{"id":134923,"date":"2026-06-08T02:13:27","date_gmt":"2026-06-07T23:13:27","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/rustbeds\/"},"modified":"2026-06-08T02:13:27","modified_gmt":"2026-06-07T23:13:27","slug":"rustbeds","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/rustbeds\/","title":{"rendered":"RustBeds"},"content":{"rendered":"<p>![rustbeds-logo-primary](https:\/\/cdn.modrinth.com\/data\/cached_images\/6800410786e4636cecce08f80a272ff46ea2c6ef_0.webp)<\/p>\n<p align=\"center\">\n  <strong>Saved beds and respawn anchors for Paper servers.<\/strong><br \/>\n  Let players choose where they respawn while keeping setup simple for server staff.\n<\/p>\n<p align=\"center\">\n  Releases |<br \/>\n  Docs |<br \/>\n  <a href=\"CHANGELOG.md\">Changelog<\/a> |<br \/>\n  Migration guide\n<\/p>\n<p># RustBeds<\/p>\n<p>RustBeds is a Paper plugin that turns Minecraft&#8217;s single saved bed into a full respawn-point system. Players can register beds and, when enabled, Nether respawn anchors, then choose which saved point to use after death.<\/p>\n<p>The main player workflow lives in one `\/beds` menu for managing, renaming, sharing, removing, and choosing primary respawn points. Staff get a matching admin menu for support work, including browsing saved points, teleporting players, granting points, and reloading plugin settings.<\/p>\n<p>RustBeds was previously published as `MultipleBedSpawn`. Current releases use the new name, data folder, command flow, and `rustbeds.*` permission nodes while keeping legacy upgrade paths where they matter.<\/p>\n<p>## Highlights<\/p>\n<p>&#8211; Saved beds and respawn anchors with one primary point per player<br \/>\n&#8211; Death respawn menu with configurable delay, timeout, and default-spawn fallback<br \/>\n&#8211; Safe-location validation that blocks obstructed saved points before teleporting<br \/>\n&#8211; Cooldowns, per-player saved-point limits, world filters, linked-world visibility, sharing, and exclusive ownership<br \/>\n&#8211; Admin `\/beds admin` menus for renaming, removing, teleporting to, and granting saved points<br \/>\n&#8211; SQLite persistence in `plugins\/RustBeds\/respawn-points.db`<br \/>\n&#8211; Player and admin audit logs in `plugins\/RustBeds\/Logs`<br \/>\n&#8211; Optional Multiverse-Core teleport integration with vanilla teleport fallback<br \/>\n&#8211; Bundled language files for `enUS`, `deDE`, `esES`, `frFR`, `ptBR`, `ruRU`, `svSE`, and `zhCH`<\/p>\n<p>## Requirements<\/p>\n<p>&#8211; Paper `26.1.2`<br \/>\n&#8211; Java `25`<br \/>\n&#8211; Optional: Multiverse-Core, only when `teleport-provider: &#8220;multiverse&#8221;` is configured<\/p>\n<p>## Installation<\/p>\n<p>1. Download the latest `RustBeds <version>.jar` from GitHub Releases.<br \/>\n2. Stop your server.<br \/>\n3. Place the jar in the server&#8217;s `plugins` folder.<br \/>\n4. Start the server.<br \/>\n5. Review `plugins\/RustBeds\/config.yml`.<br \/>\n6. Give staff `rustbeds.admin` if they should use `\/beds admin` or `\/beds reload`.<\/p>\n<p>See the full Installation page for update notes, folder layout, and source-build details.<\/p>\n<p>## Commands<\/p>\n<p>| Command | Sender | Permission | Purpose |<br \/>\n| &#8212; | &#8212; | &#8212; | &#8212; |<br \/>\n| `\/beds` | Player | None | Opens the player&#8217;s saved respawn-point menu. |<br \/>\n| `\/beds admin` | Player | `rustbeds.admin` | Opens the staff respawn-point browser. |<br \/>\n| `\/beds reload` | Player or console | `rustbeds.admin` | Reloads config, language files, and storage handles. |<\/p>\n<p>## Permissions<\/p>\n<p>| Permission | Default | Purpose |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `rustbeds.admin` | Operators | Allows `\/beds admin` and `\/beds reload`. |<br \/>\n| `rustbeds.skipcooldown` | False | Bypasses saved-point cooldowns. |<br \/>\n| `rustbeds.maxcount.<num>` | False | Overrides `max-beds` for a player, up to the plugin cap of 53. |<\/p>\n<p>Legacy `multiplebedspawn.*` aliases still work for servers upgrading from MultipleBedSpawn. New setups should use the `rustbeds.*` nodes.<\/p>\n<p>## Configuration<\/p>\n<p>The shipped [`config.yml`](src\/main\/resources\/config.yml) documents each option inline. The most important areas are:<\/p>\n<p>&#8211; `max-beds` and `bed-cooldown` for player limits and reuse timing<br \/>\n&#8211; `allowlist`, `denylist`, and `link-worlds` for world visibility<br \/>\n&#8211; `spawn-on-sky`, `respawn-menu-open-delay-ticks`, and `respawn-menu-timeout-seconds` for the death-menu flow<br \/>\n&#8211; `safe-location-search` for obstruction search radius and required collision-free respawn space<br \/>\n&#8211; `exclusive-bed`, `bed-sharing`, and `respawn-anchors-enabled` for gameplay rules<br \/>\n&#8211; `audit-log.enabled`, `audit-log.format`, and related audit output controls for player\/admin usage logs<br \/>\n&#8211; `command-on-spawn`, `run-command-as-player`, and `teleport-provider` for integration behavior<\/p>\n<p>For server-owner explanations, see Configuration and Respawn Flow and Safety.<\/p>\n<p>## Metrics<\/p>\n<p>RustBeds reports anonymous plugin usage stats through bStats. Server owners can opt out globally in `plugins\/bStats\/config.yml`.<\/p>\n<p>## Documentation<\/p>\n<p>| Page | Contents |<br \/>\n| &#8212; | &#8212; |<br \/>\n| Player Guide | Saving beds and anchors, using `\/beds`, sharing, and primary points. |<br \/>\n| Admin Guide | Staff menus, giving points, reload behavior, and operational notes. |<br \/>\n| Commands and Permissions | Command table, permissions, and legacy aliases. |<br \/>\n| Languages | Bundled translations and how language selection works. |<br \/>\n| Migration from MultipleBedSpawn | Upgrade behavior for older installs. |<br \/>\n| Releases and Building | Maven builds, release artifacts, and versioning. |<br \/>\n| Branding | Project logos, banners, icons, and usage notes. |<\/p>\n<p>## Build From Source<\/p>\n<p>Builds require Java 25 and Maven:<\/p>\n<p>&#8220;`bash<br \/>\nmvn -B -ntp clean package<br \/>\n&#8220;`<\/p>\n<p>The jar is written to:<\/p>\n<p>&#8220;`text<br \/>\ntarget\/RustBeds-<version>.jar<br \/>\n&#8220;`<\/p>\n<p>Release notes are tracked in [`CHANGELOG.md`](CHANGELOG.md) using Keep a Changelog formatting, and RustBeds follows Semantic Versioning starting at `1.0.0`.<\/p>\n<p>## Legacy Project Links<\/p>\n<p>RustBeds began as MultipleBedSpawn. These pages are kept for historical reference:<\/p>\n<p>&#8211; Legacy Modrinth page<br \/>\n&#8211; Legacy Spigot page<br \/>\n&#8211; Legacy Hangar page<br \/>\n&#8211; Legacy GitHub page<\/p>\n","protected":false},"excerpt":{"rendered":"<p>RustBeds is a Paper plugin that turns Minecraft&#8217;s single saved bed into a full respawn-point system with Rust-style respawn.<\/p>\n","protected":false},"featured_media":134924,"template":"","meta":{"_minecraft_slug":"rustbeds","_minecraft_project_id":"o2C5SYBq","_minecraft_author":"HappySpleen","_minecraft_license":"GPL-3.0-or-later","_minecraft_downloads":48,"_minecraft_follows":3,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"rustbeds.zip","_minecraft_size_bytes":1772306,"_minecraft_version_count":10,"_minecraft_updated_at":"2026-05-15T21:10:00.318527Z","_minecraft_date_created":"2026-05-08T00:11:02.809222Z","_minecraft_date_modified":"2026-05-15T05:06:52.511071Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/rustbeds","_minecraft_icon_attachment_id":134924,"_minecraft_imported_at":"2026-06-07T23:13:28+00:00","_minecraft_import_hash":"2476041887bead593560fa1719d59a35","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[89,127,92],"mod_loader":[132],"minecraft_version":[41,163],"class_list":["post-134923","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-game-mechanics","mod_category-paper","mod_category-utility","mod_loader-paper","minecraft_version-1-21-11","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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