{"id":137301,"date":"2026-06-08T05:46:07","date_gmt":"2026-06-08T02:46:07","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/serilums-rpg-bundle\/"},"modified":"2026-06-08T05:46:07","modified_gmt":"2026-06-08T02:46:07","slug":"serilums-rpg-bundle","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/serilums-rpg-bundle\/","title":{"rendered":"Serilum&#8217;s RPG Bundle"},"content":{"rendered":"<p style=\"text-align: center;\"><center><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/header\/bundle.png\" alt=\"\" width=\"838\" height=\"400\" \/><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/Serilum\/.data-workflow\/main\/badges\/svg\/curseforge.svg\" width=\"200\" \/> <img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/Serilum\/.data-workflow\/main\/badges\/svg\/modrinth.svg\" width=\"200\" \/> <img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/Serilum\/.data-workflow\/main\/badges\/svg\/patreon.svg\" width=\"200\" \/> <img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/Serilum\/.data-workflow\/main\/badges\/svg\/youtube.svg\" width=\"200\" \/><\/center><\/p>\n<p><strong><span style=\"font-size: 24px;\">Requires the library mod Collective.<br \/><\/span><\/strong><\/p>\n<p><span style=\"font-size: 18px;\">The <strong>RPG Bundle<\/strong> is a special type of mod, that combines multiple of Serilum&#8217;s <strong>rpg-type<\/strong> mods into one. While I find it very difficult to group my mods together, I have attempted this to make them easier to install. It uses a system called JiJ (Jar in Jar). This basically means that the included mods remain completely separate, while allowing to install them similar to a modpack, bundled. All mods still have their own config file, and you&#8217;ll see them all listed in the in-game mod list.<\/p>\n<p>The bundle is an extra aid in pack development, but does not replace the modular mod system that I personally prefer. However it is possible to disable included mods via the Bundle&#8217;s config. <strong>A restart is required for the changes to take effect.<\/strong><\/p>\n<p>Because of the way the JiJ system works, it&#8217;s compatible with both having the mod installed normally and alongside the included mod of the bundle. This mostly can be used to force a specific version, but also won&#8217;t cause an issue if a mod is accidentally installed twice this way. While it might not be a problem, it&#8217;s of course best to only install them once. So you can remove any other mods that are in this bundle, if you decide to install it.<\/p>\n<p>I hope this bundle is useful for some of you out there that prefer bigger content mods. Thank you so much for all the support over the years!<\/p>\n<p><\/span><\/p>\n<p><span style=\"font-size:24px\"><strong>Configurable:<\/strong><\/span><\/p>\n<details>\n<summary>Show Spoiler<\/summary>\n<p><span style=\"font-size: 12px;\"><strong>enableAnvilRestoration<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableAreas<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableBarebackHorseRiding<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableBottleYourXp<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableCampfireSpawnandTweaks<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableDespawningEggsHatch<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableDoubleDoors<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableDragonDropsElytra<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableEndPortalRecipe<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableErodingStoneEntities<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableFishOnTheLine<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableFlowerMimics<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableGrabbyMobs<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableGrindstoneSharperTools<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableHealingCampfire<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableIcePreventsCropGrowth<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableJustMobHeads<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableJustPlayerHeads<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableMineralChance<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableNaturallyChargedCreepers<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableNetherPortalSpread<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableNoHostilesAroundCampfire<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableOverworldPiglins<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enablePetNames<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enablePiglinNames<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enablePumpkillagersQuest<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableRainBeGoneRitual<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableRandomVillageNames<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableRealisticBees<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableSmallerNetherPortals<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableSnowballsFreezeMobs<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableSpidersProduceWebs<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableVillageSpawnPoint<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableVillagerNames<\/strong>&nbsp;(default = true)<\/span><br \/><span style=\"font-size: 12px;\"><strong>enableWeakerSpiderwebs<\/strong>&nbsp;(default = true)<\/span><\/details>\n<p><\/p>\n<p><span style=\"font-size:24px\"><strong>Available Bundles:<\/strong><\/span><\/p>\n<details>\n<summary>Show Spoiler<\/summary>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/serilums-client-bundle.png\">&nbsp;&nbsp;Serilum&#8217;s Client Bundle<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/serilums-customization-bundle.png\">&nbsp;&nbsp;Serilum&#8217;s Customization Bundle<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/serilums-extra-bundle.png\">&nbsp;&nbsp;Serilum&#8217;s Extra Bundle<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/serilums-qol-bundle.png\">&nbsp;&nbsp;Serilum&#8217;s QoL Bundle<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/serilums-rpg-bundle.png\">&nbsp;&nbsp;Serilum&#8217;s RPG Bundle<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/serilums-spawn-bundle.png\">&nbsp;&nbsp;Serilum&#8217;s Spawn Bundle<\/span><\/details>\n<p><\/p>\n<p><span style=\"font-size:24px\"><strong>Mods included:<\/strong><\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Anvil Restoration:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/anvil-restoration.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Repair placed anvils with iron ingots and damage them with obsidian.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Areas:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/areas.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Create custom named regions\/towns\/zones with a radius using signs, with join\/leave messages via GUI.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Bareback Horse Riding:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/bareback-horse-riding.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Allows riding horses without a saddle with tweaked game mechanics.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Bottle Your Xp:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/bottle-your-xp.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Allows the creation of experience bottles (bottles o&#8217; enchanting) from your own gathered xp.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Campfire Spawn and Tweaks:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/campfire-spawn-and-tweaks.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Despawning Eggs Hatch:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/despawning-eggs-hatch.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Chicken eggs on hay blocks hatch safely into chicks just before they despawn.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Double Doors:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/double-doors.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Dragon Drops Elytra:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/dragon-drops-elytra.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;A minimalistic mod that makes the Ender Dragon drop an elytra on death.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;End Portal Recipe:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/end-portal-recipe.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Makes the end portal craftable, movable and available in survival plus other tweaks.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Eroding Stone Entities:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/eroding-stone-entities.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Stone-type block entities left in flowing water turn into clay and sand.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Fish On The Line:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/fish-on-the-line.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Rings a bell held in the offhand when something&#8217;s on the line while fishing.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Flower Mimics:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/flower-mimics.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;SpookyJam 2023: Be careful around flowers at night.. they might transform into monsters!<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Grabby Mobs:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/grabby-mobs.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Allows all mobs which can carry equipment to pick up items from the floor.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Grindstone Sharper Tools:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/grindstone-sharper-tools.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;The grindstone (wet stone) can temporarily increase the damage of tools used on it.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Healing Campfire:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/healing-campfire.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Creates an area around the (soul) campfire where players and passive mobs receive regeneration.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Ice Prevents Crop Growth:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/ice-prevents-crop-growth.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Crops growing with ice underneath will remain in the same stage, for design purposes.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Just Mob Heads:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/just-mob-heads.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Adds a configurable chance for mobs to drop their head, using vanilla resources only.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Just Player Heads:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/just-player-heads.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Allows the collection of player heads via command or death event.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Mineral Chance:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/mineral-chance.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Players can find minerals inside stone-type blocks when mining in the overworld and nether.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Naturally Charged Creepers:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/naturally-charged-creepers.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Allows creepers to spawn charged in order to increase the game&#8217;s difficulty.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Nether Portal Spread:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/nether-portal-spread.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Spreads (nether) blocks to the overworld around nether portals in a configurable radius.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;No Hostiles Around Campfire:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/no-hostiles-around-campfire.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Prevents hostile mob spawns and burns them around the campfire in a configurable radius.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Overworld Piglins:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/overworld-piglins.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Makes Piglins and Hoglins be able to survive in the overworld, unless they&#8217;re weakened.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Pet Names:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/pet-names.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Gives tamable baby animals a pre-defined name.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Piglin Names:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/piglin-names.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Gives all piglins a default or custom name to liven up the world.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Pumpkillager&#8217;s Quest:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/pumpkillagers-quest.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you&#8217;ll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Rain Be Gone Ritual:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/rain-be-gone-ritual.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Adds the ability to stop the rain via a multi-block structure ritual in survival.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Random Village Names:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/random-village-names.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;All villages receive a randomized name, shown in the GUI via the Areas mod.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Realistic Bees:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/realistic-bees.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Tiny bees, or big! Bigger group spawns and increased hive space.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Smaller Nether Portals:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/smaller-nether-portals.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Allows the creation of smaller nether portals, specifically 1&#215;2, 1&#215;3 and 2&#215;2.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Snowballs Freeze Mobs:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/snowballs-freeze-mobs.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Hitting mobs with a snowball will freeze them for a configurable amount of time.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Spiders Produce Webs:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/spiders-produce-webs.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Spiders and cave spiders can periodically produce a cobweb\/spiderweb when a player is close.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Village Spawn Point:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/village-spawn-point.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Sets the spawn point in a new world to the center of a village.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Villager Names:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/villager-names.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Gives all villager entities a default or custom name to liven up the world.<\/span><\/p>\n<p><span style=\"font-size: 16px;\">&nbsp;&nbsp;Weaker Spiderwebs:<\/span><br \/><span>&nbsp;&nbsp;&nbsp;&nbsp;<img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/github\/tiny_logo\/weaker-spiderwebs.png\"><\/span><span style=\"font-size: 14px; line-height: 32px;\">&nbsp;Breaks spider webs\/cobwebs with a configurable delay when walking through.<\/span><\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p><span style=\"font-size: 24px;\"><strong>You may freely use this bundle in any modpack, as long as the download remains hosted within the Modrinth ecosystem.<\/strong><\/span><\/p>\n<p><span style=\"font-size: 18px;\">Serilum.com contains an overview and more information on all mods available.<\/span><\/p>\n<p><span style=\"font-size: 14px;\">Comments are disabled as I&#8217;m unable to keep track of all the separate pages on each mod.<\/span><span style=\"font-size: 14px;\"><br \/>For issues, ideas, suggestions or anything else there is the&nbsp;Github repo. Thanks!<\/span><span style=\"font-size: 6px;\"><\/p>\n<p><\/span><\/p>\n<p style=\"text-align: center;\"><center><img decoding=\"async\" src=\"https:\/\/github.com\/Serilum\/.cdn\/raw\/main\/description\/projects\/support.svg\" alt=\"\" width=\"320\" \/><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\ud83d\udce6 A mod bundle of all RPG mods Serilum has released, add realism and immersion!<\/p>\n","protected":false},"featured_media":137302,"template":"","meta":{"_minecraft_slug":"serilums-rpg-bundle","_minecraft_project_id":"rzhyiRjl","_minecraft_author":"Serilum","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":11514,"_minecraft_follows":59,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"serilums-rpg-bundle.zip","_minecraft_size_bytes":50104702,"_minecraft_version_count":25,"_minecraft_updated_at":"2026-05-16T03:45:37.929659Z","_minecraft_date_created":"2024-07-25T03:55:05.807736Z","_minecraft_date_modified":"2026-05-01T23:59:32.633460Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/serilums-rpg-bundle","_minecraft_icon_attachment_id":137302,"_minecraft_imported_at":"2026-06-08T02:46:08+00:00","_minecraft_import_hash":"fec4bd1f6758bf15492d59431e9fb3eb","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,97,104,89,158,98,92],"mod_loader":[99,106,160,100],"minecraft_version":[62,37,41,38,78,79,80,81,163],"class_list":["post-137301","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-fabric","mod_category-forge","mod_category-game-mechanics","mod_category-neoforge","mod_category-quilt","mod_category-utility","mod_loader-fabric","mod_loader-forge","mod_loader-neoforge","mod_loader-quilt","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-11","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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