{"id":171630,"date":"2026-06-10T00:33:18","date_gmt":"2026-06-09T21:33:18","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/worldslim\/"},"modified":"2026-06-10T00:33:18","modified_gmt":"2026-06-09T21:33:18","slug":"worldslim","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/worldslim\/","title":{"rendered":"WorldSlim"},"content":{"rendered":"<p># WorldSlim<\/p>\n<p>Reduce Minecraft world file size by automatically cleaning chunks that players barely visit. Three layers of defense catch what vanilla autosave would otherwise commit to disk.<\/p>\n<p>&#8212;<\/p>\n<p>## What it does<\/p>\n<p>Modern Minecraft (1.18+) keeps chunks loaded much longer than a player&#8217;s view distance, and autosave writes them all to disk regardless of activity. WorldSlim hooks every layer of that pipeline:<\/p>\n<p>1. **ChunkUnloadListener** \u2014 when a chunk does unload, intercept the save if `InhabitedTime` is low.<br \/>\n2. **AutosaveShield** *(new in 2.0)* \u2014 every 2 seconds, pre-emptively clear the dirty flag on loaded low-`InhabitedTime` chunks so autosave skips them.<br \/>\n3. **ChunkCleaner** \u2014 periodically rewrite region files, removing chunks that slipped through the first two layers.<\/p>\n<p>Player activity (placing blocks, attacking mobs, opening containers, picking up \/ dropping items) marks chunks as &#8220;force-save&#8221; so they survive cleanup.<\/p>\n<p>&#8212;<\/p>\n<p>## Highlights<\/p>\n<p>&#8211; **Three-layer architecture** \u2014 unload + autosave + region rewrite. Aggressive without being unsafe.<br \/>\n&#8211; **File-based ChunkRegistry** \u2014 managed\/force-save state stored in `plugins\/WorldSlim\/data\/`, survives server restarts and Leaf\/Moonrise&#8217;s chunk-PDC strip. Crash-safe (lost marks degrade to &#8220;leave it alone&#8221;).<br \/>\n&#8211; **Aggressive mode** *(`cleanup.aggressive: true`)* \u2014 restores the pre-1.0.6 cleanup logic, achieves 90%+ cleanup rate on fresh servers. Off by default to protect builds on established worlds.<br \/>\n&#8211; **Diagnostics** \u2014 `\/worldslim diagnose` for runtime counters, `\/worldslim scan` for raw-NBT inspection of any region file, `\/worldslim chunk` for full decision-tree of the chunk you&#8217;re standing in.<br \/>\n&#8211; **Daily-rotating file logger** at `plugins\/WorldSlim\/logs\/`, configurable level.<br \/>\n&#8211; **Config migration** *(new in 2.0.1)* \u2014 new fields auto-injected on upgrade, preserving your edits and comments.<br \/>\n&#8211; **Async + bounded** \u2014 every disk operation runs off the main thread, with a 5-second timeout that safely skips when the server is busy.<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>| Server | PDC Persistence | Registry | AutosaveShield |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| Paper 1.21.x | Yes | Yes | Yes |<br \/>\n| Purpur 1.21.x | Yes | Yes | Yes |<br \/>\n| Folia 1.21.x | Yes | Yes | Partial |<br \/>\n| Leaves 1.21.x | Yes | Yes | Yes |<br \/>\n| Leaf 1.21.x | Stripped | **Load-bearing** | Limited |<\/p>\n<p>Requires Minecraft 1.21.x and Java 21.<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/worldslim status` | Show plugin status and active configuration |<br \/>\n| `\/worldslim stats` | Total chunks scanned\/cleaned and space saved |<br \/>\n| `\/worldslim chunk` | Full decision tree for the chunk you&#8217;re standing in |<br \/>\n| `\/worldslim cleanup` | Run a cleanup pass immediately |<br \/>\n| `\/worldslim diagnose [here]` | Runtime diagnostic snapshot. Append `here` for current-chunk details |<br \/>\n| `\/worldslim scan` | Parse the current region file&#8217;s raw NBT and report what tags survived |<br \/>\n| `\/worldslim reload` | Reload `config.yml` (also runs config migration) |<br \/>\n| `\/worldslim reset` | Reset cleanup statistics |<\/p>\n<p>Aliased to `\/ws`. Permission: `worldslim.admin` for mutating commands; `worldslim.use` for the read-only ones.<\/p>\n<p>&#8212;<\/p>\n<p>## Quick start<\/p>\n<p>1. Drop the jar in `plugins\/`, restart.<br \/>\n2. Default config is conservative (preserves any chunks that look pre-existing). Works without configuration on most servers.<br \/>\n3. **On a fresh server** \u2014 set `cleanup.aggressive: true` for the best cleanup rate.<br \/>\n4. **On an established server with builds** \u2014 leave `aggressive: false` (default) and let the registry track new chunks going forward.<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration highlights<\/p>\n<p>&#8220;`yaml<br \/>\n# Chunk lifetime threshold. Below this, chunks may be cleaned.<br \/>\n# Default 1200 ticks = 60 seconds.<br \/>\nmin-inhabited-time: 1200<\/p>\n<p>cleanup:<br \/>\n  interval-minutes: 30<br \/>\n  run-on-startup: false<br \/>\n  # Pre-1.0.6 cleanup behavior. Highly recommended for fresh servers.<br \/>\n  aggressive: false<\/p>\n<p>autosave-shield:<br \/>\n  enabled: true<br \/>\n  interval-ticks: 40   # 2s<\/p>\n<p>logging:<br \/>\n  file-enabled: true<br \/>\n  level: INFO          # DEBUG \/ INFO \/ WARN \/ ERROR<\/p>\n<p>worlds:<br \/>\n  enabled: []          # if non-empty, ONLY these worlds are managed<br \/>\n  disabled: []         # always-skipped worlds<br \/>\n&#8220;`<\/p>\n<p>Full default config (with all comments) is generated on first run.<\/p>\n<p>&#8212;<\/p>\n<p>## Reporting issues<\/p>\n<p>Please include:<br \/>\n&#8211; `\/worldslim diagnose` screenshot<br \/>\n&#8211; Latest log from `plugins\/WorldSlim\/logs\/`<br \/>\n&#8211; Server type and version<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A lightweight chunk save optimization plugin for Paper servers. 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