{"id":118652,"date":"2026-06-07T02:28:26","date_gmt":"2026-06-06T23:28:26","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/oxidized-progression\/"},"modified":"2026-06-07T02:28:26","modified_gmt":"2026-06-06T23:28:26","slug":"oxidized-progression","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/oxidized-progression\/","title":{"rendered":"Oxidized Progression: Wood Matters!"},"content":{"rendered":"<p>![License: AGPL v3](https:\/\/github.com\/Hand-Lock\/oxidized-progression\/blob\/main\/LICENSE)<\/p>\n<p># Oxidized Progression: Wood Matters!<\/p>\n<p>*A Forge datapack for Minecraft 1.20.1 that makes **copper ore** mineable with **wooden pickaxes**, enabling a cleaner **early-game** progression.*<\/p>\n<p>> **Designed for use with a copper tools mod that uses the vanilla `minecraft:` namespace, like Copper Age Backport or future updates of Vanilla Backport.**<\/p>\n<p>> **Recommended with a mod that can remove the stone tools completely, like Item Obliterator.**<\/p>\n<p>***<\/p>\n<p>**Oxidized Progression** fixes one of Minecraft\u2019s clunkiest progression bumps: **wooden tools** barely matter. In most worlds, they last less than a minute before being replaced by **stone tools** after mining just three blocks of cobblestone.<\/p>\n<p>This datapack smooths that out by making **copper ore** and **deepslate copper ore** mineable with **wooden pickaxes**, creating a more natural progression path:<\/p>\n<p>**Wood \u2192 Copper \u2192 Iron** *etc.*<\/p>\n<p>instead of:<\/p>\n<p>**Wood \u2192 Stone \u2192 Copper \u2192 Iron** *etc.*<\/p>\n<p>The result is a cleaner early game, fewer redundant tiers, and a progression system where each step has a clearer purpose.<\/p>\n<p>## \ud83e\uddfe Why This Exists<\/p>\n<p>Early-game progression feels best when each tier has room to matter. As it stands, the **wooden tier** is so short-lived that it barely feels like a real part of progression at all. Most players do not even wear out their first wooden pickaxe; they replace it almost immediately with stone after mining a few blocks of cobblestone.<\/p>\n<p>The **stone tier** also becomes awkward once **copper** enters the equation. Instead of adding depth, it creates unnecessary overlap and makes each material tier feel less distinct.<\/p>\n<p>**Oxidized Progression** is designed to remove that friction. By allowing the **wooden tier** to lead directly into **copper**, modpack authors can safely remove the **stone tier** from the game, making its opening become more intentional, more streamlined, and less cluttered.<\/p>\n<p>## \u2728 Features<\/p>\n<p>### \u26cf\ufe0f Copper ore mineable with wooden pickaxes<\/p>\n<p>&#8211; Removes **`copper_ore`** and **`deepslate_copper_ore`** from the **`minecraft:needs_stone_tool`** block tag.<br \/>\n  &#8211; This allows **wooden pickaxes** to mine copper, keeping progression moving even when **stone tools** are removed.<\/p>\n<p>### \ud83c\udfc6 Advancement progression adjusted<\/p>\n<p>&#8211; Edits the **stone pickaxe advancement** to visually and mechanically point to the **copper pickaxe** instead.<br \/>\n  &#8211; The advancement icon is changed to a **copper pickaxe**.<br \/>\n  &#8211; The item requirement is changed from **stone** to **copper** to reflect the new progression path.<\/p>\n<p>### \ud83d\udd27 Forge-friendly tag editing<\/p>\n<p>&#8211; Uses a **Forge remove tag** approach rather than blindly replacing the entire tag file.<br \/>\n  &#8211; This preserves better compatibility with other **mods** and **datapacks** that may also modify the same mining requirement tags.<\/p>\n<p>## \ud83e\udde9 Intended Setup<\/p>\n<p>This datapack is **not** a standalone &#8220;copper tools&#8221; implementation.<\/p>\n<p>It is meant to be paired with a mod that adds **copper tools** using the **vanilla `minecraft:` namespace**, so that progression, recipes, tags, and advancements all line up correctly.<\/p>\n<p>Recommended setup:<\/p>\n<p>&#8211; A **Forge 1.20.1** environment.<br \/>\n&#8211; A **copper tools backport mod** using vanilla-style item IDs.<br \/>\n&#8211; Optional (but recommended) removal of **stone tools** via an external mod\/datapack.<\/p>\n<p>> **Important:** This datapack is designed around the assumption that **stone tools are removed, or at least discouraged**.<br \/>\n> If stone tools remain fully available, the progression rework still works, but the design intent is less meaningful.<\/p>\n<p>## \u2699\ufe0f Technical Notes<\/p>\n<p>&#8211; Built for **Minecraft `1.20.1`**<br \/>\n&#8211; Requires a **Forge** environment<br \/>\n&#8211; Relies on **Forge tag removal support**<br \/>\n&#8211; Modifies:<br \/>\n  &#8211; `data\/minecraft\/tags\/blocks\/needs_stone_tool.json`<br \/>\n  &#8211; `data\/minecraft\/advancements\/story\/upgrade_tools.json`<\/p>\n<p>Because it uses a **remove-based** tag edit, it is more compatible with other content than a full hard overwrite would be.<\/p>\n<p>## \u274c What It Is Not<\/p>\n<p>&#8211; Not a copper tools mod on its own<br \/>\n&#8211; Not a vanilla datapack for every loader<br \/>\n&#8211; Not intended to preserve the **stone** tier<br \/>\n&#8211; Not a broad rebalance of the entire tool system<\/p>\n<p>This pack does one specific thing: it makes a **wood \u2192 copper** progression path actually work.<\/p>\n<p>## \ud83d\udd87\ufe0f Credits<\/p>\n<p>&#8211; **Datapack:** *HandLock_*<br \/>\n&#8211; **Idea:** Inspired by Minecraft Diverge<\/p>\n<p>> *&#8221;Scissors beat rock?!&#8221;*<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Forge datapack for Minecraft 1.20.1 that makes copper ore mineable with wooden pickaxes, enabling a cleaner early-game progression.<\/p>\n","protected":false},"featured_media":118653,"template":"","meta":{"_minecraft_slug":"oxidized-progression","_minecraft_project_id":"SQOd7CoU","_minecraft_author":"HandLock_","_minecraft_license":"AGPL-3.0-only","_minecraft_downloads":83,"_minecraft_follows":1,"_minecraft_client_side":"optional","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"oxidized-progression.zip","_minecraft_size_bytes":8919,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-15T22:40:50.136171Z","_minecraft_date_created":"2026-03-30T02:50:03.172733Z","_minecraft_date_modified":"2026-03-29T23:12:56.402986Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/oxidized-progression","_minecraft_icon_attachment_id":118653,"_minecraft_imported_at":"2026-06-06T23:28:27+00:00","_minecraft_import_hash":"bc48b058050e40453d556abc6a7fac2d","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[84,88,104,89,92],"mod_loader":[86],"minecraft_version":[59,36],"class_list":["post-118652","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-datapack","mod_category-equipment","mod_category-forge","mod_category-game-mechanics","mod_category-utility","mod_loader-datapack","minecraft_version-1-20","minecraft_version-1-20-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Oxidized Progression: Wood Matters! 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