{"id":164497,"date":"2026-06-09T20:13:59","date_gmt":"2026-06-09T17:13:59","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/vanilla-permissions\/"},"modified":"2026-06-09T20:13:59","modified_gmt":"2026-06-09T17:13:59","slug":"vanilla-permissions","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/vanilla-permissions\/","title":{"rendered":"Vanilla Permissions"},"content":{"rendered":"<p># Vanilla Permissions<\/p>\n<p>This mod adds permission checks into vanilla, to allow for full permission customization.<\/p>\n<p>* You need to have a permissions mod installed. (e.g. LuckPerms)<br \/>\n  (Any permission provider mod that supports fabric-permissions-api<br \/>\n  is also supported.)<\/p>\n<p>## Permissions<\/p>\n<p>| Permission                                                                                | Description                                                                     |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|<br \/>\n| `minecraft.adminbroadcast.receive`                                                        | Receive command feedback                                                        |<br \/>\n| `minecraft.bypass.spawn-protection`                                                       | Build inside spawn protection                                                   |<br \/>\n| `minecraft.bypass.force-gamemode`                                                         | Bypass forced gamemode                                                          |<br \/>\n| `minecraft.bypass.move-speed.player`                                                      | Bypass &#8220;Player moved too fast&#8221;                                                  |<br \/>\n| `minecraft.bypass.move-speed.vehicle.<entity>`                                            | Bypass &#8220;Player moved too fast&#8221;, while riding an `entity` (e.g `minecraft.boat`) |<br \/>\n| `minecraft.bypass.chat-speed`                                                             | Bypass chat kick, when sending messages \/ commands to quick                     |<br \/>\n| `minecraft.bypass.whitelist`                                                              | Bypass server whitelist                                                         |<br \/>\n| `minecraft.bypass.player-limit`                                                           | Bypass server player limit                                                      |<br \/>\n| [`minecraft.command.<command>`](#commands)                                                | Command permissions, see [commands](#commands) for more information             |<br \/>\n| `minecraft.debug_stick.use.<block>`                                                       | Use debug stick on `block` (e.g. `minecraft.oak_trapdoor`)                      |<br \/>\n| `minecraft.debug_chart`                                                                   | View debug chart                                                                |<br \/>\n| `minecraft.<query\/load>.<entity\/block>`                                                   | Place blocks with nbt data and use debug commands                               |<br \/>\n| `minecraft.operator_block.<command_block\/jigsaw\/structure_block>.<place\/view\/edit\/break>` | Place, view, edit and break operator blocks.                                    |<br \/>\n| `minecraft.selector`                                                                      | Use entity selectors in commands                                                |<br \/>\n| [`minecraft.selector.entity.<selector>`](#selectors)                                      | Allow selecting [non-player entities](#scope-control) using the `selector`      |<br \/>\n| [`minecraft.selector.player.<selector>`](#selectors)                                      | Allow selecting [nonself players](#scope-control) using the `selector`          |<br \/>\n| [`minecraft.selector.self.<selector>`](#selectors)                                        | Allow selecting [self](#scope-control) using the `selector`                     |<\/p>\n<p>## Meta<\/p>\n<p>Also sometimes referred to as &#8220;options&#8221; or &#8220;variables&#8221;.<\/p>\n<p>Incorrect types are considered undefined values.<\/p>\n<p>| Meta                                                 | Type      | Description                                                                                     |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| [`minecraft.selector.limit.<selector>`](#selectors)  | `Integer` | [Limit the maximum number](#entity-limit) of entities that can be selected using the `selector` |<br \/>\n| [`minecraft.selector.weight.<selector>`](#selectors) | `Integer` | Selector weight, see [selection weight](#selection-weight) for more infomation                  |<\/p>\n<p>## Commands<\/p>\n<p>This mod uses Brigadier&#8217;s node-based permission system. Each command is made up<br \/>\nof multiple nodes, and each node has its own permission.<\/p>\n<p>For example, the `\/gamemode` command:<br \/>\n&#8211; The root command node (`\/gamemode`) requires minecraft.command.gamemode.<br \/>\n&#8211; Sub-nodes like `survival`, `creative`, etc., use `minecraft.command.gamemode.survival`,<br \/>\n  `minecraft.command.gamemode.creative`, and so on.<\/p>\n<p>In vanilla Minecraft, only the **root node** has a permission check (e.g. OP level 2). Once a player has access to that<br \/>\nroot node, **all sub-nodes are considered unlocked by default**.<\/p>\n<p>If you want finer control, you can manually restrict sub-nodes by denying their specific permissions.<\/p>\n<p>#### Example<\/p>\n<p>&#8220;`yml<br \/>\nAllow:<br \/>\n  minecraft.command.gamemode<br \/>\nDeny:<br \/>\n  minecraft.command.gamemode.creative<br \/>\n  minecraft.command.gamemode.spectator<br \/>\n&#8220;`<\/p>\n<p>This allows players to use `\/gamemode` but restricts them to only the allowed sub-options<br \/>\n(e.g., survival and adventure).<\/p>\n<p>For other commands, see *Syntax* section of each command&#8217;s Minecraft Wiki page.<\/p>\n<p>## Selectors<\/p>\n<p>Command blocks and datapacks bypass all selector permission checks.<\/p>\n<p>By default, granting `minecraft.selector` allows players to use any selector in commands they have access to.<\/p>\n<p>Fine-grained permission control operates as follows. Note that this mod restricts based on **selection results**, not<br \/>\nraw selector syntax. Using player names, UUIDs, or selectors like `@e` are equivalent if they produce identical<br \/>\nresults.<\/p>\n<p>### Value of `<selector>`<\/p>\n<p>The `<selector>` string follows the format: `<command_name>.<selector_name>.<subsequent_arguments>` where:<br \/>\n* `<command_name>` is the root command name<br \/>\n* `<selector_name>` matches the argument name in the command&#8217;s *Arguments* section on Minecraft Wiki<br \/>\n* `<subsequent_arguments>` traces the command&#8217;s argument hierarchy after the selector<\/p>\n<p>For example, in the `\/teleport` command:<br \/>\n&#8211; `<targets>` and `<destination>` are valid selector names<br \/>\n  (they are `entity` selectors)<br \/>\n&#8211; Subsequent arguments form the remainder of the path<\/p>\n<p>Most selectors are `entity` selectors, which is supported.<br \/>\nFor a complete support list, see [below](#status).<\/p>\n<p>#### Example<\/p>\n<p>| Command              | Syntax (See Minecraft Wiki)        | Selector to Control | `<selector>` Construction                  |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-| &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| `\/teleport @e @s`    | `teleport <targets> <destination>` | `@e`                | `teleport.targets.targets.destination`     |<br \/>\n| `\/teleport @e @s`    | `teleport <targets> <destination>` | `@s`                | `teleport.destination.targets.destination` |<br \/>\n| `\/teleport @e ~ ~ ~` | `teleport <targets> <location>`    | `@e`                | `teleport.targets.targets.location`        |<\/p>\n<p>#### Wildcard Support<\/p>\n<p>Selector permissions can be lengthy. Luckily you can use wildcards, like `teleport.*` to cover all teleport command<br \/>\nselectors.<\/p>\n<p>However, Luckperms doesn&#8217;t support wildcard for metadata. You could install<br \/>\nthis mod to enable it.<\/p>\n<p>### Scope Control<\/p>\n<p>Use these permissions to define selector scope:<\/p>\n<p>* `minecraft.selector.entity.<selector>`<br \/>\n* `minecraft.selector.player.<selector>`<br \/>\n* `minecraft.selector.self.<selector>`<\/p>\n<p>Commands fail if a player attempts to select unauthorized entities. All three scopes (that is, `minecraft.selector.*`)<br \/>\nare allowed by default.<\/p>\n<p>#### Simple Example<\/p>\n<p>&#8220;`yml<br \/>\nAllow:<br \/>\n  minecraft.command.waypoint<br \/>\n  minecraft.selector<br \/>\nDeny:<br \/>\n  minecraft.selector.player.waypoint.*<br \/>\n  minecraft.selector.entity.waypoint.*<br \/>\n&#8220;`<\/p>\n<p>Players modify only their own waypoints.<\/p>\n<p>#### Complex Example<\/p>\n<p>&#8220;`yml<br \/>\nAllow:<br \/>\n  minecraft.command.teleport # \/teleport<br \/>\n  minecraft.selector # All selectors<br \/>\n  minecraft.selector.player.teleport.destination.destination #1<br \/>\n  minecraft.selector.entity.teleport.destination.destination #2<br \/>\n  minecraft.selector.entity.teleport.targets.targets.destination #3<br \/>\n  minecraft.selector.player.teleport.facingEntity.* #4<br \/>\nDeny:<br \/>\n  minecraft.selector.player.teleport.* #6<br \/>\n  minecraft.selector.entity.* #5<br \/>\n  minecraft.selector.self.teleport.facingEntity.* #7<br \/>\n&#8220;`<\/p>\n<p>Command Behavior:<\/p>\n<p>| Command                                                       | Self                                                                 | Nonself Players                                            | Non-player Entities                                       | Resulting Behavior                                      |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|<br \/>\n| `\/teleport <destination>`                                     | `<destination>` allowed by default                                   | `<destination>` allowed by #\ud835\udfcf                              | `<destination>` allowed by #\ud835\udfd0                             | Teleport to any entity                                  |<br \/>\n| `\/teleport <targets> <destination>`                           | `<targets>` allowed by default<br \/>`<destination>` allowed by default | `<targets>` denied by #\ud835\udfd3<br \/>`<destination>` denied by #\ud835\udfd3   | `<targets>` allowed by #\ud835\udfd1<br \/>`<destination>` denied by #\ud835\udfd4 | Only teleport non-player entities to self               |<br \/>\n| `\/teleport <location>`                                        | (No selectors)                                                       | &#8211;                                                          | &#8211;                                                         | Unrestricted position teleport                          |<br \/>\n| `\/teleport <targets> <location>`                              | `<targets>` allowed by default                                       | `<targets>` denied by #\ud835\udfd3                                   | `<targets>` denied by #\ud835\udfd4                                  | Only teleport self to positions                         |<br \/>\n| `\/teleport <targets> <location> facing entity <facingEntity>` | `<targets>` allowed by default<br \/>`<facingEntity>` denied by #\ud835\udfd5      | `<targets>` denied by #\ud835\udfd3<br \/>`<facingEntity>` allowed by #\ud835\udfd2 | `<targets>` denied by #\ud835\udfd4<br \/>`<facingEntity>` denied by #\ud835\udfd4 | Teleport self to positions while facing nonself players |<\/p>\n<p>### Entity Limit<\/p>\n<p>Set meta `minecraft.selector.limit.<selector>` to restrict the maximum number of entities selectable via a<br \/>\ngiven selector.<\/p>\n<p>No limit is applied if this meta is unset.<\/p>\n<p>### Selection Weight<\/p>\n<p>Controlled by meta `minecraft.selector.weight.<selector>`.<\/p>\n<p>Entities without weight settings can always select any target and be selected by any selector. When both entities have<br \/>\nweight values, a selector can only select targets whose weight is `less than or equal` to its own.<\/p>\n<p>#### Example<\/p>\n<p>You need to install this mod first.<\/p>\n<p>&#8220;`yml<br \/>\n# Global permissions<br \/>\nAllow:<br \/>\n  minecraft.command.gamemode<br \/>\n  minecraft.selector<br \/>\n# Player-specific metadata<br \/>\nPlayer1: minecraft.selector.weight.gamemode.* = 7<br \/>\nPlayer2: minecraft.selector.weight.gamemode.* = -1<br \/>\nPlayer3: minecraft.selector.weight.gamemode.* = 7<br \/>\nPlayer4: (no weight set)<br \/>\n&#8220;`<\/p>\n<p>| Player  | Can modify gamemode of   | Reason                                                                     |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| Player1 | All players              | Weight ($7$) \u2265 all others&#8217; weights                                         |<br \/>\n| Player2 | Only Player2 and Player4 | Weight ($-1$) < Player1\/Player3 ($7$)<br \/>No weight restriction for Player4 |<br \/>\n| Player3 | All players              | Weight ($7$) \u2265 all others&#8217; weights                                         |<br \/>\n| Player4 | All players              | No weight restriction \u2192 unrestricted access                                |<\/p>\n<p>### Status<\/p>\n<p>The following list shows which selectors can use fine-grained permissions:<\/p>\n<p>* `\/ban-ip`: Not supported<\/p>\n<p>* `entity`: Fully supported<\/p>\n<p>* `game_profile`:<br \/>\n  [Selection Weight](#selection-weight) for offline players not supported in Minecraft < 1.21.6. Others fully supported\n\n* `message`: Not supported\n\n* `score_holder`:\n  Only [Entity Limit](#entity-limit) supported\n\n## Quality of Life\n\n### Server Side\n\nIf the mod is installed server-side, it will make clients think they're OP. This allows players with [appropriate\npermissions](#permissions) to place operator blocks and access the gamemode switcher menu.\n\n### Execute Command\n\n* Includes another condition: `\/execute if permission <entity> <permission>` to allow datapacks to<br \/>\n  check permissions (e.g. `\/execute if permission @s group.admin run say I am an admin`)<br \/>\n* #### Modifiers<br \/>\n    * The `feedback` modifier `\/execute feedback [silent | console]` or `\/execute feedback entity <entity>` is used to<br \/>\n      silence, or redirect command feedback (e.g. `\/execute feedback silent run gamemode creative`)<br \/>\n    * The `oplevel` modifier `\/execute oplevel <level>` or `\/execute oplevel <targets>` can be used to *reduce* the op<br \/>\n      permission level of the command source context, this can be useful if you want to run a command as a user (from<br \/>\n      functions or console), but want bypass permissions to work (e.g. `\/execute as DrexHD oplevel entity @s run rtp`,<br \/>\n      this will use the op level of the player `DrexHD` instead of the actual command executor for checking permissions<br \/>\n      like `rtp.bypass`)<\/p>\n<p>### Client Side<\/p>\n<p>If the mod is installed on the client, the gamemode switcher can also be accessed, if the player has access to the<br \/>\ncommand, but isn&#8217;t OP (useful for spigot-based servers)!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Adds permission checks into vanilla, to allow for full permission customization<\/p>\n","protected":false},"featured_media":164498,"template":"","meta":{"_minecraft_slug":"vanilla-permissions","_minecraft_project_id":"fdZkP5Bb","_minecraft_author":"DrexHD","_minecraft_license":"MIT","_minecraft_downloads":68318,"_minecraft_follows":133,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"vanilla-permissions.zip","_minecraft_size_bytes":6609697,"_minecraft_version_count":64,"_minecraft_updated_at":"2026-05-16T02:41:28.226496Z","_minecraft_date_created":"2022-10-06T23:48:47.770813Z","_minecraft_date_modified":"2026-03-25T10:40:33.253957Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/vanilla-permissions","_minecraft_icon_attachment_id":164498,"_minecraft_imported_at":"2026-06-09T17:13:59+00:00","_minecraft_import_hash":"921007b589fb680c254af57388c00de3","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,89,873,126,98,92],"mod_loader":[99,100],"minecraft_version":[110,111,112,113,114,115,116,117,118,119,120,46,47,48,49,50,51,52,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,40,41,814,73,74,38,78,770,771,79,780,784,80,81,82,800,83,167,163],"class_list":["post-164497","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-fabric","mod_category-game-mechanics","mod_category-library","mod_category-management","mod_category-quilt","mod_category-utility","mod_loader-fabric","mod_loader-quilt","minecraft_version-1-14","minecraft_version-1-14-1","minecraft_version-1-14-2","minecraft_version-1-14-3","minecraft_version-1-14-4","minecraft_version-1-15","minecraft_version-1-15-1","minecraft_version-1-15-2","minecraft_version-1-16","minecraft_version-1-16-1","minecraft_version-1-16-2","minecraft_version-1-16-3","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17","minecraft_version-1-17-1","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-11-rc2","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-5-rc1","minecraft_version-1-21-5-rc2","minecraft_version-1-21-6","minecraft_version-1-21-6-pre1","minecraft_version-1-21-6-rc1","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-1-21-9-rc1","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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