{"id":161514,"date":"2026-06-09T18:30:26","date_gmt":"2026-06-09T15:30:26","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/ultimateblisssmp\/"},"modified":"2026-06-09T18:30:26","modified_gmt":"2026-06-09T15:30:26","slug":"ultimateblisssmp","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/ultimateblisssmp\/","title":{"rendered":"UltimateBlissSMP"},"content":{"rendered":"<p>**<br \/>\n&#8212;<\/p>\n<p> Overview<\/p>\n<p>**UltimateBliss** is a comprehensive class-based power system plugin for Minecraft servers running Paper 1.21.1 &#8211; 1.21.11. It introduces a unique **Gem System** where each player possesses one of 8 distinct Gems, each granting unique passive abilities and active skills.<\/p>\n<p> Key Features<\/p>\n<p>| Feature | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **8 Unique Gems** | Each with 4 abilities and distinct playstyles |<br \/>\n| **Dynamic Energy System** | Power fluctuates based on PvP performance |<br \/>\n| **3-Tier Progression** | Evolve your gem to unlock more abilities |<br \/>\n| **Custom Items** | Upgraders, traders, repair items |<br \/>\n| **Visual Effects** | Particles, sounds, and glow effects |<br \/>\n| **Full GUI System** | Interactive menus for gem selection |<br \/>\n| **Persistent Data** | Uses PDC for reliable data storage |<br \/>\n| **Highly Configurable** | Every value can be customized |<\/p>\n<p>&#8212;<\/p>\n<p> Core Concepts<\/p>\n<p> How It Works<\/p>\n<p>&#8220;`<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502                     ULTIMATEBLISS FLOW                       \u2502<br \/>\n\u251c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524<br \/>\n\u2502                                                              \u2502<br \/>\n\u2502  Player Joins \u2192 Selects Gem \u2192 Uses Abilities \u2192 Gains Energy \u2502<br \/>\n\u2502       \u2193              \u2193              \u2193              \u2193        \u2502<br \/>\n\u2502  Load Data    Open Menu     Click Actions    Kill Players   \u2502<br \/>\n\u2502                     \u2193              \u2193              \u2193        \u2502<br \/>\n\u2502              Get Tier 1 Gem   Cooldowns      +1 Energy      \u2502<br \/>\n\u2502                     \u2193              \u2193              \u2193        \u2502<br \/>\n\u2502              Upgrade Tier    Deal Damage    Power Up        \u2502<br \/>\n\u2502                     \u2193              \u2193              \u2193        \u2502<br \/>\n\u2502              Unlock More     Win Fights    Max at 10        \u2502<br \/>\n\u2502               Abilities                                      \u2502<br \/>\n\u2502                                                              \u2502<br \/>\n\u2502  Death = -1 Energy \u2192 Broken at 0 \u2192 Repair at Pedestal       \u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p> The Power Triangle<\/p>\n<p>&#8220;`<br \/>\n         \u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n         \u2502   GEM TYPE   \u2502<br \/>\n         \u2502  (Abilities) \u2502<br \/>\n         \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u252c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n                \u2502<br \/>\n       \u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n       \u25bc                 \u25bc<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510  \u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502    TIER      \u2502  \u2502   ENERGY     \u2502<br \/>\n\u2502 (Unlocks &#038;   \u2502  \u2502 (Power Level \u2502<br \/>\n\u2502  Multiplier) \u2502  \u2502  &#038; Effects)  \u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518  \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> The 8 Gems &#8211; Complete Guide<\/p>\n<p>&#8212;<\/p>\n<p> \u26a1 FLUX GEM<br \/>\n*&#8221;Control electrical energy&#8221;*<\/p>\n<p>**Theme:** Electricity, lightning, and kinetic energy<\/p>\n<p>**Color:** Yellow<br \/>\n**Icon:** Lightning Rod<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Flow State** | Speed and attack speed buffs that increase while running\/fighting. Stacks up to 5 levels. Resets when you stop moving. | Always active |<br \/>\n| **Conduction** | Sneak + Left Click on a copper block within 20 blocks to teleport to it with lightning effects. | Sneaking near copper |<br \/>\n| **Tireless** | Complete immunity to Weakness, Slowness, and Hunger effects. | Always active |<br \/>\n| **Shocking Chance** | 15% chance on arrow hit to stun enemy (no movement for 1 second). | Arrow hits |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Flashbang** | I | Instant | Spawns flash particles, applies Blindness and Nausea to enemies in radius. &#8220;Tastes like blue raspberry flavor.&#8221; | 15s |<br \/>\n| **Flux Beam** | I | Charged | Raytrace a damaging beam. Damage scales with charge %. When overcharged (100-200%), beam pierces through multiple entities. | 8s |<br \/>\n| **Ground** | II | Charged | Freezes target enemy (max slowness). When overcharged, also disables their jumping. | 20s |<br \/>\n| **Kinetic Burst** | I | Instant | Radial knockback blast pushing all nearby enemies away with sonic boom effect. | 12s |<\/p>\n<p> Charge Mechanic<br \/>\n&#8211; **Hold Right Click** to charge (visualized on XP bar)<br \/>\n&#8211; **0-100%** = Normal charge (3 seconds)<br \/>\n&#8211; **100-200%** = Overcharge (additional 2 seconds, XP bar flashes)<br \/>\n&#8211; **Release** with F key (swap hands) or stop sneaking<br \/>\n&#8211; **Interrupted** if you take damage or switch items<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Right Click (Hold) | Start charging |<br \/>\n| F Key \/ Stop Sneaking | Release charge |<br \/>\n| Shift + Right Click | Cycle ability selection |<br \/>\n| Shift + Left Click | Conduction teleport |<br \/>\n| Left Click | Cancel charge |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udd25 FIRE GEM<br \/>\n*&#8221;Harness the power of flames&#8221;*<\/p>\n<p>**Theme:** Fire, heat, and destruction<\/p>\n<p>**Color:** Red <\/p>\n<p>**Icon:** Blaze Powder<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Fire Resistance** | Permanent immunity to fire and lava damage. | Always active |<br \/>\n| **Ember Trail** | Leave fire particles behind when sprinting. | Sprinting |<br \/>\n| **Heat Aura** | Nearby enemies take small fire damage every 2 seconds and catch fire. 4 block radius. | Always active |<br \/>\n| **Burning Strikes** | Melee attacks set targets on fire for 3 seconds. | Melee hits |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Fireball** | I | Charged | Launch an explosive fireball. Size and damage scale with charge time. Sets area on fire. | 10s |<br \/>\n| **Crisp** | I | Instant | Evaporate all water in a radius (5-11 blocks based on tier). Extra damage to water mobs (fish, squid, drowned). | 8s |<br \/>\n| **Blaze Aura** | II | Toggle | Surround yourself in flames. Damages all enemies within 3 blocks. Lasts 5-9 seconds. | 30s |<br \/>\n| **Inferno** | III | Instant | Massive fire explosion. Sets ground on fire, huge damage and knockback to all nearby. | 45s |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Right Click (Hold) | Charge Fireball |<br \/>\n| F Key | Release Fireball |<br \/>\n| Shift + Left Click | Crisp |<br \/>\n| Shift + Right Click | Toggle Blaze Aura |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udde1\ufe0f ASTRA GEM<br \/>\n*&#8221;Master of shadows and daggers&#8221;*<\/p>\n<p>**Theme:** Stealth, assassination, and shadows<\/p>\n<p>**Color:** Dark Purple <\/p>\n<p>**Icon:** Amethyst Shard<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Night Vision** | Permanent night vision effect. | Always active |<br \/>\n| **Shadow Cloak** | While sneaking, mobs have 50% reduced chance to target you. Gain brief invisibility. | Sneaking |<br \/>\n| **Backstab** | Deal 50% extra damage when attacking enemies from behind. | Attacking from behind |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Dagger Throw** | I | Instant | Throw a fast, no-gravity dagger projectile. Applies poison on hit (3 seconds). | 5s |<br \/>\n| **Invisibility** | I | Toggle | Become invisible. Breaks when you attack or take damage. Duration: 5-9s based on tier. | 25s |<br \/>\n| **Phase** | II | Toggle | Walk through solid blocks for 2-3 seconds. Teleports you through obstacles. | 15s |<br \/>\n| **Shadow Step** | III | Targeted | Instantly teleport behind a target player within 15 blocks. Grants brief invisibility after. | 8s |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Left Click | Throw Dagger |<br \/>\n| Right Click | Toggle Invisibility |<br \/>\n| Shift + Right Click | Activate Phase |<br \/>\n| Shift + Left Click | Shadow Step to target |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udc9a LIFE GEM<br \/>\n*&#8221;Manipulate health and vitality&#8221;*<\/p>\n<p>**Theme:** Healing, support, and vampirism<\/p>\n<p>**Color:** Green <\/p>\n<p>**Icon:** Glistering Melon Slice<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Natural Regeneration** | Enhanced health regeneration (0.5 hearts every 2 seconds). | Always active |<br \/>\n| **Life Sense** | See nearby players&#8217; health on action bar. Warns when allies are low. | Always active |<br \/>\n| **Vitality** | Increased maximum health: +4\/+8\/+12 HP based on tier. | Always active |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Health Share** | I | Instant | Share 25% of your health with nearby allies. Visual beam connection. | 20s |<br \/>\n| **Heart Lock** | I | Toggle | Lock your health at current value for 5-7 seconds. Cannot go below locked amount. | 60s |<br \/>\n| **Regeneration Burst** | II | Instant | Apply powerful Regeneration (I-III based on tier) and Absorption for 5-7 seconds. | 30s |<br \/>\n| **Lifesteal Aura** | III | Toggle | Steal 20% of damage dealt as healing. Lasts 10 seconds. | Varies |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Right Click | Health Share |<br \/>\n| Shift + Right Click | Toggle Heart Lock |<br \/>\n| Shift + Left Click | Regeneration Burst |<br \/>\n| Left Click | Toggle Lifesteal Aura (Tier 3) |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83c\udf2c\ufe0f PUFF GEM<br \/>\n*&#8221;Master of air and mobility&#8221;*<\/p>\n<p>**Theme:** Air, movement, and flight<\/p>\n<p>**Color:** White <\/p>\n<p>**Icon:** Feather<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Feather Fall** | Complete immunity to fall damage. Soft landing particles. | Always active |<br \/>\n| **Air Cushion** | 40% reduced knockback received. | Always active |<br \/>\n| **Glide** | While sneaking in air, slow falling with forward momentum. | Sneaking while airborne |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Double Jump** | I | Instant | Perform a second jump while in mid-air. Resets on landing. | 3s |<br \/>\n| **Cloud Dash** | I | Instant | Dash forward leaving a cloud trail. Damages enemies in path. | 10s |<br \/>\n| **Updraft** | II | Instant | Launch yourself and nearby entities upward. Enemies take damage. | 15s |<br \/>\n| **Tornado** | III | Sustained | Create a moving tornado that pulls, spins, and damages enemies for 5 seconds. | 45s |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Right Click (in air) | Double Jump |<br \/>\n| Right Click (on ground) | Cloud Dash |<br \/>\n| Left Click | Updraft |<br \/>\n| Shift + Left Click | Tornado (Tier 3) |<\/p>\n<p>&#8212;<\/p>\n<p> \u26a1 SPEED GEM<br \/>\n*&#8221;Lightning fast reflexes&#8221;*<\/p>\n<p>**Theme:** Speed, lightning, and time manipulation<\/p>\n<p>**Color:** Aqua <\/p>\n<p>**Icon:** Sugar<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Swift** | Permanent Speed I-III based on tier. | Always active |<br \/>\n| **Quick Reflexes** | Increased attack speed (Haste effect). | Always active |<br \/>\n| **Momentum** | Speed increases while sprinting continuously. Stacks up to 5 levels. Bonus damage at max. | Continuous sprinting |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Lightning Strike** | I | Targeted | Call down lightning at target location. Stuns and damages enemies. | 12s |<br \/>\n| **Speed Boost** | I | Instant | Temporary massive speed increase (Speed IV-VI) with Jump Boost. Lasts 5-9 seconds. | 20s |<br \/>\n| **Dash** | II | Instant | Instant teleport in look direction (8-11 blocks). 2 charges, regenerate every 3 seconds. | Charge-based |<br \/>\n| **Time Slow** | III | Area | Slow down time for all enemies within 10 blocks for 5 seconds. You gain speed during this. | 45s |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Left Click | Lightning Strike |<br \/>\n| Right Click | Dash |<br \/>\n| Shift + Right Click | Speed Boost |<br \/>\n| Shift + Left Click | Time Slow (Tier 3) |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udcaa STRENGTH GEM<br \/>\n*&#8221;Raw power and tracking&#8221;*<\/p>\n<p>**Theme:** Brute force, hunting, and nullification<\/p>\n<p>**Color:** Gold <\/p>\n<p>**Icon:** Blaze Rod<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Titan** | Permanent Strength I-III based on tier. | Always active |<br \/>\n| **Armor Piercing** | Attacks ignore 10-30% of enemy armor (based on tier). | Melee attacks |<br \/>\n| **Heavy Hitter** | 30% increased knockback dealt to enemies. | Melee attacks |<br \/>\n| **Combo Damage** | Consecutive hits increase damage. Resets when hit or after 3 seconds. | Continuous combat |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Bounty Tracker** | I | Targeted | Track the nearest player with a compass. Shows distance and particle trail for 30 seconds. | 30s |<br \/>\n| **Nullify** | I | Area | Remove all beneficial potion effects from enemies within 8-11 blocks. Applies brief Weakness. | 25s |<br \/>\n| **Power Strike** | II | Charged | Charge for 3 seconds, then your next hit deals massive bonus damage (15+) with huge knockback. Expires after 5 seconds if unused. | 15s |<br \/>\n| **Iron Skin** | III | Toggle | 60% damage resistance + fire immunity for 5-7 seconds. Slight slowness applied. | 40s |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Right Click | Start Power Strike charge |<br \/>\n| Left Click | Release Power Strike (when charged) |<br \/>\n| Shift + Left Click | Nullify |<br \/>\n| Shift + Right Click | Bounty Tracker \/ Iron Skin |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udcb0 WEALTH GEM<br \/>\n*&#8221;Virtual storage and protection&#8221;*<\/p>\n<p>**Theme:** Fortune, storage, and item protection<\/p>\n<p>**Color:** Yellow <\/p>\n<p>**Icon:** Gold Ingot<\/p>\n<p> Passives<\/p>\n<p>| Passive | Description | Requirements |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| **Fortune** | 15-45% chance for double drops from ores and mobs (based on tier). Triple drops possible at Tier 3. | Breaking ores, killing mobs |<br \/>\n| **Miser** | 20-60% chance to prevent durability loss on tools (based on tier). | Using tools |<br \/>\n| **Greed** | 10-30% bonus XP from all sources (based on tier). | Collecting XP |<\/p>\n<p> Active Abilities<\/p>\n<p>| Ability | Tier | Type | Description | Cooldown |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| **Virtual Pocket** | I | Menu | Access a personal virtual inventory (9\/18\/27 slots based on tier). | None |<br \/>\n| **Item Lock** | I | Toggle | Lock items in your inventory slots (3\/6\/9 max based on tier). Locked items are kept on death. | 10s |<br \/>\n| **Fortune Boost** | II | Instant | Triple your fortune chance for 10-14 seconds. | 60s |<br \/>\n| **Midas Touch** | III | Area | Convert nearby dropped items into gold for 5 seconds. Value based on item rarity. | Varies |<\/p>\n<p> Controls<br \/>\n| Action | Effect |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8211;|<br \/>\n| Right Click | Open Virtual Pocket |<br \/>\n| Left Click | Toggle Item Lock on held item |<br \/>\n| Shift + Right Click | Fortune Boost (Tier 2) |<br \/>\n| Shift + Left Click | Midas Touch (Tier 3) |<\/p>\n<p>&#8212;<\/p>\n<p> Energy System<\/p>\n<p> Energy Scale<\/p>\n<p>&#8220;`<br \/>\nEnergy  State          Effect              Visual<br \/>\n\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500<br \/>\n  10    Pristine +5    150% power          GLOWING \u2728<br \/>\n   9    Pristine +4    140% power          GLOWING \u2728<br \/>\n   8    Pristine +3    130% power<br \/>\n   7    Pristine +2    120% power<br \/>\n   6    Pristine +1    110% power<br \/>\n   5    Pristine       100% power          \u2190 Starting<br \/>\n   4    Scratched       90% power<br \/>\n   3    Cracked         80% power<br \/>\n   2    Shattered       70% power<br \/>\n   1    Ruined          50% power          \u26a0\ufe0f Passives OFF<br \/>\n   0    Broken           0% power          \u274c ALL OFF<br \/>\n&#8220;`<\/p>\n<p> Energy Bar Visualization<br \/>\n&#8220;`<br \/>\n[\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2588] = 10 Energy (Pristine +5)<br \/>\n[\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2591\u2591] = 8 Energy (Pristine +3)<br \/>\n[\u2588\u2588\u2588\u2588\u2588\u2591\u2591\u2591\u2591\u2591] = 5 Energy (Pristine)<br \/>\n[\u2588\u2588\u2588\u2591\u2591\u2591\u2591\u2591\u2591\u2591] = 3 Energy (Cracked)<br \/>\n[\u2588\u2591\u2591\u2591\u2591\u2591\u2591\u2591\u2591\u2591] = 1 Energy (Ruined)<br \/>\n[\u2591\u2591\u2591\u2591\u2591\u2591\u2591\u2591\u2591\u2591] = 0 Energy (Broken)<br \/>\n&#8220;`<\/p>\n<p> Gaining &#038; Losing Energy<\/p>\n<p>| Action | Energy Change |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;|<br \/>\n| Kill a player | +1 |<br \/>\n| Die to a player | -1 |<br \/>\n| Use Reparation Shard | +1 |<br \/>\n| Use Reparation Pedestal | +5 (costs diamonds) |<\/p>\n<p> Broken State<br \/>\nWhen energy reaches 0:<br \/>\n&#8211; \u274c All abilities disabled<br \/>\n&#8211; \u274c All passives disabled<br \/>\n&#8211; \u2705 No death ban<br \/>\n&#8211; \u2705 Can still play normally otherwise<br \/>\n&#8211; \ud83d\udd27 Must repair at Pedestal or use Reparation Shards<\/p>\n<p>&#8212;<\/p>\n<p> Tier System<\/p>\n<p> Tier Comparison<\/p>\n<p>| Aspect | Tier I (Apprentice) | Tier II (Adept) | Tier III (Master) |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **Abilities** | 2 unlocked | 3 unlocked | 4 unlocked (all) |<br \/>\n| **Damage Multiplier** | 1.0x | 1.25x | 1.5x |<br \/>\n| **Color** | Gray | Aqua | Purple |<br \/>\n| **Symbol** | [I] | [II] | [III] |<\/p>\n<p> Upgrading Tiers<\/p>\n<p>&#8220;`<br \/>\nTier I \u2500\u2500[Gem Upgrader]\u2500\u2500> Tier II \u2500\u2500[Gem Polisher]\u2500\u2500> Tier III<br \/>\n&#8220;`<\/p>\n<p> Combined Power Calculation<br \/>\n&#8220;`<br \/>\nFinal Power = Energy Multiplier \u00d7 Tier Multiplier<\/p>\n<p>Example (Max Power):<br \/>\nEnergy 10 (1.5x) \u00d7 Tier III (1.5x) = 2.25x damage\/effect power<\/p>\n<p>Example (Low Power):<br \/>\nEnergy 3 (0.8x) \u00d7 Tier I (1.0x) = 0.8x damage\/effect power<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> Custom Items<\/p>\n<p> Gem Upgrader<br \/>\n&#8220;`<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502  \u25c6 Gem Upgrader                 \u2502<br \/>\n\u2502  Material: Amethyst Shard       \u2502<br \/>\n\u2502  Function: Tier I \u2192 Tier II     \u2502<br \/>\n\u251c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524<br \/>\n\u2502  Recipe:                        \u2502<br \/>\n\u2502    D A D                        \u2502<br \/>\n\u2502    A E A    D = Diamond         \u2502<br \/>\n\u2502    D A D    A = Amethyst Shard  \u2502<br \/>\n\u2502             E = Emerald         \u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p> Gem Polisher<br \/>\n&#8220;`<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502  \u25c6 Gem Polisher                 \u2502<br \/>\n\u2502  Material: Amethyst Cluster     \u2502<br \/>\n\u2502  Function: Tier II \u2192 Tier III   \u2502<br \/>\n\u251c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524<br \/>\n\u2502  Recipe:                        \u2502<br \/>\n\u2502    N G N                        \u2502<br \/>\n\u2502    G E G    N = Netherite Ingot \u2502<br \/>\n\u2502    N G N    G = Gold Block      \u2502<br \/>\n\u2502             E = End Crystal     \u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p> Gem Trader<br \/>\n&#8220;`<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502  \u25c6 Gem Trader                   \u2502<br \/>\n\u2502  Material: Ender Eye            \u2502<br \/>\n\u2502  Function: Reroll gem type      \u2502<br \/>\n\u2502  Note: Keeps tier and energy!   \u2502<br \/>\n\u251c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524<br \/>\n\u2502  Recipe:                        \u2502<br \/>\n\u2502    E P E                        \u2502<br \/>\n\u2502    P N P    E = Ender Eye       \u2502<br \/>\n\u2502    E P E    P = Ender Pearl     \u2502<br \/>\n\u2502             N = Nether Star     \u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p> Reparation Shard<br \/>\n&#8220;`<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502  \u25c6 Reparation Shard             \u2502<br \/>\n\u2502  Material: Prismarine Shard     \u2502<br \/>\n\u2502  Function: +1 Energy            \u2502<br \/>\n\u251c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524<br \/>\n\u2502  Recipe:                        \u2502<br \/>\n\u2502    . D .                        \u2502<br \/>\n\u2502    D P D    D = Diamond         \u2502<br \/>\n\u2502    . D .    P = Prismarine Shard\u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p> Reparation Pedestal<br \/>\n&#8220;`<br \/>\n\u250c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510<br \/>\n\u2502  \u25c6 Reparation Pedestal          \u2502<br \/>\n\u2502  Material: Lodestone (placeable)\u2502<br \/>\n\u2502  Function: Full repair station  \u2502<br \/>\n\u2502  Cost: 5 Diamonds per use       \u2502<br \/>\n\u2502  Effect: +5 Energy              \u2502<br \/>\n\u2502  Cooldown: 5 minutes            \u2502<br \/>\n\u251c\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524<br \/>\n\u2502  Recipe:                        \u2502<br \/>\n\u2502    D E D                        \u2502<br \/>\n\u2502    E L E    D = Diamond Block   \u2502<br \/>\n\u2502    O O O    E = Emerald Block   \u2502<br \/>\n\u2502             L = Lodestone       \u2502<br \/>\n\u2502             O = Obsidian        \u2502<br \/>\n\u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> Commands Reference<\/p>\n<p> Player Commands<\/p>\n<p>| Command | Aliases | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/bliss` | `\/ub`, `\/gem`, `\/gems` | Main command |<br \/>\n| `\/bliss help` | | Show help menu |<br \/>\n| `\/bliss info` | `\/bliss status` | View your gem information |<br \/>\n| `\/bliss select` | `\/bliss choose` | Select your initial gem (GUI) |<br \/>\n| `\/bliss trade` | | Trade your gem for another (GUI) |<br \/>\n| `\/bliss abilities` | `\/bliss skills` | View your abilities list |<br \/>\n| `\/bliss energy` | | View detailed energy info |<\/p>\n<p> Admin Commands<\/p>\n<p>| Command | Description | Example |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `\/blissadmin give <player> <gem> [tier]` | Give a gem | `\/ba give Steve FLUX 2` |<br \/>\n| `\/blissadmin remove <player>` | Remove gem | `\/ba remove Steve` |<br \/>\n| `\/blissadmin settier <player> <1-3>` | Set tier | `\/ba settier Steve 3` |<br \/>\n| `\/blissadmin setenergy <player> <0-10>` | Set energy | `\/ba setenergy Steve 10` |<br \/>\n| `\/blissadmin repair <player>` | Repair to pristine | `\/ba repair Steve` |<br \/>\n| `\/blissadmin giveitem <player> <item> [amount]` | Give custom item | `\/ba giveitem Steve upgrader 5` |<br \/>\n| `\/blissadmin info <player>` | View player info | `\/ba info Steve` |<br \/>\n| `\/blissadmin reload` | Reload configs | `\/ba reload` |<\/p>\n<p> Item Types for giveitem<br \/>\n&#8211; `upgrader` &#8211; Gem Upgrader<br \/>\n&#8211; `polisher` &#8211; Gem Polisher<br \/>\n&#8211; `trader` &#8211; Gem Trader<br \/>\n&#8211; `shard` \/ `repshard` &#8211; Reparation Shard<br \/>\n&#8211; `pedestal` &#8211; Reparation Pedestal<br \/>\n&#8211; `gemshard <gemtype>` &#8211; Gem Shard (gives that gem)<\/p>\n<p>&#8212;<\/p>\n<p> GUI Menus<\/p>\n<p> Gem Selection Menu<br \/>\n&#8220;`<br \/>\n\u2554\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2557<br \/>\n\u2551         \u2726 Select Your Gem \u2726            \u2551<br \/>\n\u2560\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2563<br \/>\n\u2551  [ASTRA] [FIRE] [FLUX] [LIFE]         \u2551<br \/>\n\u2551  [PUFF]  [SPEED][STRENGTH][WEALTH]    \u2551<br \/>\n\u2551                                        \u2551<br \/>\n\u2551            [Random Gem]                \u2551<br \/>\n\u2551                              [Close]   \u2551<br \/>\n\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u255d<br \/>\n&#8220;`<\/p>\n<p> Gem Trader Menu<br \/>\n&#8220;`<br \/>\n\u2554\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2557<br \/>\n\u2551           \u2726 Gem Trader \u2726               \u2551<br \/>\n\u2560\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2563<br \/>\n\u2551      Current: [Your Current Gem]       \u2551<br \/>\n\u2551                  \u2193                     \u2551<br \/>\n\u2551              TRADE                     \u2551<br \/>\n\u2551                  \u2193                     \u2551<br \/>\n\u2551  [GEM] [GEM] [GEM] [GEM] [GEM]        \u2551<br \/>\n\u2551                                        \u2551<br \/>\n\u2551         [Random Trade]       [Close]   \u2551<br \/>\n\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u255d<br \/>\n&#8220;`<\/p>\n<p> Virtual Pocket (Wealth Gem)<br \/>\n&#8220;`<br \/>\n\u2554\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2557<br \/>\n\u2551         \u2726 Virtual Pocket \u2726             \u2551<br \/>\n\u2560\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2563<br \/>\n\u2551 [Edit Mode] [INFO]              [X]    \u2551<br \/>\n\u2560\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2563<br \/>\n\u2551 [Storage Slots &#8211; 9\/18\/27 based on tier]\u2551<br \/>\n\u2551 [ ][ ][ ][ ][ ][ ][ ][ ][ ]           \u2551<br \/>\n\u2551 [ ][ ][ ][ ][ ][ ][ ][ ][ ]           \u2551<br \/>\n\u2551 [ ][ ][ ][ ][ ][ ][ ][ ][ ]           \u2551<br \/>\n\u2560\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2563<br \/>\n\u2551 [\ud83d\udd12 Locked Items Display]              \u2551<br \/>\n\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u255d<br \/>\n&#8220;`<\/p>\n<p> Shard Spin Animation<br \/>\nWhen selecting a gem, an animated slot-machine style reveal plays:<br \/>\n&#8220;`<br \/>\n\u2554\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2557<br \/>\n\u2551          \u2726 Gem Selection \u2726             \u2551<br \/>\n\u2560\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2563<br \/>\n\u2551               \u25bc Selected \u25bc             \u2551<br \/>\n\u2551  [gem] [gem] [\u2605 YOUR GEM \u2605] [gem]     \u2551<br \/>\n\u2551                                        \u2551<br \/>\n\u255a\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u255d<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> Configuration Guide<\/p>\n<p> config.yml &#8211; Main Settings<br \/>\n&#8220;`yaml<br \/>\nsettings:<br \/>\n  debug: false               Enable debug messages<br \/>\n  save-interval: 300         Auto-save interval (seconds)<\/p>\n<p>energy:<br \/>\n  default: 5                 Starting energy<br \/>\n  min: 0<br \/>\n  max: 10<\/p>\n<p>effects:<br \/>\n  glow_at_max_energy: true   Glowing at energy 9-10<br \/>\n  particles_enabled: true    Enable particle effects<br \/>\n  sounds_enabled: true       Enable sound effects<\/p>\n<p>gems:<br \/>\n  flux:<br \/>\n    enabled: true            Enable\/disable gems<br \/>\n    display_name: &#8220;&#038;eFlux Gem&#8221;<br \/>\n     &#8230; per-gem settings<br \/>\n&#8220;`<\/p>\n<p> cooldowns.yml &#8211; Ability Timers<br \/>\n&#8220;`yaml<br \/>\nglobal:<br \/>\n  ability_global_cooldown: 0.5   Minimum time between abilities<\/p>\n<p>flux:<br \/>\n  flashbang: 15<br \/>\n  flux_beam: 8<br \/>\n  ground: 20<br \/>\n  kinetic_burst: 12<br \/>\n  charge_time: 3.0<br \/>\n  overcharge_time: 2.0<\/p>\n<p>fire:<br \/>\n  fireball: 10<br \/>\n  crisp: 8<br \/>\n  blaze_aura: 30<br \/>\n  inferno: 45<\/p>\n<p> &#8230; all gems<br \/>\n&#8220;`<\/p>\n<p> messages.yml &#8211; All Text<br \/>\n&#8220;`yaml<br \/>\nprefix: &#8220;&#038;8[&#038;bUltimateBliss&#038;8] &#8221;<\/p>\n<p>gem:<br \/>\n  received: &#8220;&#038;aYou have received the {gem} &#038;a!&#8221;<br \/>\n  changed: &#8220;&#038;eYour gem has been changed to {gem}&#038;e!&#8221;<br \/>\n  upgraded: &#8220;&#038;aYour gem has been upgraded to Tier {tier}!&#8221;<\/p>\n<p>energy:<br \/>\n  gained: &#8220;&#038;a+1 Energy! ({current}\/{max})&#8221;<br \/>\n  lost: &#8220;&#038;c-1 Energy! ({current}\/{max})&#8221;<br \/>\n  broken: &#8220;&#038;c&#038;lYour gem is BROKEN! Visit a Pedestal to repair it.&#8221;<\/p>\n<p> &#8230; all messages customizable<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> Permissions<\/p>\n<p> Player Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `ultimatebliss.use` | Use gem abilities | true |<br \/>\n| `ultimatebliss.command.info` | Use \/bliss info | true |<br \/>\n| `ultimatebliss.command.select` | Use \/bliss select | true |<br \/>\n| `ultimatebliss.command.trade` | Use \/bliss trade | true |<\/p>\n<p> Admin Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `ultimatebliss.admin` | All admin commands | op |<br \/>\n| `ultimatebliss.admin.give` | Give gems to players | op |<br \/>\n| `ultimatebliss.admin.remove` | Remove player gems | op |<br \/>\n| `ultimatebliss.admin.reload` | Reload plugin | op |<\/p>\n<p> Bypass Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `ultimatebliss.bypass.cooldown` | No ability cooldowns | op |<br \/>\n| `ultimatebliss.bypass.energy` | Abilities work at 0 energy | op |<\/p>\n<p>&#8212;<\/p>\n<p> API Documentation<\/p>\n<p> Getting Started<br \/>\n&#8220;`java<br \/>\n\/\/ Check if UltimateBliss is available<br \/>\nif (BlissAPI.isAvailable()) {<br \/>\n    \/\/ Use the API<br \/>\n}<\/p>\n<p>\/\/ Get the plugin instance<br \/>\nUltimateBliss plugin = BlissAPI.getPlugin();<br \/>\n&#8220;`<\/p>\n<p> Player Data Operations<br \/>\n&#8220;`java<br \/>\n\/\/ Check if player has a gem<br \/>\nboolean hasGem = BlissAPI.hasGem(player);<\/p>\n<p>\/\/ Get player&#8217;s gem type<br \/>\nGemType type = BlissAPI.getGemType(player);  \/\/ Returns null if no gem<\/p>\n<p>\/\/ Get player&#8217;s tier<br \/>\nGemTier tier = BlissAPI.getGemTier(player);<\/p>\n<p>\/\/ Get player&#8217;s energy (0-10)<br \/>\nint energy = BlissAPI.getEnergy(player);<\/p>\n<p>\/\/ Get energy state enum<br \/>\nEnergyState state = BlissAPI.getEnergyState(player);<br \/>\n&#8220;`<\/p>\n<p> Gem Management<br \/>\n&#8220;`java<br \/>\n\/\/ Give a gem<br \/>\nBlissAPI.giveGem(player, GemType.FLUX);<br \/>\nBlissAPI.giveGem(player, GemType.FIRE, GemTier.ADEPT);<\/p>\n<p>\/\/ Remove a gem<br \/>\nBlissAPI.removeGem(player);<\/p>\n<p>\/\/ Change gem type (keeps tier)<br \/>\nBlissAPI.changeGemType(player, GemType.ASTRA);<\/p>\n<p>\/\/ Upgrade gem tier<br \/>\nBlissAPI.upgradeGem(player);<br \/>\n&#8220;`<\/p>\n<p> Energy Management<br \/>\n&#8220;`java<br \/>\n\/\/ Set exact energy<br \/>\nBlissAPI.setEnergy(player, 7);<\/p>\n<p>\/\/ Add energy<br \/>\nBlissAPI.addEnergy(player, 2);<\/p>\n<p>\/\/ Repair to pristine (5)<br \/>\nBlissAPI.repairGem(player);<br \/>\n&#8220;`<\/p>\n<p> Active Gem Instance<br \/>\n&#8220;`java<br \/>\n\/\/ Get the active gem instance for advanced operations<br \/>\nGem gem = BlissAPI.getActiveGem(player);<br \/>\nif (gem != null) {<br \/>\n    \/\/ Access gem-specific methods<br \/>\n    if (gem instanceof FluxGem fluxGem) {<br \/>\n        boolean charging = fluxGem.isCharging();<br \/>\n    }<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p> Events (Custom)<br \/>\nYou can listen to standard Bukkit events and check for gem involvement:<br \/>\n&#8220;`java<br \/>\n@EventHandler<br \/>\npublic void onDamage(EntityDamageByEntityEvent event) {<br \/>\n    if (event.getDamager() instanceof Player player) {<br \/>\n        Gem gem = BlissAPI.getActiveGem(player);<br \/>\n        if (gem != null &#038;&#038; gem.getGemType() == GemType.STRENGTH) {<br \/>\n            \/\/ Player with Strength gem dealt damage<br \/>\n        }<br \/>\n    }<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> Installation &#038; Setup<\/p>\n<p> Requirements<br \/>\n&#8211; Paper 1.21.1 or higher<br \/>\n&#8211; Java 21<\/p>\n<p> Installation Steps<\/p>\n<p>1. **Download** the latest `UltimateBliss.jar`<\/p>\n<p>2. **Place** in your `plugins\/` folder<\/p>\n<p>3. **Start** your server (generates default configs)<\/p>\n<p>4. **Stop** the server<\/p>\n<p>5. **Configure** the files in `plugins\/UltimateBliss\/`:<br \/>\n   &#8211; `config.yml` &#8211; Main settings<br \/>\n   &#8211; `messages.yml` &#8211; Customize text<br \/>\n   &#8211; `cooldowns.yml` &#8211; Adjust timings<br \/>\n   &#8211; `recipes.yml` &#8211; Recipe settings<\/p>\n<p>6. **Start** the server again<\/p>\n<p> First-Time Setup Checklist<br \/>\n&#8211; [ ] Review `config.yml` settings<br \/>\n&#8211; [ ] Customize messages if desired<br \/>\n&#8211; [ ] Test with `\/bliss select`<br \/>\n&#8211; [ ] Give yourself admin items: `\/ba giveitem YourName upgrader 1`<br \/>\n&#8211; [ ] Place a Reparation Pedestal for testing<\/p>\n<p> Recommended Server Settings<br \/>\n&#8220;`yaml<br \/>\n In your server&#8217;s spigot.yml or paper.yml<br \/>\n Ensure good tick rates for smooth ability effects<\/p>\n<p> paper-global.yml<br \/>\nchunk-loading:<br \/>\n  player-max-chunk-load-rate: 100<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> Gameplay Tips<\/p>\n<p> For Players<\/p>\n<p> Choosing Your Gem<br \/>\n| Playstyle | Recommended Gem |<br \/>\n|&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| Aggressive PvP | Fire, Strength |<br \/>\n| Assassin\/Stealth | Astra |<br \/>\n| Support\/Team | Life |<br \/>\n| Hit &#038; Run | Speed, Puff |<br \/>\n| Resource Gathering | Wealth |<br \/>\n| Versatile | Flux |<\/p>\n<p> Energy Management Tips<br \/>\n&#8211; \ud83c\udfaf Target weaker players to safely gain energy<br \/>\n&#8211; \ud83d\udee1\ufe0f Avoid fights when below 5 energy<br \/>\n&#8211; \ud83d\udc8e Carry Reparation Shards for emergencies<br \/>\n&#8211; \ud83d\udccd Know where Reparation Pedestals are located<br \/>\n&#8211; \u26a0\ufe0f At energy 1-2, play very defensively<\/p>\n<p> Combat Tips<br \/>\n&#8211; **Flux:** Charge behind cover, release when enemies approach<br \/>\n&#8211; **Fire:** Stay aggressive, your heat aura chips away at enemies<br \/>\n&#8211; **Astra:** Use invisibility to escape or set up backstabs<br \/>\n&#8211; **Life:** Stay near teammates to share health<br \/>\n&#8211; **Puff:** Use mobility to kite melee attackers<br \/>\n&#8211; **Speed:** Build momentum before engaging<br \/>\n&#8211; **Strength:** Track targets, set up power strikes<br \/>\n&#8211; **Wealth:** Focus on resources, avoid unnecessary fights<\/p>\n<p> For Server Owners<\/p>\n<p> Balancing Tips<br \/>\n&#8220;`yaml<br \/>\n If a gem seems too strong, adjust in cooldowns.yml:<br \/>\nflux:<br \/>\n  flux_beam: 12   Increase from 8 to 12<\/p>\n<p> If energy drain is too punishing:<br \/>\nenergy:<br \/>\n  default: 6   Start with extra energy<\/p>\n<p> For hardcore servers:<br \/>\npedestal:<br \/>\n  repair_cost: 10   More diamonds needed<br \/>\n&#8220;`<\/p>\n<p> Event Ideas<br \/>\n&#8211; **Gem Wars:** Team battles based on gem types<br \/>\n&#8211; **Bounty Hunts:** Strength gems track targets<br \/>\n&#8211; **Treasure Hunt:** Wealth gems get bonus loot<br \/>\n&#8211; **Survival Games:** Start at Tier 1, find upgraders<\/p>\n<p>&#8212;<\/p>\n<p> Troubleshooting<\/p>\n<p> Common Issues<\/p>\n<p>| Issue | Solution |<br \/>\n|&#8212;&#8212;-|&#8212;&#8212;&#8212;-|<br \/>\n| Abilities not working | Check energy level (broken at 0) |<br \/>\n| Can&#8217;t select gem | Already have one? Use trade instead |<br \/>\n| No particles | Check `effects.particles_enabled` in config |<br \/>\n| Commands not found | Ensure plugin loaded: `\/plugins` |<br \/>\n| Recipes not working | `\/ba giveitem` for manual giving |<\/p>\n<p> Performance Tips<br \/>\n&#8211; Particles run on paper async threads<br \/>\n&#8211; Passive abilities only tick when needed<br \/>\n&#8211; Reduce `save-interval` if seeing lag (less frequent saves)<\/p>\n<p> Debug Mode<br \/>\nEnable in `config.yml`:<br \/>\n&#8220;`yaml<br \/>\nsettings:<br \/>\n  debug: true<br \/>\n&#8220;`<br \/>\nThis logs detailed ability usage and gem events.<\/p>\n<p>&#8212;<\/p>\n<p>Texture Pack <\/p>\n<p>download here<\/p>\n<p>&#8212;<\/p>\n<p> Credits &#038; Support<\/p>\n<p>**UltimateBliss** &#8211; A comprehensive gem system for Minecraft servers.<\/p>\n<p>**Version:** 1.0.0<br \/>\n**API Version:** 1.21  <\/p>\n<p>&#8212;<\/p>\n<p>*Thank you for using UltimateBliss! May your gems always shine bright.* \u2728**<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A recreation of minecraft Bliss SMP feature into plugin&#8230;..<\/p>\n","protected":false},"featured_media":161515,"template":"","meta":{"_minecraft_slug":"ultimateblisssmp","_minecraft_project_id":"u6eU3dDw","_minecraft_author":"geturplugins","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":4328,"_minecraft_follows":8,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"ultimateblisssmp.zip","_minecraft_size_bytes":1904409,"_minecraft_version_count":6,"_minecraft_updated_at":"2026-05-16T04:05:35.807489Z","_minecraft_date_created":"2025-12-28T22:16:19.714958Z","_minecraft_date_modified":"2026-03-10T13:27:57.961611Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/ultimateblisssmp","_minecraft_icon_attachment_id":161515,"_minecraft_imported_at":"2026-06-09T15:30:26+00:00","_minecraft_import_hash":"1b738afad6afc2e89303130365b06a81","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[89,122,127,92],"mod_loader":[132],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-161514","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-game-mechanics","mod_category-magic","mod_category-paper","mod_category-utility","mod_loader-paper","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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