{"id":116418,"date":"2026-06-06T23:26:51","date_gmt":"2026-06-06T20:26:51","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/opencreative\/"},"modified":"2026-06-06T23:26:51","modified_gmt":"2026-06-06T20:26:51","slug":"opencreative","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/opencreative\/","title":{"rendered":"OpenCreative+"},"content":{"rendered":"<p><center><br \/>\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i.imgur.com\/rcYzFd2.png\" width=\"500\" height=\"100\"><\/p>\n<p>**Let your players create their worlds!**<\/p>\n<p>![bStats Servers](https:\/\/bstats.org\/plugin\/bukkit\/OpenCreative\/22001)<br \/>\n![bStats Players](https:\/\/bstats.org\/plugin\/bukkit\/OpenCreative\/22001)<br \/>\n![License: GPL v3](https:\/\/www.gnu.org\/licenses\/gpl-3.0)<br \/>\n![Version](https:\/\/img.shields.io\/badge\/Version-5.8.0-black)<br \/>\n![Discord](https:\/\/discord.com\/invite\/sSFCXUeq63)<br \/>\n![Wiki](https:\/\/gitlab.com\/eagles-creative\/opencreative\/-\/wikis\/home)<\/p>\n<p><\/center><\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/epZJQ8Go6bw\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/dXLuH8MwmJ8\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n<p><center><br \/>\n  \u2800<br \/>\n\u2800<\/p>\n<p># **Features** \ud83c\udf04 <\/center><\/p>\n<p>&#8211; An **unique gamemode**, where **players can build** and even **create mini-games with coding**.<br \/>\n It&#8217;s completely new experience compared to classic Creative servers with plots.<\/p>\n<p>&#8211; **A lot of options for worlds generation**: players can choose terrain (Flat, Empty, Ocean, Normal) and<br \/>\n environment (Overworld, Nether, The End). You can add own custom generators (Flat, Folders) in config.yml.<\/p>\n<p>&#8211; **Players can easily change their worlds** with settings. They can set a time, weather, game rules and world&#8217;s name, description,<br \/>\n icon and even set custom ID for join command.<\/p>\n<p>&#8211; **It&#8217;s better to create together**, because world owners can add players to builders, developers, white list or even ban list.<br \/>\n Not trusted players will lose their permissions, when owner leaves the server.<\/p>\n<p>&#8211; **Coding on blocks** allows players to create mini-games. With simple and friendly syntax, 120+ events, 320+ actions, 90 conditions,<br \/>\n 9 values and variables it&#8217;s easy to code something cool.<\/p>\n<p>&#8211; **Built-in security things**. Plugin has redstone limiter, bad items fixer and lobby protection.<br \/>\n You can achieve more security by using WorldGuard, Panilla,<br \/>\n CoreProtect and other plugins. <\/p>\n<p>&#8211; Change messages, items names, descriptions and even plugin sounds as you want, because it&#8217;s **translatable**. By default we have English and Russian translations.<\/p>\n<p>&#8211; You can get donations by players by adding **player groups** in config.yml with custom limits, cooldowns,<br \/>\n  lobby permissions, world permissions, world advertisement price and like reward amount.<\/p>\n<p>&#8211; Be able to **execute any commands by console or player** on different events: Lobby Teleport, World Join, World Quit, World Chat,<br \/>\n  Global Chat, Maintenance Start, Maintenance End. Useful, if you have some plugins (Skript, MyCommand) to do your own things without<br \/>\n  rewriting the plugin.<\/p>\n<p>&#8211; Add more features with other plugins:<br \/>\n  &#8211; Vault &#8211; Adds economy support.<br \/>\n  &#8211; ProtocolLib &#8211; Adds coding chests animations, glowing blocks while selecting location.<br \/>\n  &#8211; LibsDisguises &#8211; Adds entity disguise action.<br \/>\n  &#8211; PlaceholderAPI &#8211; Adds placeholders and parses them in some messages (world join, world icon).<\/p>\n<p>&#8211; Plugin **developers can easily add own** world generators, coding platformers, coding placeholders, coding game values<br \/>\n and set their managers (economy, packets). Also we have our plugin events (Lobby Teleport, World Chat, Global Chat, Maintenance Start\/End,<br \/>\n 4 module events, 10 world events), so you can listen on them,<br \/>\n maybe cancel and execute your code. <\/p>\n<p> &#8211; You&#8217;re welcome to create forks of this plugin, because it&#8217;s **open-sourced**. Download source code, edit it, publish it<br \/>\n and use on your own servers.<\/p>\n<p><center><\/p>\n<p># **Generate your world** \ud83c\udf0e\ufe0f<\/center><\/p>\n<p>Players can change their new world generation with generator, environment and structures options.<br \/>\n## Generators<br \/>\n&#8211; Flat world (best for buildings)<br \/>\n&#8211; Empty world (for parkour)<br \/>\n&#8211; Plains (for survival)<br \/>\n&#8211; Ocean (for fishing)<br \/>\n&#8211; Large biomes<\/p>\n<p>## Environments<br \/>\n&#8211; Normal<br \/>\n&#8211; Nether<br \/>\n&#8211; The End<\/p>\n<p>![](https:\/\/i.imgur.com\/sID0dxv.png)<br \/>\n<center><\/p>\n<p># **Customize your world** \u2699\ufe0f<\/center><br \/>\nPlayers can customize world for displaying in worlds browser and for game.<br \/>\n## Display<br \/>\n&#8211; Name of world (example: The best parkour v5.0)<br \/>\n&#8211; Description (Try to pass this parkour!)<br \/>\n&#8211; Icon Item (Nether Stairs)<br \/>\n&#8211; Short ID (parkour)<br \/>\n&#8211; Category (Adventure)<br \/>\n&#8211; Access to join for server players (public)<\/p>\n<p>## Game<br \/>\n&#8211; Time in world<br \/>\n&#8211; Weather<br \/>\n&#8211; Players damage rule<br \/>\n&#8211; Mob interaction rule<br \/>\n&#8211; Mob loot<br \/>\n&#8211; Keep inventory<br \/>\n&#8211; Natural regeneration<br \/>\n&#8211; Death messages<br \/>\n&#8211; Immediate respawn<br \/>\n&#8211; Block explosion<br \/>\n&#8211; Join\/quit messages<br \/>\n&#8211; Like messages<\/p>\n<p>![](https:\/\/i.imgur.com\/iMJjFh0.png)<\/p>\n<p><center><\/p>\n<p># **Visit worlds by other players** \ud83d\udcda\ufe0f<\/center><br \/>\nWith worlds browser (\/worlds) you can find good world. Advertise your world with \/ad command.<br \/>\n## Recommendations<br \/>\nServer owners can mark worlds as good and add them to the recommeendation section.<br \/>\n## Sort worlds<br \/>\n&#8211; With many players<br \/>\n&#8211; By reputation (amount of likes\/dislikes)<br \/>\n&#8211; Newest worlds<\/p>\n<p>![](https:\/\/i.imgur.com\/mL6FS4o.png)<\/p>\n<p><center><\/p>\n<p># **Coding in worlds** \ud83d\udcbb\ufe0f<\/center><br \/>\nWorld owners can create code for their world for execution in play mode. Use event, action and condition blocks, variables and event values.<\/p>\n<p>![](https:\/\/i.imgur.com\/1SkIjhv.png)<\/p>\n<p><center><\/p>\n<p>Codeblocks system was inspired by \ud83d\udca0\ud83d\udd25 DiamondFire.<br \/>\n# **Integration** \ud83d\ude0e<\/center><br \/>\nSome plugins can turn on additional functionality for OpenCreative+ and enable some coding actions.<br \/>\n* Vault &#8211; Economy, request payment action.<br \/>\n* ProtocolLib &#8211; Packets sending, open chest animation, player tab hider &#8211; spectator mode.<br \/>\n* LibsDisguises &#8211; Disguises entity actions.<br \/>\n* PlaceholderApi &#8211; Adds custom placeholders to PAPI, parses PAPI placeholders in some messages.<br \/>\n# Configuration<br \/>\n&#8220;`<br \/>\n#<br \/>\n# OpenCreative+ 5.8.0 &#8211; Well, it&#8217;s possible.<br \/>\n# (C) McChicken Studio 2017-2025.<br \/>\n#<\/p>\n<p>#<br \/>\n# This plugin allows players to create their worlds,<br \/>\n# where they can build, play and even make a code.<br \/>\n#<\/p>\n<p>#<br \/>\n# Commands:<br \/>\n#<br \/>\n#  \/spawn &#8211; Teleports to spawn world.<br \/>\n#  \/locate [Player] &#8211; Displays world info, where player currently plays.<br \/>\n#  \/join [ID] &#8211; Connects player to world with specified ID.<br \/>\n#  \/games &#8211; Opens worlds browser<br \/>\n#  \/cc    &#8211; Sends message to creative (global) chat for all players.<br \/>\n#    \/cc off &#8211; Turns off creative chat for player.<br \/>\n#    \/cc on  &#8211; Turns on creative chat for player.<br \/>\n#<br \/>\n#  \/world &#8211; Opens world&#8217;s settings or displays world&#8217;s info<br \/>\n#    \/world info &#8211; Displays world&#8217;s info.<br \/>\n#    \/world delete &#8211; Deletes world.<br \/>\n#    \/world deletemobs &#8211; Removes mobs.<br \/>\n#    \/world kick [Player] &#8211; Kicks player from world.<br \/>\n#    \/world ban [Player] &#8211; Bans player in world.<br \/>\n#    \/world unban [Player] &#8211; Unbans player in world.<br \/>\n#    \/world whitelist [Player] &#8211; Allows player to visit world, if it&#8217;s closed.<br \/>\n#    \/world unwhitelist [Player] &#8211; Removes player from whitelist.<br \/>\n#    \/world size &#8211; Displays size of world folder.       (opencreative.world.size)<br \/>\n#    \/world platformer [ID] &#8211; Changes coding platforms generator.   (opencreative.world.set-platformer)<br \/>\n#<br \/>\n#  \/ad &#8211; Advertises world in chat for all players.<br \/>\n#  \/build &#8211; Changes world&#8217;s mode to Build, disables PvP,<br \/>\n#           and gives Creative mode to world owner and builders.<br \/>\n#  \/play  &#8211; Changes world&#8217;s mode to Play, enables PvP out of spawn area,<br \/>\n#           and executes code made in developer mode.<br \/>\n#  \/dev   &#8211; Connects player to developer world, where he can create<br \/>\n#           a code for world, that will be executed in Play mode.<br \/>\n#  \/environment &#8211; Opens environment settings. (for world owners, world developers)<br \/>\n#    \/env vars list &#8211; Displays list of variables.<br \/>\n#    \/env vars size &#8211; Displays total amount of variables.<br \/>\n#    \/env debug &#8211; Debug mode of code.<br \/>\n#    \/env barrel &#8211; Toggles chests or barrels in dev world.<br \/>\n#    \/env event [Material] &#8211; Changes material for event section in dev world.<br \/>\n#    \/env action [Material] &#8211; Changes material for action section in dev world.<br \/>\n#    \/env floor [Material] &#8211; Changes material for floor in dev world.<br \/>\n#  \/like &#8211; Changes world&#8217;s reputation by +1<br \/>\n#  \/dislike &#8211; Changes world&#8217;s reputation by -1<br \/>\n#<br \/>\n#  \/give [Player] [Material] [Amount] &#8211; Gives item.               (for world owners, world developers or builders) (opencreative.give.bypass)<br \/>\n#  \/tp [Player] (player) &#8211; Teleports to player.                   (for world owners, world developers or builders) (opencreative.teleport.bypass, opencreative.teleport.clear-bypass, opencreative.teleport.others-bypass)<br \/>\n#  \/gamemode [Gamemode] (player) &#8211; Changes player&#8217;s gamemode.     (for world owners, world developers or builders) (opencreative.game-mode.bypass)<br \/>\n#  \/playsound [Player] [Sound] [Volume] [Pitch] &#8211; Plays a sound.  (for world owners, world developers or builders) (opencreative.play-sound.bypass)<br \/>\n#  \/time set [Time] &#8211; Changes world&#8217;s time.                       (for world owners, world developers or builders) (opencreative.time.bypass)<br \/>\n#  \/weather [Sun\/Storm] &#8211; Changes world&#8217;s weather.                (for world owners, world developers or builders) (opencreative.weather.bypass)<br \/>\n#  \/stopsound [Player] &#8211; Stops sounds.                            (for world owners, world developers or builders) (opencreative.stop-sound.bypass)<br \/>\n#<br \/>\n#  \/creative &#8211; Opens menu of plugin info.                                                   Permission nodes<br \/>\n#    \/creative reload &#8211; Reloads config.                                                     (opencreative.reload)<br \/>\n#    \/creative resetlocale &#8211; Removes current localization files and replaces with default.  (opencreative.resetlocale)<br \/>\n#    \/creative ignoremessage [path] &#8211; Saves message from resetting locale in the future.    (opencreative.resetlocale.add-ignored)<br \/>\n#    \/creative unignoremessage [path] &#8211; Makes message possible to be reset in the future.   (opencreative.resetlocale.remove-ignored)<br \/>\n#    \/creative print [path] &#8211; Prints message content from localization file to player.      (opencreative.print)<br \/>\n#    \/creative list &#8211; Displays list of loaded worlds.                                       (opencreative.list.loaded)<br \/>\n#    \/creative deprecated &#8211; Displays list of old worlds, which have owner,<br \/>\n#                           that last joined server 1 month ago.                            (opencreative.list.deprecated)<br \/>\n#    \/creative corrupted &#8211; Displays list of worlds, that lost settings.yml.                 (opencreative.list.corrupted)<br \/>\n#    \/creative moderate [ID] &#8211; Opens moderation menu with admin tools for specified world.  (opencreative.moderation.menu)<br \/>\n#    \/creative info [ID] &#8211; Displays world&#8217;s info.                                           (opencreative.world.info)<br \/>\n#    \/creative load [ID] &#8211; Loads specified world.                                           (opencreative.world.load)<br \/>\n#    \/creative unload [ID] &#8211; Unloads specified world.                                       (opencreative.world.unload)<br \/>\n#              unload all &#8211; Unloads all worlds.                                             (opencreative.world.unload.all)<br \/>\n#    \/creative register [ID] &#8211; Adds not registered world to worlds browser.                 (opencreative.world.register)<br \/>\n#    \/creative unregister [ID] &#8211; Removes world from worlds browser, until restart.          (opencreative.world.unregister)<br \/>\n#    \/creative recommend [ID] &#8211; Adds world to recommended worlds (\/worlds).                 (opencreative.world.recommend)<br \/>\n#    \/creative unrecommend [ID] &#8211; Removes world from recommended worlds (\/worlds).          (opencreative.world.unrecommend)<br \/>\n#    \/creative setowner [ID] [player] &#8211; Sets new owner of world.                            (opencreative.world.setowner)<br \/>\n#    \/creative setsize [ID] [size] &#8211; Sets custom size of world. (0 to reset)                   (opencreative.world.setsize)<br \/>\n#    \/creative maintenance &#8211; Maintenance mode settings (start, end).                        (opencreative.maintenance)<br \/>\n#    \/creative creative-chat &#8211; Creative Chat settings (on, off)<br \/>\n#    \/creative sounds [theme] &#8211; Sets current sounds theme.                                  (opencreative.sounds.theme)<br \/>\n#    \/creative sound [sound] &#8211; Plays specified sound.                                       (opencreative.sounds.play)<br \/>\n#    \/creative template [folder] &#8211; Creates a new world from Minecraft                       (opencreative.template)<br \/>\n#                                  save in plugins\/OpenCreative\/templates<br \/>\n#    \/creative update &#8211; Check if new version is available                                   (opencreative.updates.check)<br \/>\n#    \/creative experiments list &#8211; Shows a list of all experimental not stable features      (opencreative.experiments.list)<br \/>\n#    \/creative experiments enable [id] &#8211; Enables an experiment                              (opencreative.experiments.enable)<br \/>\n#    \/creative experiments disable [id] &#8211; Disables an experiment                            (opencreative.experiments.disable)<br \/>\n#    \/creative experiments [id] &#8211; Use specified experiment command                          (opencreative.experiments.use,<br \/>\n#                                                                                            opencreative.experiments.[experiment id])<br \/>\n#<br \/>\n# Permissions:<br \/>\n#<br \/>\n#  Permissions for admin commands are written above.<br \/>\n#<br \/>\n#  opencreative.maintenance.bypass &#8211; Bypass maintenance restrictions to join the worlds.<br \/>\n#  opencreative.stability.bypass &#8211; Bypass stability restrictions to join the worlds.<br \/>\n#  opencreative.world.private.bypass &#8211; Allows player to join world, even if it&#8217;s closed.<br \/>\n#  opencreative.world.kick.bypass &#8211; Prevents admin from kicking from world.<br \/>\n#  opencreative.world.ban.bypass &#8211; Prevents admin from banning in world.<br \/>\n#  opencreative.world.banned.bypass &#8211; Allows player to join world, even if he&#8217;s banned.<br \/>\n#  opencreative.lobby.placing-blocks &#8211; Ability to place blocks, paintings, item frames in lobby.<br \/>\n#  opencreative.lobby.destroying-blocks &#8211; Ability to destroy blocks, paintings, item frames in lobby.<br \/>\n#  opencreative.lobby.spawning-mobs &#8211; Ability to spawn mobs in lobby.<br \/>\n#  opencreative.lobby.damaging-mobs &#8211; Ability to damage mobs in lobby.<br \/>\n#  opencreative.creative-chat.bypass &#8211; Allows player to use creative chat, even if it&#8217;s disabled.<br \/>\n#  opencreative.join.others &#8211; Ability to move specified player to specified world (\/join [ID] [Player]).<br \/>\n#  opencreative.join-to.others &#8211; Ability to move first specified player to second (\/jointo [First Player] [Second Player]).<br \/>\n#  opencreative.moderation.clear-name &#8211; Ability to clear world&#8217;s display name in moderation menu.<br \/>\n#  opencreative.moderation.clear-description &#8211; Ability to clear world&#8217;s description in moderation menu.<br \/>\n#  opencreative.moderation.clear-id &#8211; Ability to reset world&#8217;s custom ID in moderation menu.<br \/>\n#  opencreative.moderation.clear-icon &#8211; Ability to reset world&#8217;s icon in moderation menu.<br \/>\n#  opencreative.moderation.connect-silent &#8211; Ability to connect the world without join message.<br \/>\n#  opencreative.moderation.connect-dev-silent &#8211; Ability to connect the developers world without join message.<br \/>\n#  opencreative.moderation.close-world &#8211; Ability to close world.<br \/>\n#<\/p>\n<p>#<br \/>\n# Powered by Paper API.<br \/>\n# Licensed under GNU GPL v3.<br \/>\n# Additional features by: Vault, ProtocolLib, PlaceholderAPI, LibsDisguises.<br \/>\n#<br \/>\n# Hangar: https:\/\/hangar.papermc.io\/mcchickenstudio\/OpenCreative<br \/>\n# Source code: https:\/\/gitlab.com\/eagles-creative\/opencreative<br \/>\n# Discord: https:\/\/discord.gg\/sSFCXUeq63<br \/>\n#<\/p>\n<p>version: 5.8.0<br \/>\nlast-world-id: 0<br \/>\nhide-from-tab: spectator # Hides players, that aren&#8217;t in same world: spectator &#8211; Transparent nickname (requires ProtocolLib), full &#8211; Full hide from tab list, none &#8211; Not hide.<\/p>\n<p>lobby:<br \/>\n  #<br \/>\n  # Lobby is a world, where player teleports on server join,<br \/>\n  # or on command type: \/lobby, \/hub, \/spawn. It gives player<br \/>\n  # items for opening menus. To change spawn location use<br \/>\n  # \/setworldspawn command.<br \/>\n  #<br \/>\n  world: &#8220;world&#8221;<br \/>\n  disallow-placing-blocks: true    # To bypass with true, add permission: opencreative.lobby.placing-blocks.bypass<br \/>\n  disallow-destroying-blocks: true # To bypass with true, add permission: opencreative.lobby.destroying-blocks.bypass<br \/>\n  disallow-spawning-mobs: true     # To bypass with true, add permission: opencreative.lobby.spawning-mobs.bypass<br \/>\n  disallow-damaging-mobs: true     # To bypass with true, add permission: opencreative.lobby.damaging-mobs.bypass<br \/>\n  disallow-world-edit: true        # To bypass with true, add permission: opencreative.lobby.world-edit.bypass<br \/>\n  disable-explosions: true # If true, any explosion in lobby will be cancelled.<br \/>\n  clear-inventory: true # Inventory will be cleared on server join, world change, should be enabled due to security reasons.<\/p>\n<p>recommended-worlds: # List of featured worlds in \/games, type world&#8217;s numeric IDs here.<br \/>\n  &#8211; 1 # To add world to recommendations, use \/oc recommend ID<br \/>\n  &#8211; 2 # To remove world from recommendations, use \/oc unrecommend ID<br \/>\n  &#8211; 3<br \/>\n  &#8211; 4<br \/>\n  &#8211; 5<\/p>\n<p>messages:<br \/>\n  # Supported: en, ru, ua<br \/>\n  #<br \/>\n  #   For english language &#8211; en<br \/>\n  #   \u0414\u043b\u044f \u0440\u0443\u0441\u0441\u043a\u043e\u0433\u043e \u044f\u0437\u044b\u043a\u0430 &#8211; ru<br \/>\n  #   \u0414\u043b\u044f \u0443\u043a\u0440\u0430\u0457\u043d\u0441\u044c\u043a\u043e\u0457 \u043c\u043e\u0432\u0438 &#8211; ua<br \/>\n  #<br \/>\n  locale: en<\/p>\n<p>  branding: &#8220;<white>Open<gradient:#dbdbdb:#ffd4c2>Creative<\/gradient><green>+&#8221; # Branding uses minimessage (https:\/\/webui.advntr.dev\/)<br \/>\n  prefix: &#8220;&#038;6 Worlds &#038;8| &#038;f&#8221; # Prefix, that will be used in many messages.<br \/>\n  version: &#8220;&#038;f n &#038;fPowered by Open&#038;7Creative&#038;b+ &#038;3%version%n &#038;f%codename% n n &#038;fContributors: &#038;7McChicken Teamn &#038;fTranslators: &#038;7initzero, Nagibator6000Lol, DrakesWeb, kogtyv, Senmpai333 n n &#038;cMcChicken Studio 2017-2025n &#038;c&#8221;<\/p>\n<p>  cc-prefix: &#8220;&#038;6 Creative Chat &#038;8| &#038;7&#8221; # Creative Chat is global chat, accessed by ! in the beginning of message, or with \/cc.<br \/>\n  cc-chat: &#8220;%cc-prefix%&#038;7%player%&#038;7: %message%&#8221; # You can use PAPI placeholders and MiniMessage here<br \/>\n  world-chat: &#8220;&#038;7 %player% &#038;8\u00bb &#038;f%message%&#8221; # and here.<\/p>\n<p>  notify-no-players-around: true # Will send notification to player, when he texts in local chat in world without other players<\/p>\n<p>  critical-errors: true # Will send critical errors in console<br \/>\n  warnings: true # Will send warning in console<br \/>\n  not-found: false # Will send not found message in console<\/p>\n<p>  do-not-reset: # These messages will be not changed, even after \/oc resetlocale.<br \/>\n    &#8211; &#8220;path.of-the-message&#8221;<br \/>\n    #- &#8220;creating-world.welcome&#8221;<\/p>\n<p>allowed-links:<br \/>\n  # These links are allowed to use in Request Resource Pack action.<br \/>\n  resource-pack:<br \/>\n    &#8211; &#8220;dropbox.com&#8221;<br \/>\n    &#8211; &#8220;drive.google.com&#8221;<br \/>\n    &#8211; &#8220;cdn.modrinth.com&#8221;<\/p>\n<p>coding:<br \/>\n  enabled: true # Set false to disable entire coding: play mode, dev mode.<br \/>\n                # All worlds will be launched in Build mode.<br \/>\n  old-selection-menu: false # Set true to use old coding blocks selection menu<br \/>\n  platforms-generator: &#8220;horizontal&#8221; # Default generator for coding platforms, if not exists will use default Horizontal.<br \/>\n    # Available: &#8220;horizontal&#8221;, &#8220;vertical&#8221;, &#8220;legacy&#8221;. Please do not change platforms generator, if there&#8217;s already existing worlds.<br \/>\n    # To test them, use \/world platformer [ID].<br \/>\n  cancel-chat-on-value-set: false # Cancels sending message to local chat, when player sets new value of text, number, vector,<br \/>\n                                  # variable, potion, color while holding item in hand.<\/p>\n<p>  #<br \/>\n  # You can disable some coding blocks,<br \/>\n  # if they&#8217;re useless or harming performance.<br \/>\n  # disabled-actions:<br \/>\n  #  &#8211; &#8220;world_set_block_type&#8221;<br \/>\n  #<br \/>\n  disabled-events: []<br \/>\n  disabled-actions: []<br \/>\n  disabled-conditions: []<\/p>\n<p>  #<br \/>\n  # Prompt handler is responsible for generating<br \/>\n  # code from players wishes by using command:<br \/>\n  # \/env make [prompt]<br \/>\n  #<br \/>\n  # Notice: Prompter can and will do mistakes in coding,<br \/>\n  # and we cannot nothing to do with it.<br \/>\n  #<br \/>\n  # Prompter requires token to work.<br \/>\n  # For ChatGPT &#8211; https:\/\/platform.openai.com\/api-keys<br \/>\n  # For Gemini &#8211; https:\/\/aistudio.google.com\/app\/apikey<br \/>\n  # Note: Services give you free trial, but<br \/>\n  #       for general usage you can be forced<br \/>\n  #       to pay services for using prompter.<br \/>\n  #<br \/>\n  # For example: \/env make when player right clicks on<br \/>\n  #                   magma block it gives random item<br \/>\n  prompt-handler:<br \/>\n    type: &#8220;none&#8221; # Set to &#8220;none&#8221; to disable. Available: &#8220;gemini&#8221;, &#8220;chatgpt&#8221;<br \/>\n    model: &#8220;gemini-2.5-flash&#8221; # Set model of LLM. For ChatGPT: &#8220;gpt-4o-mini&#8221;<br \/>\n    token: &#8220;insert-secret-api-key-here-but-do-not-share-it-with-others&#8221;<br \/>\n    timeout: 120 # Maximum time amount for thinking in seconds.<br \/>\n    executors-limit: 10 # Maximum amount of executors.<\/p>\n<p>item-fixer:<br \/>\n  #<br \/>\n  # We want to prevent players from hurting<br \/>\n  # server with some bad items. These items<br \/>\n  # will be edited or entirely removed from<br \/>\n  # player&#8217;s inventory.<br \/>\n  #<br \/>\n  enabled: true # Set false to disable Item Fixer, or true to enable.<br \/>\n  display-name-max-length: 64 # Maximum length of item&#8217;s display name<br \/>\n  lore-line-max-length: 100 # Maximum length of lore line in item<br \/>\n  lore-lines-max-amount: 25 # Maximum lines amount in item<\/p>\n<p>  max-enchantment-level: 10 # Maximum enchantment level (swords, armor&#8230;)<br \/>\n  container-big-items-max-amount: 3 # Limit of bad items (containers, books) inside container<br \/>\n  books-pages-max-amount: 50 # Limit of book pages<br \/>\n  remove-attribute-modifiers: true # Removes some attribute modifiers from item (scale, speed, strength)<br \/>\n  remove-clickable-in-books: true # Removes clickable components from books<br \/>\n  remove-custom-spawn-eggs: true # Removes custom data in spawn eggs<br \/>\n  remove-boss-spawn-eggs: true # Removes ender dragon and wither spawn eggs<br \/>\n  entity-name-max-length: 48 # Maximum length of entity&#8217;s name<br \/>\n  persistent-data-max-size: 2048 # Maximum size of persistent data container<br \/>\n  entities-max-amount: 3 # Maximum amount of entities, that blocks (beehives) can hold.<br \/>\n  clear-command-blocks-data: true # Removes commands inside command block items<\/p>\n<p>commands:<br \/>\n  #<br \/>\n  # These commands will be executed on<br \/>\n  # some events. You can add functionality,<br \/>\n  # like sending message with DiscordSRV.<br \/>\n  #<br \/>\n  onLobby: # Event (%player%)<br \/>\n    first: # Command name<br \/>\n      command: &#8220;&#8221; # Command to execute, without slashes \/<br \/>\n      delay: 0 # Delay (in ticks, 1 second = 20 ticks)<br \/>\n      console: true # true &#8211; Execute as console, false &#8211; as player<br \/>\n  onPlanetConnect: {} # %planet% %player%<br \/>\n  onPlanetDisconnect: {} # %planet% %player%<br \/>\n  onWorldChat: {} # %world% %player% %message% %formatted%<br \/>\n  onCreativeChat: {} # %player% %message% %formatted%<br \/>\n  onMaintenanceStart: {} # %player%<br \/>\n  onMaintenanceEnd: {} # %player%<\/p>\n<p>requirements:<br \/>\n  #<br \/>\n  # If player&#8217;s input new text will not follow<br \/>\n  # these requirements, then world&#8217;s setting<br \/>\n  # will be not changed.<br \/>\n  #<br \/>\n  world-creation:<br \/>\n    played-seconds: 30<br \/>\n  world-reputation:<br \/>\n    creation-seconds: 300<br \/>\n  world-name:<br \/>\n    min-length: 4<br \/>\n    max-length: 30<br \/>\n  world-description:<br \/>\n    min-length: 4<br \/>\n    max-length: 256<br \/>\n  world-custom-id:<br \/>\n    pattern: &#8220;^[a-zA-Z\u0430-\u044f\u0410-\u042f0-9_]+$&#8221;<br \/>\n    min-length: 2<br \/>\n    max-length: 16<br \/>\n  module-name:<br \/>\n    min-length: 4<br \/>\n    max-length: 30<br \/>\n  module-description:<br \/>\n    min-length: 4<br \/>\n    max-length: 256<\/p>\n<p>groups:<br \/>\n  #<br \/>\n  # Groups are made for specifying players permissions,<br \/>\n  # like world size, world limits, worlds amount.<br \/>\n  #<br \/>\n  default: # default &#8211; by default for any player, no permissions required<br \/>\n    cooldowns:<br \/>\n      generic-command: 5 # \/play, \/build, \/games<br \/>\n      advertisement: 120 # \/ad<br \/>\n      creative-chat: 10 # \/cc<br \/>\n      world-chat: 2 # chat in the world<br \/>\n      module-usage: 7 # creating, pasting modules<br \/>\n      duplication-usage: 7 # duplicating blocks with manipulator<br \/>\n    creating-world:<br \/>\n      limit: 2<br \/>\n    creating-module:<br \/>\n      limit: 2<br \/>\n    lobby-permissions: # Permissions will be given when player teleports to lobby<br \/>\n      &#8211; &#8220;music.play&#8221;<br \/>\n    world:<br \/>\n      size: 128<br \/>\n      like-reward: 1<br \/>\n      advertisement-cost: 0<br \/>\n      coding-prompter: false # Access to \/env make command<br \/>\n      limits:<br \/>\n        #<br \/>\n        # Limits for a world, that player created.<br \/>\n        #<br \/>\n        executor-calls: 100 # limit of executor calls<br \/>\n        entities-amount: 50 # limit for spawned entities in world<br \/>\n        modifying-blocks: 5000 # limit for changing blocks with world actions per second<br \/>\n        redstone-changes: 100 # limit for redstone operations in world<br \/>\n        repeats-amount: 100 # limit for repeat action per 1 second.<br \/>\n        opening-inventories: 5 # limit for opening inventories per 5 seconds for preventing anti-exit<br \/>\n        sending-web-requests: 5 # limit for sending web requests per 5 seconds for preventing attacks<br \/>\n        variables-amount: 50 # limit for amount of all variables in world (saved, global, local)<br \/>\n        scoreboards-amount: 50 # limit for amount of all scoreboards<br \/>\n        bossbars-amount: 10 # limit for amount of all bossbars<br \/>\n        coding-platforms: 4 # limit for coding platforms<br \/>\n        changing-list-elements: 50 # limit of changing elements in lists and maps per second<br \/>\n        builders-amount: 10 # limit of added builders<br \/>\n        developers-amount: 10 # limit of added developers<br \/>\n        blacklisted-amount: 10 # limit of banned players<br \/>\n        whitelisted-amount: 10 # limit of whitelisted players<br \/>\n        physical-objects: 140 # limit of special physical objects (it&#8217;s not sand, gravels; they can be spawned with code)<br \/>\n        selected-lines-amount: 3 # limit of selected lines with manipulator<br \/>\n        script-size: 10 # maximum size of script file in megabytes<br \/>\n      per-player-limit-modifiers:<br \/>\n        #<br \/>\n        # When a player joins a world or leaves from world,<br \/>\n        # this will increase or decrease limits values.<br \/>\n        #<br \/>\n        executor-calls: 100<br \/>\n        entities-amount: 50<br \/>\n        modifying-blocks: 0<br \/>\n        redstone-changes: 20<br \/>\n        variables-amount: 50<br \/>\n        scoreboards-amount: 3<br \/>\n        repeats-amount: 10<br \/>\n        changing-list-elements: 10<br \/>\n        bossbars-amount: 3<br \/>\n        physical-objects: 5<br \/>\n      build-permissions: # Permissions will be given when player types \/build command<br \/>\n        &#8211; &#8220;headdb.open&#8221;<br \/>\n        &#8211; &#8220;worldedit.wand&#8221;<br \/>\n        &#8211; &#8220;minecraft.debugstick&#8221;<br \/>\n        # If you want to add WorldEdit permissions please turn off<br \/>\n        # region-restrictions in WorldEdit\/config.yml to make \/\/set working<br \/>\n        #- &#8220;worldedit.region.set&#8221;<br \/>\n      play-permissions: # Permissions will be given when player types \/play command<br \/>\n        &#8211; &#8220;headdb.open&#8221;<br \/>\n      dev-permissions: # Permissions will be given when player types \/dev command<br \/>\n        &#8211; &#8220;headdb.open&#8221;<br \/>\n        &#8211; &#8220;essentials.itemname&#8221;<br \/>\n        # If you want to deny permission, that player has (maybe he&#8217;s admin),<br \/>\n        # just add ! at the beginning of permission node.<br \/>\n        # &#8211; !nte.default<br \/>\n  premium:<br \/>\n    permission: &#8220;opencreative.group.premium&#8221;<br \/>\n    cooldowns:<br \/>\n      generic-command: 3<br \/>\n      advertisement: 100<br \/>\n      creative-chat: 4<br \/>\n      world-chat: 1<br \/>\n      module-usage: 7<br \/>\n      duplication-usage: 7<br \/>\n    creating-world:<br \/>\n      limit: 4<br \/>\n    creating-module:<br \/>\n      limit: 4<br \/>\n    lobby-permissions:<br \/>\n      &#8211; &#8220;music.play&#8221;<br \/>\n    world:<br \/>\n      size: 256<br \/>\n      like-reward: 1<br \/>\n      advertisement-cost: 0<br \/>\n      coding-prompter: true<br \/>\n      limits:<br \/>\n        executor-calls: 120<br \/>\n        entities-amount: 200<br \/>\n        modifying-blocks: 7500<br \/>\n        redstone-changes: 200<br \/>\n        opening-inventories: 5<br \/>\n        sending-web-requests: 5<br \/>\n        variables-amount: 500<br \/>\n        scoreboards-amount: 50<br \/>\n        bossbars-amount: 10<br \/>\n        coding-platforms: 4<br \/>\n        repeats-amount: 100<br \/>\n        changing-list-elements: 50<br \/>\n        builders-amount: 10<br \/>\n        developers-amount: 10<br \/>\n        blacklisted-amount: 10<br \/>\n        whitelisted-amount: 10<br \/>\n        physical-objects: 140<br \/>\n        selected-lines-amount: 3<br \/>\n        script-size: 10<br \/>\n      per-player-limit-modifiers:<br \/>\n        executor-calls: 30<br \/>\n        entities-amount: 50<br \/>\n        modifying-blocks: 0<br \/>\n        redstone-changes: 20<br \/>\n        repeats-amount: 10<br \/>\n        changing-list-elements: 10<br \/>\n        variables-amount: 50<br \/>\n        scoreboards-amount: 10<br \/>\n        bossbars-amount: 10<br \/>\n        physical-objects: 5<br \/>\n      build-permissions:<br \/>\n        &#8211; &#8220;headdb.open&#8221;<br \/>\n        &#8211; &#8220;worldedit.wand&#8221;<br \/>\n        &#8211; &#8220;minecraft.debugstick&#8221;<br \/>\n        #- &#8220;worldedit.region.set&#8221;<br \/>\n        #- &#8220;worldedit.region.replace&#8221;<br \/>\n      play-permissions:<br \/>\n        &#8211; &#8220;headdb.open&#8221;<br \/>\n      dev-permissions:<br \/>\n        &#8211; &#8220;headdb.open&#8221;<br \/>\n        &#8211; &#8220;essentials.itemname&#8221;<br \/>\nsounds:<br \/>\n  #<br \/>\n  # This section allows you to set custom<br \/>\n  # sounds. If sound is not listed here,<br \/>\n  # build-in sound will be used instead.<br \/>\n  # Themes are useful for special days<br \/>\n  # or holidays.<br \/>\n  #<br \/>\n  # Themes can be changed with:<br \/>\n  # \/oc sounds [theme name]<br \/>\n  #<br \/>\n  # To add sound from resource pack use<br \/>\n  # name: &#8220;resource_pack_name:sound.id&#8221;<br \/>\n  #<br \/>\n  # lobby, lobby-music, opencreative, reloading, reloaded, menu-next-page, menu-previous-page, menu-open-world-access,<br \/>\n  # menu-next-choice, menu-open-generation, menu-open-environment, menu-open-world-settings, menu-open-world-moderation,<br \/>\n  # menu-open-recommendations, menu-open-own-worlds-browser, menu-open-worlds-browser, menu-open-entities-browser,<br \/>\n  # menu-open-values-browser, menu-open-confirmation, menu-generation-change, menu-environment-change, menu-entities-browser-sort,<br \/>\n  # menu-worlds-browser-sort, menu-worlds-browser-category, menu-world-search, menu-generate-structures-change, world-generation,<br \/>\n  # world-connection, world-connected, world-liked, world-disliked, welcome-to-new-world, world-mode-build, world-mode-dev,<br \/>\n  # world-now-builder, world-now-developer, world-now-developer-guest, world-kicked, world-banned, player-cancel, player-fail,<br \/>\n  # player-error, player-teleport, player-respawn, world-code-error, world-code-compile-error, world-code-critical-error,<br \/>\n  # world-settings-flag-change, world-settings-category-set, world-settings-time-change, world-settings-autosave-on,<br \/>\n  # world-settings-autosave-off, world-settings-sharing-public, world-settings-sharing-private, world-settings-spawn-teleport,<br \/>\n  # world-settings-spawn-set, world-settings-owner-set, world-purchase, world-remove-entity, world-teleport-to-entity,<br \/>\n  # world-teleport-entity-to-me, dev-connected, dev-not-allowed, dev-open-chest, dev-open-barrel, dev-closed-chest,<br \/>\n  # dev-closed-barrel, dev-set-event, dev-set-action, dev-set-condition, dev-set-target, dev-set-method, dev-set-function,<br \/>\n  # dev-var-list, dev-platform-color, dev-platform-claim, dev-action-target, dev-action-with-chest, dev-condition-not,<br \/>\n  # dev-condition-default, dev-cycle-delay-decrease, dev-cycle-delay-increase, dev-cycle-delay-set, dev-cycle-named,<br \/>\n  # dev-function-named, dev-method-named, dev-variable-parameter, dev-next-parameter, dev-change-category, dev-take-value,<br \/>\n  # dev-value-set, dev-text-set, dev-number-set, dev-particle-set, dev-variable-set, dev-variable-change, dev-fly-speed-change,<br \/>\n  # dev-potion-set, dev-location-set, dev-location-teleport, dev-location-teleport-back, dev-event-value-set, dev-vector-set,<br \/>\n  # dev-boolean-true, dev-boolean-false, dev-move-blocks-right, dev-move-blocks-left, dev-debug-on, dev-debug-off, maintenance-notify,<br \/>\n  # maintenance-count, maintenance-start, maintenance-end, world-load, world-unload, world-deletion<br \/>\n  #<br \/>\n  theme: &#8220;default&#8221;<br \/>\n  default:<br \/>\n    lobby-music:<br \/>\n      name: &#8220;music_disc.creator&#8221;<br \/>\n      pitch: 0.9<br \/>\n  christmas:<br \/>\n    lobby-music:<br \/>\n      name: &#8220;music_disc.chirp&#8221;<br \/>\n      pitch: 1.7<\/p>\n<p>generators:<br \/>\n  #<br \/>\n  # You can turn off world generators<br \/>\n  # and add own custom flats or templates.<br \/>\n  #<br \/>\n  # Custom flats require string in format:<br \/>\n  # &#8220;first_block_material,3*second_layer_material;biome_name&#8221;<br \/>\n  # Not existing materials will be replaced with air.<br \/>\n  # If height is not specified, it will be 1.<br \/>\n  #<br \/>\n  # Templates can be added in \/plugins\/OpenCreative\/templates\/<br \/>\n  # folder. Just move saved folder of your world to this path.<br \/>\n  # Dev worlds with code can be added, if folder&#8217;s name ends<br \/>\n  # with &#8220;dev&#8221;.<br \/>\n  #<br \/>\n  # When you&#8217;re changing this, please change in localization<br \/>\n  # files options and item description: menus.world-creation.items.type<br \/>\n  #<br \/>\n  flat: true<br \/>\n  water: true<br \/>\n  empty: true<br \/>\n  survival: true<br \/>\n  large-biomes: true<br \/>\n  custom-flats: {}<br \/>\n    #desert:<br \/>\n    #  generation: &#8220;bedrock,3*sandstone,sand;plains&#8221;<br \/>\n    #  generate-trees: true<br \/>\n    #  icon: &#8220;SAND&#8221;<br \/>\n  templates: {}<br \/>\n    #pvp:<br \/>\n    #  enabled: true<br \/>\n    #  icon: &#8220;DIAMOND_SWORD&#8221;<br \/>\n    #  folder: pvp<\/p>\n<p>experiments:<br \/>\n  #<br \/>\n  # Experiments are unstable experimental features,<br \/>\n  # that are in development, or are made just for fun.<br \/>\n  # Useful for developers and testers of OpenCreative+.<br \/>\n  #<br \/>\n  # Warning: Some experiments can corrupt the worlds!<br \/>\n  # Be careful! Not recommended to enable!<br \/>\n  #<br \/>\n  wanders: false<br \/>\n  world_downloader: false<br \/>\n  code_downloader: false<\/p>\n<p>watchdog:<br \/>\n  #<br \/>\n  # Watchdog is a system monitor, that checks TPS,<br \/>\n  # RAM and Disk usage and limits loading worlds,<br \/>\n  # when stability is low.<br \/>\n  #<br \/>\n  # Stability has 3 states:<br \/>\n  #  Fine &#8211; everything works.<br \/>\n  #  Not Okay &#8211; players can join loaded worlds, but can&#8217;t load worlds or compile code.<br \/>\n  #  Very bad &#8211; unloads all worlds, players cannot join worlds.<br \/>\n  #<br \/>\n  # To check status, use: \/oc stability<br \/>\n  #<br \/>\n  enabled: false<\/p>\n<p>#<br \/>\n# Maintenance mode unloads all worlds and<br \/>\n# prevents players without admin permissions<br \/>\n# from loading or creating worlds.<br \/>\n#<br \/>\n# \/oc maintenance start 30<br \/>\n# \/oc maintenance end<br \/>\n#<br \/>\nmaintenance: false<br \/>\n#<br \/>\n# In Debug mode OpenCreative+ will send some<br \/>\n# information about plugin&#8217;s work and state.<br \/>\n# Not useful, if you&#8217;re not developing OC+.<br \/>\n#<br \/>\ndebug: false<br \/>\n&#8220;`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Let your players create worlds. 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