{"id":141755,"date":"2026-06-08T13:15:37","date_gmt":"2026-06-08T10:15:37","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/simplyimmortal\/"},"modified":"2026-06-08T13:15:37","modified_gmt":"2026-06-08T10:15:37","slug":"simplyimmortal","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/simplyimmortal\/","title":{"rendered":"SimplyImmortal"},"content":{"rendered":"<p># \u2726 SimplyImmortal<br \/>\nSimplyImmortal is a lightweight yet powerful PaperMC plugin that gives server operators full control over player immortality. Grant players a health floor they can never drop below, cap how much they can heal, and customize the experience with per-player settings \u2014 all without sacrificing the feel of real combat.<\/p>\n<p>## \u2694\ufe0f How It Works<br \/>\nWhen a player has immortality enabled, they will never die \u2014 but they still feel every hit. Hurt animations, knockback, damage sounds, and red flash all fire normally. The player simply cannot drop below their configured minimum health. This makes it perfect for staff members, event hosts, scripted servers, or any scenario where you want a player protected without making them feel invincible.<\/p>\n<p>## \u2728 Features<br \/>\n&#8211; **Health Floor** \u2014 Immortal players cannot drop below a configurable minimum health (default: half a heart). Fully per-player.<br \/>\n&#8211; **Health Ceiling** \u2014 Optionally prevent players from healing above a set maximum health.<br \/>\n&#8211; **Real Damage Feel** \u2014 Players still take full damage ticks. Hurt animation, knockback, and sounds all work exactly as vanilla. They just don&#8217;t die.<br \/>\n&#8211; **Lightning on Death** \u2014 When enabled for a player, a cosmetic lightning bolt strikes their location the moment they die. No damage to nearby players \u2014 purely dramatic flair.<br \/>\n&#8211; **Totem Compatibility** \u2014 When enabled, if an immortal player is holding a Totem of Undying the plugin steps aside entirely and lets vanilla totem logic handle it.<br \/>\n&#8211; **Per-Player Settings** \u2014 Every setting (min health, max health, lightning, totem) is configured individually per player and persists across restarts.<br \/>\n&#8211; **Self-Targeting Commands** \u2014 All commands self-target by default. Run \/immortal on to make yourself immortal, or add a player name at the end to target someone else.<br \/>\n&#8211; **Fully Configurable Messages** \u2014 Every message the plugin sends is editable in config.yml with full &#038; color code support.<br \/>\n&#8211; **Action Bar Notifications** \u2014 Players are notified of their immortality status via a hotbar message and a sound when it is toggled.<\/p>\n<p>**It is unfortunately hard to get images of the plugin so, you&#8217;ll just have to try it out yourself!**<\/p>\n<p>## \ud83d\udccb Commands<\/p>\n<p>&#8220;`<br \/>\n\/immortal on [player] \u2014 Enable immortality<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal off [player] \u2014 Disable immortality<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal set [player] \u2014 Toggle immortality on\/off<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal toggle [player] \u2014 Toggle immortality on\/off<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal list \u2014 List all immortal players<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal setminhearts <number> [player] \u2014 Set minimum health floor<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal setmaxhearts <number> [player] \u2014 Set maximum healable health<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal lightningondeath <true|false> [player] \u2014 Toggle lightning on death<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal totem <true|false> [player] \u2014 Toggle totem compatibility<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal reset [setting] [player] \u2014 Reset settings to defaults<br \/>\n&#8220;`<\/p>\n<p>&#8220;`<br \/>\n\/immortal reload \u2014 Reload config and data<br \/>\n&#8220;`<br \/>\n**Health values use half-hearts \u2014 1 = half a heart, 2 = one full heart, 20 = full vanilla health bar.**<\/p>\n<p>## \ud83d\udd12 Permissions<br \/>\nAll permissions default to OP. The parent node simplyimmortal.command grants access to everything. Individual nodes follow the format simplyimmortal.<subcommand> for granular control.<\/p>\n<p>## \ud83d\udcc1 Configuration<br \/>\n&#8211; config.yml \u2014 Global default settings and all plugin messages<br \/>\n&#8211; data.yml \u2014 Per-player data, persists across restarts automatically<\/p>\n","protected":false},"excerpt":{"rendered":"<p>SimplyImmortal is a PaperMC plugin that grants players a configurable health floor they can never drop below, keeping them alive while still feeling every hit. 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