{"id":137675,"date":"2026-06-08T06:24:34","date_gmt":"2026-06-08T03:24:34","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/servertimelock\/"},"modified":"2026-06-08T06:24:34","modified_gmt":"2026-06-08T03:24:34","slug":"servertimelock","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/servertimelock\/","title":{"rendered":"ServerTimeLock"},"content":{"rendered":"<p># \ud83d\udd52 ServerTimeLock \ud83d\udd52<\/p>\n<div align=\"center\">\n<p>**Lightweight &#038; Highly Configurable Time-Based Server Access Control**<\/p>\n<p>![Paper 1.21.5](https:\/\/papermc.io\/)<br \/>\n![Java 17+](https:\/\/www.oracle.com\/java\/)<br \/>\n![License](LICENSE)<\/p>\n<p>*Control when players can join your Minecraft server with precision and flexibility*<\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<p>### \ud83c\udfaf **Advanced Scheduling System**<br \/>\n&#8211; **Global Schedule**: Set the same hours for every day with a simple configuration<br \/>\n&#8211; **Per-Day Schedule**: Define unique time windows for each day of the week<br \/>\n&#8211; **Multiple Time Windows**: Allow multiple access periods per day (e.g., morning and evening sessions)<br \/>\n&#8211; **Midnight-Crossing Support**: Seamlessly handle time windows that span across midnight<br \/>\n&#8211; **Timezone Aware**: Full support for any timezone (Europe\/Warsaw, UTC, America\/New_York, etc.)<\/p>\n<p>### \ud83d\udd10 **Flexible Permission System**<br \/>\n&#8211; **Bypass Permission**: Grant specific players access at any time with `servertime.bypass`<br \/>\n&#8211; **OP Bypass Toggle**: Choose whether OPs can bypass restrictions<br \/>\n&#8211; **Per-Permission Control**: Separate permissions for status, reload, and force commands<br \/>\n&#8211; **Fully Configurable**: Enable or disable bypass systems as needed<\/p>\n<p>### \ud83d\udce2 **Multi-Channel Alert System**<br \/>\n&#8211; **Unlimited Alerts**: Set as many warning alerts as you need before server closing<br \/>\n&#8211; **Multiple Output Types**:<br \/>\n  &#8211; \ud83d\udcac **Chat** &#8211; Traditional chat messages<br \/>\n  &#8211; \ud83d\udcca **Action Bar** &#8211; Persistent top-of-screen notifications<br \/>\n  &#8211; \ud83d\udcc8 **Boss Bar** &#8211; Full-width progress bar alerts<br \/>\n  &#8211; \ud83c\udfac **Title** &#8211; Large center-screen announcements<br \/>\n&#8211; **Multi-Type Alerts**: Combine multiple output types for maximum visibility<br \/>\n&#8211; **MiniMessage Support**: Full rich text formatting with gradients, colors, and styles<br \/>\n&#8211; **Smart Placeholders**: Dynamic content with `<minutes>`, `<next_window>`, and `<current_time>`<\/p>\n<p>### \ud83d\udd12 **Soft-Lock Mode**<br \/>\n&#8211; **Player-Friendly**: Allow currently online players to finish their session<br \/>\n&#8211; **New Join Prevention**: Block new players from joining after closing time<br \/>\n&#8211; **Automatic Cleanup**: Reset on server opening for fresh sessions<\/p>\n<p>### \u2699\ufe0f **Powerful Commands**<br \/>\n&#8211; `\/servertime status` &#8211; View detailed server status with time information<br \/>\n&#8211; `\/servertime reload` &#8211; Hot-reload configuration without restart<br \/>\n&#8211; `\/servertime forceopen` &#8211; Manually override schedule to open server<br \/>\n&#8211; `\/servertime forceclose` &#8211; Manually override schedule to close server<br \/>\n&#8211; **Smart Tab Completion**: Full tab completion support for all commands<br \/>\n&#8211; **Auto-Revert**: Force commands automatically revert on next schedule change<\/p>\n<p>### \ud83d\udcdd **Comprehensive Logging**<br \/>\n&#8211; Schedule activation and transitions<br \/>\n&#8211; Player kicks with reasons<br \/>\n&#8211; Bypass permission usage<br \/>\n&#8211; Force command execution<br \/>\n&#8211; Configurable verbosity levels<\/p>\n<p>### \ud83c\udfa8 **Rich Messaging**<br \/>\n&#8211; **MiniMessage Format**: Modern text formatting with colors, gradients, and styles<br \/>\n&#8211; **Fully Customizable**: Every message is configurable in `config.yml`<br \/>\n&#8211; **Dynamic Placeholders**: Real-time information in all messages<br \/>\n&#8211; **Beautiful Default Messages**: Production-ready out of the box<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce6 Installation<\/p>\n<p>1. **Download** the latest `ServerTimeLock.jar` from releases<br \/>\n2. **Place** the jar file in your server&#8217;s `plugins\/` folder<br \/>\n3. **Start** your server to generate the default configuration<br \/>\n4. **Configure** `plugins\/ServerTimeLock\/config.yml` to your needs<br \/>\n5. **Reload** with `\/servertime reload` or restart your server<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\ude80 Quick Start<\/p>\n<p>### Simple Global Schedule<br \/>\nPerfect for servers with consistent daily hours:<\/p>\n<p>&#8220;`yaml<br \/>\ntimezone: &#8220;Europe\/Warsaw&#8221;<br \/>\nuse-global-schedule: true<br \/>\nuse-per-day-schedule: false<\/p>\n<p>global-schedule:<br \/>\n  time-windows:<br \/>\n    &#8211; start: &#8220;09:00&#8221;<br \/>\n      end: &#8220;23:00&#8221;<br \/>\n&#8220;`<\/p>\n<p>### Advanced Per-Day Schedule<br \/>\nIdeal for servers with varying weekday\/weekend hours:<\/p>\n<p>&#8220;`yaml<br \/>\ntimezone: &#8220;America\/New_York&#8221;<br \/>\nuse-global-schedule: false<br \/>\nuse-per-day-schedule: true<\/p>\n<p>per-day-schedule:<br \/>\n  monday:<br \/>\n    &#8211; start: &#8220;15:00&#8221;<br \/>\n      end: &#8220;22:00&#8221;<br \/>\n  friday:<br \/>\n    &#8211; start: &#8220;15:00&#8221;<br \/>\n      end: &#8220;23:59&#8221;<br \/>\n  saturday:<br \/>\n    &#8211; start: &#8220;00:00&#8221;<br \/>\n      end: &#8220;23:59&#8221;  # Open all day<br \/>\n  sunday:<br \/>\n    &#8211; start: &#8220;10:00&#8221;<br \/>\n      end: &#8220;22:00&#8221;<br \/>\n&#8220;`<\/p>\n<p>### Multiple Time Windows<br \/>\nGreat for servers with lunch breaks or split sessions:<\/p>\n<p>&#8220;`yaml<br \/>\nglobal-schedule:<br \/>\n  time-windows:<br \/>\n    &#8211; start: &#8220;08:00&#8221;<br \/>\n      end: &#8220;12:00&#8221;<br \/>\n    &#8211; start: &#8220;14:00&#8221;<br \/>\n      end: &#8220;18:00&#8221;<br \/>\n    &#8211; start: &#8220;20:00&#8221;<br \/>\n      end: &#8220;23:00&#8221;<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfae Usage Examples<\/p>\n<p>### For Server Owners<\/p>\n<p>**Check Server Status**<br \/>\n&#8220;`<br \/>\n\/servertime status<br \/>\n&#8220;`<br \/>\nDisplays current open\/closed state, time until next change, and next window.<\/p>\n<p>**Quick Configuration Update**<br \/>\n&#8220;`<br \/>\n\/servertime reload<br \/>\n&#8220;`<br \/>\nApply config changes without restarting the server.<\/p>\n<p>**Emergency Override**<br \/>\n&#8220;`<br \/>\n\/servertime forceopen<br \/>\n\/servertime forceclose<br \/>\n&#8220;`<br \/>\nManually control server access. Automatically reverts on next scheduled window.<\/p>\n<p>### For Players<\/p>\n<p>Players see beautiful, informative messages when:<br \/>\n&#8211; Trying to join during closed hours<br \/>\n&#8211; Receiving alerts before server closes<br \/>\n&#8211; Being kicked when server closes (non-soft-lock mode)<\/p>\n<p>All messages support full MiniMessage formatting with colors, gradients, and styles!<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd27 Configuration Highlights<\/p>\n<p>### Timezone Configuration<br \/>\n&#8220;`yaml<br \/>\ntimezone: &#8220;Europe\/Warsaw&#8221;  # Any valid IANA timezone<br \/>\n&#8220;`<\/p>\n<p>### Bypass Settings<br \/>\n&#8220;`yaml<br \/>\nallow-op-bypass: true              # Let OPs bypass restrictions<br \/>\nenable-bypass-permission: true     # Enable servertime.bypass permission<br \/>\n&#8220;`<\/p>\n<p>### Alert Example<br \/>\n&#8220;`yaml<br \/>\nalerts:<br \/>\n  &#8211; minutes-before: 5<br \/>\n    types:<br \/>\n      &#8211; CHAT<br \/>\n      &#8211; TITLE<br \/>\n      &#8211; ACTIONBAR<br \/>\n    message: &#8220;<red><bold>\u26a0 CLOSING IN 5 MINUTES!<\/bold><\/red>&#8221;<br \/>\n&#8220;`<\/p>\n<p>### Soft-Lock Mode<br \/>\n&#8220;`yaml<br \/>\nsoft-lock-enabled: true  # Let online players stay, block new joins<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udccb Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `servertime.bypass` | Bypass all time restrictions | false |<br \/>\n| `servertime.admin` | Access to all commands | op |<br \/>\n| `servertime.status` | View server status | true |<br \/>\n| `servertime.reload` | Reload configuration | op |<br \/>\n| `servertime.force` | Use force open\/close commands | op |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfa8 Placeholders<\/p>\n<p>Use these placeholders in any message:<\/p>\n<p>&#8211; `<minutes>` &#8211; Minutes remaining\/until opening<br \/>\n&#8211; `<next_window>` &#8211; Next opening\/closing time (HH:MM format)<br \/>\n&#8211; `<current_time>` &#8211; Current server time<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udee0\ufe0f Technical Details<\/p>\n<p>&#8211; **Platform**: Paper 1.21.5+ (API 1.21)<br \/>\n&#8211; **Java Version**: 17 or higher<br \/>\n&#8211; **Dependencies**: None (Paper API only)<br \/>\n&#8211; **Performance**: Lightweight with efficient scheduling<br \/>\n&#8211; **Thread-Safe**: Proper synchronization for concurrent access<br \/>\n&#8211; **Null-Safe**: Comprehensive null checks and error handling<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcd6 Examples<\/p>\n<p>### Midnight-Crossing Window<br \/>\n&#8220;`yaml<br \/>\nmonday:<br \/>\n  &#8211; start: &#8220;22:00&#8221;<br \/>\n    end: &#8220;02:00&#8221;  # Continues into Tuesday morning<br \/>\n&#8220;`<\/p>\n<p>The plugin correctly handles players online during the transition and prevents kicks during valid windows.<\/p>\n<p>### Weekend-Only Server<br \/>\n&#8220;`yaml<br \/>\nuse-per-day-schedule: true<br \/>\nper-day-schedule:<br \/>\n  saturday:<br \/>\n    &#8211; start: &#8220;00:00&#8221;<br \/>\n      end: &#8220;23:59&#8221;<br \/>\n  sunday:<br \/>\n    &#8211; start: &#8220;00:00&#8221;<br \/>\n      end: &#8220;23:59&#8221;<br \/>\n  # Other days have no windows = always closed<br \/>\n&#8220;`<\/p>\n<p>### School Schedule Server<br \/>\n&#8220;`yaml<br \/>\nper-day-schedule:<br \/>\n  monday:<br \/>\n    &#8211; start: &#8220;15:30&#8221;  # After school<br \/>\n      end: &#8220;21:00&#8221;<br \/>\n  tuesday:<br \/>\n    &#8211; start: &#8220;15:30&#8221;<br \/>\n      end: &#8220;21:00&#8221;<br \/>\n  wednesday:<br \/>\n    &#8211; start: &#8220;15:30&#8221;<br \/>\n      end: &#8220;21:00&#8221;<br \/>\n  thursday:<br \/>\n    &#8211; start: &#8220;15:30&#8221;<br \/>\n      end: &#8220;21:00&#8221;<br \/>\n  friday:<br \/>\n    &#8211; start: &#8220;15:30&#8221;<br \/>\n      end: &#8220;23:30&#8221;    # Extended Friday hours<br \/>\n  saturday:<br \/>\n    &#8211; start: &#8220;10:00&#8221;<br \/>\n      end: &#8220;23:30&#8221;<br \/>\n  sunday:<br \/>\n    &#8211; start: &#8220;10:00&#8221;<br \/>\n      end: &#8220;21:00&#8221;<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## Support<\/p>\n<p>&#8211;  contact me on discord nickname: **we_rt**, only with important bug related things<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udf1f Why ServerTimeLock?<\/p>\n<p>\u2705 **Production-Ready**: Clean code, comprehensive error handling, and thorough testing<br \/>\n\u2705 **Highly Configurable**: Every aspect is customizable without code changes<br \/>\n\u2705 **User-Friendly**: Beautiful messages and intuitive commands<br \/>\n\u2705 **Performance Optimized**: Lightweight with minimal resource usage<br \/>\n\u2705 **Modern**: Paper API, Java 17+, and MiniMessage support<br \/>\n\u2705 **Actively Maintained**: Regular updates and bug fixes<\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n<p>**Made with \u2764\ufe0f for the Minecraft community**<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Lightweight &#038; Highly Configurable Time Based Server Access Control, Control when players can join your Minecraft server with precision and 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