{"id":136725,"date":"2026-06-08T04:52:47","date_gmt":"2026-06-08T01:52:47","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/season-core\/"},"modified":"2026-06-08T04:52:47","modified_gmt":"2026-06-08T01:52:47","slug":"season-core","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/season-core\/","title":{"rendered":"Season Core"},"content":{"rendered":"<p># \ud83c\udf31 SeasonCore<br \/>\n**The Heart of the Seasons**<\/p>\n<p>> SeasonCore is the seasonal engine that brings your world to life\u2014without events, dimensions, or extra clutter.<br \/>\n> A lightweight, modular plugin focused on natural cycles, biome painting, and survival-friendly gameplay.<\/p>\n<p>&#8211; \u2705 Compatible with Paper \/ Spigot **1.21+**<br \/>\n&#8211; \ud83c\udf26\ufe0f **Dynamic seasons** \u2013 Spring, Summer, Autumn, and Winter shift automatically over time.<br \/>\n&#8211; \u2744\ufe0f **Biome transformation** \u2013 Terrain colors, trees, and weather adapt to each season.<br \/>\n&#8211; \ud83c\udf3e **Crop &#038; greenhouse logic** \u2013 Crops react to seasonal conditions; greenhouses protect plants during Winter.<br \/>\n&#8211; \ud83e\udde9 **Modular design** \u2013 Designed to coexist with other survival \/ RPG plugins.<br \/>\n&#8211; \ud83e\udded **Season Clock item** \u2013 Right-click to see day, year, season, weather state, and time until the next change.<br \/>\n&#8211; \ud83d\udc3e **Natural fauna integration** \u2013 Seasonal fauna and migration now feel more controlled and organic.<\/p>\n<p>&#8212;<\/p>\n<p>## \u26a0\ufe0f World Safety &#038; Biome Restore<\/p>\n<p>Before installing or updating SeasonCore, always **make a full backup of your world**.<\/p>\n<p>SeasonCore includes a built-in **biome backup &#038; restore system**:<\/p>\n<p>&#8211; A dedicated folder stores your **original biomes** in the background.<br \/>\n&#8211; If you don\u2019t like the result or want to remove the plugin, you can restore your world\u2019s biomes.<\/p>\n<p>> Keep SeasonCore installed while restoration runs and load the affected chunks so they can be fully restored.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 What\u2019s New in This Update<\/p>\n<p>### `\/season biomes` \u2013 Control &#038; Restore Biome Painting<\/p>\n<p>A new subcommand has been added:<\/p>\n<p>&#8211; `\/season biomes on` \u2013 Enables biome painting as usual.<br \/>\n&#8211; `\/season biomes off` \u2013 Disables biome painting (no new chunks will be painted).<br \/>\n&#8211; `\/season biomes restore` \u2013 Gradually restores the affected chunks back to their **original** biomes using the internal backup.<\/p>\n<p>This makes it much safer to test SeasonCore on production worlds.<\/p>\n<p>### HUD improvements<\/p>\n<p>&#8211; `\/season hud` now supports an **OFF** mode:<br \/>\n  &#8211; `FIXED` \u2013 Static HUD that always shows the same player.<br \/>\n  &#8211; `VARIABLE` \u2013 Follows the player that last used the command.<br \/>\n  &#8211; `OFF` \u2013 Completely disables the seasonal HUD (BossBar).<\/p>\n<p>### Snow &#038; upgrade behavior<\/p>\n<p>&#8211; When upgrading from older versions (e.g. **1.1 \u2192 1.2**), SeasonCore now:<br \/>\n  &#8211; Detects **old seasonal snow** and cleans it up correctly.<br \/>\n  &#8211; Fixes previous issues where legacy snow stayed permanently \u201cvalid\u201d in the world.<\/p>\n<p>&#8211; Snowfall in **protected areas or regions controlled by other plugins** has been improved:<br \/>\n  &#8211; Snow now only settles where it is actually allowed.<br \/>\n  &#8211; No more weird empty patches or chunks without snow in the middle of a storm.<\/p>\n<p>### Fauna &#038; world integration<\/p>\n<p>&#8211; Seasonal fauna behavior has been tuned so that animals appear in a **more natural and controlled** way, blending better with vanilla gameplay.<\/p>\n<p>### Translation updates<\/p>\n<p>Several languages have been revised and improved:<\/p>\n<p>&#8211; `id_ID` \u2013 Indonesian \ud83c\uddee\ud83c\udde9<br \/>\n&#8211; `it_IT` \u2013 Italiano \ud83c\uddee\ud83c\uddf9<br \/>\n&#8211; `fr_FR` \u2013 Fran\u00e7ais \ud83c\uddeb\ud83c\uddf7<br \/>\n&#8211; `de_DE` \u2013 Deutsch \ud83c\udde9\ud83c\uddea<br \/>\n&#8211; `pt_BR` \u2013 Portugu\u00eas (Brasil) \ud83c\udde7\ud83c\uddf7<br \/>\n&#8211; `ru_RU` \u2013 \u0420\u0443\u0441\u0441\u043a\u0438\u0439 \ud83c\uddf7\ud83c\uddfa<br \/>\n&#8211; `pl_PL` \u2013 Polski \ud83c\uddf5\ud83c\uddf1<br \/>\n&#8211; `vi_VN` \u2013 Ti\u1ebfng Vi\u1ec7t \ud83c\uddfb\ud83c\uddf3<br \/>\n&#8211; `tr_TR` \u2013 T\u00fcrk\u00e7e \ud83c\uddf9\ud83c\uddf7  <\/p>\n<p>&#8212;<\/p>\n<p>![command](https:\/\/res.cloudinary.com\/dhgdy73up\/image\/upload\/v1762296608\/COMMANDS_yodpjo.png)<\/p>\n<p>## \u2328\ufe0f Season Commands<\/p>\n<p>&#8220;`<br \/>\n\/season                      \u2013 Shows the current day, year, and season.<br \/>\n\/season info                 \u2013 Displays detailed season info (day, year, total days, etc.).<br \/>\n\/season day <n>              \u2013 Sets the current day of the season to <n>.<br \/>\n\/season skipday [n]          \u2013 Skips one or more days (default is 1).<br \/>\n\/season set <spring|summer|autumn|winter><br \/>\n                             \u2013 Forces the current season.<br \/>\n\/season hud <FIXED|VARIABLE|OFF><br \/>\n                             \u2013 Controls the calendar HUD (BossBar).<br \/>\n\/season biomes <on|off|restore><br \/>\n                             \u2013 Enables, disables, or restores biome painting.<br \/>\n\/season reload               \u2013 Reloads all plugin files and restarts internal services.<br \/>\n&#8220;`<\/p>\n<p>### \ud83d\udcd6 Season Guide<\/p>\n<p>&#8220;`<br \/>\n\/seasonguide                 \u2013 Gives the player the \u201cSeason Guide\u201d book<br \/>\n                               (auto-translated to their language).<br \/>\n&#8220;`<\/p>\n<p>![Core](https:\/\/res.cloudinary.com\/dhgdy73up\/image\/upload\/v1763676939\/CORE_1_asc7zg.png)<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcca PlaceholderAPI Support<\/p>\n<p>SeasonCore exposes basic seasonal data through PlaceholderAPI:<\/p>\n<p>| Placeholder         | Description                                                          |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `%aeternum_day%`    | Current day in the Aeternum calendar.                               |<br \/>\n| `%aeternum_year%`   | Current Aeternum year.                                              |<br \/>\n| `%aeternum_season%` | Current season name, using the plugin\u2019s translations (Spring, etc.) |<\/p>\n<p>### Example: Recommended scoreboard<\/p>\n<p>&#8220;`yaml<br \/>\nscoreboards:<br \/>\n  aeternum:<br \/>\n    title: &#8220;&#038;bAeternum Seasons&#8221;<br \/>\n    lines:<br \/>\n      &#8211; &#8220;&#038;7Day: &#038;f%aeternum_day%&#8221;<br \/>\n      &#8211; &#8220;&#038;7Year: &#038;f%aeternum_year%&#8221;<br \/>\n      &#8211; &#8220;&#038;7Season: &#038;f%aeternum_season%&#8221;<br \/>\n&#8220;`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Dynamic Seasonsand realistic station 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