{"id":152850,"date":"2026-06-09T09:00:23","date_gmt":"2026-06-09T06:00:23","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/teleporteffects\/"},"modified":"2026-06-09T09:00:23","modified_gmt":"2026-06-09T06:00:23","slug":"teleporteffects","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/teleporteffects\/","title":{"rendered":"TeleportEffects"},"content":{"rendered":"<p>**TeleportEffects** is a **Bukkit plugin** that **intercepts every teleport**and **re-schedules it** while **creating** some **particle effects** on the **start** and **destination points**.<br \/>\n<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/Fulminazzo\/TeleportEffects\/master\/images\/Version3.0.png\" alt=\"\"><\/p>\n<p>Before continuing, this page is a presentation with **minimal information** of the plugin. If you want a **more complete explanation**, you are encouraged to check out the GitHub Wiki page.<\/p>\n<p>## Commands<br \/>\nThe plugin offers only one command: **\/toggleteleporteffects**<\/p>\n<p>### \/toggleteleporteffects<br \/>\n#### Permission: teleporteffects.toggle<br \/>\n#### Aliases: [toggleteleporte, togglete, tte]<br \/>\nHaving tested TeleportEffects on a real server, what most people found annoying (for **visual** or **performance reasons**) were the **effects themselves**. Even though this kind of defeats one of the main features of the plugin, the **ToggleTeleportEffects** command was implemented, and it does exactly that: it **hides every effect** created from the plugin **for the player** that uses it. This option is saved for every user, meaning that it is **not required** to execute the command at **every login**.<\/p>\n<p>## Permissions<\/p>\n<p>**teleporteffects.bypass**: All the users that have this permission will automatically bypass the teleport cooldown. This is advised for admin or staff users.<br \/>\n**teleporteffects.toggle**: The permission required to execute the command \/toggleteleporteffects.<\/p>\n<p>## Configuration<br \/>\nEvery **teleport** is composed of **four stages** of particles spawning. Each one of them is characterized by some of the parameters of the **config.yml** and changing these, will change the stages themselves.<\/p>\n<p>### Stage1<br \/>\nThe **Stage1** is the first stage that appears. This stage lasts for **1\/3** of the total **duration**, so, by default, **1 seconds**.<\/p>\n<p>![](https:\/\/raw.githubusercontent.com\/Fulminazzo\/TeleportEffects\/master\/images\/Stage1.png)<\/p>\n<p>*X points* will be equally divided along a circle that will be translated by **initial-offset** degrees starting from the position of the player eyes and of radius **initial-distance**. Then, every tick (duration between an iteration and another), those particles will be rotated by **rotation-angle**, their height will be +**height-increment** blocks from their previous value, and they will be closer to the player. After 1\/3 duration seconds, the particles will have reached **final-distance**, they will stop spawning and **Stage2** will begin.<\/p>\n<p>### Stage2<br \/>\n**Stage2** will be the followup to **Stage1**, starting off right from where the first stage finished. This stage lasts for **2\/3** of the **total duration**, so, by default, **2 seconds**.<\/p>\n<p>![](https:\/\/raw.githubusercontent.com\/Fulminazzo\/TeleportEffects\/master\/images\/Stage2.png)<\/p>\n<p>So, this stage takes directly from **Stage1** the **last position** of the particles and from there it starts spawning particles both above and below that level, at **height-increment** blocks of distance from the previous iteration. All the other options are inherited and continued from the first stage, but do note that in this case **final-distance** will actually be the **initial** and **final distance** from the player.<\/p>\n<p>### Stage3<br \/>\nWhile the previous two stages are **sequential**, **the third stage** happens **simultaneously** as the **Stage2**. This means that it starts **after** **1\/3** of the **total duration**, and it has the **same duration** as the **second stage**. However, **Stage3** spawns particles not around the player, as previously seen, but **at the teleport destination**.<\/p>\n<p>![](https:\/\/raw.githubusercontent.com\/Fulminazzo\/TeleportEffects\/master\/images\/Stage3.png)<\/p>\n<p>The **Stage3** starts spawning particles **2.5 blocks higher** than the final destination in a circular radius. It will spawn **360\u00b0 \/ distance-angle** **points** at a **radius** of **initial-distance** blocks. Then, these particles will **descent** by **height-decrement** blocks every tick (duration between an iteration and another) until they reach the **final-distance** distance in blocks from the destination location. At that point, **Stage4** will commence.<\/p>\n<p>### Stage4<br \/>\n**Stage4** is the **last** and less important stage. It is **directly linked** to **Stage3** ending, but it happens **after the teleport**happened (so past the duration seconds).<\/p>\n<p>![](https:\/\/raw.githubusercontent.com\/Fulminazzo\/TeleportEffects\/master\/images\/Stage4.png)<\/p>\n<p>So, **Stage4** particles will be spawned at the **player&#8217;s feet** in a circular radius, **similar to Stage3 particles**, using the **same numbers** of **points** as the **previous stage**. They will move in a **straight line** until **stage4-duration seconds** will have passed, then they will be removed.<\/p>\n<p>## API<br \/>\n**TeleportEffects** is a relatively small plugin, and some may want to integrate it in their custom mode core (for example a **FactionCore**) or in their **teleportation plugin**. In any case, achieving this goal is trivial.<br \/>\nTo further know how to use **TeleportEffects API** and more information about the plugin, check out the Wiki at the GitHub page.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Bukkit Plugin created to intercept every teleport in the server and add a cooldown with effects.<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"_minecraft_slug":"teleporteffects","_minecraft_project_id":"oyCFkeGb","_minecraft_author":"Fulminazzo","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":479,"_minecraft_follows":2,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"teleporteffects.zip","_minecraft_size_bytes":605197,"_minecraft_version_count":3,"_minecraft_updated_at":"2026-05-16T10:38:06.853622Z","_minecraft_date_created":"2023-10-12T02:01:13.132333Z","_minecraft_date_modified":"2023-11-05T01:26:47.774693Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/teleporteffects","_minecraft_icon_attachment_id":0,"_minecraft_imported_at":"2026-06-09T06:00:25+00:00","_minecraft_import_hash":"b1ad79c17f2362a9f5599554a4a6eba7","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,156,125,89,127,128,129,869],"mod_loader":[130,131,132,133,134],"minecraft_version":[339,340,341,357,359,360,379,382,385,438,446,449,110,111,112,113,114,115,116,117,118,119,120,46,47,48,49,50,51,52,53,54,55,56,57,58,59,36,60,22,23,24,25,26,27,28,29,30,31,860,861,862,863,864],"class_list":["post-152850","mod","type-mod","status-publish","hentry","mod_category-bukkit","mod_category-decoration","mod_category-folia","mod_category-game-mechanics","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_category-transportation","mod_loader-bukkit","mod_loader-folia","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-10","minecraft_version-1-10-1","minecraft_version-1-10-2","minecraft_version-1-11","minecraft_version-1-11-1","minecraft_version-1-11-2","minecraft_version-1-12","minecraft_version-1-12-1","minecraft_version-1-12-2","minecraft_version-1-13","minecraft_version-1-13-1","minecraft_version-1-13-2","minecraft_version-1-14","minecraft_version-1-14-1","minecraft_version-1-14-2","minecraft_version-1-14-3","minecraft_version-1-14-4","minecraft_version-1-15","minecraft_version-1-15-1","minecraft_version-1-15-2","minecraft_version-1-16","minecraft_version-1-16-1","minecraft_version-1-16-2","minecraft_version-1-16-3","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17","minecraft_version-1-17-1","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-8","minecraft_version-1-8-1","minecraft_version-1-8-2","minecraft_version-1-8-3","minecraft_version-1-8-4","minecraft_version-1-8-5","minecraft_version-1-8-6","minecraft_version-1-8-7","minecraft_version-1-8-8","minecraft_version-1-8-9","minecraft_version-1-9","minecraft_version-1-9-1","minecraft_version-1-9-2","minecraft_version-1-9-3","minecraft_version-1-9-4"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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