{"id":138782,"date":"2026-06-08T08:08:19","date_gmt":"2026-06-08T05:08:19","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/shootable-fireballs\/"},"modified":"2026-06-08T08:08:19","modified_gmt":"2026-06-08T05:08:19","slug":"shootable-fireballs","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/shootable-fireballs\/","title":{"rendered":"Shootable Fireballs"},"content":{"rendered":"<p># Shootable Fireballs<\/p>\n<p>## Description<br \/>\nThe **Shootable Fireballs** plugin allows players to shoot fireballs using **Fire Charges**. The fireballs can be customized in terms of speed, explosion radius, strength, and damage. Additionally, the plugin supports a lifespan feature, meaning fireballs will automatically explode if they don&#8217;t hit anything after a specified period of time, preventing them from lingering in the world and causing lag.<\/p>\n<p>Players can also configure the behavior of the fireballs directly through the `config.yml` file or via in-game commands.<\/p>\n<p>&#8212;<\/p>\n<p>## Features<br \/>\n&#8211; **Shoot Fireballs**: Right-click with a fire charge to shoot a fireball.<br \/>\n&#8211; **Explosion on Impact**: Fireballs explode when they hit an entity or block.<br \/>\n&#8211; **Configurable Lifespan**: Set the lifespan of fireballs to avoid performance issues due to lingering fireballs.<br \/>\n&#8211; **Configurable Damage**: Adjust the damage done by fireball explosions to entities.<br \/>\n&#8211; **Block Breaking**: Configure whether fireballs can break blocks on explosion.<br \/>\n&#8211; **Speed and Strength Customization**: Control the speed of fireballs and the strength of their explosions.<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>The plugin allows customization via the `config.yml` file. This file should be placed in the plugin\u2019s main directory.<\/p>\n<p>### `config.yml`<\/p>\n<p>&#8220;`yaml<br \/>\nfireball:<br \/>\n  # Speed of the fireball (1.0 is normal speed)<br \/>\n  speed: 1.0<\/p>\n<p>  # Explosion radius (blocks affected)<br \/>\n  explosion_radius: 3<\/p>\n<p>  # Explosion strength (higher = bigger explosion)<br \/>\n  explosion_strength: 4<\/p>\n<p>  # Whether fireballs can break blocks (true\/false)<br \/>\n  can_break_blocks: true<\/p>\n<p>  # Damage dealt by the fireball explosion to entities (0 = no damage)<br \/>\n  damage: 10<\/p>\n<p>  # Cooldown in seconds between shots (not implemented here)<br \/>\n  cooldown: 0.5<\/p>\n<p>  # Lifespan of fireballs in seconds before they explode if they haven&#8217;t hit anything<br \/>\n  lifespan: 30<br \/>\n&#8220;`<br \/>\n### Configuration Options<\/p>\n<p>&#8211; **`speed`**: Controls how fast the fireball moves. Default value is `1.0` (normal speed).<\/p>\n<p>&#8211; **`explosion_radius`**: The radius (in blocks) affected by the explosion. Default value is `3` blocks.<\/p>\n<p>&#8211; **`explosion_strength`**: Determines the strength of the explosion. The higher the value, the stronger the explosion. Default value is `4`.<\/p>\n<p>&#8211; **`can_break_blocks`**: If set to `true`, the fireball explosion will break blocks. Set to `false` to prevent block destruction. Default is `true`.<\/p>\n<p>&#8211; **`damage`**: The amount of damage the fireball explosion deals to entities (players, mobs, etc.) within the explosion radius. Set to `0` for no damage. Default is `10`.<\/p>\n<p>&#8211; **`cooldown`**: Specifies the cooldown time (in seconds) between consecutive fireball shots. Not implemented in the current version of the plugin but can be added in future versions. Default value is `0.5` seconds.<\/p>\n<p>&#8211; **`lifespan`**: The lifespan (in seconds) of the fireball. If the fireball does not hit anything within this time, it will explode automatically. Set to `30` seconds by default.<\/p>\n<p>&#8212;<\/p>\n<p>## In-Game Commands<\/p>\n<p>You can use the `\/fireballconfig` command to adjust the plugin&#8217;s settings directly in the game.<\/p>\n<p>### Command Syntax<\/p>\n<p>`\/fireballconfig <setting> <value>`<\/p>\n<p>&#8211; **`<setting>`**: The setting you want to adjust (e.g., `speed`, `radius`, `damage`, `lifespan`, etc.).<br \/>\n&#8211; **`<value>`**: The new value for the setting (e.g., a number for `speed`, `damage`, etc., or `true\/false` for boolean settings like `can_break_blocks`).<\/p>\n<p>### Example Commands<\/p>\n<p>&#8211; `\/fireballconfig speed 2.0` &#8211; Sets the fireball speed to `2.0`.<br \/>\n&#8211; `\/fireballconfig radius 5` &#8211; Sets the explosion radius to `5` blocks.<br \/>\n&#8211; `\/fireballconfig damage 20` &#8211; Sets the explosion damage to `20`.<br \/>\n&#8211; `\/fireballconfig lifespan 60` &#8211; Sets the fireball lifespan to `60` seconds.<\/p>\n<p>&#8212;<\/p>\n<p>## Usage<\/p>\n<p>1. **Shoot Fireballs**: To shoot a fireball, simply right-click with a **Fire Charge** in your hand.<\/p>\n<p>2. **Explosion on Impact**: The fireball will explode on impact with any block or entity. The explosion behavior is customizable via the `config.yml` file (e.g., explosion radius, strength, block breaking, and damage).<\/p>\n<p>3. **Automatic Explosion After Timeout**: If a fireball does not hit anything within the configured `lifespan` (default is 30 seconds), it will explode automatically to prevent it from lingering in the world.<\/p>\n<p>&#8212;<\/p>\n<p>## Example Use Case<\/p>\n<p>1. A player shoots a fireball at a mob, and it explodes on impact, causing damage to the mob.<br \/>\n2. If the player shoots the fireball into the air and it doesn\u2019t hit anything, it will automatically explode after 30 seconds (or whatever lifespan is configured).<br \/>\n3. The explosion can break blocks if configured to do so, and it will deal damage to any nearby entities (mobs or players).<\/p>\n<p>&#8212;<\/p>\n<p>## Installation<\/p>\n<p>1. Download the **Shootable Fireballs** plugin `.jar` file.<br \/>\n2. Place the `.jar` file in the `plugins` folder of your server.<br \/>\n3. Restart the server to enable the plugin.<br \/>\n4. Customize the plugin settings by editing the `config.yml` file (located in the plugin&#8217;s folder).<br \/>\n5. Use the `\/fireballconfig` command to adjust settings in-game if needed.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Makes Fireballs Shootable<\/p>\n","protected":false},"featured_media":138783,"template":"","meta":{"_minecraft_slug":"shootable-fireballs","_minecraft_project_id":"TEDLhBFU","_minecraft_author":"InventoXtar","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":765,"_minecraft_follows":6,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"shootable-fireballs.zip","_minecraft_size_bytes":10516,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-16T09:20:33.973660Z","_minecraft_date_created":"2024-09-14T21:51:51.149162Z","_minecraft_date_modified":"2024-12-26T11:21:18.637964Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/shootable-fireballs","_minecraft_icon_attachment_id":138783,"_minecraft_imported_at":"2026-06-08T05:08:20+00:00","_minecraft_import_hash":"41614d1e6ba576392e6e6af25d04a7af","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,124,122,127,128,129],"mod_loader":[130,132,133,134],"minecraft_version":[62,37,73,74,38],"class_list":["post-138782","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-bukkit","mod_category-magic","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_loader-bukkit","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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