{"id":137939,"date":"2026-06-08T06:49:43","date_gmt":"2026-06-08T03:49:43","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/shader-fixer\/"},"modified":"2026-06-08T06:49:43","modified_gmt":"2026-06-08T03:49:43","slug":"shader-fixer","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/shader-fixer\/","title":{"rendered":"Shader fixer"},"content":{"rendered":"<p># Shader Fixer (1.7.10)<\/p>\n<p>&#8212;<\/p>\n<p>A mod (a.k.a. toxic wasteland) that attempts to improve visuals by patching various mods to fix issues with Angelica \/ Angelica Shaders (as well as minor QOL features :D)<\/p>\n<p>**Use this mod at your own risk.** **Or not, as you wish.**<\/p>\n<p>## Full list of supported mods:<\/p>\n<p>| Patched Mod          | Patches                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | QOL                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Related configuration options (`configshaderfixerShaderFixerConfig.cfg`)                                                                                                                                                                                                                                         |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| Vanilla Minecraft    | \u2022 Fixed incorrect rendering of many translucent things when rendering the entity&#8217;s name tag <\/p>\n<p> \u2022 Fixed translucent particles becoming very dark with Complementary shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | \u2022 Removed 30 FPS lock in the main menu + added the ability to set an arbitrary value <\/p>\n<p> \u2022 Fixed annoying bug due to which the effect bar in the creative menu turns black <\/p>\n<p> \u2022 Fixed bug due to which the hand wouldn&#8217;t update rotation when the player was riding\/sitting + added the ability to turn off hand rotation completely (similar to modern versions) <\/p>\n<p> \u2022 Fixed experience bar black background if there is an item in the hotbar <\/p>\n<p> | `VANILLA_NORMALS_DISABLE_TAG` \/ `VANILLA_PARTICLE_ALPHA_WORKAROUND` \/ `VANILLA_GUI_BLEND_FIX` \/ `VANILLA_MAIN_MENU_FPS_BYPASS` \/ `VANILLA_MAIN_MENU_FPS_BYPASS_VALUE` \/ `VANILLA_RIDING_HAND_ROTATION_FIX` \/ `VANILLA_RIDING_HAND_ROTATION_DISABLE` \/ `VANILLA_MODERN_RIDING_LEG_POS` \/ `VANILLA_XP_BAR_ALPHA_FIX` |<br \/>\n| Angelica             | \u2022 Added support for `NTM_GUN_FIX` (interpolation \/ ntmclient&#8217;s GUN_MODEL_FOV) <\/p>\n<p> \u2022 Added an experimental (!!!) patch that reduces self-shadowing on huge tile entities                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `NTM_GUN_FIX` \/ `ANGELICA_TE_SHADOW_OFFSET` \/ `ANGELICA_TE_SHADOW_OFFSET_FACTOR` \/ `ANGELICA_TE_SHADOW_OFFSET_DEBUG_MODE`                                                                                                                                                                                          |<br \/>\n| Avaritia             | \u2022 Fixed broken shadows when rendering tools\/armor from the mod with shaders enabled <\/p>\n<p> \u2022 Fixed heaven arrow not having full brightness with shaders enabled <br \/>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `AVARITIA_FIX`                                                                                                                                                                                                                                                                                                     |<br \/>\n| Backhand             | \u2022 Added support for `NTM_GUN_FIX` (broken render otherwise)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `NTM_GUN_FIX`                                                                                                                                                                                                                                                                                                      |<br \/>\n| HBM&#8217;s NTM            | \u2022 Fixed holding guns causing **various** (water\/clouds visible through blocks, distorted shadows, other shader effects completely broken) issues with shaders enabled <\/p>\n<p> \u2022 Fixed various effects\/particles have a black background with shaders enabled <\/p>\n<p> \u2022 Fixed lamps on the M1TTY suit helmet not glowing with shaders enabled <\/p>\n<p> \u2022 Fixed fire diamond (NFPA 704) brightness with shaders enabled <\/p>\n<p> \u2022 Fixed meteorite sword render breaking entity lighting in 3rd person view <\/p>\n<p> \u2022 Fixed antimatter explosion not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed folly\/tau gun beam brightness with shaders enabled <\/p>\n<p> \u2022 Fixed black hole brightness with shaders enabled <\/p>\n<p> \u2022 Fixed antimatter beam (chemthrower) not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed DFC core (running) casting shadows with shaders enabled \/ Fixed flare from DFC (jammed) not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed orbital death ray not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed demon core lamp radiation effect not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed forcefield emitter field casting shadows with shaders enabled \/ Fixed forcefield emitter field brightness with shaders enabled  <\/p>\n<p> \u2022 Fixed incorrect rendering of many translucent things when rendering the entity&#8217;s name tag (armor VATS) \/ Fixed GL state leak when rendering some GUI elements <\/p>\n<p> \u2022 Fixed wires (electricity pylon) brightness with shaders enabled <\/p>\n<p> \u2022 Fixed Cherenkov radiation effect (RBMK column) not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed UFO beam brightness with shaders enabled <\/p>\n<p> \u2022 Fixed Cherenkov radiation effect (research reactor) not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed solar boiler beams not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed DFC core sparks casting shadows with shaders enabled <\/p>\n<p> \u2022 Fixed digamma spear (RBMK) flash not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed nuclear explosion brightness with angelica\/shaders enabled | \u2022 Added extended tooltips for hazardous items (`Explosion force: n` \/ `Ignites for: n second(s)` \/ etc.) <\/p>\n<p> \u2022 Fixed holding two-handed weapons with Customizable Player Models mod                                                                                                                                                                                                                                                                                          | `NTM_MAIN_FIX` \/ `NTM_GUN_FIX` \/ `NTM_ARMOR_FIX` \/ `NTM_TEXTURE_FIX` \/ `NTM_EXTENDED_HAZARD_DESCRIPTIONS`                                                                                                                                                                                                          |<br \/>\n| HBM&#8217;s NTM:Space      | \u2022 Fixed z-fighting between rocket thruster\/fuselage with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `NTM_MAIN_FIX`                                                                                                                                                                                                                                                                                                     |<br \/>\n| Fisk Superheroes     | \u2022 Fixed multiple things (lasers\/lightnings\/etc.) not rendering with shaders enabled <\/p>\n<p> \u2022 Fixed suit database \/ suit fabricator brightness with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `FISKHEROES_FIX`                                                                                                                                                                                                                                                                                                   |<br \/>\n| Journeymap           | \u2022 Fixed blinding waypoint (if shader has bloom) having brightness 255 when limit is 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `JOURNEYMAP_FIX`                                                                                                                                                                                                                                                                                                   |<br \/>\n| Techguns             | \u2022 Fixed crash (ClassCastException) when breaking a chest with shaders enabled <\/p>\n<p> \u2022 Fixed tesla gun projectile casting a shadow <\/p>\n<p> \u2022 Fixed explosion\/rocket trail particles breaking water brightness <\/p>\n<p> \u2022 Fixed various effects\/particles have a black background with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `TECHGUNS_FIX` \/ `TECHGUNS_TEXTURE_FIX`                                                                                                                                                                                                                                                                            |<br \/>\n| Schematica           | \u2022 Fixed highlight brightness with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `SCHEMATICA_FIX`                                                                                                                                                                                                                                                                                                   |<br \/>\n| OpenComputers        | \u2022 Fixed screen rendering with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `OC_DISABLE_DL`                                                                                                                                                                                                                                                                                                    |<br \/>\n| Electrical Age       | \u2022 Fixed wires brightness with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `ELN_DISABLE_DL`                                                                                                                                                                                                                                                                                                   |<br \/>\n| Dynamic Surroundings | \u2022 Fixed aurora rendering with shaders enabled                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `DSURROUND_FIX`                                                                                                                                                                                                                                                                                                    |<br \/>\n| SignPicture          | \u2022 Fixed multiple GL leaks when rendering pictures <\/p>\n<p> \u2022 Fixed pictures casting shadows                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | &#8211;                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | `SIGNPIC_FIX`                                                                                                                                                                                                                                                                                                      |<\/p>\n<p>## Requires unimixins<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A mod that adds more compatibility with shaders.<\/p>\n","protected":false},"featured_media":137940,"template":"","meta":{"_minecraft_slug":"shader-fixer","_minecraft_project_id":"N50mCZS0","_minecraft_author":"kotmatross28729","_minecraft_license":"MIT","_minecraft_downloads":56128,"_minecraft_follows":22,"_minecraft_client_side":"required","_minecraft_server_side":"unsupported","_minecraft_storage_type":"zip","_minecraft_archive_name":"shader-fixer.zip","_minecraft_size_bytes":121053471,"_minecraft_version_count":168,"_minecraft_updated_at":"2026-05-16T06:38:40.236481Z","_minecraft_date_created":"2024-02-26T08:16:06.332335Z","_minecraft_date_modified":"2026-03-30T13:11:22.582826Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/shader-fixer","_minecraft_icon_attachment_id":137940,"_minecraft_imported_at":"2026-06-08T03:49:44+00:00","_minecraft_import_hash":"30ebcbafcf866252cb0c268ee3b2021d","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[43,104,126,90,92],"mod_loader":[106],"minecraft_version":[21],"class_list":["post-137939","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-cursed","mod_category-forge","mod_category-management","mod_category-optimization","mod_category-utility","mod_loader-forge","minecraft_version-1-7-10"],"yoast_head":"<!-- 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