{"id":114416,"date":"2026-06-06T20:50:38","date_gmt":"2026-06-06T17:50:38","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/nullplugin\/"},"modified":"2026-06-06T20:50:38","modified_gmt":"2026-06-06T17:50:38","slug":"nullplugin","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/nullplugin\/","title":{"rendered":"NullPlugin"},"content":{"rendered":"<p># NullPlugin<\/p>\n<p>![Modrinth Downloads](https:\/\/modrinth.com\/plugin\/nullplugin)   ![Discord](https:\/\/discord.com\/invite\/PNp3S3sanv)   ![GitHub Issues](https:\/\/github.com\/rompix666\/NullPlugin\/issues)   ![Report](https:\/\/t.me\/romixsupport_bot)<\/p>\n<p>![Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null Null ](https:\/\/cdn.modrinth.com\/data\/cached_images\/b0921acb3d5252c94d2d187234341804167bb60f.png)<\/p>\n<p>**NullPlugin** adds a mythical entity **Null** \u2013 a nameless NPC that stalks players, creates a creepy atmosphere and behaves unpredictably. Perfect for horror and survival servers.<\/p>\n<p>## Features<\/p>\n<p>&#8211; \ud83c\udfaf **Automatic spawn** \u2013 random spawn near a player (configurable chance).<br \/>\n&#8211; \ud83d\udc40 **Stalking** \u2013 faces the player, teleports behind them, disappears and reappears elsewhere.<br \/>\n&#8211; \ud83e\uddf1 **World interaction** \u2013 places eerie signs (`LEAVE`, `I SEE YOU`, &#8230;), breaks blocks, extinguishes torches.<br \/>\n&#8211; \ud83d\udd0a **Atmospheric effects** \u2013 ambient sounds, footsteps, heartbeat, portal, smoke and soul particles.<br \/>\n&#8211; \ud83d\udcbe **State saving** \u2013 after server restart, Null returns to the same location.<br \/>\n&#8211; \u2699\ufe0f **Flexible configuration** \u2013 every parameter (distances, chances, sounds, particles) is configurable via `config.yml`.<br \/>\n&#8211; \ud83d\udd0c **NPC plugin support** (since v1.0.2) \u2013 Citizens, FancyNPCs, NPC Plugin.<\/p>\n<p>## Admin commands<\/p>\n<p>&#8211; `\/null spawn [player]` \u2013 summon Null near yourself or the specified player.<br \/>\n&#8211; `\/null remove` \u2013 remove the current Null.<br \/>\n&#8211; `\/null reload` \u2013 reload the configuration.<br \/>\n&#8211; `\/null info` \u2013 show NPC status.<br \/>\n&#8211; `\/null target <player>` \u2013 change target.<br \/>\n&#8211; `\/null debug` \u2013 debug information.<br \/>\n&#8211; `\/null stats` \u2013 statistics (spawns, signs, destructions, teleports).<\/p>\n<p>## Installation<\/p>\n<p>1. Download `NullPlugin.jar`.<br \/>\n2. Place it in your server&#8217;s `plugins\/` folder.<br \/>\n3. Install one of the supported NPC plugins (Citizens, FancyNPCs or NPC Plugin).<br \/>\n4. Restart the server.<br \/>\n5. Configure `config.yml` in `plugins\/NullPlugin\/`.<\/p>\n<p>## Dependencies<\/p>\n<p>&#8211; **Required:** Citizens (before v1.0.1) \/ Citizens, FancyNPCs or NPC Plugin (since v1.0.2)<br \/>\n&#8211; **Optional:** WorldGuard (for block build permission checks)<\/p>\n<p>## Support<\/p>\n<p>&#8211; Telegram: @romixsupport_bot<br \/>\n&#8211; Discord: https:\/\/discord.gg\/PNp3S3sanv<br \/>\n&#8211; Wiki (RU): https:\/\/romixerx.ru\/null-wiki<br \/>\n&#8211; GitHub Issues: https:\/\/github.com\/rompix\/NullPlugin\/issues<\/p>\n<p># NullPlugin<\/p>\n<p>**NullPlugin** \u0434\u043e\u0431\u0430\u0432\u043b\u044f\u0435\u0442 \u043d\u0430 \u0441\u0435\u0440\u0432\u0435\u0440 \u043c\u0438\u0441\u0442\u0438\u0447\u0435\u0441\u043a\u0443\u044e \u0441\u0443\u0449\u043d\u043e\u0441\u0442\u044c **Null** \u2013 \u0431\u0435\u0437\u044b\u043c\u044f\u043d\u043d\u043e\u0433\u043e NPC, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u043f\u0440\u0435\u0441\u043b\u0435\u0434\u0443\u0435\u0442 \u0438\u0433\u0440\u043e\u043a\u043e\u0432, \u0441\u043e\u0437\u0434\u0430\u0451\u0442 \u0436\u0443\u0442\u043a\u0443\u044e \u0430\u0442\u043c\u043e\u0441\u0444\u0435\u0440\u0443 \u0438 \u0432\u0435\u0434\u0451\u0442 \u0441\u0435\u0431\u044f \u043d\u0435\u043f\u0440\u0435\u0434\u0441\u043a\u0430\u0437\u0443\u0435\u043c\u043e. \u0418\u0434\u0435\u0430\u043b\u044c\u043d\u043e \u0434\u043b\u044f \u0445\u043e\u0440\u0440\u043e\u0440\u2011 \u0438 \u0432\u044b\u0436\u0438\u0432\u0430\u043d\u0438\u2011\u0441\u0435\u0440\u0432\u0435\u0440\u043e\u0432.<\/p>\n<p>## \u041e\u0441\u043e\u0431\u0435\u043d\u043d\u043e\u0441\u0442\u0438<\/p>\n<p>&#8211; \ud83c\udfaf **\u0410\u0432\u0442\u043e\u043c\u0430\u0442\u0438\u0447\u0435\u0441\u043a\u043e\u0435 \u043f\u043e\u044f\u0432\u043b\u0435\u043d\u0438\u0435** \u2013 \u0441\u043b\u0443\u0447\u0430\u0439\u043d\u044b\u0439 \u0441\u043f\u0430\u0432\u043d \u0440\u044f\u0434\u043e\u043c \u0441 \u0438\u0433\u0440\u043e\u043a\u043e\u043c (\u043d\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u043c\u044b\u0439 \u0448\u0430\u043d\u0441).<br \/>\n&#8211; \ud83d\udc40 **\u041f\u0440\u0435\u0441\u043b\u0435\u0434\u043e\u0432\u0430\u043d\u0438\u0435** \u2013 \u0441\u043c\u043e\u0442\u0440\u0438\u0442 \u043d\u0430 \u0438\u0433\u0440\u043e\u043a\u0430, \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u0437\u0430 \u0441\u043f\u0438\u043d\u0443, \u0438\u0441\u0447\u0435\u0437\u0430\u0435\u0442 \u0438 \u043f\u043e\u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u0432 \u0434\u0440\u0443\u0433\u043e\u043c \u043c\u0435\u0441\u0442\u0435.<br \/>\n&#8211; \ud83e\uddf1 **\u0412\u0437\u0430\u0438\u043c\u043e\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0441 \u043c\u0438\u0440\u043e\u043c** \u2013 \u0441\u0442\u0430\u0432\u0438\u0442 \u0436\u0443\u0442\u043a\u0438\u0435 \u0442\u0430\u0431\u043b\u0438\u0447\u043a\u0438 (`LEAVE`, `I SEE YOU`, &#8230;), \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u043b\u043e\u043a\u0438, \u0433\u0430\u0441\u0438\u0442 \u0444\u0430\u043a\u0435\u043b\u044b.<br \/>\n&#8211; \ud83d\udd0a **\u0410\u0442\u043c\u043e\u0441\u0444\u0435\u0440\u043d\u044b\u0435 \u044d\u0444\u0444\u0435\u043a\u0442\u044b** \u2013 \u044d\u043c\u0431\u0438\u0435\u043d\u0442, \u0448\u0430\u0433\u0438, \u0441\u0435\u0440\u0434\u0446\u0435\u0431\u0438\u0435\u043d\u0438\u0435, \u0447\u0430\u0441\u0442\u0438\u0446\u044b \u043f\u043e\u0440\u0442\u0430\u043b\u043e\u0432, \u0434\u044b\u043c\u0430 \u0438 \u0434\u0443\u0448.<br \/>\n&#8211; \ud83d\udcbe **\u0421\u043e\u0445\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0441\u043e\u0441\u0442\u043e\u044f\u043d\u0438\u044f** \u2013 \u043f\u043e\u0441\u043b\u0435 \u043f\u0435\u0440\u0435\u0437\u0430\u0433\u0440\u0443\u0437\u043a\u0438 \u0441\u0435\u0440\u0432\u0435\u0440\u0430 Null \u0432\u043e\u0437\u0432\u0440\u0430\u0449\u0430\u0435\u0442\u0441\u044f \u043d\u0430 \u0442\u043e \u0436\u0435 \u043c\u0435\u0441\u0442\u043e.<br \/>\n&#8211; \u2699\ufe0f **\u0413\u0438\u0431\u043a\u0438\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438** \u2013 \u043a\u0430\u0436\u0434\u044b\u0439 \u043f\u0430\u0440\u0430\u043c\u0435\u0442\u0440 (\u0434\u0438\u0441\u0442\u0430\u043d\u0446\u0438\u0438, \u0448\u0430\u043d\u0441\u044b, \u0437\u0432\u0443\u043a\u0438, \u0447\u0430\u0441\u0442\u0438\u0446\u044b) \u043a\u043e\u043d\u0444\u0438\u0433\u0443\u0440\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u0447\u0435\u0440\u0435\u0437 `config.yml`.<br \/>\n&#8211; \ud83d\udd0c **\u041f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 NPC-\u043f\u043b\u0430\u0433\u0438\u043d\u043e\u0432** (\u0441 \u0432\u0435\u0440\u0441\u0438\u0438 1.0.2) \u2013 Citizens, FancyNPCs, NPC Plugin.<\/p>\n<p>## \u041a\u043e\u043c\u0430\u043d\u0434\u044b \u0430\u0434\u043c\u0438\u043d\u0438\u0441\u0442\u0440\u0430\u0442\u043e\u0440\u0430<\/p>\n<p>&#8211; `\/null spawn [\u0438\u0433\u0440\u043e\u043a]` \u2013 \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c Null \u0440\u044f\u0434\u043e\u043c \u0441 \u0441\u043e\u0431\u043e\u0439 \u0438\u043b\u0438 \u0443\u043a\u0430\u0437\u0430\u043d\u043d\u044b\u043c \u0438\u0433\u0440\u043e\u043a\u043e\u043c.<br \/>\n&#8211; `\/null remove` \u2013 \u0443\u0434\u0430\u043b\u0438\u0442\u044c \u0442\u0435\u043a\u0443\u0449\u0435\u0433\u043e Null.<br \/>\n&#8211; `\/null reload` \u2013 \u043f\u0435\u0440\u0435\u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u043a\u043e\u043d\u0444\u0438\u0433\u0443\u0440\u0430\u0446\u0438\u044e.<br \/>\n&#8211; `\/null info` \u2013 \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0441\u0442\u0430\u0442\u0443\u0441 NPC.<br \/>\n&#8211; `\/null target <\u0438\u0433\u0440\u043e\u043a>` \u2013 \u0441\u043c\u0435\u043d\u0438\u0442\u044c \u0446\u0435\u043b\u044c.<br \/>\n&#8211; `\/null debug` \u2013 \u043e\u0442\u043b\u0430\u0434\u043e\u0447\u043d\u0430\u044f \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044f.<br \/>\n&#8211; `\/null stats` \u2013 \u0441\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 (\u043f\u043e\u044f\u0432\u043b\u0435\u043d\u0438\u044f, \u0442\u0430\u0431\u043b\u0438\u0447\u043a\u0438, \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u044f, \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u044b).<\/p>\n<p>## \u0423\u0441\u0442\u0430\u043d\u043e\u0432\u043a\u0430<\/p>\n<p>1. \u0421\u043a\u0430\u0447\u0430\u0439\u0442\u0435 `NullPlugin.jar`.<br \/>\n2. \u041f\u043e\u043c\u0435\u0441\u0442\u0438\u0442\u0435 \u0432 \u043f\u0430\u043f\u043a\u0443 `plugins\/` \u0441\u0435\u0440\u0432\u0435\u0440\u0430.<br \/>\n3. \u0423\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u0435 \u043e\u0434\u0438\u043d \u0438\u0437 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u043c\u044b\u0445 NPC-\u043f\u043b\u0430\u0433\u0438\u043d\u043e\u0432 (Citizens, FancyNPCs \u0438\u043b\u0438 NPC Plugin).<br \/>\n4. \u041f\u0435\u0440\u0435\u0437\u0430\u043f\u0443\u0441\u0442\u0438\u0442\u0435 \u0441\u0435\u0440\u0432\u0435\u0440.<br \/>\n5. \u041d\u0430\u0441\u0442\u0440\u043e\u0439\u0442\u0435 `config.yml` \u0432 `plugins\/NullPlugin\/`.<\/p>\n<p>## \u0417\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438<\/p>\n<p>&#8211; **\u041e\u0431\u044f\u0437\u0430\u0442\u0435\u043b\u044c\u043d\u043e:** Citizens (\u0434\u043e v1.0.1) \/ Citizens, FancyNPCs \u0438\u043b\u0438 NPC Plugin (\u043d\u0430\u0447\u0438\u043d\u0430\u044f \u0441 v1.0.2)<br \/>\n&#8211; **\u041e\u043f\u0446\u0438\u043e\u043d\u0430\u043b\u044c\u043d\u043e:** WorldGuard (\u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u043f\u0440\u0430\u0432 \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u044f \u0431\u043b\u043e\u043a\u043e\u0432)<\/p>\n<p>&#8220;` yaml<\/p>\n<p># ============================================================<br \/>\n# NullPlugin Configuration File<br \/>\n# Version: 1.0.2<br \/>\n# ============================================================<\/p>\n<p># Language for messages: ru (Russian) or en (English)<br \/>\nlanguage: ru<\/p>\n<p># ============================================================<br \/>\n# NULL SETTINGS<br \/>\n# ============================================================<br \/>\nnull:<br \/>\n  # Enable\/disable the Null myth completely<br \/>\n  enabled: true<\/p>\n<p>  # Chance (0.0 &#8211; 1.0) for Null to spawn randomly:<br \/>\n  # &#8211; on player join (with join-spawn-delay)<br \/>\n  # &#8211; every 6 seconds in a periodic task<br \/>\n  spawn-chance: 0.01<\/p>\n<p>  # Delay after player join before possible Null spawn (ticks, 20 ticks = 1 sec)<br \/>\n  join-spawn-delay: 200<\/p>\n<p>  # Minimum and maximum distance (blocks) from player where Null can spawn<br \/>\n  spawn-min-distance: 5<br \/>\n  spawn-distance: 25<\/p>\n<p>  # Maximum number of Null instances allowed at once (usually 1)<br \/>\n  max-instances: 1<\/p>\n<p>  # How long Null lives after spawn (seconds). Set to 0 for infinite lifetime<br \/>\n  lifetime-seconds: 60<\/p>\n<p>  # NPC ID assigned automatically \u2013 DO NOT MANUALLY EDIT<br \/>\n  npc-id: -1<\/p>\n<p>  # Should WorldGuard be used to check block break\/place permissions?<br \/>\n  use-worldguard: true<\/p>\n<p>  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  # Null behavior settings<br \/>\n  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  behavior:<br \/>\n    # Should Null follow the target player?<br \/>\n    follow-player: true<\/p>\n<p>    # Should Null teleport randomly from time to time?<br \/>\n    teleport-randomly: true<\/p>\n<p>    # Can Null destroy blocks around itself?<br \/>\n    destroy-blocks: true<\/p>\n<p>    # Can Null place creepy signs?<br \/>\n    place-signs: true<\/p>\n<p>    # Should Null face the player?<br \/>\n    look-at-player: true<\/p>\n<p>    # Delay between teleports (seconds)<br \/>\n    teleport-cooldown: 10<\/p>\n<p>    # Delay between placing signs \/ destroying blocks (seconds)<br \/>\n    action-cooldown: 15<\/p>\n<p>    # Distance at which Null teleports closer to player<br \/>\n    follow-range-teleport: 50<\/p>\n<p>    # Distance at which Null may disappear and reappear elsewhere<br \/>\n    invisible-distance: 5<\/p>\n<p>    # Duration of invisibility after disappearing (ticks, 20 ticks = 1 sec)<br \/>\n    invisible-duration: 60<\/p>\n<p>    # Number of attempts to find a valid location for spawn\/teleport<br \/>\n    max-teleport-attempts: 20<\/p>\n<p>    # Probability of teleport (0.0 &#8211; 1.0)<br \/>\n    teleport-chance: 0.3<\/p>\n<p>    # Probability to teleport behind the player instead of nearby<br \/>\n    teleport-behind-chance: 0.05<\/p>\n<p>    # Probability of glancing effect (appear in peripheral vision)<br \/>\n    glance-chance: 0.02<\/p>\n<p>    # Probability to extinguish nearby torches<br \/>\n    extinguish-torch-chance: 0.1<\/p>\n<p>    # Probability to become invisible when close to player<br \/>\n    invisible-chance: 0.3<\/p>\n<p>    # Probability to place a creepy sign<br \/>\n    sign-chance: 0.2<\/p>\n<p>    # Probability to destroy a random block<br \/>\n    destroy-chance: 0.15<\/p>\n<p>    # Probability to play an ambient (scary) sound<br \/>\n    ambient-sound-chance: 0.1<\/p>\n<p>    # Delay after which a placed sign is removed (ticks)<br \/>\n    sign-remove-delay: 1200<\/p>\n<p>    # Delay after which an extinguished torch is restored (ticks)<br \/>\n    torch-restore-delay: 80<\/p>\n<p>    # Duration of glancing effect (ticks)<br \/>\n    glance-duration: 6<\/p>\n<p>    # Radius for block destruction (blocks in each direction)<br \/>\n    destroy-radius: 3<\/p>\n<p>    # How many blocks to destroy per action<br \/>\n    destroy-iterations: 3<\/p>\n<p>    # Radius to search for torches to extinguish (blocks)<br \/>\n    torch-radius: 6<\/p>\n<p>    # Distance for enhanced fear effects (darkness, blindness, nausea)<br \/>\n    near-effect-distance: 5.0<\/p>\n<p>    # Minimum and maximum distances for &#8220;near&#8221; vanish\/respawn<br \/>\n    near-min: 15<br \/>\n    near-max: 30<\/p>\n<p>    # Minimum and maximum distances for random teleport<br \/>\n    teleport-min: 20<br \/>\n    teleport-max: 40<\/p>\n<p>    # Minimum and maximum distances for sign placement<br \/>\n    sign-min: 5<br \/>\n    sign-max: 15<\/p>\n<p>  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  # Null appearance<br \/>\n  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  appearance:<br \/>\n    # Skin name for the Null NPC (must exist on the server)<br \/>\n    skin-name: &#8220;Nulleclipse&#8221;<\/p>\n<p>    # Should Null sometimes become invisible when player approaches?<br \/>\n    invisible-sometimes: true<\/p>\n<p>    # Should particles appear when Null spawns?<br \/>\n    spawn-particles: true<\/p>\n<p>    # Should particles appear when Null teleports?<br \/>\n    teleport-particles: true<\/p>\n<p>    # Should particles appear when Null despawns?<br \/>\n    despawn-particles: true<\/p>\n<p>  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  # Signs that Null can place<br \/>\n  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  signs:<br \/>\n    messages:<br \/>\n      &#8211; &#8220;null&#8221;<br \/>\n      &#8211; &#8220;LEAVE&#8221;<br \/>\n      &#8211; &#8220;I SEE YOU&#8221;<br \/>\n      &#8211; &#8220;RUN&#8221;<\/p>\n<p>  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  # Null sound effects<br \/>\n  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  sounds:<br \/>\n    # Enable all Null sounds?<br \/>\n    enabled: true<\/p>\n<p>    # Enable ambient (background) sounds?<br \/>\n    ambient-sounds: true<\/p>\n<p>    # Sound when Null teleports<br \/>\n    teleport-sound: &#8220;ENTITY_ENDERMAN_TELEPORT&#8221;<\/p>\n<p>    # Sound when Null disappears<br \/>\n    despawn-sound: &#8220;ENTITY_ILLUSIONER_MIRROR_MOVE&#8221;<\/p>\n<p>    # Sound when Null appears<br \/>\n    spawn-sound: &#8220;ENTITY_ENDERMAN_AMBIENT&#8221;<\/p>\n<p>    # Sound when Null destroys a block<br \/>\n    destroy-sound: &#8220;ENTITY_GENERIC_EXPLODE&#8221;<\/p>\n<p>    # Sound when Null places a sign<br \/>\n    place-sign-sound: &#8220;BLOCK_WOOD_PLACE&#8221;<\/p>\n<p>    # Sound of heartbeat when player is too close<br \/>\n    heartbeat-sound: &#8220;ENTITY_WARDEN_HEARTBEAT&#8221;<\/p>\n<p>    # List of scary sounds for ambient effect<br \/>\n    ambient-scary:<br \/>\n      &#8211; &#8220;AMBIENT_CAVE&#8221;<br \/>\n      &#8211; &#8220;ENTITY_ENDERMAN_STARE&#8221;<br \/>\n      &#8211; &#8220;ENTITY_GHAST_AMBIENT&#8221;<br \/>\n      &#8211; &#8220;BLOCK_PORTAL_AMBIENT&#8221;<br \/>\n      &#8211; &#8220;ENTITY_WITHER_AMBIENT&#8221;<br \/>\n      &#8211; &#8220;ENTITY_ILLUSIONER_AMBIENT&#8221;<br \/>\n      &#8211; &#8220;ENTITY_VEX_AMBIENT&#8221;<br \/>\n      &#8211; &#8220;ENTITY_PLAYER_BREATH&#8221;<br \/>\n      &#8211; &#8220;BLOCK_SCULK_SHRIEKER_SHRIEK&#8221;<\/p>\n<p>    # List of footstep sounds for ambient effect<br \/>\n    ambient-step:<br \/>\n      &#8211; &#8220;BLOCK_STONE_STEP&#8221;<br \/>\n      &#8211; &#8220;BLOCK_SAND_STEP&#8221;<br \/>\n      &#8211; &#8220;BLOCK_GRAVEL_STEP&#8221;<br \/>\n      &#8211; &#8220;ENTITY_PLAYER_ATTACK_SWEEP&#8221;<\/p>\n<p>  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  # Null particle effects<br \/>\n  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  particles:<br \/>\n    # Particle type on spawn (see Bukkit Particle enum)<br \/>\n    spawn: &#8220;PORTAL&#8221;<\/p>\n<p>    # Particle type on teleport<br \/>\n    teleport: &#8220;PORTAL&#8221;<\/p>\n<p>    # Particle type on despawn<br \/>\n    despawn: &#8220;LARGE_SMOKE&#8221;<\/p>\n<p>    # Number of particles to spawn at once<br \/>\n    count: 20<\/p>\n<p>    # Particle speed \/ spread<br \/>\n    speed: 0.1<\/p>\n<p>    # Offset for spawn particles (X, Y, Z)<br \/>\n    spawn-offset-x: 0.5<br \/>\n    spawn-offset-y: 1.0<br \/>\n    spawn-offset-z: 0.5<\/p>\n<p>  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  # Fear effects (darkness)<br \/>\n  # &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\n  scare:<br \/>\n    # Enable darkness and fear effects?<br \/>\n    enabled: true<\/p>\n<p>    # Duration of darkness effect when Null disappears (ticks)<br \/>\n    darkness-duration: 100<\/p>\n<p>&#8220;`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Null adds a mystical entity from creepypasta to your 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