{"id":113969,"date":"2026-06-06T20:13:45","date_gmt":"2026-06-06T17:13:45","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/nothunt\/"},"modified":"2026-06-06T20:13:45","modified_gmt":"2026-06-06T17:13:45","slug":"nothunt","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/nothunt\/","title":{"rendered":"NotHunt &#8211; No Compass Manhunt!"},"content":{"rendered":"<p># NotHunt Datapack<\/p>\n<p>A comprehensive Minecraft manhunt datapack with extensive customization options, multiple game modes, and advanced tracking features.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce5 Installation<\/p>\n<p>1. Download the datapack<br \/>\n2. Navigate to your Minecraft world&#8217;s datapacks folder:<br \/>\n   &#8211; `.minecraft\/saves\/[Your World Name]\/datapacks\/`<br \/>\n3. Place the `NotHunt` folder into the datapacks directory<br \/>\n4. Load or reload your world<\/p>\n<p>### Loading the Datapack<\/p>\n<p>If the world is already running, reload the datapack using:<br \/>\n&#8220;`<br \/>\n\/reload<br \/>\n&#8220;`<\/p>\n<p>You&#8217;ll see a yellow message in chat: &#8220;NotHunt Loaded. Click to open settings menu and start another game!&#8221;<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Configuration &#038; Settings<\/p>\n<p>### Opening the Settings Menu<\/p>\n<p>Only operators (OPs) can configure the datapack. To open the settings menu:<br \/>\n&#8220;`<br \/>\n\/function nothunt:settings<br \/>\n&#8220;`<\/p>\n<p>This will display an interactive menu in chat where you can configure all game settings by clicking on options.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfae Game Settings Overview<\/p>\n<p>### **Runners Objective**<br \/>\nChoose what the runners must accomplish to win:<\/p>\n<p>&#8211; **Kill the Ender Dragon** *(Default)* &#8211; Classic manhunt where runners must defeat the Ender Dragon<br \/>\n&#8211; **Get a Diamond** &#8211; Runners win when one player obtains a diamond<br \/>\n&#8211; **Go to the Nether** &#8211; Runners win when one player enters the Nether<br \/>\n&#8211; **Survivor** &#8211; Runners must survive for a set amount of time<\/p>\n<p>### **Game Timer**<br \/>\nSet a time limit for completing objectives (except Survivor mode):<br \/>\n&#8211; **Disabled** &#8211; No time limit<br \/>\n&#8211; **5, 10, 20, 30, 45, 60, 90, 120, or 180 minutes**<\/p>\n<p>If runners don&#8217;t complete their objective within the time limit, hunters win.<\/p>\n<p>*Note: In Survivor mode, this setting determines how long runners must survive.*<\/p>\n<p>### **Choose Runners Randomly**<br \/>\nAutomatically select runners at the start of the game:<br \/>\n&#8211; **Disabled** &#8211; Manually choose runners<br \/>\n&#8211; **1-20 runners** &#8211; Randomly select this many players to be runners<\/p>\n<p>### **Glow Hunters When They&#8217;re Close**<br \/>\n&#8211; **Enabled**: Hunters glow (visible through walls) when within 15 blocks of a runner<br \/>\n&#8211; **Disabled**: No glowing effect<\/p>\n<p>### **Alert Runners When Hunters Are Close**<br \/>\n&#8211; **Enabled**: Runners receive a chat alert when hunters are within 20 blocks<br \/>\n&#8211; **Disabled**: No alerts<\/p>\n<p>### **Hunters Boost**<br \/>\nGive hunters a permanent effect throughout the game:<br \/>\n&#8211; None<br \/>\n&#8211; Fast Swimming (Dolphin&#8217;s Grace)<br \/>\n&#8211; Fire Resistance<br \/>\n&#8211; Haste (faster mining)<br \/>\n&#8211; Invisibility<br \/>\n&#8211; Jump Boost<br \/>\n&#8211; Night Vision<br \/>\n&#8211; Water Breathing<br \/>\n&#8211; Double Hearts (40 hearts instead of 20)<br \/>\n&#8211; Speed Boost<\/p>\n<p>### **Runners Boost**<br \/>\nGive runners a permanent effect throughout the game (same options as Hunters Boost)<\/p>\n<p>### **Hunters Countdown**<br \/>\nFreeze hunters at the start to give runners a head start:<br \/>\n&#8211; **Disabled** &#8211; Hunters can move immediately<br \/>\n&#8211; **15 seconds, 30 seconds, 1 minute, 5 minutes, or 10 minutes**<\/p>\n<p>### **Runners Lives**<br \/>\nNumber of times each runner can die before being eliminated:<br \/>\n&#8211; **1-5 lives**<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udc65 Managing Players<\/p>\n<p>### Adding Players to the Match<\/p>\n<p>#### **Automatic Selection**<br \/>\nIf &#8220;Choose Runners Randomly&#8221; is enabled in settings, runners will be selected automatically when the match starts.<\/p>\n<p>#### **Manual Selection**<\/p>\n<p>1. After configuring settings, click **[Done]** in the settings menu<br \/>\n2. The game will enter preparation mode<br \/>\n3. Players can join as runners using the trigger command:<br \/>\n   &#8220;`<br \/>\n   \/trigger JoinRunners<br \/>\n   &#8220;`<\/p>\n<p>4. **Operators** can manually add players as runners:<br \/>\n   &#8220;`<br \/>\n   \/execute as <PlayerName> run trigger JoinRunners<br \/>\n   &#8220;`<br \/>\n   Example:<br \/>\n   &#8220;`<br \/>\n   \/execute as Steve run trigger JoinRunners<br \/>\n   &#8220;`<\/p>\n<p>5. Once all runners are selected, start the match:<br \/>\n   &#8220;`<br \/>\n   \/function nothunt:preparation\/start<br \/>\n   &#8220;`<\/p>\n<p>### Team Assignment<\/p>\n<p>&#8211; **Runners** &#8211; Players who must complete the objective<br \/>\n&#8211; **Hunters** &#8211; All other players who joined the match (not selected as runners)<br \/>\n&#8211; **Spectators** &#8211; Players who join after the match starts or were not added to the match<\/p>\n<p>### Removing Players<\/p>\n<p>To remove a runner during preparation phase, they can use:<br \/>\n&#8220;`<br \/>\n\/execute as PlayerName run function nothunt:preparation\/leaverunners<br \/>\n&#8220;`<br \/>\nThis toggles their runner status.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83e\udded In-Game Compasses (Hunter Tracking)<\/p>\n<p>Hunters have access to a powerful tracking system to locate runners.<\/p>\n<p>### **How to Use Tracking**<\/p>\n<p>Hunters can track specific runners using the compass system:<\/p>\n<p>1. **Open tracking menu**:<br \/>\n   &#8220;`<br \/>\n   \/trigger Track<br \/>\n   &#8220;`<\/p>\n<p>2. **Select a runner** &#8211; Click on a runner&#8217;s name in chat to track them<\/p>\n<p>3. **Switch targets** &#8211; Use `\/trigger Track` again to change which runner you&#8217;re tracking<\/p>\n<p>### **Toggle HUD**<\/p>\n<p>Runners can toggle their HUD on\/off:<br \/>\n&#8220;`<br \/>\n\/trigger Hud<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfc1 Ending a Match<\/p>\n<p>### **Manual End**<\/p>\n<p>Operators can manually end the match at any time:<br \/>\n&#8220;`<br \/>\n\/function nothunt:endmatch<br \/>\n&#8220;`<\/p>\n<p>### **Automatic Win Conditions**<\/p>\n<p>The match ends automatically when:<\/p>\n<p>**Runners Win:**<br \/>\n&#8211; All runners complete the objective (Kill Dragon\/Get Diamond\/Enter Nether)<br \/>\n&#8211; Runners survive the timer in Survivor mode<br \/>\n&#8211; In timed modes, if at least one runner is alive when time runs out (unless objective-specific)<\/p>\n<p>**Hunters Win:**<br \/>\n&#8211; All runners are eliminated (die more times than their life count)<br \/>\n&#8211; Time runs out before runners complete their objective (in timed modes)<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd27 Troubleshooting<\/p>\n<p>### The datapack isn&#8217;t working<br \/>\n1. Make sure you have operator permissions<br \/>\n2. Run `\/reload` to reload the datapack<br \/>\n3. Check that the datapack is in the correct folder<\/p>\n<p>### Players can&#8217;t join as runners<br \/>\n1. Ensure the match hasn&#8217;t started yet<br \/>\n2. Make sure players have the trigger permission enabled<br \/>\n3. Try using the manual command: `\/execute as <Player> run trigger JoinRunners`<\/p>\n<p>### Compass not working<br \/>\n1. Make sure you&#8217;re a hunter (not a runner or spectator)<br \/>\n2. Use `\/trigger Track` to initialize tracking<br \/>\n3. Ensure there are runners in the match<\/p>\n<p>### Game won&#8217;t start<br \/>\n1. Ensure at least one runner is selected<br \/>\n2. Run `\/function nothunt:preparation\/start` after selecting runners<br \/>\n3. Check that you completed the settings configuration<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcdd Commands Reference<\/p>\n<p>| Command | Who Can Use | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/function nothunt:settings` | OPs only | Open settings menu |<br \/>\n| `\/reload` | OPs only | Reload the datapack |<br \/>\n| `\/trigger JoinRunners` | All players | Join runners team (preparation phase) |<br \/>\n| `\/trigger Track` | Hunters | Open runner tracking menu |<br \/>\n| `\/trigger Hud` | Runners | Toggle HUD display |<br \/>\n| `\/function nothunt:preparation\/start` | OPs only | Start the match |<br \/>\n| `\/function nothunt:endmatch` | OPs only | End the current match |<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Minecraft Manhunt, Tracker over all dimensions (even The End), Alerts, Multiple runners, Numerous Objectives, Tweaks, WHAT ELSE DO YOU WANT?<\/p>\n","protected":false},"featured_media":113970,"template":"","meta":{"_minecraft_slug":"nothunt","_minecraft_project_id":"99DmylBB","_minecraft_author":"xigg","_minecraft_license":"Apache-2.0","_minecraft_downloads":350,"_minecraft_follows":11,"_minecraft_client_side":"optional","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"nothunt.zip","_minecraft_size_bytes":1833997,"_minecraft_version_count":4,"_minecraft_updated_at":"2026-05-15T19:28:55.893102Z","_minecraft_date_created":"2023-06-12T01:50:21.203420Z","_minecraft_date_modified":"2025-11-29T16:58:28.966532Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/nothunt","_minecraft_icon_attachment_id":113970,"_minecraft_imported_at":"2026-06-06T17:13:46+00:00","_minecraft_import_hash":"4efde362f935a93887e7003f1ddfa861","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[84,89,866,92],"mod_loader":[86],"minecraft_version":[54,55,56,57,59,36,60,93,94,101,102,62,37,40,73,74,38,78,79,80,81,82],"class_list":["post-113969","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-datapack","mod_category-game-mechanics","mod_category-minigame","mod_category-utility","mod_loader-datapack","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>NotHunt - No Compass Manhunt! 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