{"id":161554,"date":"2026-06-09T18:31:39","date_gmt":"2026-06-09T15:31:39","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/ultimatelifesteal\/"},"modified":"2026-06-09T18:31:39","modified_gmt":"2026-06-09T15:31:39","slug":"ultimatelifesteal","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/ultimatelifesteal\/","title":{"rendered":"UltimateLifeSteal"},"content":{"rendered":"<p>** UltimateLifeSteal<\/p>\n<p>**The Ultimate LifeSteal SMP Experience**<\/p>\n<p>| Version | Minecraft | Java | API |<br \/>\n|:&#8212;|:&#8212;|:&#8212;|:&#8212;|<br \/>\n| 1.0.0 | 1.21.1+ | 21+ | Paper |<\/p>\n<p> \ud83d\udcd6 Description<\/p>\n<p>**UltimateLifeSteal** is a comprehensive, feature-rich LifeSteal SMP plugin designed for Minecraft 1.21.1+ Paper servers. It transforms your survival server into an intense, high-stakes PvP experience where every kill matters and every death has permanent consequences.<\/p>\n<p> What is LifeSteal?<br \/>\nLifeSteal is a popular SMP (Survival Multiplayer) game mode where:<br \/>\n*   **Killing a player steals their hearts** &#8211; The killer gains permanent health.<br \/>\n*   **Dying loses hearts** &#8211; The victim loses permanent health.<br \/>\n*   **Reaching 0 hearts = Elimination** &#8211; Players are banned until revived.<br \/>\n*   **Revival is possible** &#8211; Teammates can craft special items to bring back eliminated players.<\/p>\n<p> Why Choose UltimateLifeSteal?<\/p>\n<p>| Feature | UltimateLifeSteal | Other Plugins |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| **Modern API** | Paper 1.21.1 + Adventure | Outdated Bukkit |<br \/>\n| **HEX Colors** | \u2705 Full MiniMessage | \u274c Limited |<br \/>\n| **MySQL Support** | \u2705 HikariCP Pool | \u274c Often SQLite only |<br \/>\n| **Anti-Counterfeit** | \u2705 PDC Validation | \u274c Easy to fake |<br \/>\n| **WorldGuard** | \u2705 Custom Flags | \u274c Limited |<br \/>\n| **Developer API** | \u2705 Full API + Events | \u274c None |<br \/>\n| **Languages** | \u2705 13+ Languages | \u274c English only |<\/p>\n<p>&#8212;<\/p>\n<p> \u2b50 Key Features<\/p>\n<p> \ud83d\udc97 Heart Mechanics<br \/>\n*   **Configurable starting hearts:** (Default: 10)<br \/>\n*   **Maximum heart limit:** (Default: 20)<br \/>\n*   **Minimum hearts:** (Default: 0 &#8211; leads to elimination)<br \/>\n*   **Fully Customizable:** Set hearts gained\/lost per kill or death.<br \/>\n*   **Visuals:** Health bar updates in real-time.<\/p>\n<p> \u2694\ufe0f PvP Heart Stealing<br \/>\n*   **Instant Transfer:** Kill a player to gain their heart instantly.<br \/>\n*   **Feedback:** Satisfying sound effects, particles, and screen notifications.<br \/>\n*   **Statistics:** Tracks Kills, Deaths, Hearts Stolen, and K\/D Ratio.<br \/>\n*   **Anti-Abuse:** Cooldowns for killing the same player repeatedly to prevent farming.<\/p>\n<p> \u2620\ufe0f Elimination System<br \/>\nChoose what happens when a player reaches 0 hearts:<br \/>\n*   **Ban Mode (Default):** Player is banned from the server until revived.<br \/>\n*   **Spectator Mode:** Player becomes a spectator; can watch but not play.<br \/>\n*   **Kick Mode:** Player is kicked and re-kicked on join.<\/p>\n<p> \ud83d\udc9a Revival System<br \/>\n*   **Revive Crystal:** Craftable item to bring back eliminated players.<br \/>\n*   **GUI Selection:** Inventory GUI to select who to revive.<br \/>\n*   **Confirmation:** Built-in checks to prevent accidents.<br \/>\n*   **Broadcasts:** Server-wide announcement when someone is revived.<\/p>\n<p> \ud83d\udce6 Heart Withdraw System<br \/>\n*   **Physical Hearts:** Convert your hearts into tradeable items.<br \/>\n*   **Economy:** Allows players to trade hearts as currency.<br \/>\n*   **Safety:** Minimum heart protection prevents withdrawing if HP is too low.<\/p>\n<p> \ud83d\udee1\ufe0f Game Rules &#038; Balancing<br \/>\n*   **Disable Totems:** Option to make Totems of Undying ineffective.<br \/>\n*   **Disable Crystals:** Prevent End Crystal PvP.<br \/>\n*   **Heart Decay:** Optional setting to lose hearts slowly over time.<br \/>\n*   **Disabled Worlds:** Disable LifeSteal mechanics in specific worlds (e.g., Lobby).<\/p>\n<p> \ud83d\uddc4\ufe0f Database Support<br \/>\n*   **SQLite (Default):** Zero config, perfect for single servers.<br \/>\n*   **MySQL \/ MariaDB:** High performance, perfect for Bungee\/Velocity networks.<\/p>\n<p>&#8212;<\/p>\n<p> \ud83c\udfaf How It Works<\/p>\n<p> Basic Gameplay Flow<br \/>\n1.  **Player Joins:** Starts with default hearts (e.g., 10 Hearts).<br \/>\n2.  **PvP Action:**<br \/>\n    *   **If they Kill:** They gain +1 Heart.<br \/>\n    *   **If they Die:** They lose -1 Heart.<br \/>\n3.  **Elimination:**<br \/>\n    *   If hearts drop to 0, the player is **Eliminated** (Banned\/Spectator).<br \/>\n4.  **Revival:**<br \/>\n    *   A teammate crafts a **Revive Crystal**.<br \/>\n    *   They use the crystal to unban the eliminated player.<br \/>\n    *   The player returns with default hearts.<\/p>\n<p> Heart Economy<br \/>\n*   **Gaining:** Kill players, use Heart Items, or Admin commands.<br \/>\n*   **Losing:** Die to players, die to environment (optional), or withdraw hearts.<br \/>\n*   **Trading:** Withdraw hearts into physical items to trade with others.<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udcbb Commands<\/p>\n<p> Player Commands<br \/>\n| Command | Description | Permission |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `\/withdraw <amount>` | Withdraw hearts into items | `ultimatelifesteal.withdraw` |<br \/>\n| `\/hearts` | View your current heart count | `ultimatelifesteal.hearts` |<br \/>\n| `\/hearts <player>` | View another player&#8217;s hearts | `ultimatelifesteal.hearts.others` |<br \/>\n| `\/recipes` | Open custom recipe viewer | `ultimatelifesteal.recipes` |<\/p>\n<p> Admin Commands<br \/>\n| Command | Description | Permission |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `\/uls help` | Show help menu | `ultimatelifesteal.admin` |<br \/>\n| `\/uls sethearts <player> <amount>` | Set a player&#8217;s hearts | `ultimatelifesteal.sethearts` |<br \/>\n| `\/uls giveitem <type> [player]` | Give custom items | `ultimatelifesteal.giveitem` |<br \/>\n| `\/uls revive <player>` | Revive an eliminated player | `ultimatelifesteal.revive` |<br \/>\n| `\/uls reset <player>` | Reset a player&#8217;s data | `ultimatelifesteal.reset` |<br \/>\n| `\/uls reload` | Reload configuration | `ultimatelifesteal.reload` |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udd10 Permissions<\/p>\n<p> Permission List<br \/>\n*   `ultimatelifesteal.admin` &#8211; Gives access to all admin commands.<br \/>\n*   `ultimatelifesteal.withdraw` &#8211; Allow withdrawing hearts.<br \/>\n*   `ultimatelifesteal.recipes` &#8211; Allow viewing recipes.<br \/>\n*   `ultimatelifesteal.use.heart` &#8211; Allow using heart items.<br \/>\n*   `ultimatelifesteal.use.revive` &#8211; Allow using revive crystals.<br \/>\n*   `ultimatelifesteal.craft.heart` &#8211; Allow crafting hearts.<br \/>\n*   `ultimatelifesteal.craft.revive` &#8211; Allow crafting revive crystals.<\/p>\n<p> Bypass Permissions<br \/>\n*   `ultimatelifesteal.bypass.max` &#8211; Bypass max heart limit.<br \/>\n*   `ultimatelifesteal.bypass.elimination` &#8211; Cannot be eliminated.<br \/>\n*   `ultimatelifesteal.bypass.heartloss` &#8211; Does not lose hearts on death.<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udcca Placeholders (PlaceholderAPI)<\/p>\n<p> Basic Stats<br \/>\n| Placeholder | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `%ultimatelifesteal_hearts%` | Current hearts |<br \/>\n| `%ultimatelifesteal_max_hearts%` | Maximum hearts allowed |<br \/>\n| `%ultimatelifesteal_health%` | Current health points |<br \/>\n| `%ultimatelifesteal_kills%` | Total kills |<br \/>\n| `%ultimatelifesteal_deaths%` | Total deaths |<br \/>\n| `%ultimatelifesteal_kdr%` | Kill\/Death ratio |<\/p>\n<p> Leaderboards<br \/>\nReplace `1` with any rank number (1-100).<br \/>\n*   `%ultimatelifesteal_top_kills_1%` &#8211; Name of 1 Killer<br \/>\n*   `%ultimatelifesteal_top_kills_1_value%` &#8211; Kills of 1 Killer<br \/>\n*   `%ultimatelifesteal_top_hearts_1%` &#8211; Name of player with most hearts<br \/>\n*   `%ultimatelifesteal_top_hearts_1_value%` &#8211; Heart count of player<\/p>\n<p>&#8212;<\/p>\n<p> \ud83c\udf81 Custom Items &#038; Crafting<\/p>\n<p> \u2764\ufe0f Heart Item<br \/>\n*   **Usage:** Right-click to consume and gain +1 Permanent Heart.<br \/>\n*   **Validation:** Uses PersistentDataContainer (Players cannot fake hearts by renaming items in an anvil).<\/p>\n<p>**Default Recipe:**<br \/>\n*   **Top Row:** Diamond, Gold Block, Diamond<br \/>\n*   **Middle Row:** Gold Block, Nether Star, Gold Block<br \/>\n*   **Bottom Row:** Diamond, Gold Block, Diamond<\/p>\n<p> \u2726 Revive Crystal<br \/>\n*   **Usage:** Right-click to open the Revival Menu and bring back a banned player.<\/p>\n<p>**Default Recipe:**<br \/>\n*   **Top Row:** Emerald Block, Beacon, Emerald Block<br \/>\n*   **Middle Row:** Totem of Undying, Nether Star, Totem of Undying<br \/>\n*   **Bottom Row:** Emerald Block, Beacon, Emerald Block<\/p>\n<p>*> Note: All recipes are fully customizable in `recipes.yml`.*<\/p>\n<p>&#8212;<\/p>\n<p> \u2699\ufe0f Configuration<\/p>\n<p>The plugin generates the following files:<br \/>\n*   `config.yml` &#8211; Main settings.<br \/>\n*   `recipes.yml` &#8211; Edit crafting recipes.<br \/>\n*   `languages\/` &#8211; Translate messages (en-US, es-ES, de-DE, etc).<\/p>\n<p> Example: Hearts Config<br \/>\n&#8220;`yaml<br \/>\nhearts:<br \/>\n  starting: 10<br \/>\n  max: 20<br \/>\n  min: 0<br \/>\n  per-kill: 1<br \/>\n  per-death: 1<br \/>\n  lose-on-natural-death: false<br \/>\n  lose-on-pvp-death: true<br \/>\n&#8220;`<\/p>\n<p> Example: Elimination Config<br \/>\n&#8220;`yaml<br \/>\nelimination:<br \/>\n  enabled: true<br \/>\n  action: ban   Options: ban, spectator, kick<br \/>\n  broadcast: true<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udce5 Installation<\/p>\n<p>1.  **Download** the JAR file.<br \/>\n2.  **Drag and drop** it into your server&#8217;s `\/plugins\/` folder.<br \/>\n3.  **Restart** your server.<br \/>\n4.  **Edit** `config.yml` to your liking.<br \/>\n5.  **Run** `\/uls reload` to apply changes.<\/p>\n<p>**Requirements:**<br \/>\n*   Paper 1.21.1 or higher (Spigot is not supported due to modern API usage).<br \/>\n*   Java 21 or higher.<\/p>\n<p>&#8212;<\/p>\n<p>**Made with \u2764\ufe0f for the Minecraft Community****<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recreation of LifeSteal SMP concept into plugin for 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