{"id":168976,"date":"2026-06-09T22:59:18","date_gmt":"2026-06-09T19:59:18","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/wawel-auth\/"},"modified":"2026-06-09T22:59:18","modified_gmt":"2026-06-09T19:59:18","slug":"wawel-auth","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/wawel-auth\/","title":{"rendered":"Wawel Auth"},"content":{"rendered":"<p># Wawel Auth<\/p>\n<p>![logo](https:\/\/raw.githubusercontent.com\/JackOfNoneTrades\/WawelAuth\/master\/images\/logo_combined.png)<\/p>\n<p>Authentication mod for Minecraft 1.7.10. Use Microsoft or any Yggdrasil-compatible provider, or run your own auth server alongside the game server. Includes modern and HD skins, animated capes, and optional 3D skin layers.<\/p>\n<p>Some highlights of what **Wawel Auth** allows you to do:<\/p>\n<p>* Login into any Yggdrasil-compatible provider on the client (Microsoft, ely.by, drasl, &#8230;)<br \/>\n* Bind accounts to servers<br \/>\n* Host an account and skin provider directly on the game server<br \/>\n* Allow any Yggdrasil-compatible provider to join your server<br \/>\n* Modern and HD skin support<br \/>\n* Animated capes for Wawel Auth accounts<br \/>\n* 3D skin layers implementation<br \/>\n* Admin web UI for server-side management<\/p>\n<p>**Wawel Auth** does not need to be installed on the client, nor on the server to benefit from a lot of features.<br \/>\nYou can setup a server that allows Microsoft and ely.by users, without clients having to do anything special.<br \/>\nClients can also benefit from account management, modern skins, and 3d skin layers, even if a server doesn&#8217;t run **Wawel Auth**.<\/p>\n<p>![screen1](https:\/\/raw.githubusercontent.com\/JackOfNoneTrades\/WawelAuth\/master\/images\/screenshots\/screen1.png)<\/p>\n<p>![hub](https:\/\/github.com\/JackOfNoneTrades\/WawelAuth\/releases)<br \/>\n![curse](https:\/\/www.curseforge.com\/minecraft\/mc-mods\/wawel-auth)<br \/>\n![modrinth](https:\/\/modrinth.com\/mod\/wawel-auth)<br \/>\n![67](https:\/\/67.fentanylsolutions.org\/mod\/wawel-auth)<br \/>\n![maven](https:\/\/maven.fentanylsolutions.org\/#\/releases\/org\/fentanylsolutions\/wawelauth\/WawelAuth)<br \/>\n![forge](https:\/\/raw.githubusercontent.com\/JackOfNoneTrades\/WawelAuth\/master\/images\/badges\/forge.png)<br \/>\n![cord](https:\/\/discord.gg\/xAWCqGrguG)<\/p>\n<p><!--![mcmodcn]()--><\/p>\n<p>## Dependencies<\/p>\n<p>* UniMixins ![curse](https:\/\/www.curseforge.com\/minecraft\/mc-mods\/unimixins) ![modrinth](https:\/\/modrinth.com\/mod\/unimixins\/versions) ![git](https:\/\/github.com\/LegacyModdingMC\/UniMixins\/releases)<br \/>\n* FentLib ![git](https:\/\/github.com\/JackOfNoneTrades\/FentLib)<br \/>\n* ModularUI2 ![git](https:\/\/github.com\/GTNewHorizons\/ModularUI2) (Client only)<\/p>\n<p>## Client Setup And Use<\/p>\n<p>**Wawel Auth** stores a small Minecraft instance-bound config file under `config\/wawelauth\/local.json`.<br \/>\nMost other settings, however, are shared across all Minecraft instances (can be disabled using `useOsConfigDir`).<br \/>\nThose settings live in files stored under the following locations:<br \/>\n* Windows: `%APPDATA%\/wawelauth\/`<br \/>\n* macOS: `~\/Library\/Application Support\/wawelauth\/`<br \/>\n* Linux: `$XDG_DATA_HOME\/wawelauth\/` or `~\/.local\/share\/wawelauth\/`<\/p>\n<p>The main menu is opened with the `Auth` button in the multiplayer screen.<br \/>\nFrom there, you can add auth providers, and accounts.<\/p>\n<p>Some things of note:<br \/>\n* Microsoft, Ely.by, and LittleSkin providers are built in.<br \/>\n* Any Yggdrasil \/ authlib-injector provider can be added by URL.<br \/>\n* The `Manage Local Auth&#8230;` button is the quickest way to use local accounts on a Wawel Auth server.<br \/>\n* Adding the same local server manually as a normal provider is also supported.<br \/>\n* Skin management buttons can be suppressed per provider through `client.json`, in the case a provider does not provide these functions. This is purely cosmetic.<br \/>\n  The following options let you configure this:<br \/>\n  * `disableSkinUpload`<br \/>\n  * `disableCapeUpload`<br \/>\n  * `disableTextureReset`<\/p>\n<p>The `disable*` lists are regexes matched against provider name or API root.<\/p>\n<p>* Animated capes are only supported by Wawel Auth servers, and are in the `minecraftcapes.net` format.<\/p>\n<p>> [!NOTE]<br \/>\n> You can also drag and drop skins and capes, if using Java 17+.<\/p>\n<p>## Server Setup And Use<\/p>\n<p>### Files and locations<\/p>\n<p>* Dedicated servers always use `config\/wawelauth\/` to store their config, and state data<br \/>\n* That state directory contains the SQLite database, generated keys, and stored textures<\/p>\n<p>> [!WARNING]<br \/>\n> * Your private server key is sensitive information, never share it.<br \/>\n> * It is important to not change your server keys, if not absolutely necessary. Wawel Auth client users will need to trust the key again, and authlib-injector users will refuse to connect to a server whose public key has changed.<\/p>\n<p>### Example local-only setup<\/p>\n<p>`server.json`<br \/>\n&#8220;`json<br \/>\n{<br \/>\n  &#8220;wawelAuthEnabled&#8221;: true,<br \/>\n  &#8220;serverName&#8221;: &#8220;My WawelAuth Server&#8221;,<br \/>\n  &#8220;publicBaseUrl&#8221;: &#8220;auth.example.com:25565&#8221;,<br \/>\n  &#8220;apiRoot&#8221;: &#8220;auth&#8221;,<br \/>\n  &#8220;admin&#8221;: {<br \/>\n    &#8220;enabled&#8221;: true,<br \/>\n    &#8220;token&#8221;: &#8220;strong_password_best_if_randomly_generated&#8221;<br \/>\n  }<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>1. set `online-mode=true` in `server.properties`<br \/>\n2. set `publicBaseUrl` to the real public base URL clients use<br \/>\n3. leave `apiRoot` as a relative path such as `auth`<br \/>\n4. set an admin token through `server.admin.token` or `WAWELAUTH_ADMIN_TOKEN`<br \/>\n5. restart the server<\/p>\n<p>Notes:<\/p>\n<p>* if `publicBaseUrl` has no scheme, Wawel Auth assumes `http:\/\/`<br \/>\n* with the example above, the auth API is published at `http:\/\/auth.example.com:25565\/auth`<br \/>\n* on dedicated servers, Wawel Auth now hard-stops before world load if `online-mode=false`, `publicBaseUrl` is missing, or `apiRoot` is configured as a full URL<br \/>\n* for CI smoke tests only, `WAWELAUTH_CI=true` or `GITHUB_ACTIONS=true` bypasses the missing-`publicBaseUrl` hard stop<\/p>\n<p>### Important server settings<\/p>\n<p>* `registration.policy`: `OPEN`, `INVITE_ONLY`, `CLOSED`<br \/>\n* `textures`: max skin \/ cape dimensions, file limits, animated cape limits<br \/>\n* `http`: same-port HTTPS enable flag, HTTP read timeout, TLS handshake timeout, and max request body size<br \/>\n* `admin`: web UI enable flag, login token, session TTL<\/p>\n<p>### Admin web UI<\/p>\n<p>If `server.admin.enabled=true`, the admin UI is available at:<\/p>\n<p>* `https:\/\/your-host:your-port\/admin` when `server.http.httpsEnabled=true` (default)<br \/>\n* `http:\/\/your-host:your-port\/admin` for bootstrap\/status only; login requires HTTPS<\/p>\n<p>It manages users, textures, invites, whitelist, ops, `server.json`, and `server.properties`.<br \/>\nSame-port HTTPS uses a self-signed certificate generated in WawelAuth&#8217;s data directory; verify the SHA-256 fingerprint printed in the server log when accepting the browser warning.<\/p>\n<p>### Fallback providers<\/p>\n<p>Fallback providers are defined in `fallback-servers.json` and checked in order.<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;fallbackServers&#8221;: [<br \/>\n    &#8230;<br \/>\n  ]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>> [!WARNING]<br \/>\n> `name` must not contain whitespaces.<\/p>\n<p>> [!TIP]<br \/>\n> `name` is used in provider-scoped commands such as `\/op player@provider`.<\/p>\n<p>#### Microsoft fallback example<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;name&#8221;: &#8220;mojang&#8221;,<br \/>\n  &#8220;sessionServerUrl&#8221;: &#8220;https:\/\/sessionserver.mojang.com&#8221;,<br \/>\n  &#8220;accountUrl&#8221;: &#8220;https:\/\/authserver.mojang.com&#8221;,<br \/>\n  &#8220;servicesUrl&#8221;: &#8220;https:\/\/api.minecraftservices.com&#8221;,<br \/>\n  &#8220;skinDomains&#8221;: [<br \/>\n    &#8220;.minecraft.net&#8221;,<br \/>\n    &#8220;.mojang.com&#8221;<br \/>\n  ],<br \/>\n  &#8220;cacheTtlSeconds&#8221;: 300<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>#### Ely.by fallback example<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;name&#8221;: &#8220;ely.by&#8221;,<br \/>\n  &#8220;sessionServerUrl&#8221;: &#8220;https:\/\/authserver.ely.by\/api\/authlib-injector\/sessionserver&#8221;,<br \/>\n  &#8220;accountUrl&#8221;: &#8220;https:\/\/authserver.ely.by\/api&#8221;,<br \/>\n  &#8220;servicesUrl&#8221;: &#8220;https:\/\/authserver.ely.by\/api\/authlib-injector\/minecraftservices&#8221;,<br \/>\n  &#8220;skinDomains&#8221;: [<br \/>\n    &#8220;ely.by&#8221;,<br \/>\n    &#8220;.ely.by&#8221;<br \/>\n  ],<br \/>\n  &#8220;cacheTtlSeconds&#8221;: 300<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>### LittleSkin fallback example<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;enabled&#8221;: true,<br \/>\n  &#8220;name&#8221;: &#8220;littleskin&#8221;,<br \/>\n  &#8220;apiRoot&#8221;: &#8220;https:\/\/littleskin.cn\/api\/yggdrasil&#8221;,<br \/>\n  &#8220;sessionServerUrl&#8221;: &#8220;https:\/\/littleskin.cn\/api\/yggdrasil\/sessionserver&#8221;,<br \/>\n  &#8220;accountUrl&#8221;: &#8220;https:\/\/littleskin.cn\/api\/yggdrasil\/authserver&#8221;,<br \/>\n  &#8220;servicesUrl&#8221;: &#8220;https:\/\/littleskin.cn\/api\/yggdrasil&#8221;,<br \/>\n  &#8220;signaturePublicKeyBase64&#8221;: &#8220;&#8221;,<br \/>\n  &#8220;skinDomains&#8221;: [<br \/>\n    &#8220;littleskin.cn&#8221;<br \/>\n  ],<br \/>\n  &#8220;cacheTtlSeconds&#8221;: 300<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>## Commands<\/p>\n<p>### `\/wawelauth`<\/p>\n<p>* `\/wawelauth register <username> <password>`<br \/>\n* `\/wawelauth invite create [uses|unlimited]`<br \/>\n* `\/wawelauth invite list`<br \/>\n* `\/wawelauth invite delete <code>`<br \/>\n* `\/wawelauth invite purge`<br \/>\n* `\/wawelauth test`<\/p>\n<p>### Provider-qualified whitelist and op commands<\/p>\n<p>* `\/whitelist add <username>@<provider>`<br \/>\n* `\/whitelist remove <username>@<provider>`<br \/>\n* `\/op <username>@<provider>`<br \/>\n* `\/deop <username>@<provider>`<\/p>\n<p>`<provider>` is either a `fallbackServers[].name` or one of the local aliases: `local`, `localauth`, `wawelauth`, `self`.<\/p>\n<p>Regular whitelist and op commands are disabled.<\/p>\n<p>> [!WARNING]<br \/>\n> Plain authlib-injector clients (or vanilla) can authenticate against a Wawel Auth server, but mixed-provider skin handling only works if the client and server run Wawel Auth.<\/p>\n<p>## Interoperability Notes<\/p>\n<p>## Building<\/p>\n<p>```bash<br \/>\n.\/gradlew build<br \/>\n```<\/p>\n<p>## Credits<\/p>\n<p>* Skin layer implementation inspired by last MIT commit of 3D Skin Layers Mod<br \/>\n* Catalogue-Vintage for folder icon and system-open inspiration<br \/>\n* GT:NH buildscript<br \/>\n* Background image<\/p>\n<p>## License<\/p>\n<p>`LGPLv3 + SNEED`<\/p>\n<p>## Buy me some creatine<\/p>\n<p>* ko-fi.com<br \/>\n* Monero: `893tQ56jWt7czBsqAGPq8J5BDnYVCg2tvKpvwTcMY1LS79iDabopdxoUzNLEZtRTH4ewAcKLJ4DM4V41fvrJGHgeKArxwmJ`<\/p>\n<p><\/p>\n<p>![license](https:\/\/raw.githubusercontent.com\/JackOfNoneTrades\/WawelAuth\/master\/images\/lgplsneed_small.png)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Authentication mod for Minecraft 1.7.10.<\/p>\n","protected":false},"featured_media":168977,"template":"","meta":{"_minecraft_slug":"wawel-auth","_minecraft_project_id":"LncX1fVM","_minecraft_author":"le_jack","_minecraft_license":"LicenseRef-LgplV3-SNEED","_minecraft_downloads":7,"_minecraft_follows":1,"_minecraft_client_side":"optional","_minecraft_server_side":"optional","_minecraft_storage_type":"zip","_minecraft_archive_name":"wawel-auth.zip","_minecraft_size_bytes":13026846,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:19:32.760537Z","_minecraft_date_created":"2026-05-12T06:53:07.408148Z","_minecraft_date_modified":"2026-05-04T22:17:16.649122Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/wawel-auth","_minecraft_icon_attachment_id":168977,"_minecraft_imported_at":"2026-06-09T19:59:18+00:00","_minecraft_import_hash":"c6214f8f8a1e3c3ceabc9a53418ad4d8","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[104,126,92],"mod_loader":[106],"minecraft_version":[21],"class_list":["post-168976","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-forge","mod_category-management","mod_category-utility","mod_loader-forge","minecraft_version-1-7-10"],"yoast_head":"<!-- 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