{"id":140927,"date":"2026-06-08T11:54:03","date_gmt":"2026-06-08T08:54:03","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/simplecometelevator\/"},"modified":"2026-06-08T11:54:03","modified_gmt":"2026-06-08T08:54:03","slug":"simplecometelevator","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/simplecometelevator\/","title":{"rendered":"SimpleCometElevator"},"content":{"rendered":"<p># SimpleCometElevator<\/p>\n<p>**A simple elevator plugin for Minecraft Paper.**<\/p>\n<p>\u30b7\u30f3\u30d7\u30eb\u306aMinecraft Paper\u7528\u30a8\u30ec\u30d9\u30fc\u30bf\u30fc\u30d7\u30e9\u30b0\u30a4\u30f3\u3002<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/553a927508777193044e5367e4305855762738d3.png\" width=\"45%\"><\/p>\n<p>&#8212;<\/p>\n<p>## \u2b50 Features \/ \u7279\u5fb4<\/p>\n<p>&#8211; **Simple by design** \u2014 Installation only requires placing two blocks.<br \/>\n&#8211; **Built-in extras** \u2014 BossBar display, movement sounds, and cooldown out of the box.<br \/>\n&#8211; **Highly configurable** \u2014 Customize block types, display format, sounds, and more.<\/p>\n<p>&#8212;<\/p>\n<p>## \u23f3 Quick Start \/ \u30af\u30a4\u30c3\u30af\u30b9\u30bf\u30fc\u30c8<\/p>\n<p>### How to Build an Elevator \/ \u30a8\u30ec\u30d9\u30fc\u30bf\u30fc\u306e\u3064\u304f\u308a\u304b\u305f<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/163cbb1d522e522d016ccb5b5bba9ba7f917866d.png\" width=\"45%\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/06ece68e6cb6c0e3f44f4fae201031fb025dbaa4.png\" width=\"45%\"><\/p>\n<p>1. **Stack floor blocks vertically** with at least **2 empty\/passable blocks above each one** \u2014 that&#8217;s one floor.<br \/>\n   &#8211; Each elevator shaft should use the same block type.<br \/>\n   &#8211; Default floor blocks: most metal blocks (except copper), and wool blocks.<\/p>\n<p>2. **Jump** on a floor block \u2192 move **up** \u2b06<\/p>\n<p>3. **Sneak** on a floor block \u2192 move **down** \u2b07<\/p>\n<p>4. You can also use a command to move to a specific floor <br \/>`\/sce move <number>`<\/p>\n<p>### Minimum Requirements \/ \u6700\u4f4e\u9650\u306e\u69cb\u6210<\/p>\n<p>&#8211; The floor block must be listed in `base-blocks`.<br \/>\n&#8211; Each floor must have at least `required-air` empty blocks above it (default: `2`).<br \/>\n&#8211; Those empty blocks must be listed in `passable-blocks`.<\/p>\n<p>> You can view and edit all settings in `config.yml` inside the plugin folder.<\/p>\n<p>&#8212;<\/p>\n<p>## \u26a1 Built-in Features \/ \u6a5f\u80fd<\/p>\n<p>### BossBar Floor Display \/ \u30dc\u30b9\u30d0\u30fc\u306b\u3088\u308b\u30d5\u30ed\u30a2\u8868\u793a<br \/>\n&#8211; Shows current floor and total floors on screen.<br \/>\n&#8211; Customize color, style, and format.<br \/>\n<img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/323dd84066a4a9107d6b87512a18ce0904f4e44a.png\" width=\"100%\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/cached_images\/9712c08979b4a374902f24f540f31e9a24d78ff9.png\" width=\"100%\"><\/p>\n<p>### Title and ActionBar option \/ \u30bf\u30a4\u30c8\u30eb\u3001\u30a2\u30af\u30b7\u30e7\u30f3\u30d0\u30fc\u8868\u793a\u30aa\u30d7\u30b7\u30e7\u30f3<\/p>\n<p>&#8211; You can also set up UP and DOWN messages for the title and action bar.<br \/>\n&#8211; This feature is disabled by default.<\/p>\n<p>### Sound Effects \/ \u52b9\u679c\u97f3<br \/>\n&#8211; Different sounds for going up and going down.<br \/>\n&#8211; Adjust volume and pitch individually, or disable entirely.<br \/>\n&#8211; You can also play back multiple sounds with different delay settings.<\/p>\n<p>### Cooldown \/ \u30af\u30fc\u30eb\u30c0\u30a6\u30f3<br \/>\n&#8211; Optional cooldown to prevent spam teleporting.<br \/>\n&#8211; Configurable duration and message format.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Configuration \/ \u8a2d\u5b9a<\/p>\n<p>All settings are in `plugins\/SimpleCometElevator\/user-settings\/config.yml`.<\/p>\n<p>### Massages Language \/ \u8a00\u8a9e<br \/>\n&#8220;`yaml<br \/>\nmessages:<br \/>\n  language: ja<br \/>\n&#8220;`<br \/>\n> choose between en and ja <br \/> \u65e5\u672c\u8a9e\u3068\u82f1\u8a9e\u304c\u9078\u3079\u308b\u3088<\/p>\n<p>### Floor Blocks \/ \u5e8a\u30d6\u30ed\u30c3\u30af<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  floor:<br \/>\n    base-blocks:<br \/>\n      &#8211; IRON_BLOCK<br \/>\n      &#8211; GOLD_BLOCK<br \/>\n      &#8211; DIAMOND_BLOCK<br \/>\n      &#8211; EMERALD_BLOCK<br \/>\n      &#8211; NETHERITE_BLOCK<br \/>\n      &#8211; REDSTONE_BLOCK<br \/>\n      &#8211; LAPIS_BLOCK<br \/>\n      &#8211; $WOOLS        # Tag-based bulk selection is supported<br \/>\n    passable-blocks:<br \/>\n      &#8211; $AIR<br \/>\n      &#8211; $CARPETS<br \/>\n      # Blocks treated as empty space above floors<br \/>\n    required-air: 2          # Minimum empty blocks above each floor<br \/>\n    tolerance-height: 0.3   # How far off a floor block a player can be (in blocks)<br \/>\n    allow-mixed-blocks: false  # Allow different block types in one shaft<br \/>\n&#8220;`<\/p>\n<p>### Command \/ \u30b3\u30de\u30f3\u30c9<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  command:<br \/>\n    move:<br \/>\n      enabled: true # Can also disable the move command<br \/>\n&#8220;`<\/p>\n<p>### Cooldown \/ \u30af\u30fc\u30eb\u30c0\u30a6\u30f3<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  cooldown:<br \/>\n    enabled: false<br \/>\n    seconds: 1.0<br \/>\n    format: &#8220;\u00a7cCooldown: {time}s&#8221;<br \/>\n&#8220;`<\/p>\n<p>### Sounds \/ \u52b9\u679c\u97f3<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  sound:<br \/>\n    up:<br \/>\n      enabled: true<br \/>\n      broadcast: false # Determines whether the sound can be heard by others<br \/>\n      entries:<br \/>\n        &#8211; type: minecraft:entity.experience_orb.pickup<br \/>\n          volume: 1.0<br \/>\n          pitch: 0.69<br \/>\n          delay: 0 # Delay after movement (ms)<\/p>\n<p>    down:<br \/>\n      enabled: true<br \/>\n      broadcast: false<br \/>\n      entries:<br \/>\n        &#8211; type: minecraft:entity.experience_orb.pickup<br \/>\n          volume: 1.0<br \/>\n          pitch: 0.56<br \/>\n          delay: 0<\/p>\n<p>    command: # You can also customize the sound effects for moving between floors using commands.<br \/>\n      up:<br \/>\n        enabled: true<br \/>\n        broadcast: false<br \/>\n        entries: # Can play the sound multiple times<br \/>\n          &#8211; type: minecraft:entity.experience_orb.pickup<br \/>\n            volume: 1.0<br \/>\n            pitch: 0.56<br \/>\n            delay: 0<br \/>\n          &#8211; type: minecraft:entity.experience_orb.pickup<br \/>\n            volume: 1.0<br \/>\n            pitch: 0.69<br \/>\n            delay: 350<\/p>\n<p>      down:<br \/>\n        enabled: true<br \/>\n        broadcast: false<br \/>\n        entries:<br \/>\n          &#8211; type: minecraft:entity.experience_orb.pickup<br \/>\n            volume: 1.0<br \/>\n            pitch: 0.69<br \/>\n            delay: 0<br \/>\n          &#8211; type: minecraft:entity.experience_orb.pickup<br \/>\n            volume: 1.0<br \/>\n            pitch: 0.56<br \/>\n            delay: 350<\/p>\n<p>&#8220;`<\/p>\n<p>### BossBar \/ \u30dc\u30b9\u30d0\u30fc<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  floorbar:<br \/>\n    enabled: true<br \/>\n    color: BLUE          # BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW<br \/>\n    style: SOLID         # SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20<br \/>\n    format: &#8220;\u00a7e{current}F \/ {total}F&#8221;<br \/>\n    use-y-progress: false  # Use Y-coordinate range for progress bar instead of floor count<br \/>\n&#8220;`<\/p>\n<p>### Title \/ \u30bf\u30a4\u30c8\u30eb<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  title:<br \/>\n    up:<br \/>\n      enabled: false<br \/>\n      title: &#8220;\u00a7e\u2191UP\u2191&#8221;<br \/>\n      subtitle: &#8220;\u00a77{current}F \/ {total}F&#8221;<br \/>\n      fade-in: 10<br \/>\n      stay: 40<br \/>\n      fade-out: 10<br \/>\n    down:<br \/>\n      enabled: false<br \/>\n      title: &#8220;\u00a7e\u2193DOWN\u2193&#8221;<br \/>\n      subtitle: &#8220;\u00a77{current}F \/ {total}F&#8221;<br \/>\n      fade-in: 10<br \/>\n      stay: 40<br \/>\n      fade-out: 10<br \/>\n    command:<br \/>\n      up:<br \/>\n        enabled: false<br \/>\n        title: &#8220;\u00a7b\u2191{current}F\u2191&#8221;<br \/>\n        subtitle: &#8220;\u00a77\/ {total}F&#8221;<br \/>\n        fade-in: 10<br \/>\n        stay: 40<br \/>\n        fade-out: 10<br \/>\n      down:<br \/>\n        enabled: false<br \/>\n        title: &#8220;\u00a7b\u2193{current}F\u2193&#8221;<br \/>\n        subtitle: &#8220;\u00a77\/ {total}F&#8221;<br \/>\n        fade-in: 10<br \/>\n        stay: 40<br \/>\n        fade-out: 10<br \/>\n&#8220;`<\/p>\n<p>### ActionBar \/ \u30a2\u30af\u30b7\u30e7\u30f3\u30d0\u30fc<br \/>\n&#8220;`yaml<br \/>\nelevator:<br \/>\n  actionbar:<br \/>\n    up:<br \/>\n      enabled: false<br \/>\n      format: &#8220;\u00a7e\u2191 {current}F \/ {total}F&#8221;<br \/>\n    down:<br \/>\n      enabled: false<br \/>\n      format: &#8220;\u00a7e\u2193 {current}F \/ {total}F&#8221;<br \/>\n    command:<br \/>\n      up:<br \/>\n        enabled: false<br \/>\n        format: &#8220;\u00a7b\u2191 {current}F \/ {total}F&#8221;<br \/>\n      down:<br \/>\n        enabled: false<br \/>\n        format: &#8220;\u00a7b\u2193 {current}F \/ {total}F&#8221;<br \/>\n&#8220;`<br \/>\n&#8212;<\/p>\n<p>## \ud83d\udccb Commands \/ \u30b3\u30de\u30f3\u30c9<\/p>\n<p>### For Player \/ \u30d7\u30ec\u30a4\u30e4\u30fc\u5411\u3051<\/p>\n<p>**Permission:** `simplecometelevator.move`<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/sce move <floor>` | Move to the specified floor |<\/p>\n<p>### For Admin \/ \u7ba1\u7406\u8005\u5411\u3051<\/p>\n<p>**Permission:** `simplecometelevator.admin`<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/sce help` | Show command help |<br \/>\n| `\/sce info` | Show plugin info |<br \/>\n| `\/sce check` | Check update |<br \/>\n| `\/sce reload` | Reload `config.yml` |<br \/>\n| `\/sce get <path>` | Display a config value |<br \/>\n| `\/sce set <path> <value>` | Update and apply a config value |<br \/>\n| `\/sce reset <path> [confirm]` | Delete value and restore default config value |<\/p>\n<p>**Examples:**<br \/>\n&#8220;`<br \/>\n\/sce set elevator.cooldown.enabled true<br \/>\n\/sce set elevator.cooldown.seconds 1.5<br \/>\n\/sce reload<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfaf Compatibility \/ \u5bfe\u5fdc\u30d0\u30fc\u30b8\u30e7\u30f3<\/p>\n<p>&#8211; **Minecraft**: 1.21.x ~ 26.1.x<br \/>\n&#8211; **Server software**: Paper<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udee0\ufe0f Advanced Settings \/ \u9ad8\u5ea6\u306a\u8a2d\u5b9a<\/p>\n<p>### Tag Notation (`$`) \/ \u30bf\u30b0\u306e\u5229\u7528<br \/>\nUse Minecraft block tags for bulk selection:<br \/>\n&#8220;`yaml<br \/>\nbase-blocks:<br \/>\n  &#8211; $WOOLS       # All wool blocks<br \/>\n  &#8211; $BUTTONS     # All button types<br \/>\n  &#8211; IRON_BLOCK   # Individual block still works<br \/>\n&#8220;`<br \/>\nAvailable tags: Spigot Javadocs<\/p>\n<p>### Exclusion Notation (`!`) \/ \u9664\u5916\u8a2d\u5b9a<br \/>\nExclude specific blocks or tags:<br \/>\n&#8220;`yaml<br \/>\npassable-blocks:<br \/>\n  &#8211; $TRAPDOORS<br \/>\n  &#8211; !IRON_TRAPDOOR  # Exclude iron trapdoors specifically<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udca1 Tips<\/p>\n<p>&#8211; Some configurations cannot be reloaded using the reload command. After editing `config.yml`, we recommend reloading the plugin itself.<br \/>\n&#8211; Keep `tolerance-height` below `0.5` to avoid false detections.<br \/>\n&#8211; Use different sounds for up and down for better feedback.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udc1b Troubleshooting \/ \u30c8\u30e9\u30d6\u30eb\u30b7\u30e5\u30fc\u30c6\u30a3\u30f3\u30b0<\/p>\n<p>**Elevator not working?** Check the following:<\/p>\n<p>1. Is the floor block listed in `base-blocks`?<br \/>\n2. Are there at least `required-air` empty blocks above the floor? (default: `2`)<br \/>\n3. Are the blocks in that space listed in `passable-blocks`?<br \/>\n4. Did you run reloading the plugin after changing `config.yml`?<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcd6 Full Documentation \/ \u8a73\u7d30\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8<\/p>\n<p>&#8211; **English full guide**: README.en.md<br \/>\n&#8211; **\u65e5\u672c\u8a9e\u30ac\u30a4\u30c9\u3082\u3042\u308b\u308f\u3088\uff01**: README.ja.md<\/p>\n<p>&#8212;<\/p>\n<p>**Author**: Hisui.A<br \/>\n**Source**: https:\/\/github.com\/stabery\/SimpleCometElevator<\/p>\n<p>Bug reports and feature requests \u2192 GitHub Issues<br \/>\nPull requests are welcome!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just place 2 blocks.<br \/>\nA simple elevator plugin for Minecraft(Paper)<\/p>\n","protected":false},"featured_media":140928,"template":"","meta":{"_minecraft_slug":"simplecometelevator","_minecraft_project_id":"7j6Y3FaT","_minecraft_author":"AmaseHisui","_minecraft_license":"MIT","_minecraft_downloads":14,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"simplecometelevator.zip","_minecraft_size_bytes":84197,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-15T22:53:00.574761Z","_minecraft_date_created":"2026-04-11T05:49:58.730189Z","_minecraft_date_modified":"2026-04-03T22:03:16.015929Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/simplecometelevator","_minecraft_icon_attachment_id":140928,"_minecraft_imported_at":"2026-06-08T08:54:04+00:00","_minecraft_import_hash":"571625dfbef002c0d06b927dda1c6600","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[127,123,869,92],"mod_loader":[132],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82,83,167,163],"class_list":["post-140927","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-paper","mod_category-technology","mod_category-transportation","mod_category-utility","mod_loader-paper","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>SimpleCometElevator - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/simplecometelevator\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"SimpleCometElevator - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Just place 2 blocks. 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