{"id":158729,"date":"2026-06-09T16:52:18","date_gmt":"2026-06-09T13:52:18","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/townywaypoints\/"},"modified":"2026-06-09T16:52:18","modified_gmt":"2026-06-09T13:52:18","slug":"townywaypoints","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/townywaypoints\/","title":{"rendered":"TownyWaypoints"},"content":{"rendered":"<p># TownyWaypoints<\/p>\n<p>![townywaypoints](https:\/\/github.com\/ewof\/TownyWaypoints\/assets\/26354814\/876e138d-b011-4286-99bd-06f14cf4f86a)<\/p>\n<p>Configurable plot types for Towny that players can teleport between. <br \/>\nRequires Paper or a fork of it. Supports Folia. It will not work on Bukkit or Spigot.<\/p>\n<p>### Traveling<\/p>\n<p>Players can travel between different waypoints with `\/twp travel <town> <waypoint> <plot name>` <br \/>\nWhen players teleport it uses Townys warmups, so if you have a teleport warmup in Towny \/ make movement or damage cancel the warmup those will apply when players attempt to travel to waypoints.<\/p>\n<p>&#8212;<\/p>\n<p>### Config<\/p>\n<p>Default config:<\/p>\n<p>&#8220;`yaml<br \/>\n# This is the current version. Please do not edit.<br \/>\nversion: &#8216;1.9&#8217;<br \/>\n# The language file you wish to use.<br \/>\nlanguage: en_US.yml<\/p>\n<p>waypoints:<\/p>\n<p>  ############################################################<br \/>\n  # +&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;+ #<br \/>\n  # |                       Economy                        | #<br \/>\n  # +&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;+ #<br \/>\n  ############################################################<\/p>\n<p>  economy:<\/p>\n<p>    # The percentage of the travel cost that gets added to the waypoints town bank, the rest goes to the nation. If it has no nation then 100% goes to the town bank.<br \/>\n    # Disabled with value of -1<br \/>\n    split: &#8216;0.5&#8217;<\/p>\n<p>  ############################################################<br \/>\n  # +&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;+ #<br \/>\n  # |                   Restrictions                       | #<br \/>\n  # +&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;+ #<br \/>\n  ############################################################<\/p>\n<p>  restrictions:<\/p>\n<p>    # The maximum number of blocks a player can travel between waypoints.<br \/>\n    # Disabled with value of -1<br \/>\n    max_distance: &#8216;2700&#8217;<\/p>\n<p>    # The amount of seconds a player must wait between waypoint travels.<br \/>\n    cooldown: &#8216;300&#8217;<\/p>\n<p>    # If true players can only teleport from one waypoint type to another.<br \/>\n    peer_to_peer: &#8216;true&#8217;<\/p>\n<p>&#8220;`<\/p>\n<p>&#8211; `waypoints.restrictions.max_distance` is the maximum number of blocks a player can travel via waypoints. A player cannot travel to a waypoint that is `max_distance` blocks away from their current location.<br \/>\n&#8211; `waypoints.restrictions.cooldown` is the amount of time in seconds a player must  way between waypoint travels.<br \/>\n&#8211; `waypoints.restrictions.peer_to_peer` when set to true means that players must be standing in a waypoint of the same type to teleport to another waypoint, meaning I must be standing in a stable plot if I want to travel to another stable waypoint.<\/p>\n<p>&#8212;<\/p>\n<p>### The `waypoints.yml` file<\/p>\n<p>In `waypoints.yml` you define different types of waypoints.<\/p>\n<p>&#8220;`yaml<br \/>\nstable:<br \/>\n  name: &#8220;stable&#8221;<br \/>\n  mapKey: &#8216;S&#8217; # A single character to be shown on the \/towny map and \/towny map hud.<br \/>\n  cost: 4500.0 # Cost to create the waypoint.<br \/>\n  travel_cost: 450 # Cost to travel to waypoint.<br \/>\n  max: 1 # Max number of plots of this type allowed per town.<br \/>\n  travel_with_vehicle: true # If true, player&#8217;s vehicle will travel with the player.<br \/>\n  permission: townywaypoints.landpoint.stable # Permission node required to set a plot to a type of this waypoint, if no permission is set anyone can create this waypoint, grant it in townyperms.yml<br \/>\n  # The maximum number of blocks a player can travel between waypoints.<br \/>\n  # Uses the global value if -1<br \/>\n  max_distance: -1<br \/>\n  allowed_biome_tags: # List of biome tags this plot can be created on. Takes priority over allowed_biomes.<br \/>\n    &#8211; minecraft:is_overworld<br \/>\n  allowed_biomes:  # List of biomes this plot type can be created on. If it&#8217;s not provided the plot type can be created on any biome.<br \/>\n    &#8211; FOREST<br \/>\n    &#8211; PLAINS<br \/>\n    &#8211; SUNFLOWER_PLAINS<br \/>\n    &#8211; TAIGA<br \/>\n    &#8211; BIRCH_FOREST<br \/>\n    &#8211; SAVANNA<br \/>\n    &#8211; WINDSWEPT_FOREST<br \/>\n    &#8211; WINDSWEPT_SAVANNA<br \/>\n    &#8211; FLOWER_FOREST<br \/>\nseaport:<br \/>\n  name: &#8220;seaport&#8221;<br \/>\n  mapKey: &#8216;P&#8217; # A single character to be shown on the \/towny map and \/towny map hud.<br \/>\n  cost: 2500.0 # Cost to create the waypoint.<br \/>\n  travel_cost: 250 # Cost to travel to waypoint.<br \/>\n  max: 1 # Max number of plots of this type allowed per town.<br \/>\n  travel_with_vehicle: false # If true, player&#8217;s vehicle will travel with the player.<br \/>\n  permission: townywaypoints.seapoint.seaport # Permission node required to set a plot to a type of this waypoint, if no permission is set anyone can create this waypoint, grant it in townyperms.yml<br \/>\n  # The maximum number of blocks a player can travel between waypoints.<br \/>\n  # Uses the global value if -1<br \/>\n  max_distance: 6000<br \/>\n  allowed_biome_tags: # List of biome tags this plot can be created on. Takes priority over allowed_biomes.<br \/>\n    &#8211; minecraft:is_beach<br \/>\n  allowed_biomes: # List of biomes this plot type can be created on. If it&#8217;s not provided the plot type can be created on any biome.<br \/>\n    &#8211; COLD_OCEAN<br \/>\n    &#8211; DEEP_COLD_OCEAN<br \/>\n    &#8211; DEEP_OCEAN<br \/>\n    &#8211; LUKEWARM_OCEAN<br \/>\n    &#8211; OCEAN<br \/>\n    &#8211; WARM_OCEAN<br \/>\n&#8220;`<\/p>\n<p>A `waypoints.yml` like this means two plot types will be available to players, stables and seaports.<\/p>\n<p>Stables<br \/>\n&#8211; Have a map key of `S`<br \/>\n&#8211; Cost $4500 to create<br \/>\n&#8211; Cost $450 to travel to<br \/>\n&#8211; Are limited to 2 per town<br \/>\n&#8211; Can be created only by players with the `townywaypoints.landpoint.stable` permission<br \/>\n&#8211; Can be created in most land biomes<br \/>\n&#8211; Use the max distance of 2700 from config.yml<\/p>\n<p>Seaports<br \/>\n&#8211; Have a map key of `P`<br \/>\n&#8211; Cost $2500 to create<br \/>\n&#8211; Cost $250 to travel to<br \/>\n&#8211; Are limited to 2 per town<br \/>\n&#8211; Can be created by all players<br \/>\n&#8211; Can only be created in beach and ocean biomes<br \/>\n&#8211; Have their own max distance of 6000 seperate the one in config.yml<\/p>\n<p>A player designates a plot as a waypoint by doing `\/plot set <waypoint type name>`. <br \/>\nThey can change things about the waypoint with `\/twp set <open> [value]`. <br \/>\nWaypoints travel can be open to everyone or limited to allies, nation members, town members, or noone (closed)  with `\/twp set open <status>`. <br \/>\nThe block a player gets teleported to on traveling to a waypoint can be changed with `\/twp set spawn` a waypoints default spawn is where the player was standing when they designated the plot as a waypoint.<\/p>\n<p>&#8212;<\/p>\n<p>### Permission nodes<\/p>\n<p>&#8211; `townywaypoints.admin` Allows use of the reload command and disables all permission checks.<br \/>\n&#8211; Towny&#8217;s `towny.command.town.set.spawn` permission node is needed for a player to set the spawn of a waypoint.<br \/>\n&#8211; Towny&#8217;s `towny.command.town.toggle.public` permission node is needed for a player to set the open status of a waypoint.<\/p>\n<p>&#8212;<\/p>\n<p>### Translations<\/p>\n<p>If you&#8217;d like to help translating TownyWaypoints into the available languages or add entirely new languages, we&#8217;re on Crowdin!<\/p>\n<p>![Crowdin](https:\/\/crowdin.com\/project\/townywaypoints)<\/p>\n<p>&#8212;<\/p>\n<p>### Links<\/p>\n<p>&#8211; Hangar<br \/>\n&#8211; Modrinth<br \/>\n&#8211; Github<\/p>\n<p>&#8212;<\/p>\n<p>Inspired by TownyPorts<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Configurable plot types for Towny that players can teleport between.<\/p>\n","protected":false},"featured_media":158730,"template":"","meta":{"_minecraft_slug":"townywaypoints","_minecraft_project_id":"alsDiPbN","_minecraft_author":"ewof","_minecraft_license":"AGPL-3.0-only","_minecraft_downloads":770,"_minecraft_follows":7,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"townywaypoints.zip","_minecraft_size_bytes":5759771,"_minecraft_version_count":16,"_minecraft_updated_at":"2026-05-16T09:20:32.109109Z","_minecraft_date_created":"2023-07-26T01:41:54.412300Z","_minecraft_date_modified":"2026-03-12T02:47:18.484129Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/townywaypoints","_minecraft_icon_attachment_id":158730,"_minecraft_imported_at":"2026-06-09T13:52:18+00:00","_minecraft_import_hash":"7ef0255e4c44030b795a44c5d9e08569","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,844,125,89,127,869,92],"mod_loader":[131,132],"minecraft_version":[59,36,60,93,94,101,102,62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-158729","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-economy","mod_category-folia","mod_category-game-mechanics","mod_category-paper","mod_category-transportation","mod_category-utility","mod_loader-folia","mod_loader-paper","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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