{"id":170329,"date":"2026-06-09T23:49:37","date_gmt":"2026-06-09T20:49:37","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/wilder-wild\/"},"modified":"2026-06-09T23:49:37","modified_gmt":"2026-06-09T20:49:37","slug":"wilder-wild","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/wilder-wild\/","title":{"rendered":"Wilder Wild"},"content":{"rendered":"<p>It&#8217;s time for the hypothetical second half of the Wild Update!<\/p>\n<p>We have decided to release our ideal Wild Update, including the Birch Forest update, Fireflies, Cypress Wetlands, Pollen, and much more!<\/p>\n<p># Features<\/p>\n<p>&#8211; Added Cypress Wetlands biome<\/p>\n<p>&#8211; Added Mixed Forest biome<\/p>\n<p>&#8211; Added Mesoglea Caves biome<\/p>\n<p>&#8211; Added Oasis biome<\/p>\n<p>&#8211; Added Warm River biome<\/p>\n<p>&#8211; Added Warm Beach biome<\/p>\n<p>&#8211; Added Arid Forest biome<\/p>\n<p>&#8211; Added Arid Savanna biome<\/p>\n<p>&#8211; Added Parched Forest biome<\/p>\n<p>&#8211; Added Birch Jungle biome<\/p>\n<p>&#8211; Added Sparse Birch Jungle biome<\/p>\n<p>&#8211; Added Birch Taiga biome<\/p>\n<p>&#8211; Added Semi Birch Forest biome<\/p>\n<p>&#8211; Added Dark Birch Forest biome<\/p>\n<p>&#8211; Added Flower Field biome<\/p>\n<p>&#8211; Added Rainforest biome<\/p>\n<p>&#8211; Added Temperate Rainforest biome<\/p>\n<p>&#8211; Added Dark Taiga biome<\/p>\n<p>&#8211; Added Old Growth Birch Taiga biome<\/p>\n<p>&#8211; Added Old Growth Dark Forest biome<\/p>\n<p>&#8211; Added Snowy Old Growth Pine Taiga biome<\/p>\n<p>&#8211; Added Dying Forest biome<\/p>\n<p>&#8211; Added Snowy Dying Forest biome<\/p>\n<p>&#8211; Added Dying Mixed Forest biome<\/p>\n<p>&#8211; Added Snowy Dying Mixed Forest biome<\/p>\n<p>&#8211; Added Maple Forest Biome<\/p>\n<p>&#8211; Added Tundra Biome<\/p>\n<p>&#8211; Added Sparse Forest Biome<\/p>\n<p>&#8211; Added Frozen Caves biome<\/p>\n<p>&#8211; Added Magmatic Caves Biome<\/p>\n<p>&#8211; Added Baobab Trees<\/p>\n<p>&#8211; Added Baobab Blocks<\/p>\n<p>&#8211; Added Cypress Trees<\/p>\n<p>&#8211; Added Cypress Blocks<\/p>\n<p>&#8211; Added Willow Trees<\/p>\n<p>&#8211; Added Willow Blocks<\/p>\n<p>&#8211; Added Palm Trees<\/p>\n<p>&#8211; Added Palm Blocks<\/p>\n<p>&#8211; Added Coconut and Split Coconut Items<\/p>\n<p>&#8211; Added Maple Trees<\/p>\n<p>&#8211; Added Maple Blocks<\/p>\n<p>&#8211; Added Maple Leaf Litter Blocks<\/p>\n<p>&#8211; Added Hollowed Log and Hollowed Stem blocks<\/p>\n<p>&#8211; Added Stripped Hollowed Log and Stripped Hollowed Stem blocks<\/p>\n<p>&#8211; Added Chiseled, Cracked, and Mossy Mud Bricks blocks<\/p>\n<p>&#8211; Added Algae and Cattail Blocks<\/p>\n<p>&#8211; Added Carnation, Marigold, Datura, Milkweed, Seeding Dandelion, Pasqueflower, Hibiscus, Lantana, and Phlox flowers<\/p>\n<p>&#8211; Added Milkweed Pod item<\/p>\n<p>&#8211; Added Red Shelf Fungi and Brown Shelf Fungi blocks<\/p>\n<p>&#8211; Added Pollen<\/p>\n<p>&#8211; Added Clovers<\/p>\n<p>&#8211; Added Shrub block<\/p>\n<p>&#8211; Added Flowering Lilypad block<\/p>\n<p>&#8211; Added Small Sponge block<\/p>\n<p>&#8211; Added Copper Horns<\/p>\n<p>&#8211; Added Fireflies<\/p>\n<p>&#8211; Added Bottled Firefly items<\/p>\n<p>&#8211; Added Display Lantern block<\/p>\n<p>&#8211; Added Termite Mound Blocks and Termites<\/p>\n<p>&#8211; Added Tumbleweed and Tumbleweed Stem blocks<\/p>\n<p>&#8211; Added Tumbleweed entity<\/p>\n<p>&#8211; Added Prickly Pear block and item<\/p>\n<p>&#8211; Added Peeled Prickly Pear item<\/p>\n<p>&#8211; Added Scorched Sand blocks<\/p>\n<p>&#8211; Added Hanging Tendril and Osseous Sculk blocks<\/p>\n<p>&#8211; Added Sculk Walls, Stairs, and Slabs<\/p>\n<p>&#8211; Added the Echo Glass block<\/p>\n<p>&#8211; Added Stone Chests<\/p>\n<p>&#8211; Added Jellyfish<\/p>\n<p>&#8211; Added Mesoglea blocks<\/p>\n<p>&#8211; Added Nematocyst blocks<\/p>\n<p>&#8211; Added Crabs<\/p>\n<p>&#8211; Added Crab Claws<\/p>\n<p>&#8211; Added Reach Boost effect<\/p>\n<p>&#8211; Added Ostriches<\/p>\n<p>&#8211; Added Ostrich Eggs<\/p>\n<p>&#8211; Added Scorched<\/p>\n<p>&#8211; Added Scorched Eyes<\/p>\n<p>&#8211; Added Scorching Effect<\/p>\n<p>&#8211; Added Geysers<\/p>\n<p>&#8211; Added Mooblooms<\/p>\n<p>&#8211; Added Butterflies<\/p>\n<p>&#8211; Added Penguins<\/p>\n<p>&#8211; The Warden can now swim<\/p>\n<p>&#8211; Added new music made by pictochats_<\/p>\n<p>&#8211; Updated and overhauled multiple biomes<\/p>\n<p>&#8211; Fixed some biome placement issues<\/p>\n<p>&#8211; Added Wind<\/p>\n<p>## World Generation<\/p>\n<p>### Cypress Wetlands<\/p>\n<p>Cypress Wetlands are home to the new Cypress trees, covering flooded landscapes with tall, tightly-packed Cypress trees as far as the eye can see.<\/p>\n<p>&#8211; Frogs, Pigs, Chickens, Cows, Rabbit, and Cod will spawn naturally in this biome.<\/p>\n<p>&#8211; At night, Fireflies will spawn before vanishing in daylight.<\/p>\n<p>&#8211; The flooded landscape is covered in Algae and Cattails, and the usual Clay, Gravel, and Sand discs have been replaced with more visually pleasing noise paths.<\/p>\n<p>#### Cypress Trees<\/p>\n<p>Covering the Cypress Wetlands are the Cypress Trees.<\/p>\n<p>&#8211; Cypress Trees come alongside the new, full set of Cypress Wood blocks, even including brand new boats!<\/p>\n<p>&#8211; These trees are tall and lush, some being covered in vines, some standing straight and tall, and some bending.<\/p>\n<p>### Mesoglea Caves<\/p>\n<p>A flooded, mysteriously beautiful biome hiding beneath the ocean floor.<\/p>\n<p>&#8211; Filled with shallow water pools.<\/p>\n<p>&#8211; Home to the two pearlescent Jellyfish.<\/p>\n<p>&#8211; Nematocyst and Mesoglea patches decorate the floors and ceilings of this biome.<\/p>\n<p>&#8211; Contains many Mesoglea paths and pillars, encouraging exploration to new caves and underwater mining.<\/p>\n<p>&#8211; Calcite blobs can also be found here.<\/p>\n<p>### Oasis<\/p>\n<p>A luscious apparatus!<\/p>\n<p>&#8211; A more lively variant of Deserts!<\/p>\n<p>&#8211; Palms, Bushes, Sugar Cane, grass patches, moss patches, and water pools generate naturally in Oases.<\/p>\n<p>&#8211; Water here is much brighter than your typical desert.<\/p>\n<p>&#8211; Desert villages, Desert temples and Desert wells also generate here.<\/p>\n<p>### Warm River<\/p>\n<p>A sandier, brighter alternative to rivers in warmer climates.<\/p>\n<p>&#8211; Generates with seagrass on the floor.<\/p>\n<p>### Warm Beach<\/p>\n<p>A warmer alternative to regular beaches!<\/p>\n<p>&#8211; Palms and Moss Carpets frequently generate here, and Seagrass grows in the surrounding water.<\/p>\n<p>### Rainforest<\/p>\n<p>Flashy! Wet! Dirty!<\/p>\n<p>&#8211; A new variant of Forests.<\/p>\n<p>&#8211; Contains many flowers, bushes, moss patches, moss basins, moss lakes, and vine-covered trees.<\/p>\n<p>### Old Growth Dark Forest<\/p>\n<p>Dark and dreary, mystic-dreamy.<\/p>\n<p>&#8211; A variant of the Dark Forest with taller trees.<\/p>\n<p>&#8211; Contains mushroom-covered Podzol paths.<\/p>\n<p>&#8211; Some trees may be covered with cobwebs.<\/p>\n<p>### Old Growth Snowy Pine Taiga<\/p>\n<p>&#8211; Replaces non-snowy Taigas in freezing climates.<\/p>\n<p>&#8211; Covered with tall Pine trees and snow!<\/p>\n<p>### Temperate Rainforest<\/p>\n<p>Bright! Wet! Exotic!<\/p>\n<p>&#8211; A new variant of the Taiga.<\/p>\n<p>&#8211; Contains Spruce, Oak, and Birch trees, covered in vines.<\/p>\n<p>&#8211; Contains mushroom-covered Podzol paths.<\/p>\n<p>&#8211; Generates with moss lakes, podzol basins, and bushes.<\/p>\n<p>### Transition Biomes<\/p>\n<p>&#8211; These help with reducing and cleaning up sharp borders between biomes.<\/p>\n<p>### Mixed Forest<\/p>\n<p>Mixed Forests combine regular Forests with the Taiga, offering a nice range of wood that&#8217;s perfect in new worlds.<\/p>\n<p>&#8211; Like Taigas, Mixed Forests have sprawling paths of Coarse Dirt running throughout them.<\/p>\n<p>### Arid Forest<\/p>\n<p>&#8211; A combination of the Desert and Forest.<\/p>\n<p>### Arid Savanna<\/p>\n<p>&#8211; A combination of the Desert and Savanna.<\/p>\n<p>### Parched Forest<\/p>\n<p>&#8211; A midway-point between the Forest and Savanna biomes.<\/p>\n<p>### Birch Jungle<\/p>\n<p>&#8211; A combination of the Jungle and Birch Forest.<\/p>\n<p>### Sparse Birch Jungle<\/p>\n<p>&#8211; A combination of the Sparse Jungle and Birch Forest.<\/p>\n<p>### Birch Taiga<\/p>\n<p>&#8211; A combination of the Taiga and Birch Forest.<\/p>\n<p>### Old Growth Birch Taiga<\/p>\n<p>&#8211; A combination of the Taiga and Old Growth Birch Forest.<\/p>\n<p>### Semi Birch Forest<\/p>\n<p>&#8211; A midway point between the Forest and Birch Forest biomes.<\/p>\n<p>### Dark Birch Forest<\/p>\n<p>&#8211; A combination of the Dark Forest and Birch Forest.<\/p>\n<p>### Dark Taiga<\/p>\n<p>&#8211; A combination of the Dark Forest and Taiga.<\/p>\n<p>### Flower Field<\/p>\n<p>&#8211; A midway point between the Plains and Flower Forest biomes.<\/p>\n<p>&#8211; Appears much like Flower Forests, only without frequent trees.<\/p>\n<p>### Dying Forests<\/p>\n<p>&#8211; Variants of regular forests.<\/p>\n<p>&#8211; Smooth out the transition between forests and cold areas.<\/p>\n<p>&#8211; Are filled with dying trees.<\/p>\n<p>&#8211; Pumpkins generate more commonly here.<\/p>\n<p>### Frozen Caves<\/p>\n<p>&#8211; Usually generates just below frozen areas of the world, most commonly inside of mountains.<\/p>\n<p>&#8211; Is filled with lots of Ice, and sometimes Snow.<\/p>\n<p>&#8211; Strays occasionally spawn in this biome.<\/p>\n<p>### Magmatic Caves<\/p>\n<p>&#8211; Generate far below, typically in warmer areas of the world.<\/p>\n<p>&#8211; Filled with lots of Magma, Basalt, Fire, and Geysers.<\/p>\n<p>&#8211; The Scorched mob frequently spawns here.<\/p>\n<p>### Maple Forest<\/p>\n<p>Fall is coming! And the leaves are falling! And the leaves are coming!<\/p>\n<p>&#8211; A biome that generates in colder areas of the world, but before snowy areas.<\/p>\n<p>&#8211; Maple Trees are prominent, sporting falling leaves and leaf litters.<\/p>\n<p>&#8211; The Marigold can be found here, alongside Pollen.<\/p>\n<p>### Sparse Forest<\/p>\n<p>&#8211; An uncommon midway point between Plains and the Forest.<\/p>\n<p>### Biome Changes<\/p>\n<p>&#8211; Swamps and Mangrove Swamps no longer generate in low-humidity areas.<\/p>\n<p>&#8211; Mangrove Swamps now longer generate strictly in very hot areas.<\/p>\n<p>&#8211; Jungles now generate more commonly in areas with very high temperature and humidity.<\/p>\n<p>&#8211; Windswept Savannas no longer generate in cooler and humid areas.<\/p>\n<p>&#8211; Added rare, shallow underground water pools.<\/p>\n<p>&#8211; Added dying trees.<\/p>\n<p>&#8211; Reintroduced Beta Beaches.<\/p>\n<p>&#8211; Flowers generate much more frequently throughout the world.<\/p>\n<p>&#8211; Forest and Taiga biomes alongside their variants now have rare tree clearings.<\/p>\n<p>#### Savanna<\/p>\n<p>The Savanna houses three new features!<\/p>\n<p>&#8211; Added Termites and Termite Mounds.<\/p>\n<p>&#8211; Aded Ostriches.<\/p>\n<p>&#8211; Added the Baobab Tree.<\/p>\n<p>&#8211; Fallen Acacia and Oak trees will now also generate in all Savanna biomes.<\/p>\n<p>&#8211; Tumbleweed now generate in Savanna Plateau biomes.<\/p>\n<p>&#8211; Bushes now sparsely generate in all Savanna biomes.<\/p>\n<p>##### Baobab Trees<\/p>\n<p>Baobab Trees, much like Cypress Trees, also come alongside a brand new wood set.<\/p>\n<p>&#8211; Baobab Trees are incredibly thick and tall, requiring a 4&#215;4 area of Baobab Saplings to grow instead of the usual 2&#215;2 for other trees.<\/p>\n<p>#### Birch Forest<\/p>\n<p>Birch forests have been upgraded, sporting a refreshed identity!<\/p>\n<p>&#8211; Birch Trees are now taller, generate with Bee Nests more often, and will occasionally sport small branches.<\/p>\n<p>&#8211; Milkweed, Datura, Carnation, Seeding Dandelion, and Glory of the Snow flowers will now generate in Birch Forests.<\/p>\n<p>&#8211; Fallen Birch Trees will now generate, sometimes with Moss Carpets on top.<\/p>\n<p>&#8211; Red and Brown Shelf Fungus now generate on Birch Trees.<\/p>\n<p>&#8211; Pollen now generates in Birch Forests.<\/p>\n<p>#### Forest<\/p>\n<p>Forests have also received significant upgrades, feeling much more wild than they used to be.<\/p>\n<p>&#8211; Improved vegetation of Forests, resembling Grass and Fern generation of Beta versions of Minecraft.<\/p>\n<p>&#8211; Milkweed, Carnations, and Seeding Dandelions will now generate in Forests.<\/p>\n<p>&#8211; Oak Trees have been improved, also sporting branches like Birch Trees.<\/p>\n<p>&#8211; Massive Oak Trees will generate more often, casting a large shadow on the ground.<\/p>\n<p>&#8211; Birch Trees in the Forest biome are much shorter than those in Birch Forest biomes.<\/p>\n<p>&#8211; Red and Brown Shelf Fungus now generate on Oak Trees.<\/p>\n<p>&#8211; Pollen now generates in Forests.<\/p>\n<p>&#8211; Fallen Oak and Birch trees will now generate in Forests.<\/p>\n<p>&#8211; Shrubs will now generate along the floors of all Forest-like biomes.<\/p>\n<p>#### Taiga<\/p>\n<p>&#8211; Taigas now contain younger and shorter trees alongside their usual taller trees.<\/p>\n<p>&#8211; Taiga Vegetation is now much denser.<\/p>\n<p>&#8211; Coarse Dirt Paths will now generate in Taigas.<\/p>\n<p>&#8211; Fallen Spruce Trees will now generate in Taigas.<\/p>\n<p>&#8211; Tall grass and large fern will now generate in Taigas.<\/p>\n<p>&#8211; Smaller versions of Mega Spruce trees now occasionally generate in all Taiga biomes.<\/p>\n<p>#### Swamp<\/p>\n<p>Swamps have finally gotten that sweet update they were promised in 2018.<\/p>\n<p>&#8211; Mud paths and discs will now generate in Swamps.<\/p>\n<p>&#8211; Swamp Trees now have roots.<\/p>\n<p>&#8211; Cattails, Algae, and Milkweed will now generate in Swamps.<\/p>\n<p>&#8211; Brown Shelf Fungus can grow on Swamp Trees.<\/p>\n<p>&#8211; Flowering Lily Pads will now generate in Swamp water.<\/p>\n<p>&#8211; Fireflies will now spawn in Swamps, and won&#8217;t despawn in daylight if kept inside the Swamp.<\/p>\n<p>&#8211; Adjusted biome placement.<\/p>\n<p>#### Mangrove Swamp<\/p>\n<p>&#8211; Cattails and Algae will now generate in Mangrove Swamps.<\/p>\n<p>&#8211; Brown Shelf Fungus can grow on Mangrove Trees.<\/p>\n<p>&#8211; Flowering Lily Pads will now generate in Mangrove Swamp water.<\/p>\n<p>&#8211; Fireflies will now spawn in Mangrove Swamps, and won&#8217;t despawn in daylight if kept inside the Mangrove Swamp.<\/p>\n<p>&#8211; Crabs will now commonly spawn here.<\/p>\n<p>&#8211; Now generates Cattails, Flowers, Bushes, Mud Basins, Mud Lakes, more Grass, Fern, and rare Mud Piles.<\/p>\n<p>&#8211; Adjusted biome placement.<\/p>\n<p>#### Jungles<\/p>\n<p>&#8211; Fireflies will now spawn in Jungle, Sparse Jungle, and Bamboo Jungle biomes.<\/p>\n<p>&#8211; Moss Paths will now generate in Jungle, Sparse Jungle, and Bamboo Jungle biomes.<\/p>\n<p>&#8211; Milkweed will now generate in Sparse Jungle biomes.<\/p>\n<p>&#8211; Added lots of floral decoration and Bushes to all Jungle biomes.<\/p>\n<p>&#8211; Moss Basins now generate in jungle and Sparse Jungle biomes.<\/p>\n<p>&#8211; Podzol Basins now generate in Bamboo Jungle biomes.<\/p>\n<p>&#8211; Moss Lakes now generate in all Jungle biomes.<\/p>\n<p>&#8211; Cattails now generate in all Jungle biomes.<\/p>\n<p>&#8211; Fallen Palm, Oak, and Jungle trees now generate in all Jungle biomes.<\/p>\n<p>#### Dark Forest<\/p>\n<p>&#8211; Some Dark Oak trees have bigger canopies.<\/p>\n<p>&#8211; Brown and Red Shelf Fungus will sometimes generate on Dark Oak trees.<\/p>\n<p>&#8211; Carnation, Milkweed, and Seeding Dandelion flowers now generate in Dark Forest biomes.<\/p>\n<p>&#8211; Fallen Oak and Birch trees now rarely generate in Dark Forest biomes.<\/p>\n<p>&#8211; Cattails now generate in Dark Forest biomes.<\/p>\n<p>&#8211; Marigolds now generate in Dark Forest biomes.<\/p>\n<p>#### Desert<\/p>\n<p>&#8211; Swapped out all wooden blocks in Desert Villages for their Palm counterparts.<\/p>\n<p>&#8211; Tumbleweed Stems now generate in Deserts.<\/p>\n<p>&#8211; Tumbleweed now spawns naturally in Deserts.<\/p>\n<p>&#8211; Scorched Sand now generates in Deserts.<\/p>\n<p>#### Badlands<\/p>\n<p>&#8211; Scorched Rad Sand now generates in all Badlands biomes.<\/p>\n<p>&#8211; Prickly Pears now generate in all Badlands biomes.<\/p>\n<p>&#8211; Large bushes now generate in Badlands biomes.<\/p>\n<p>&#8211; Tumbleweed Stems now generate in all Badlands biomes.<\/p>\n<p>&#8211; Tumbleweed now spawns naturally in all Badlands biomes.<\/p>\n<p>#### Cherry Grove<\/p>\n<p>&#8211; Pollen now generates in Cherry Grove biomes.<\/p>\n<p>&#8211; Fallen Cherry trees now generate in Cherry Grove biomes.<\/p>\n<p>&#8211; Cherry Trees are now more varied in height.<\/p>\n<p>&#8211; Added Tall Cherry Tree variant.<\/p>\n<p>&#8211; Added Dying Cherry Tree and Dying Tall Cherry Tree variants.<\/p>\n<p>&#8211; Bushes now generate in Cherry Grove biomes.<\/p>\n<p>&#8211; Seeding Dandelion, Datura, Rose Bush, Poppy, Lilac, Pink Tulip, and Peony flowers now generate in Cherry Grove biomes.<\/p>\n<p>#### Sunflower Plains<\/p>\n<p>&#8211; Added more yellow, orange, and white flora to Sunflower Plains biomes to make up for a relative lack of vegetation compared to the new Flower Field biome and the Flower Forest biome.<\/p>\n<p>&#8211; Bushes can now generate in Sunflower Plains biomes.<\/p>\n<p>### Plains<\/p>\n<p>&#8211; Added lots more flora to Plains, no longer leaving them looking barren and repetitive.<\/p>\n<p>&#8211; Shrubs will occasionally generate in Plains to fill in empty spots.<\/p>\n<p>### Pale Garden<\/p>\n<p>&#8211; The floor is now lined with Gravel and Pale Moss.<\/p>\n<p>&#8211; Fallen and Snapped Pale Oak Trees now generate.<\/p>\n<p>&#8211; Piles of Stone occasionally generate here.<\/p>\n<p>&#8211; Seeding Dandelions will occasionally generate here.<\/p>\n<p>## Blocks<\/p>\n<p>### Algae<\/p>\n<p>&#8211; Is a breeding ground for Slimes.<\/p>\n<p>&#8211; Slimes will occasionally spawn from Algae, letting players farm and collect Slime Balls easily.<\/p>\n<p>&#8211; Slime spawning can be stopped by placing a light source nearby the Algae.<\/p>\n<p>&#8211; At least three Algae must be in the same area for a Slime to be able to spawn.<\/p>\n<p>&#8211; Can only be obtained with the Silk Touch enchantment or shears.<\/p>\n<p>### Coconut<\/p>\n<p>&#8211; Coconuts grow and hang from Palm trees.<\/p>\n<p>&#8211; Cam be knocked down with projectiles.<\/p>\n<p>&#8211; When fully grown, will drops Coconuts.<\/p>\n<p>&#8211; Can be planted, placing a Palm Sapling.<\/p>\n<p>&#8211; Can be thrown, damaging entities.<\/p>\n<p>&#8211; Upon landing, may split in two.<\/p>\n<p>&#8211; Can be used as fuel.<\/p>\n<p>### Bush<\/p>\n<p>It&#8217;s alive!<\/p>\n<p>&#8211; An alive decorative plant.<\/p>\n<p>&#8211; Can grow into a 2-block-tall version of itself, giving more decorative options to players.<\/p>\n<p>&#8211; Can be sheared, decreasing its growth by one stage.<\/p>\n<p>&#8211; When sheared at full growth, will drop another Bush item.<\/p>\n<p>### Display Lantern<\/p>\n<p>A stylish hanging container!<\/p>\n<p>&#8211; Can hold up to one item or four Fireflies at a time.<\/p>\n<p>&#8211; Each Firefly inside will emit a bit of light, and light-emitting blocks inside will emit their expected levels of light.<\/p>\n<p>&#8211; Can be used to display items and Fireflies in a fashionable way.<\/p>\n<p>### Echo Glass<\/p>\n<p>&#8211; Can be crafted with one Echo Shard and two Tinted Glass.<\/p>\n<p>&#8211; Occludes vibrations.<\/p>\n<p>&#8211; Is capable of blocking the Warden&#8217;s Sonic Boom, at the expense of cracking.<\/p>\n<p>&#8211; Echo Glass is very resistant to damage, being able to crack three times before finally being broken.<\/p>\n<p>&#8211; Once broken, the glass will drop in its fully-cracked state.<\/p>\n<p>&#8211; Echo Glass will heal in darkness, but crack in light.<\/p>\n<p>### Glory of the Snow<\/p>\n<p>The Glory of the Snow comes in four different colors, all from the same block!<\/p>\n<p>&#8211; Can grow with Blue, Violet, Pink, or White flowers.<\/p>\n<p>&#8211; These flowers can be picked with shears, leaving the plant itself to grow more flowers.<\/p>\n<p>&#8211; Once trimmed, the Flowers can be placed like Pollen, Sculk Veins, and Glow Lichen, allowing for more decoration on walls, ceilings, and floors.<\/p>\n<p>&#8211; Can be grown with Bone Meal.<\/p>\n<p>### Geyser<\/p>\n<p>&#8211; Can be found most commonly in the Magmatic Caves biome, but is sprawled throughout Basalt Deltas and Lava Oceans in the Nether.<\/p>\n<p>&#8211; Will randomly erupt, pushing entities.<\/p>\n<p>&#8211; Redstone activation can trigger an eruption on command.<\/p>\n<p>&#8211; Geysers placed by the player will not randomly erupt.<\/p>\n<p>&#8211; Can be placed in any direction, like a Piston.<\/p>\n<p>### Hanging Tendril<\/p>\n<p>&#8211; Generates below Sculk Blocks.<\/p>\n<p>&#8211; Can hold Sculk Charges, releasing them as XP when alt-clicked.<\/p>\n<p>### Leaf Litter<\/p>\n<p>&#8211; Has variants for Yellow, Orange, and Red Maple Leaves.<\/p>\n<p>&#8211; Is created when a cluster of Maple Leaves fall onto the ground.<\/p>\n<p>&#8211; Can be walked through and are easily broken.<\/p>\n<p>&#8211; Requires Silk Touch or Shears to be obtained.<\/p>\n<p>### Mesoglea<\/p>\n<p>A context-dependent semi-permeable block!<\/p>\n<p>&#8211; Are found generating naturally in Mesoglea Caves.<\/p>\n<p>&#8211; When\u00a0waterlogged, will allow all mobs to pass through it.<\/p>\n<p>&#8211; Certain mobs like Jellyfish, will not be able to pass through the bottoms or sides of this block, unless they are a passenger or are leashed.<\/p>\n<p>\u00a0 \u00a0 \u00a0&#8211; This is controlled by a tag, containing only Jellyfish by default.<\/p>\n<p>     &#8211; Putting Jellyfish on a leash or surrounding the block with water will let them pass through Mesoglea with ease.<\/p>\n<p>&#8211; Emits a light level of 7.<\/p>\n<p>&#8211; Can be crafted with four Nematocyst of the same color.<\/p>\n<p>### Nematocyst<\/p>\n<p>An atmospheric cluster.<\/p>\n<p>&#8211; Can\u00a0be placed on all faces of blocks and emits light.<\/p>\n<p>&#8211; Can\u00a0be crafted into Mesoglea.<\/p>\n<p>&#8211; Dropped by Jellyfish, taking on the respective color.<\/p>\n<p>### Osseous Sculk<\/p>\n<p>&#8211; Generates above and below Sculk Blocks.<\/p>\n<p>&#8211; Can grow into columns and pillars.<\/p>\n<p>&#8211; When growing from the ceiling, branches can generate that resemble a Spine.<\/p>\n<p>&#8211; These Spines have a small chance to generate a Hanging Tendril.<\/p>\n<p>### Palm Crown<\/p>\n<p>&#8211; Generates at the tops of Palm trees as decoration.<\/p>\n<p>### Pollen<\/p>\n<p>Pollen is your new best friend for creating ambient, natural environments.<\/p>\n<p>&#8211; Pollen is placed just like Sculk Veins and Glow Lichens, and will slowly create floating yellow particles around itself.<\/p>\n<p>&#8211; Can only be obtained with Shears.<\/p>\n<p>### Prickly Pear<\/p>\n<p>Ow. That hurt. A lot. Help. I ate it. Why.<\/p>\n<p>&#8211; Prickly Pears generate in Badlands biomes, refreshing their dull colors a bit.<\/p>\n<p>&#8211; Ripe Prickly Pears can be picked off the plant. Doing so without shears will hurt the player.<\/p>\n<p>### Scorched Sand<\/p>\n<p>IT BURNS.<\/p>\n<p>&#8211; Comes in regular and red variants.<\/p>\n<p>&#8211; Has two stages.<\/p>\n<p>&#8211; When mined, the item will retain the stage of the block.<\/p>\n<p>&#8211; Can be obtained by scorching sand with Lightning Bolts, Fire, Lava, or dripping Lava.<\/p>\n<p>&#8211; Can be reverted by hydrating sand with Rain, Water, or dripping Water.<\/p>\n<p>    &#8211; Can also be reverted through brushing.<\/p>\n<p>&#8211; Can be used to craft Sandstone.\u00a0<\/p>\n<p>### Seeding Dandelion<\/p>\n<p>&#8211; Adds more ambience to the world by occasionally spawning a Dandelion Seed particle.<\/p>\n<p>&#8211; Any entity standing on the Seeding Dandelion will cause more Dandelion Seeds to spawn.<\/p>\n<p>&#8211; Reverts to a regular Dandelion when Shears are used on it.<\/p>\n<p>&#8211; Bone Meal now turns Dandelions into Seeding Dandelions.<\/p>\n<p>### Shelf Fungi<\/p>\n<p>&#8211; Comes in Red and Brown variants, alongside Crimson and Warped variants.<\/p>\n<p>&#8211; Can be stacked with other Shelf Fungus of the same color like Sea Pickles and Candles.<\/p>\n<p>&#8211; Can be Sheared and Bonemealed.<\/p>\n<p>### Stone Chest<\/p>\n<p>A new type of chest with a heavy lid, found in the ruins of Ancient Cities and Abandoned Cabins.<\/p>\n<p>&#8211; Can be crafted with Cobbled Deepslate in the shape of a Boat, with three Cobbled Deepslate Slabs on top.<\/p>\n<p>&#8211; Hoppers can neither pull nor insert items from\/into Stone Chests.<\/p>\n<p>&#8211; The Stone Chest&#8217;s heavy lid must be lifted with careful strength. Once lifted high enough, you only have a short amount of time before the lid tips and slams shut.<\/p>\n<p>&#8211; All loot\u00a0will shatter and crumble if the Stone Chest is broken. Note that this only applies to loot generated by loot tables; items placed in Stone Chests by players will not be lost.<\/p>\n<p>### Termites<\/p>\n<p>Termite Mounds are found rarely throughout Savanna biomes, where you may see them chewing bark off of trees!<\/p>\n<p>&#8211; When it&#8217;s day, many Termites will be active and eating. When it&#8217;s night, however, they&#8217;ll hide inside their mound for safety.<\/p>\n<p>&#8211; Placing light sources near Termite Mounds will keep all termites active throughout the night.<\/p>\n<p>&#8211; When a Termite isn&#8217;t able to eat for a period of time, it will retreat to its mound.<\/p>\n<p>&#8211; Termites will eat most natural Log and Wood blocks, as well as leaves.<\/p>\n<p>&#8211; Naturally generating Termites will only strip and hollow logs. If the Termite Mound is placed by the player, the Termites will strip, hollow, and then break logs.<\/p>\n<p>&#8211; Termites can be killed with Redstone Wire, Crimson and Warped blocks, and fluids.<\/p>\n<p>    &#8211; Termite Mounds can be disabled by placing one of the dangerous blocks next to them, preventing more Termites from spawning.<\/p>\n<p>&#8211; Cannot eat blocks placed by players.<\/p>\n<p>### Tumbleweed Stem<\/p>\n<p>&#8211; Grows into a dead Tumbleweed, which can snap off and roll around.<\/p>\n<p>    &#8211; Will regrow.<\/p>\n<p>&#8211; The Tumbleweed can be snipped off with shears.<\/p>\n<p>### Tumbleweed<\/p>\n<p>&#8211; Can only be obtained by hitting a Tumbleweed entity with the Silk Touch enchantment or shears.<\/p>\n<p>&#8211; Once placed, can be snipped off and turned into an entity with shears.<\/p>\n<p>### Block Changes<\/p>\n<p>&#8211; Cacti can now be broken faster with an axe.<\/p>\n<p>&#8211; Dandelions can now be grown into Seeding Dandelions with Bone Meal.<\/p>\n<p>&#8211; Pointed\u00a0Dripstone dripping water onto dirt will now convert it to Mud.<\/p>\n<p>&#8211; Pointed Dripstone can dry out Wet Sponges.<\/p>\n<p>&#8211; Reinforced Deepslate can now be rotated like Deepslate.<\/p>\n<p>&#8211; Gravel now has its own custom sounds.<\/p>\n<p>&#8211; Clay now has its own custom sounds.<\/p>\n<p>&#8211; Pumpkins and Melons now have their own custom sounds.<\/p>\n<p>&#8211; Magma now has its own custom sounds.<\/p>\n<p>&#8211; Fire now creates more particles while above Magma.<\/p>\n<p>&#8211; Soul Fire now plays ambient sounds.<\/p>\n<p>&#8211; Chests now bubble when opened underwater.<\/p>\n<p>&#8211; Chests now use unique sounds when opening and closing underwater.<\/p>\n<p>&#8211; Underwater Chests in Shipwrecks now have a chance to spawn a Jellyfish when opened.<\/p>\n<p>&#8211; Logs and Stems can now be hollowed by using an axe on their ends.<\/p>\n<p>&#8211; Many vegetative blocks can now be potted.<br \/>\n\u00a0<\/p>\n<p>## Mobs<\/p>\n<p>### Crab<\/p>\n<p>Crabs are neutral mobs that spawn in Mangrove Swamps, Warm Oceans, Lukewarm Oceans, Deep Lukewarm Oceans, Oceans, Deep Oceans, Warm Beaches, Beaches, and Cypress Wetlands.<\/p>\n<p>&#8211; If no players are close to a Crab and it&#8217;s not been disturbed for a while, the Crab will hide in the ground.<\/p>\n<p>&#8211; If a player comes nearby or a loud vibration occurs, the Crab will come back out of hiding.<\/p>\n<p>&#8211; When attacked, the Crab will run towards its attacker and call all other Crabs nearby, even those in hiding, for backup.<\/p>\n<p>&#8211; Baby Crabs cannot attack, and will instead panic.<\/p>\n<p>&#8211; Can be bred with Kelp.<\/p>\n<p>&#8211; Can climb up walls.<\/p>\n<p>&#8211; Can be scooped up in Buckets.<\/p>\n<p>&#8211; Has a chance to drop its Claw upon death (only when killed by a player), which can be cooked.<\/p>\n<p>&#8211; The Crab&#8217;s Claw can be brewed with an Awkward potion to create a Potion of Reaching.<\/p>\n<p>### Firefly<\/p>\n<p>Fireflies are small, two-pixel bugs that slowly fly around.<\/p>\n<p>&#8211; Spawn in Swamp and Mangrove Swamp biomes during all times of day and night.<\/p>\n<p>&#8211; Spawn in Cypress Wetlands, Jungle, Sparse jungle, and Bamboo Jungles at night.<\/p>\n<p>&#8211; If far enough from the player and in a biome they can&#8217;t spawn in during the day, they will despawn.<\/p>\n<p>&#8211; Fireflies can be captured in Glass Bottles.<\/p>\n<p>### Jellyfish<\/p>\n<p>A new venomous and gelatinous mob!<\/p>\n<p>&#8211; Come in multiple colors.<\/p>\n<p>&#8211; Are passive but will sting anything that comes into contact with them.<\/p>\n<p>&#8211; Will chase after attackers if provoked.<\/p>\n<p>&#8211; Like all other fish, Jellyfish can be scooped into buckets.<\/p>\n<p>&#8211; Drop Nematocyst upon death.<\/p>\n<p>### Ostrich<\/p>\n<p>&#8211; A feathery new mob with a passion for fighting.<\/p>\n<p>&#8211; Is tamed the same way as Horses, but takes a bit longer due to their feistier nature.<\/p>\n<p>&#8211; Instead of charging a jump while being ridden it will attack with its beak, the strength depending on how high the meter was charged.<\/p>\n<p>&#8211; Can be bred with Bushes.<\/p>\n<p>&#8211; If attacked and not tamed, will chase after its attacker and peck them to death.<\/p>\n<p>&#8211; If they are tamed, this behavior will only apply to non-player mobs.<\/p>\n<p>&#8211; Will call other Ostriches for backup, like Wolves and Crabs.<\/p>\n<p>&#8211; While provoked, cannot be ridden or fed unless it&#8217;s already tamed.<\/p>\n<p>&#8211; If tamed, can be fed or ridden while provoked to calm down.<\/p>\n<p>### Scorched<\/p>\n<p>&#8211; A new variant of the Spider, sporting a more magmatic look.<\/p>\n<p>&#8211; Will gain the Scorching effect upon contact with a Fire, Magma, or Lava block.<\/p>\n<p>&#8211; Swims at the surface of lava.<\/p>\n<p>&#8211; Is more resistant to fall damage than a regular Spider.<\/p>\n<p>&#8211; Is slightly smaller than a regular Spider.<\/p>\n<p>&#8211; Sometimes drops a Sorched Eye upon death.<\/p>\n<p>### Tumbleweed<\/p>\n<p>Who wants bouncy balls when you can have bouncy blocks?<\/p>\n<p>&#8211; Tumbleweed are a new entity that get carried along with the wind.<\/p>\n<p>&#8211; Will stop moving and eventually decay without wind.<\/p>\n<p>&#8211; Will decay if left in water for too long.<\/p>\n<p>&#8211; Note that Tumbleweed can safely remain in Mesoglea.<\/p>\n<p>&#8211; Spawn in Desert, Badlands, Wooded Badlands, Eroded Badlands, and Windswept Savanna biomes.<\/p>\n<p>&#8211; Can spawn with loot. The chances of spawning with loot increase with difficulty.<\/p>\n<p>&#8211; Can pick up one item.<\/p>\n<p>&#8211; Drops sticks when broken.<\/p>\n<p>### Mob Changes<\/p>\n<p>&#8211; The Warden can now swim, making it even harder to escape.<\/p>\n<p>&#8211; The Warden immediately attacks anything that touches it.<\/p>\n<p>&#8211; The Warden now has a unique death animation.<\/p>\n<p>&#8211; The Warden now has a unique death animation when it dies underwater.<\/p>\n<p>&#8211; The Warden&#8217;s Tendrils now move in a more visible manner, letting you see its reaction to vibrations easier.<\/p>\n<p>&#8211; Projectiles will now create Block Breaking particles upon landing.<\/p>\n<p>&#8211; The Enderman&#8217;s staring sound will now follow its position and stop upon death.<\/p>\n<p>## Items<\/p>\n<p>### Copper Horn<\/p>\n<p>A new tube for your windy desires.<\/p>\n<p>&#8211; Will play a single note when used, which will loop until the player stops using it.<\/p>\n<p>&#8211; The pitch of the note depends on how high you&#8217;re looking.<\/p>\n<p>### Firefly in a Bottle<\/p>\n<p>Fireflies can be captured in Glass Bottles, letting you release them later.<\/p>\n<p>&#8211; Once captured, Fireflies can be dyed to any color of your liking.<\/p>\n<p>&#8211; Stacks up to a limit of 32.<\/p>\n<p>&#8211; Released Fireflies will never despawn, and will stay around the area they were released in.<\/p>\n<p>### Crab Claw<\/p>\n<p>&#8211; Can be brewed to make a Reach Boost potion.<\/p>\n<p>&#8211; Can be cooked.<\/p>\n<p>### Milkweed Pod<\/p>\n<p>&#8211; Can be snipped off of Milkweed plants.<\/p>\n<p>&#8211; When used, will spawn a cloud of Milkweed Seed particles in the air.<\/p>\n<p>### Prickly Pear<\/p>\n<p>&#8211; Can be eaten, at the expense of damaging the player unless shears are used.<\/p>\n<p>&#8211; Can be peeled in a crafting table to be safely eaten.<\/p>\n<p>    &#8211; Doing this, however, will prevent the player from replanting the Prickly Pear.<\/p>\n<p>### Scorched Eye<\/p>\n<p>&#8211; Gives more intense Poison than a regular Spider Eye once eaten.<\/p>\n<p>&#8211; Can be fermented, and used to make the new Potion of Scorching.<\/p>\n<p>### Split Coconut<\/p>\n<p>Be kind around them, they lost their better halves a few weeks ago.<\/p>\n<p>&#8211; Can be eaten.<\/p>\n<p>&#8211; Can be crafted into Bowls.<\/p>\n<p>&#8211; Can be crafted into White Dye.<\/p>\n<p>&#8211; Can be used as fuel.<\/p>\n<p>### Item Changes<\/p>\n<p>#### Goat Horn<\/p>\n<p>&#8211; Now only play while being used.<\/p>\n<p>&#8211; Removed cooldown.<\/p>\n<p>## Structures<\/p>\n<p>### Abandoned Cabins<\/p>\n<p>A small room. In Your Room.<\/p>\n<p>&#8211; Generate sparsely throughout the underground world.<\/p>\n<p>&#8211; Contain Barrels and Stone Chests waiting to be looted.<\/p>\n<p>## Potions<\/p>\n<p>### Reach Boost<\/p>\n<p>&#8211; Extends the player&#8217;s reach by one-and-a-half blocks per level.<\/p>\n<p>&#8211; Does not affect attacking, only impacts interactions with Items and Blocks including both placing and breaking.<\/p>\n<p>  &#8211; There is, however, a config option to let this impact attack reach.<\/p>\n<p>&#8211; Can also be obtained through a Beacon.<\/p>\n<p>### Scorching<\/p>\n<p>&#8211; Brewed with a Fermented Scorched Eye and an Awkward Potion.<\/p>\n<p>&#8211; Has a 25% chance to set an entity&#8217;s attacker on fire.<\/p>\n<p>&#8211; Spawns Fire upon a mob&#8217;s death.<\/p>\n<p>## Wind<\/p>\n<p>Hear- no. Feel- no. See- maybe. See the effects of wind before your eyes!<\/p>\n<p>&#8211; Can push and pull certain particles<\/p>\n<p>&#8211; Clouds now move with the wind<\/p>\n<p>&#8211; Is used to control Tumbleweed<\/p>\n<p>## And much more that we don&#8217;t have space to write down!<\/p>\n<p>![Use code FROZENBLOCK with Kinetic Hosting for 15% off your first month!](https:\/\/tinyurl.com\/3xhmk7fb)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A massive overhaul that improves biomes, adds new mobs, trees, and more!<\/p>\n","protected":false},"featured_media":170330,"template":"","meta":{"_minecraft_slug":"wilder-wild","_minecraft_project_id":"AtHRJSUW","_minecraft_author":"EthanStokes","_minecraft_license":"LicenseRef-FrozenBlock-Modding-Oasis-License","_minecraft_downloads":961927,"_minecraft_follows":1754,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"wilder-wild.zip","_minecraft_size_bytes":6869887953,"_minecraft_version_count":115,"_minecraft_updated_at":"2026-05-16T14:12:35.449147Z","_minecraft_date_created":"2022-08-11T10:00:11.098045Z","_minecraft_date_modified":"2026-05-01T19:11:26.212090Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/wilder-wild","_minecraft_icon_attachment_id":170330,"_minecraft_imported_at":"2026-06-09T20:49:37+00:00","_minecraft_import_hash":"b582a76288b775a42104b6cc5e602c17","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,156,97,85,89,137,98,91,159],"mod_loader":[99,100],"minecraft_version":[54,55,56,57,58,59,703,705,36,60,93,727,94,101,102,62,37,40,41,73,749,750,74,38,78,768,769,79,80,81,82,680,681,682,684,695,708,710,723,724,733,738,740,742,777,778,779,802,803,804,805,83,828,829,832,816,826,818,819,824,167,163,840],"class_list":["post-170329","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-decoration","mod_category-fabric","mod_category-food","mod_category-game-mechanics","mod_category-mobs","mod_category-quilt","mod_category-storage","mod_category-worldgen","mod_loader-fabric","mod_loader-quilt","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-pre5","minecraft_version-1-20-pre7","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-3-pre2","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-2-rc1","minecraft_version-1-21-2-rc2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-5-pre2","minecraft_version-1-21-5-pre3","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-23w03a","minecraft_version-23w04a","minecraft_version-23w05a","minecraft_version-23w07a","minecraft_version-23w14a","minecraft_version-23w31a","minecraft_version-23w33a","minecraft_version-23w44a","minecraft_version-23w45a","minecraft_version-23w51b","minecraft_version-24w05b","minecraft_version-24w07a","minecraft_version-24w10a","minecraft_version-25w19a","minecraft_version-25w20a","minecraft_version-25w21a","minecraft_version-25w41a","minecraft_version-25w42a","minecraft_version-25w43a","minecraft_version-25w44a","minecraft_version-26-1","minecraft_version-26-1-pre-2","minecraft_version-26-1-pre-3","minecraft_version-26-1-rc-3","minecraft_version-26-1-snapshot-1","minecraft_version-26-1-snapshot-11","minecraft_version-26-1-snapshot-3","minecraft_version-26-1-snapshot-4","minecraft_version-26-1-snapshot-9","minecraft_version-26-1-1","minecraft_version-26-1-2","minecraft_version-26-2-snapshot-5"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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