<p>**To place a door (you need OP), follow those 2 easy steps carefully:**<br \/>\n&#8211; Go where you wanna place the door, and check for your position (X,Y,Z). Then, go in spectator mode and do \/teleport [your coordinates, but **add** .5 after each number] (example: if your coordinates are x 12, y 64 and z -100, run \/teleport 12.5 64.5 -99.5<br \/>\n&#8211; Run \/function door:_\/create<br \/>\n&#8211; **It&#8217;s done!**<\/p>\n<p>&#8211; To remove a door, stand on it and run \/function door:remove_current_door<\/p>\n<p>### How to lock &#038; unlock a door<\/p>\n<p>**To lock a door:**<br \/>\n&#8211; Go where you wanna place the door, and check for your position (X,Y,Z). Then, go in spectator mode and do \/teleport [your coordinates, but **add** .5 after each number] (example: if your coordinates are x 12, y 64 and z -100, run \/teleport 12.5 64.5 -99.5 do the teleport<br \/>\n&#8211; Run \/function door:lock_door whilst standing on the door<\/p>\n<p>&#8211; To unlock it, get a key with \/function door:give_key<\/p>\n<p>### How to rotate a door<\/p>\n<p>**To rotate a door:**<br \/>\n&#8211; Stand at the door position and check for the coordinates, then run \/gamemode spectator and \/teleport x.5 y.5 z.5 as for the other steps<br \/>\n&#8211; If you want to rotate a locked door, lock it before the next step (see above)<br \/>\n&#8211; Run \/function door:rotate_door_90<\/p>\n<p>**For in-game help and additional commands, run \/function door:help**<\/p>\n<p>**This datapack has a known issue:**<\/p>\n<p>&#8211; Collisions don&#8217;t work for rotated locked door (currently, it&#8217;s better to only locks doors facing north\/south, but you can create non-locked doors facing east\/west if you want)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This datapack adds big doors that can smoothly be opened up and down when getting close, just like in Zelda! You can also add a lock to them. No resource pack required!<\/p>\n","protected":false},"featured_media":173721,"template":"","meta":{"_minecraft_slug":"zelda-door-mechanics","_minecraft_project_id":"lSD2OMEg","_minecraft_author":"ThirtyFangs","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":266,"_minecraft_follows":1,"_minecraft_client_side":"optional","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"zelda-door-mechanics.zip","_minecraft_size_bytes":316275,"_minecraft_version_count":11,"_minecraft_updated_at":"2026-05-15T20:02:16.386990Z","_minecraft_date_created":"2026-01-21T01:49:42.647390Z","_minecraft_date_modified":"2026-05-05T15:53:00.865025Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/zelda-door-mechanics","_minecraft_icon_attachment_id":173721,"_minecraft_imported_at":"2026-06-09T22:58:00+00:00","_minecraft_import_hash":"d86216d11ec0e15395e448d5d7d2e5df","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[84,156,97,104,89,158,98],"mod_loader":[86,99,106,160,100],"minecraft_version":[40,41,82,83,167,163],"class_list":["post-173720","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-datapack","mod_category-decoration","mod_category-fabric","mod_category-forge","mod_category-game-mechanics","mod_category-neoforge","mod_category-quilt","mod_loader-datapack","mod_loader-fabric","mod_loader-forge","mod_loader-neoforge","mod_loader-quilt","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Zelda Door Mechanics - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/zelda-door-mechanics\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Zelda Door Mechanics - Minecraft\" \/>\n<meta property=\"og:description\" content=\"This datapack adds big doors that can smoothly be opened up and down when getting close, just like in Zelda! 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