{"id":113984,"date":"2026-06-06T20:15:25","date_gmt":"2026-06-06T17:15:25","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/notifymemod\/"},"modified":"2026-06-06T20:15:25","modified_gmt":"2026-06-06T17:15:25","slug":"notifymemod","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/notifymemod\/","title":{"rendered":"Notify Me Mod"},"content":{"rendered":"<p># NotifyMe<\/p>\n<p>NotifyMe is a lightweight Fabric server-side mod for Minecraft 1.21.1 that watches common server events and sends notifications outside the game.<\/p>\n<p>It is built for server owners who want to know when important things happen without keeping the Minecraft client open. NotifyMe can alert operators in-game, send email through Postfix\/sendmail, post Telegram bot messages, call a generic JSON webhook, or publish to an ntfy topic.<\/p>\n<p>## Features<\/p>\n<p>&#8211; Server started and server stopping notifications<br \/>\n&#8211; Player join and leave notifications<br \/>\n&#8211; Player death notifications with death message, dimension, position, health, and damage metadata<br \/>\n&#8211; Optional chat, command broadcast, and game message notifications<br \/>\n&#8211; In-game notifications for operators or named recipients<br \/>\n&#8211; Email delivery through a Postfix-compatible `sendmail` binary<br \/>\n&#8211; Telegram bot delivery<br \/>\n&#8211; Generic webhook delivery with optional secret header<br \/>\n&#8211; ntfy topic delivery with optional bearer token, priority, and tags<br \/>\n&#8211; Player filters for watched and ignored players<br \/>\n&#8211; Message-prefix filters for sensitive chat or command content<br \/>\n&#8211; Runtime admin commands for reloads, test notifications, and status checks<\/p>\n<p>## Requirements<\/p>\n<p>&#8211; Minecraft 1.21.1<br \/>\n&#8211; Fabric Loader 0.18.4 or newer<br \/>\n&#8211; Fabric API<br \/>\n&#8211; Java 21 or newer<\/p>\n<p>NotifyMe is server-side. Players do not need to install it on their clients.<\/p>\n<p>## Installation<\/p>\n<p>1. Install Fabric Loader and Fabric API on your Minecraft 1.21.1 server.<br \/>\n2. Put the NotifyMe jar into the server `mods` folder.<br \/>\n3. Start the server once.<br \/>\n4. Edit the generated config file at `config\/notifymemod.json`.<br \/>\n5. Run `\/notifyme reload` or restart the server.<br \/>\n6. Run `\/notifyme test` to verify your configured notification channels.<\/p>\n<p>## Notification Channels<\/p>\n<p>### In-Game<\/p>\n<p>In-game notifications are enabled by default. By default, NotifyMe sends messages only to server operators.<\/p>\n<p>Set `inGame.opsOnly` to `false` to send to all online players, or set `inGame.recipients` to a list of exact player names.<\/p>\n<p>### Postfix \/ sendmail<\/p>\n<p>NotifyMe can pass email to a local `sendmail` command, which works well with Postfix.<\/p>\n<p>Enable `postfix.enabled`, configure `postfix.from`, and add one or more addresses to `postfix.to`.<\/p>\n<p>Example:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;postfix&#8221;: {<br \/>\n  &#8220;enabled&#8221;: true,<br \/>\n  &#8220;sendmailPath&#8221;: &#8220;\/usr\/sbin\/sendmail&#8221;,<br \/>\n  &#8220;from&#8221;: &#8220;minecraft@example.com&#8221;,<br \/>\n  &#8220;to&#8221;: [&#8220;admin@example.com&#8221;],<br \/>\n  &#8220;timeoutSeconds&#8221;: 10<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>Postfix must already be configured on the server. NotifyMe only hands the message to `sendmail`; it does not configure SMTP, DNS, DKIM, SPF, or relay settings.<\/p>\n<p>### Telegram<\/p>\n<p>Create a bot with BotFather, add it to the target chat, and configure the bot token and chat id.<\/p>\n<p>Example:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;telegram&#8221;: {<br \/>\n  &#8220;enabled&#8221;: true,<br \/>\n  &#8220;botToken&#8221;: &#8220;123456:bot-token&#8221;,<br \/>\n  &#8220;chatId&#8221;: &#8220;123456789&#8221;,<br \/>\n  &#8220;messageThreadId&#8221;: 0,<br \/>\n  &#8220;disableNotification&#8221;: false,<br \/>\n  &#8220;timeoutSeconds&#8221;: 10<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>For forum topics or supergroup threads, set `messageThreadId`.<\/p>\n<p>### Webhook<\/p>\n<p>The webhook backend sends a JSON payload with the event name, title, message, compact message, player name, timestamp, and metadata.<\/p>\n<p>Example:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;webhook&#8221;: {<br \/>\n  &#8220;enabled&#8221;: true,<br \/>\n  &#8220;url&#8221;: &#8220;https:\/\/example.com\/minecraft-webhook&#8221;,<br \/>\n  &#8220;secretHeaderName&#8221;: &#8220;X-NotifyMe-Secret&#8221;,<br \/>\n  &#8220;secretHeaderValue&#8221;: &#8220;change-me&#8221;,<br \/>\n  &#8220;timeoutSeconds&#8221;: 10<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>### ntfy<\/p>\n<p>NotifyMe can publish directly to an ntfy topic URL.<\/p>\n<p>Example:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;ntfy&#8221;: {<br \/>\n  &#8220;enabled&#8221;: true,<br \/>\n  &#8220;topicUrl&#8221;: &#8220;https:\/\/ntfy.sh\/my-minecraft-topic&#8221;,<br \/>\n  &#8220;token&#8221;: &#8220;&#8221;,<br \/>\n  &#8220;priority&#8221;: &#8220;default&#8221;,<br \/>\n  &#8220;tags&#8221;: [&#8220;minecraft&#8221;],<br \/>\n  &#8220;timeoutSeconds&#8221;: 10<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>For protected ntfy topics, set `token`.<\/p>\n<p>## Configuration<\/p>\n<p>NotifyMe creates `config\/notifymemod.json` on first run.<\/p>\n<p>Default event settings:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;events&#8221;: {<br \/>\n  &#8220;serverStarted&#8221;: true,<br \/>\n  &#8220;serverStopping&#8221;: true,<br \/>\n  &#8220;playerJoined&#8221;: true,<br \/>\n  &#8220;playerLeft&#8221;: true,<br \/>\n  &#8220;playerDied&#8221;: true,<br \/>\n  &#8220;chatMessage&#8221;: false,<br \/>\n  &#8220;commandMessage&#8221;: false,<br \/>\n  &#8220;gameMessage&#8221;: false,<br \/>\n  &#8220;test&#8221;: true<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>Chat, command, and game-message notifications are disabled by default because they can be noisy and may contain private or sensitive information. Enable them only when that fits your server policy.<\/p>\n<p>Filtering options:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;filters&#8221;: {<br \/>\n  &#8220;watchedPlayers&#8221;: [],<br \/>\n  &#8220;ignoredPlayers&#8221;: [],<br \/>\n  &#8220;ignoreMessagesStartingWith&#8221;: [&#8220;\/login&#8221;, &#8220;\/register&#8221;]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>&#8211; `watchedPlayers`: if non-empty, only events for these players are sent.<br \/>\n&#8211; `ignoredPlayers`: events for these players are skipped.<br \/>\n&#8211; `ignoreMessagesStartingWith`: skips chat or command-message notifications with matching prefixes.<\/p>\n<p>General options:<\/p>\n<p>&#8220;`json<br \/>\n&#8220;serverName&#8221;: &#8220;Minecraft Server&#8221;,<br \/>\n&#8220;timezone&#8221;: &#8220;system&#8221;,<br \/>\n&#8220;subjectPrefix&#8221;: &#8220;[Minecraft]&#8221;<br \/>\n&#8220;`<\/p>\n<p>&#8211; `serverName` appears in notification bodies.<br \/>\n&#8211; `timezone` accepts `system` or a Java time zone id such as `Europe\/Berlin` or `America\/New_York`.<br \/>\n&#8211; `subjectPrefix` is added to notification titles.<\/p>\n<p>## Commands<\/p>\n<p>NotifyMe commands require permission level 2.<\/p>\n<p>&#8220;`text<br \/>\n\/notifyme reload<br \/>\n\/notifyme test<br \/>\n\/notifyme status<br \/>\n&#8220;`<\/p>\n<p>&#8211; `\/notifyme reload` reloads `config\/notifymemod.json`.<br \/>\n&#8211; `\/notifyme test` queues a test notification through enabled channels.<br \/>\n&#8211; `\/notifyme status` shows the config path, enabled event types, and backend readiness.<\/p>\n<p>## Privacy Notes<\/p>\n<p>External notification services can receive player names, chat content if enabled, death messages, coordinates, server metadata, and timestamps.<\/p>\n<p>Review your configuration before enabling chat, command-message, game-message, webhook, Telegram, ntfy, or email delivery on public servers.<\/p>\n<p>## Compatibility<\/p>\n<p>NotifyMe uses Fabric API event hooks and does not require mixins. It should be compatible with most server-side Fabric mods unless another mod changes the same events in unusual ways.<\/p>\n<p>## License<\/p>\n<p>NotifyMe is licensed under CC0-1.0.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NotifyMe is a lightweight Fabric server-side mod for Minecraft 1.21.1 that watches common server events and sends notifications outside the game.<\/p>\n","protected":false},"featured_media":113985,"template":"","meta":{"_minecraft_slug":"notifymemod","_minecraft_project_id":"bbq3FTqI","_minecraft_author":"Antara89","_minecraft_license":"CC-BY-4.0","_minecraft_downloads":8,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"notifymemod.zip","_minecraft_size_bytes":1458797,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:55:06.056525Z","_minecraft_date_created":"2026-05-08T00:47:01.992509Z","_minecraft_date_modified":"2026-05-06T15:08:41.092733Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/notifymemod","_minecraft_icon_attachment_id":113985,"_minecraft_imported_at":"2026-06-06T17:15:26+00:00","_minecraft_import_hash":"d7102733b22b2c3870656a0d26411c3a","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,126,867],"mod_loader":[99],"minecraft_version":[37],"class_list":["post-113984","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-fabric","mod_category-management","mod_category-social","mod_loader-fabric","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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