{"id":146798,"date":"2026-06-08T22:12:55","date_gmt":"2026-06-08T19:12:55","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/"},"modified":"2026-06-08T22:12:55","modified_gmt":"2026-06-08T19:12:55","slug":"spets-itemeconomy","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/","title":{"rendered":"[SimplePetsAddon] ItemEconomy Addon"},"content":{"rendered":"<p>## ***What is this addon?***<\/p>\n<p>This is a SimplePets Addon that allows server owners\/admins set prices for pets to be purchased via in-game items without needing external\/other plugins<\/p>\n<p>## ***Plugin\/Resource Links:***<br \/>\n* SimplePets ***(REQUIRED)***<br \/>\n* Custom Items ***(OPTIONAL)***<br \/>\n* ItemsAdder ***(OPTIONAL)***<br \/>\n* Or any other plugin that adds custom item models <\/p>\n<p>  `(The CustomModelData number and the base material is needed from these types of plugins)`<\/p>\n<p>## ***How to install:***<br \/>\nThe addon can be installed a few different ways it can be done via the install command, via the GUI installer, or manually<\/p>\n<p>### ***Install via Command:*** (Easiest)<br \/>\n* Simply type the *`\/pet addon install ItemEconomy`* command<br \/>\n    It will also attempt to load and enable it<\/p>\n<p>### ***Install via GUI Installer:***<\/p>\n<p>* Run the *`\/pet addon`* command<br \/>\n* Click the *`Install Addons`* item that is in the bottom row of the GUI<br \/>\n* Locate the *`ItemEconomy`* item in the GUI<br \/>\n* Once found simply click it<\/p>\n<p>***NOTE:*** If it gets stuck saying &#8220;Installing&#8230;&#8221; then check your console for any errors, If there are none then try one of the other methods.<\/p>\n<p>### ***Install Manually:***<\/p>\n<p>* Open the SimplePets plugin folder<br \/>\n* Open the *`Addons`* folder<br \/>\n    (If the folder is not there then simply create one)<br \/>\n* Download the addon from one of the download locations<br \/>\n* Drop the addons jar file into the *`Addons`* folder<br \/>\n* Restart your server (This is to actually get the addon loaded into the plugin)<\/p>\n<p>## ***Default Config:***<br \/>\n&#8220;`yaml<br \/>\n# Disabling this will make the items show the price, but if the player has bypass permissions he wont have to pay<br \/>\n#<br \/>\n# Default: &#8216;true&#8217;<br \/>\nHide-Price-If-Bypassed: true<\/p>\n<p># Should players have to pay each time they spawn a pet?<br \/>\n#<br \/>\n# Default: &#8216;false&#8217;<br \/>\nPay-Per-Use-Enabled: false<\/p>\n<p>Price:<br \/>\n  # If a pet is free this will be in the place of the price in the lore<br \/>\n  #<br \/>\n  # Default: &#8216;FREE&#8217;<br \/>\n  Free: FREE<br \/>\n  # If the player has the bypass permission, will be in the place of the price in the lore<br \/>\n  #<br \/>\n  # Default: &#8216;BYPASSED&#8217;<br \/>\n  Bypassed: BYPASSED<\/p>\n<p>Cost:<br \/>\n  # If the player does not have enough items, this is the color it will display as (Used in the Lore)<br \/>\n  #<br \/>\n  # Default: &#8216;&#038;#fa7d7d&#8217;<br \/>\n  Short: &#8216;&#038;#fa7d7d&#8217;<br \/>\n  # If the player has over to total items, this is the color it will display as (Used in the Lore)<br \/>\n  #<br \/>\n  # Default: &#8216;&#038;#99ffac&#8217;<br \/>\n  Over: &#8216;&#038;#99ffac&#8217;<\/p>\n<p># Here is where you can set the translations for the 2 boolean values (true\/false)<br \/>\nBoolean:<br \/>\n  # Default: &#8216;&#038;#92fc98true&#8217;<br \/>\n  &#8216;true&#8217;: &#8216;&#038;#92fc98true&#8217;<br \/>\n  # Default: &#8216;&#038;#fa7d7dfalse&#8217;<br \/>\n  &#8216;false&#8217;: &#8216;&#038;#fa7d7dfalse&#8217;<\/p>\n<p>Messages:<br \/>\n  PurchaseSuccessful:<br \/>\n    # This message will be sent if the purchase it successful<br \/>\n    # Placeholders:<br \/>\n    # &#8211; {type} (will get what type of pet it is)<br \/>\n    # &#8211; {cost-display} (A custom display of what the pet will cost)<br \/>\n    #<br \/>\n    # Default: &#8216;&#038;eSimplePets &#038;6>> &#038;7You have successfully purchased the {type} pet.&#8217;<br \/>\n    One-Time-Purchase: &#8216;&#038;eSimplePets &#038;6>> &#038;7You have successfully purchased the {type}<br \/>\n      pet.&#8217;<br \/>\n    # This message will be sent if the purchase it successful<br \/>\n    # Placeholders:<br \/>\n    # &#8211; {type} (will get what type of pet it is)<br \/>\n    # &#8211; {cost-display} (A custom display of what the pet will cost)<br \/>\n    #<br \/>\n    # Default: &#8216;&#038;eSimplePets &#038;6>> &#038;7You have successfully paid for the {type} pet.&#8217;<br \/>\n    Pay-Per-Use: &#8216;&#038;eSimplePets &#038;6>> &#038;7You have successfully paid for the {type} pet.&#8217;<\/p>\n<p>  # This message will be sent if the purchase it successful<br \/>\n  # Placeholders:<br \/>\n  # &#8211; {type} (will get what type of pet it is)<br \/>\n  # &#8211; {cost-display} (A custom display of what the pet will cost)<br \/>\n  #<br \/>\n  # Default: &#8216;&#038;eSimplePets &#038;6>> &#038;cYou do not have the item(s) to buy this pet, you need to have {cost-display}&#8217;<br \/>\n  InsufficientFunds: &#8216;&#038;eSimplePets &#038;6>> &#038;cYou do not have the item(s) to buy this pet, you need to have {cost-display}&#8217;<\/p>\n<p>  Lore-Lines:<br \/>\n    # These Lore Lines will only be used if &#8216;Pay-Per-Use&#8217; is set to false<br \/>\n    # Placeholders:<br \/>\n    # &#8211; {type} (will get what type of pet it is)<br \/>\n    # &#8211; {cost-display} (A custom display of what the pet will cost)<br \/>\n    # &#8211; {current-total} (How many of the item the player currently has in their inventory)<br \/>\n    # &#8211; {cost} (How many of the item the player needs to have to purchase the pet)<br \/>\n    # &#8211; {purchased} (true\/false if the player purchased the pet)<br \/>\n    #<br \/>\n    # Default: &#8216;[&#038;#ffbf5ePrice: &#038;#99ffac{cost-display}, &#038;#ffbf5ePurchased: {purchased}]&#8217;<br \/>\n    One-Time-Purchase:<br \/>\n      &#8211; &#8216;&#038;#ffbf5ePrice: &#038;#99ffac{cost-display}&#8217;<br \/>\n      &#8211; &#8216;&#038;#ffbf5ePurchased: {purchased}&#8217;<\/p>\n<p>    # These Lore Lines will only be used if &#8216;Pay-Per-Use&#8217; is set to true<br \/>\n    # Placeholders:<br \/>\n    # &#8211; {type} (will get what type of pet it is)<br \/>\n    # &#8211; {cost-display} (A custom display of what the pet will cost)<br \/>\n    # &#8211; {current-total} (How many of the item the player currently has in their inventory)<br \/>\n    # &#8211; {cost} (How many of the item the player needs to have to purchase the pet)<br \/>\n    # &#8211; {purchased} (true\/false if the player purchased the pet)<br \/>\n    #<br \/>\n    # Default: &#8216;[&#038;#ffbf5ePrice: &#038;#99ffac{cost-display}]&#8217;<br \/>\n    Pay-Per-Use:<br \/>\n      &#8211; &#8216;&#038;#ffbf5ePrice: &#038;#99ffac{cost-display}&#8217;<\/p>\n<p># Here I will explain what each value controls for all the pet type customization.<br \/>\n# &#8211; &#8216;enabled&#8217;<br \/>\n#    This will allow you to toggle if the pet is FREE or if they have to pay<br \/>\n# &#8211; &#8216;display&#8217;<br \/>\n#    This is what will be displayed as the &#8216;price&#8217; of the item<br \/>\n#    This is customizable so you should be able to use Custom Items (Custom Model Data Items)<br \/>\n#<br \/>\n#    Note: Colors can be used here \ud83d\ude09<br \/>\n# &#8211; &#8216;material&#8217;<br \/>\n#    This is what controls what material the players have to pay with<br \/>\n#    If you are using CustomModels this will have to be the base item for the item<br \/>\n#<br \/>\n#    See: https:\/\/hub.spigotmc.org\/stash\/projects\/SPIGOT\/repos\/bukkit\/browse\/src\/main\/java\/org\/bukkit\/Material.java#123<br \/>\n# &#8211; &#8216;count&#8217;<br \/>\n#    This one is self explanatory how many of said item will the player pay with<br \/>\n# &#8211; &#8216;custom-model-data&#8217;<br \/>\n#    If you have a resource pack that adds custom models chances are you use CustomModels<br \/>\n#    This allows you to specify what model of item you are using<br \/>\n#    (This is how other plugins such as ItemsAdder have support)<br \/>\n#<br \/>\n#    Note: If you are not using Custom Models then set the value to -1<br \/>\n#    See:  https:\/\/mcmodels.net\/how-to-tutorials\/resource-pack-tutorials\/what-is-custommodeldata-2\/<br \/>\ntype:<br \/>\n  allay:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  armor_stand:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  axolotl:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  bat:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  bee:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  blaze:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  camel:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  cat:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  cave_spider:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  chicken:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  cod:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  cow:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  creeper:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  dolphin:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  donkey:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  drowned:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  elder_guardian:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  enderman:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  endermite:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  evoker:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  fox:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  frog:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  ghast:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  giant:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  glow_squid:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  goat:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  guardian:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  hoglin:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  horse:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  husk:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  illusioner:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  iron_golem:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  llama:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  magma_cube:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  mooshroom:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  mule:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  ocelot:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  panda:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  parrot:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  phantom:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  pig:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  piglin:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  piglin_brute:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  pillager:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  polarbear:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  pufferfish:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  rabbit:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  ravager:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  salmon:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  sheep:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  shulker:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  silverfish:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  skeleton:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  skeleton_horse:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  slime:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  sniffer:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  snowman:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  spider:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  squid:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  stray:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  strider:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  tadpole:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  trader_llama:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  tropical_fish:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  turtle:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  vex:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  villager:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  vindicator:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  wandering_trader:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  warden:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  witch:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  wither:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  wither_skeleton:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  wolf:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  zoglin:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  zombie:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  zombie_horse:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  zombie_villager:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<br \/>\n  zombified_piglin:<br \/>\n    enabled: true<br \/>\n    display: 10 Diamonds<br \/>\n    cost:<br \/>\n      material: DIAMOND<br \/>\n      count: 10<br \/>\n      custom-model-data: -1<\/p>\n<p>bypass_permissions:<br \/>\n  # This is the master permission, Will ignore all individual bypass permissions listed below<br \/>\n  parent: pet.itemeconomy.bypass<br \/>\n  type:<br \/>\n    # This is a bypass permission for the allay pet, who ever has this permission will now have to pay for this pet<br \/>\n    allay: pet.itemeconomy.bypass.allay<br \/>\n    # This is a bypass permission for the armor_stand pet, who ever has this permission will now have to pay for this pet<br \/>\n    armor_stand: pet.itemeconomy.bypass.armor_stand<br \/>\n    # This is a bypass permission for the axolotl pet, who ever has this permission will now have to pay for this pet<br \/>\n    axolotl: pet.itemeconomy.bypass.axolotl<br \/>\n    # This is a bypass permission for the bat pet, who ever has this permission will now have to pay for this pet<br \/>\n    bat: pet.itemeconomy.bypass.bat<br \/>\n    # This is a bypass permission for the bee pet, who ever has this permission will now have to pay for this pet<br \/>\n    bee: pet.itemeconomy.bypass.bee<br \/>\n    # This is a bypass permission for the blaze pet, who ever has this permission will now have to pay for this pet<br \/>\n    blaze: pet.itemeconomy.bypass.blaze<br \/>\n    # This is a bypass permission for the camel pet, who ever has this permission will now have to pay for this pet<br \/>\n    camel: pet.itemeconomy.bypass.camel<br \/>\n    # This is a bypass permission for the cat pet, who ever has this permission will now have to pay for this pet<br \/>\n    cat: pet.itemeconomy.bypass.cat<br \/>\n    # This is a bypass permission for the cave_spider pet, who ever has this permission will now have to pay for this pet<br \/>\n    cave_spider: pet.itemeconomy.bypass.cave_spider<br \/>\n    # This is a bypass permission for the chicken pet, who ever has this permission will now have to pay for this pet<br \/>\n    chicken: pet.itemeconomy.bypass.chicken<br \/>\n    # This is a bypass permission for the cod pet, who ever has this permission will now have to pay for this pet<br \/>\n    cod: pet.itemeconomy.bypass.cod<br \/>\n    # This is a bypass permission for the cow pet, who ever has this permission will now have to pay for this pet<br \/>\n    cow: pet.itemeconomy.bypass.cow<br \/>\n    # This is a bypass permission for the creeper pet, who ever has this permission will now have to pay for this pet<br \/>\n    creeper: pet.itemeconomy.bypass.creeper<br \/>\n    # This is a bypass permission for the dolphin pet, who ever has this permission will now have to pay for this pet<br \/>\n    dolphin: pet.itemeconomy.bypass.dolphin<br \/>\n    # This is a bypass permission for the donkey pet, who ever has this permission will now have to pay for this pet<br \/>\n    donkey: pet.itemeconomy.bypass.donkey<br \/>\n    # This is a bypass permission for the drowned pet, who ever has this permission will now have to pay for this pet<br \/>\n    drowned: pet.itemeconomy.bypass.drowned<br \/>\n    # This is a bypass permission for the elder_guardian pet, who ever has this permission will now have to pay for this pet<br \/>\n    elder_guardian: pet.itemeconomy.bypass.elder_guardian<br \/>\n    # This is a bypass permission for the enderman pet, who ever has this permission will now have to pay for this pet<br \/>\n    enderman: pet.itemeconomy.bypass.enderman<br \/>\n    # This is a bypass permission for the endermite pet, who ever has this permission will now have to pay for this pet<br \/>\n    endermite: pet.itemeconomy.bypass.endermite<br \/>\n    # This is a bypass permission for the evoker pet, who ever has this permission will now have to pay for this pet<br \/>\n    evoker: pet.itemeconomy.bypass.evoker<br \/>\n    # This is a bypass permission for the fox pet, who ever has this permission will now have to pay for this pet<br \/>\n    fox: pet.itemeconomy.bypass.fox<br \/>\n    # This is a bypass permission for the frog pet, who ever has this permission will now have to pay for this pet<br \/>\n    frog: pet.itemeconomy.bypass.frog<br \/>\n    # This is a bypass permission for the ghast pet, who ever has this permission will now have to pay for this pet<br \/>\n    ghast: pet.itemeconomy.bypass.ghast<br \/>\n    # This is a bypass permission for the giant pet, who ever has this permission will now have to pay for this pet<br \/>\n    giant: pet.itemeconomy.bypass.giant<br \/>\n    # This is a bypass permission for the glow_squid pet, who ever has this permission will now have to pay for this pet<br \/>\n    glow_squid: pet.itemeconomy.bypass.glow_squid<br \/>\n    # This is a bypass permission for the goat pet, who ever has this permission will now have to pay for this pet<br \/>\n    goat: pet.itemeconomy.bypass.goat<br \/>\n    # This is a bypass permission for the guardian pet, who ever has this permission will now have to pay for this pet<br \/>\n    guardian: pet.itemeconomy.bypass.guardian<br \/>\n    # This is a bypass permission for the hoglin pet, who ever has this permission will now have to pay for this pet<br \/>\n    hoglin: pet.itemeconomy.bypass.hoglin<br \/>\n    # This is a bypass permission for the horse pet, who ever has this permission will now have to pay for this pet<br \/>\n    horse: pet.itemeconomy.bypass.horse<br \/>\n    # This is a bypass permission for the husk pet, who ever has this permission will now have to pay for this pet<br \/>\n    husk: pet.itemeconomy.bypass.husk<br \/>\n    # This is a bypass permission for the illusioner pet, who ever has this permission will now have to pay for this pet<br \/>\n    illusioner: pet.itemeconomy.bypass.illusioner<br \/>\n    # This is a bypass permission for the iron_golem pet, who ever has this permission will now have to pay for this pet<br \/>\n    iron_golem: pet.itemeconomy.bypass.iron_golem<br \/>\n    # This is a bypass permission for the llama pet, who ever has this permission will now have to pay for this pet<br \/>\n    llama: pet.itemeconomy.bypass.llama<br \/>\n    # This is a bypass permission for the magma_cube pet, who ever has this permission will now have to pay for this pet<br \/>\n    magma_cube: pet.itemeconomy.bypass.magma_cube<br \/>\n    # This is a bypass permission for the mooshroom pet, who ever has this permission will now have to pay for this pet<br \/>\n    mooshroom: pet.itemeconomy.bypass.mooshroom<br \/>\n    # This is a bypass permission for the mule pet, who ever has this permission will now have to pay for this pet<br \/>\n    mule: pet.itemeconomy.bypass.mule<br \/>\n    # This is a bypass permission for the ocelot pet, who ever has this permission will now have to pay for this pet<br \/>\n    ocelot: pet.itemeconomy.bypass.ocelot<br \/>\n    # This is a bypass permission for the panda pet, who ever has this permission will now have to pay for this pet<br \/>\n    panda: pet.itemeconomy.bypass.panda<br \/>\n    # This is a bypass permission for the parrot pet, who ever has this permission will now have to pay for this pet<br \/>\n    parrot: pet.itemeconomy.bypass.parrot<br \/>\n    # This is a bypass permission for the phantom pet, who ever has this permission will now have to pay for this pet<br \/>\n    phantom: pet.itemeconomy.bypass.phantom<br \/>\n    # This is a bypass permission for the pig pet, who ever has this permission will now have to pay for this pet<br \/>\n    pig: pet.itemeconomy.bypass.pig<br \/>\n    # This is a bypass permission for the piglin pet, who ever has this permission will now have to pay for this pet<br \/>\n    piglin: pet.itemeconomy.bypass.piglin<br \/>\n    # This is a bypass permission for the piglin_brute pet, who ever has this permission will now have to pay for this pet<br \/>\n    piglin_brute: pet.itemeconomy.bypass.piglin_brute<br \/>\n    # This is a bypass permission for the pillager pet, who ever has this permission will now have to pay for this pet<br \/>\n    pillager: pet.itemeconomy.bypass.pillager<br \/>\n    # This is a bypass permission for the polarbear pet, who ever has this permission will now have to pay for this pet<br \/>\n    polarbear: pet.itemeconomy.bypass.polarbear<br \/>\n    # This is a bypass permission for the pufferfish pet, who ever has this permission will now have to pay for this pet<br \/>\n    pufferfish: pet.itemeconomy.bypass.pufferfish<br \/>\n    # This is a bypass permission for the rabbit pet, who ever has this permission will now have to pay for this pet<br \/>\n    rabbit: pet.itemeconomy.bypass.rabbit<br \/>\n    # This is a bypass permission for the ravager pet, who ever has this permission will now have to pay for this pet<br \/>\n    ravager: pet.itemeconomy.bypass.ravager<br \/>\n    # This is a bypass permission for the salmon pet, who ever has this permission will now have to pay for this pet<br \/>\n    salmon: pet.itemeconomy.bypass.salmon<br \/>\n    # This is a bypass permission for the sheep pet, who ever has this permission will now have to pay for this pet<br \/>\n    sheep: pet.itemeconomy.bypass.sheep<br \/>\n    # This is a bypass permission for the shulker pet, who ever has this permission will now have to pay for this pet<br \/>\n    shulker: pet.itemeconomy.bypass.shulker<br \/>\n    # This is a bypass permission for the silverfish pet, who ever has this permission will now have to pay for this pet<br \/>\n    silverfish: pet.itemeconomy.bypass.silverfish<br \/>\n    # This is a bypass permission for the skeleton pet, who ever has this permission will now have to pay for this pet<br \/>\n    skeleton: pet.itemeconomy.bypass.skeleton<br \/>\n    # This is a bypass permission for the skeleton_horse pet, who ever has this permission will now have to pay for this pet<br \/>\n    skeleton_horse: pet.itemeconomy.bypass.skeleton_horse<br \/>\n    # This is a bypass permission for the slime pet, who ever has this permission will now have to pay for this pet<br \/>\n    slime: pet.itemeconomy.bypass.slime<br \/>\n    # This is a bypass permission for the sniffer pet, who ever has this permission will now have to pay for this pet<br \/>\n    sniffer: pet.itemeconomy.bypass.sniffer<br \/>\n    # This is a bypass permission for the snowman pet, who ever has this permission will now have to pay for this pet<br \/>\n    snowman: pet.itemeconomy.bypass.snowman<br \/>\n    # This is a bypass permission for the spider pet, who ever has this permission will now have to pay for this pet<br \/>\n    spider: pet.itemeconomy.bypass.spider<br \/>\n    # This is a bypass permission for the squid pet, who ever has this permission will now have to pay for this pet<br \/>\n    squid: pet.itemeconomy.bypass.squid<br \/>\n    # This is a bypass permission for the stray pet, who ever has this permission will now have to pay for this pet<br \/>\n    stray: pet.itemeconomy.bypass.stray<br \/>\n    # This is a bypass permission for the strider pet, who ever has this permission will now have to pay for this pet<br \/>\n    strider: pet.itemeconomy.bypass.strider<br \/>\n    # This is a bypass permission for the tadpole pet, who ever has this permission will now have to pay for this pet<br \/>\n    tadpole: pet.itemeconomy.bypass.tadpole<br \/>\n    # This is a bypass permission for the trader_llama pet, who ever has this permission will now have to pay for this pet<br \/>\n    trader_llama: pet.itemeconomy.bypass.trader_llama<br \/>\n    # This is a bypass permission for the tropical_fish pet, who ever has this permission will now have to pay for this pet<br \/>\n    tropical_fish: pet.itemeconomy.bypass.tropical_fish<br \/>\n    # This is a bypass permission for the turtle pet, who ever has this permission will now have to pay for this pet<br \/>\n    turtle: pet.itemeconomy.bypass.turtle<br \/>\n    # This is a bypass permission for the vex pet, who ever has this permission will now have to pay for this pet<br \/>\n    vex: pet.itemeconomy.bypass.vex<br \/>\n    # This is a bypass permission for the villager pet, who ever has this permission will now have to pay for this pet<br \/>\n    villager: pet.itemeconomy.bypass.villager<br \/>\n    # This is a bypass permission for the vindicator pet, who ever has this permission will now have to pay for this pet<br \/>\n    vindicator: pet.itemeconomy.bypass.vindicator<br \/>\n    # This is a bypass permission for the wandering_trader pet, who ever has this permission will now have to pay for this pet<br \/>\n    wandering_trader: pet.itemeconomy.bypass.wandering_trader<br \/>\n    # This is a bypass permission for the warden pet, who ever has this permission will now have to pay for this pet<br \/>\n    warden: pet.itemeconomy.bypass.warden<br \/>\n    # This is a bypass permission for the witch pet, who ever has this permission will now have to pay for this pet<br \/>\n    witch: pet.itemeconomy.bypass.witch<br \/>\n    # This is a bypass permission for the wither pet, who ever has this permission will now have to pay for this pet<br \/>\n    wither: pet.itemeconomy.bypass.wither<br \/>\n    # This is a bypass permission for the wither_skeleton pet, who ever has this permission will now have to pay for this pet<br \/>\n    wither_skeleton: pet.itemeconomy.bypass.wither_skeleton<br \/>\n    # This is a bypass permission for the wolf pet, who ever has this permission will now have to pay for this pet<br \/>\n    wolf: pet.itemeconomy.bypass.wolf<br \/>\n    # This is a bypass permission for the zoglin pet, who ever has this permission will now have to pay for this pet<br \/>\n    zoglin: pet.itemeconomy.bypass.zoglin<br \/>\n    # This is a bypass permission for the zombie pet, who ever has this permission will now have to pay for this pet<br \/>\n    zombie: pet.itemeconomy.bypass.zombie<br \/>\n    # This is a bypass permission for the zombie_horse pet, who ever has this permission will now have to pay for this pet<br \/>\n    zombie_horse: pet.itemeconomy.bypass.zombie_horse<br \/>\n    # This is a bypass permission for the zombie_villager pet, who ever has this permission will now have to pay for this pet<br \/>\n    zombie_villager: pet.itemeconomy.bypass.zombie_villager<br \/>\n    # This is a bypass permission for the zombified_piglin pet, who ever has this permission will now have to pay for this pet<br \/>\n    zombified_piglin: pet.itemeconomy.bypass.zombified_piglin<br \/>\n&#8220;`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Allows players to purchase pets via in-game items!<\/p>\n","protected":false},"featured_media":146799,"template":"","meta":{"_minecraft_slug":"spets-itemeconomy","_minecraft_project_id":"wGMWezGi","_minecraft_author":"brainsynder","_minecraft_license":"GPL-3.0-only","_minecraft_downloads":761,"_minecraft_follows":3,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"spets-itemeconomy.zip","_minecraft_size_bytes":161802,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T09:21:43.639579Z","_minecraft_date_created":"2023-11-03T19:28:38.592119Z","_minecraft_date_modified":"2023-11-01T19:29:26.386468Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/spets-itemeconomy","_minecraft_icon_attachment_id":146799,"_minecraft_imported_at":"2026-06-08T19:12:56+00:00","_minecraft_import_hash":"1c3dfde62e3980a2b96bded26d12e661","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,844,89,137,127,129,92],"mod_loader":[130,132,134],"minecraft_version":[54,55,56,57,58,59,36,60],"class_list":["post-146798","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-economy","mod_category-game-mechanics","mod_category-mobs","mod_category-paper","mod_category-spigot","mod_category-utility","mod_loader-bukkit","mod_loader-paper","mod_loader-spigot","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>[SimplePetsAddon] ItemEconomy Addon - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"[SimplePetsAddon] ItemEconomy Addon - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Allows players to purchase pets via in-game items!\" \/>\n<meta property=\"og:url\" content=\"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/\" \/>\n<meta property=\"og:site_name\" content=\"Minecraft\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"20 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/\",\"url\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/\",\"name\":\"[SimplePetsAddon] ItemEconomy Addon - Minecraft\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/spets-itemeconomy-icon-2b81534a67dcfd903cb507ad6d98e5adb5c31548_96.webp\",\"datePublished\":\"2026-06-08T19:12:55+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/#primaryimage\",\"url\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/spets-itemeconomy-icon-2b81534a67dcfd903cb507ad6d98e5adb5c31548_96.webp\",\"contentUrl\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/spets-itemeconomy-icon-2b81534a67dcfd903cb507ad6d98e5adb5c31548_96.webp\",\"width\":96,\"height\":96},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/spets-itemeconomy\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Mods\",\"item\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/mods\\\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"[SimplePetsAddon] ItemEconomy Addon\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/#website\",\"url\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/\",\"name\":\"Minecraft\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/vpesports.com\\\/minecraft\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"[SimplePetsAddon] ItemEconomy Addon - Minecraft","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/","og_locale":"en_US","og_type":"article","og_title":"[SimplePetsAddon] ItemEconomy Addon - Minecraft","og_description":"Allows players to purchase pets via in-game items!","og_url":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/","og_site_name":"Minecraft","twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"20 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/","url":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/","name":"[SimplePetsAddon] ItemEconomy Addon - Minecraft","isPartOf":{"@id":"https:\/\/vpesports.com\/minecraft\/#website"},"primaryImageOfPage":{"@id":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/#primaryimage"},"image":{"@id":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/#primaryimage"},"thumbnailUrl":"https:\/\/vpesports.com\/minecraft\/wp-content\/uploads\/2026\/06\/spets-itemeconomy-icon-2b81534a67dcfd903cb507ad6d98e5adb5c31548_96.webp","datePublished":"2026-06-08T19:12:55+00:00","breadcrumb":{"@id":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/#primaryimage","url":"https:\/\/vpesports.com\/minecraft\/wp-content\/uploads\/2026\/06\/spets-itemeconomy-icon-2b81534a67dcfd903cb507ad6d98e5adb5c31548_96.webp","contentUrl":"https:\/\/vpesports.com\/minecraft\/wp-content\/uploads\/2026\/06\/spets-itemeconomy-icon-2b81534a67dcfd903cb507ad6d98e5adb5c31548_96.webp","width":96,"height":96},{"@type":"BreadcrumbList","@id":"https:\/\/vpesports.com\/minecraft\/mods\/spets-itemeconomy\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/vpesports.com\/minecraft\/"},{"@type":"ListItem","position":2,"name":"Mods","item":"https:\/\/vpesports.com\/minecraft\/mods\/"},{"@type":"ListItem","position":3,"name":"[SimplePetsAddon] ItemEconomy Addon"}]},{"@type":"WebSite","@id":"https:\/\/vpesports.com\/minecraft\/#website","url":"https:\/\/vpesports.com\/minecraft\/","name":"Minecraft","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/vpesports.com\/minecraft\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod\/146798","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod"}],"about":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/types\/mod"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/media\/146799"}],"wp:attachment":[{"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/media?parent=146798"}],"wp:term":[{"taxonomy":"mod_category","embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod_category?post=146798"},{"taxonomy":"mod_loader","embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/mod_loader?post=146798"},{"taxonomy":"minecraft_version","embeddable":true,"href":"https:\/\/vpesports.com\/minecraft\/wp-json\/wp\/v2\/minecraft_version?post=146798"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}