{"id":152898,"date":"2026-06-09T09:05:55","date_gmt":"2026-06-09T06:05:55","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/telos\/"},"modified":"2026-06-09T09:05:55","modified_gmt":"2026-06-09T06:05:55","slug":"telos","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/telos\/","title":{"rendered":"Telos"},"content":{"rendered":"<p>This mod is designed to increase the difficulty of Minecraft.<br \/>\n# \u03c4\u03ad\u03bb\u03bf\u03c2\u200c(Telos)<br \/>\n## Currently,it includes five main features:<\/p>\n<p>&#8211; **Damage Limitation:** This feature restricts the damage that creatures can inflict, ensuring it does not exceed a certain percentage of their maximum health.<br \/>\n&#8211; **Invasion System:** At specific times, this feature allows creatures to invade your world. Most aspects are configurable, including the invasion creature list, minimum\/maximum quantities, invasion probability, and more. Additional content is still in development.<br \/>\n&#8211; **Skill System:** Added dozens of skills for hostile creatures.Skills can be adjusted via datapack.<br \/>\n&#8211; **Fighting Strength:** The higher the Fighting Strength, the higher the base attribute, and the increased attribute can be configured.<br \/>\n&#8211; **Eternal Night:** This feature locks the game time to darkness.<\/p>\n<p>  ![Shield](https:\/\/cdn.modrinth.com\/data\/cached_images\/dd9cbe980a92d3aa0189008f8ef8efce2dd78524.png)<\/p>\n<p>## *skill list*<br \/>\n&#8211; **Solitary:** Gradually increases movement speed, damage, and damage reduction when there are no similar creatures nearby.<br \/>\n&#8211; **Fire Blast:** Periodically launches fireballs at the player, causing explosions and terrain destruction.<br \/>\n&#8211; **Chaos Move:** Periodically adds a confusion effect to the player, causing uncontrolled movement.<br \/>\n&#8211; **Push Away:** Pushes players away within a certain distance.<br \/>\n&#8211; **Death Bomb:** Spawns a TNT upon death.<br \/>\n&#8211; **Ice Armor:** Reduces damage from sources other than ice, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Blood Rage:** Greatly increases attack and movement speed when health is below a certain value.<br \/>\n&#8211; **Lightning Strike:** Summons lightning when attacked.<br \/>\n&#8211; **Wear Down:** (Not implemented) Loses durability each time an item is switched, and reduces damage if there is no durability.<br \/>\n&#8211; **Damage Reflect:** Returns damage to the player at a certain rate.<br \/>\n&#8211; **Single Immune:** Can only take 1 point of damage at a time.<br \/>\n&#8211; **Stat Down:** Reduces player movement speed, attack power, and damage reduction upon death.<br \/>\n&#8211; **Dark Poison:** Reduces damage from sources other than poison, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Dark Boost:** Reduces damage taken and deals normal damage when debuffed.<br \/>\n&#8211; **Blink Dodge:** Periodically dodges one instance of damage and teleports randomly.<br \/>\n&#8211; **Invisibility:** Disappears after a period of time.<br \/>\n&#8211; **Close Reduce:** Reduces damage taken when the player is within a certain distance.<br \/>\n&#8211; **Magic Reduce:** Reduces damage from sources other than magic, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Speed Up:** Increases movement speed.<br \/>\n&#8211; **Far Reduce:** Reduces damage taken when the player is outside a certain distance.<br \/>\n&#8211; **Imprison:** Periodically adds a binding effect to the player, preventing movement while the effect is active.<br \/>\n&#8211; **Fire Ring:** Periodically spawns flames around the player.<br \/>\n&#8211; **Ice Ring:** Periodically spawns snow around the player.<br \/>\n&#8211; **Ice Slow:** (Not implemented) Leaves frost behind while moving, reducing player damage, movement speed, defense, and increasing damage taken.<br \/>\n&#8211; **Combo Reflect:** The higher the frequency of damage dealt by the player, the lower the damage reduction.<br \/>\n&#8211; **Cross Blast:** Causes an explosion in a cross pattern centered on itself.<br \/>\n&#8211; **Invincible Area:** (Not implemented) Only the user takes damage within a certain area.<br \/>\n&#8211; **Poison Spread:** Periodically adds a poison effect to the player.<br \/>\n&#8211; **Stop Heal:** (Not implemented) Prevents the player&#8217;s health recovery and damage absorption recovery.<br \/>\n&#8211; **Single Defend:** Can only take damage once for a period of time.<br \/>\n&#8211; **Threshold Reduce:** Reduces damage exceeding a certain value.<br \/>\n&#8211; **Ally Boost:** (Not implemented) Periodically increases damage, movement speed, and damage reduction of nearby creatures of the same type.<br \/>\n&#8211; **Self Boost:** Periodically increases its own damage and movement speed.<br \/>\n&#8211; **Front Defend:** Reduces damage from the front.<br \/>\n&#8211; **Life Steal:** Heals itself when dealing damage.<br \/>\n&#8211; **Low Frequency Reflect:** The lower the frequency of damage dealt by the player, the lower the damage reduction.<br \/>\n&#8211; **Mirror Image:** (Not implemented) Periodically generates a copy of itself.<br \/>\n&#8211; **Invincible:** Cannot take damage, and disappears after a period of time.<br \/>\n&#8211; **Repeat Reduce:** Records each type of damage taken, and reduces damage from repeated damage types.<br \/>\n&#8211; **Order Kill:** (Not implemented) Can only be killed in a specific order, otherwise deals massive damage to the player.<br \/>\n&#8211; **Poison Throw:** Periodically throws a poison potion at the player.<br \/>\n&#8211; **Poison Mist:** (Not implemented) Periodically generates a potion effect cloud.<br \/>\n&#8211; **Attack Boost:** Greatly increases damage.<br \/>\n&#8211; **Death Boost:** Upon death, provides attack, movement speed, and damage reduction to nearby creatures of the same type.<br \/>\n&#8211; **Debuff Cleanse:** Periodically removes its own debuff effects.<br \/>\n&#8211; **Resurrection:** Fully restores health when near death, and only triggers once.<br \/>\n&#8211; **Self Heal:** Periodically restores health.<br \/>\n&#8211; **Revive Ally:** (Not implemented) Revives nearby creatures of the same type that have died.<br \/>\n&#8211; **Force Push:** Increases knockback distance.<br \/>\n&#8211; **Damage Reduce:** Reduces damage taken.<br \/>\n&#8211; **Heal Block:** (Not implemented) Prevents the player&#8217;s various forms of recovery.<br \/>\n&#8211; **Back Defend:** Reduces damage from behind.<br \/>\n&#8211; **Fire Defend:** Reduces damage from sources other than fire, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Speed Adjust:** Provides movement speed and damage reduction based on the player&#8217;s movement speed.<br \/>\n&#8211; **Void Defend:** (Not implemented) Reduces damage from sources other than void, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Direct Defend:** (Not implemented) Reduces damage from sources other than direct attacks, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Debuff Defend:** (Not implemented) Reduces damage taken while debuffed.<br \/>\n&#8211; **Steal Durability:** Reduces the durability of the player&#8217;s items when hit.<br \/>\n&#8211; **Share Damage:** Shares damage with creatures within range that have the same skill.<br \/>\n&#8211; **Summon Monster:** (Not implemented) Periodically summons monsters.<br \/>\n&#8211; **Damage Aura:** (Not implemented) Continuously deals damage to nearby players.<br \/>\n&#8211; **Ally Power:** Increases its own attack and damage reduction based on the number of nearby creatures of the same type.<br \/>\n&#8211; **Teleport:** (Not implemented) Periodically teleports to the player&#8217;s location.<br \/>\n&#8211; **Pull:** Pulls players within range towards itself.<br \/>\n&#8211; **Thunder Defend:** Reduces damage from sources other than thunder, and reduces the damage and attack speed of players who attack, while dealing damage to the player.<br \/>\n&#8211; **Weapon Lock:** Periodically locks the player&#8217;s weapons, preventing their use.<br \/>\n&#8211; **Fire Trail:** Immune to fire damage, and leaves fire behind while moving.<\/p>\n<p>  Skill Render  <\/p>\n<p>![skill text render](https:\/\/cdn.modrinth.com\/data\/vpiG6vIY\/images\/5e792bfe1e773b7966cc7601cfe8886e873f6151_350.webp)<\/p>\n<p>![skill icon render](https:\/\/cdn.modrinth.com\/data\/vpiG6vIY\/images\/f6112d6a2e86442499b6a23a6cd3946ad9e4c449_350.webp)<\/p>\n<p>Have a pleasant gaming experience<\/p>\n<p>Any questions can be asked in github or contacted as below:<br \/>\n&#8211; Telegram<br \/>\n&#8211; Discord<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Increase game difficulty<\/p>\n","protected":false},"featured_media":152899,"template":"","meta":{"_minecraft_slug":"telos","_minecraft_project_id":"vpiG6vIY","_minecraft_author":"anmao","_minecraft_license":"LicenseRef-AM-CC-0","_minecraft_downloads":858,"_minecraft_follows":4,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"telos.zip","_minecraft_size_bytes":4471471,"_minecraft_version_count":17,"_minecraft_updated_at":"2026-05-15T19:26:29.082179Z","_minecraft_date_created":"2024-01-27T20:09:20.110278Z","_minecraft_date_modified":"2026-04-16T09:34:14.339643Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/telos","_minecraft_icon_attachment_id":152899,"_minecraft_imported_at":"2026-06-09T06:05:56+00:00","_minecraft_import_hash":"a2920d1e39429e9a7caeb63d3756887c","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[43,158],"mod_loader":[160],"minecraft_version":[62,37,78,167,163],"class_list":["post-152898","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-cursed","mod_category-neoforge","mod_loader-neoforge","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-5","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- 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