{"id":110077,"date":"2026-06-06T14:15:07","date_gmt":"2026-06-06T11:15:07","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/netherratio-ng\/"},"modified":"2026-06-06T14:15:07","modified_gmt":"2026-06-06T11:15:07","slug":"netherratio-ng","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/netherratio-ng\/","title":{"rendered":"NetherRatio-NG"},"content":{"rendered":"<p># NetherRatio<\/p>\n<p>![Paper](https:\/\/papermc.io\/)<br \/>\n![Java](https:\/\/openjdk.org\/)<\/p>\n<p>A Paper\/Spigot plugin that allows you to customize the Nether-to-Overworld coordinate ratio for portal travel. Perfect for servers that want to change the vanilla 8:1 ratio to suit their world design!<\/p>\n<p>## \u2728 Features<\/p>\n<p>&#8211; \ud83c\udfaf **Per-World Ratios**: Set different ratios for each world pair<br \/>\n&#8211; \ud83e\uddee **Coordinate Calculator**: Calculate portal coordinates without building portals<br \/>\n&#8211; \ud83d\udee1\ufe0f **Coordinate Bounds**: Prevent teleportation into ungenerated chunks or beyond world borders<br \/>\n&#8211; \ud83c\udf0d **Multi-World Support**: Configure different world pairs for complex server setups<br \/>\n&#8211; \ud83c\udf10 **Internationalization**: Built-in support for English, German, French, Italian, and Korean<br \/>\n&#8211; \u26a1 **Performance Optimized**: Lightweight with minimal server impact<br \/>\n&#8211; \ud83d\udd12 **Permission-Based**: Full integration with permission management plugins<br \/>\n&#8211; \ud83d\udd04 **Hot Reload**: Change settings without restarting the server<br \/>\n&#8211; \ud83d\udcdd **Well Documented**: Comprehensive JavaDoc and code comments<br \/>\n&#8211; \u2699\ufe0f **Easy Configuration**: Simple YAML configuration files<\/p>\n<p>## \ud83d\udccb Requirements<\/p>\n<p>&#8211; **Server**: Paper 1.21.4+ (or compatible Spigot fork)<br \/>\n&#8211; **Java**: Java 21 or higher<br \/>\n&#8211; **Dependencies**: None required<\/p>\n<p>## \ud83d\udce5 Installation<\/p>\n<p>1. Download the latest version from GitHub Releases<br \/>\n2. Place the JAR file in your server&#8217;s `plugins` folder<br \/>\n3. Restart your server<br \/>\n4. Configure the plugin in `plugins\/NetherRatio\/config.yml`<br \/>\n5. Use `\/netherratio reload` to apply changes<\/p>\n<p>## \u2699\ufe0f Configuration<\/p>\n<p>### config.yml<\/p>\n<p>&#8220;`yaml<br \/>\n# Language for messages (available: en, de, fr, it, ko)<br \/>\nlanguage: en<\/p>\n<p># Default ratio for world pairs that don&#8217;t have a specific ratio configured<br \/>\n# Overworld value : Nether 1<br \/>\n# For vanilla Minecraft behavior, set to 8<br \/>\nvalue: 8<\/p>\n<p># Coordinate bounds &#8211; Prevent players from being teleported outside safe areas<br \/>\n# This helps avoid teleportation into ungenerated chunks or beyond world borders<br \/>\ncoordinate-bounds:<br \/>\n  enabled: false<br \/>\n  # Minecraft&#8217;s world border default is \u00b129,999,984 blocks<br \/>\n  # These values apply to the destination coordinates (after ratio calculation)<br \/>\n  min-x: -29999968<br \/>\n  max-x: 29999968<br \/>\n  min-z: -29999968<br \/>\n  max-z: 29999968<\/p>\n<p># World pairs for portal travel<br \/>\n# Define which overworld connects to which nether world<br \/>\n#<br \/>\n# Simple format (uses default ratio):<br \/>\n#   overworld_name: nether_name<br \/>\n#<br \/>\n# Advanced format (per-world ratio):<br \/>\n#   overworld_name:<br \/>\n#     nether: nether_name<br \/>\n#     ratio: 16<br \/>\n#<br \/>\n# Examples:<br \/>\nworld-pairs:<br \/>\n  world: world_nether<br \/>\n  # Example with custom ratio:<br \/>\n  # survival:<br \/>\n  #   nether: survival_nether<br \/>\n  #   ratio: 16<br \/>\n  # Example with coordinate offsets:<br \/>\n  # adventure:<br \/>\n  #   nether: adventure_nether<br \/>\n  #   ratio: 8<br \/>\n  #   offset-x: 1000<br \/>\n  #   offset-z: -500<br \/>\n  # Example with simple format:<br \/>\n  # creative: creative_nether<br \/>\n&#8220;`<\/p>\n<p>### Configuration Options<\/p>\n<p>| Option | Type | Default | Description |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `language` | String | `en` | Language for in-game messages (en, de, fr, it, ko) |<br \/>\n| `value` | Double | `8` | Default coordinate conversion ratio (Overworld blocks : 1 Nether block) |<br \/>\n| `coordinate-bounds` | Section | See below | Safe coordinate limits to prevent teleportation into ungenerated areas |<br \/>\n| `world-pairs` | Map | See below | Mapping of Overworld worlds to their corresponding Nether worlds |<\/p>\n<p>#### Coordinate Bounds Configuration<\/p>\n<p>Coordinate bounds help prevent players from being teleported into ungenerated chunks or beyond world borders when using portals. This is especially useful for servers with custom world sizes or pre-generated regions.<\/p>\n<p>**Configuration Options:**<\/p>\n<p>| Option | Type | Default | Description |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `enabled` | Boolean | `false` | Enable or disable coordinate bounds checking |<br \/>\n| `min-x` | Integer | `-29999968` | Minimum X coordinate for portal destinations |<br \/>\n| `max-x` | Integer | `29999968` | Maximum X coordinate for portal destinations |<br \/>\n| `min-z` | Integer | `-29999968` | Minimum Z coordinate for portal destinations |<br \/>\n| `max-z` | Integer | `29999968` | Maximum Z coordinate for portal destinations |<\/p>\n<p>**How it works:**<br \/>\n&#8211; When enabled, portal destinations are checked against these bounds<br \/>\n&#8211; If a destination exceeds the bounds, coordinates are automatically clamped to the nearest safe position<br \/>\n&#8211; Bounds apply to the **destination** coordinates (after ratio calculation)<br \/>\n&#8211; Useful for servers with smaller world borders or pre-generated areas<\/p>\n<p>**Example:**<br \/>\n&#8220;`yaml<br \/>\ncoordinate-bounds:<br \/>\n  enabled: true<br \/>\n  min-x: -10000<br \/>\n  max-x: 10000<br \/>\n  min-z: -10000<br \/>\n  max-z: 10000<br \/>\n&#8220;`<br \/>\nWith this configuration, no portal will teleport a player beyond \u00b110,000 blocks in the destination world.<\/p>\n<p>#### World Pairs Configuration<\/p>\n<p>You can configure world pairs using two formats:<\/p>\n<p>**Simple Format** (uses the default ratio from `value`):<br \/>\n&#8220;`yaml<br \/>\nworld-pairs:<br \/>\n  world: world_nether<br \/>\n  creative: creative_nether<br \/>\n&#8220;`<\/p>\n<p>**Advanced Format** (per-world custom ratios and offsets):<br \/>\n&#8220;`yaml<br \/>\nworld-pairs:<br \/>\n  world: world_nether  # Uses default ratio (8)<br \/>\n  survival:<br \/>\n    nether: survival_nether<br \/>\n    ratio: 16  # Custom 16:1 ratio for this world pair<br \/>\n  skyblock:<br \/>\n    nether: skyblock_nether<br \/>\n    ratio: 4  # Custom 4:1 ratio for this world pair<br \/>\n  adventure:<br \/>\n    nether: adventure_nether<br \/>\n    ratio: 8<br \/>\n    offset-x: 1000   # Add 1000 blocks to X when going to nether<br \/>\n    offset-z: -500   # Subtract 500 blocks from Z when going to nether<br \/>\n&#8220;`<\/p>\n<p>**Coordinate Offsets:**<br \/>\nThe `offset-x` and `offset-z` options allow you to shift the entire nether coordinate space relative to the overworld. This is useful for:<br \/>\n&#8211; Aligning spawn points between dimensions<br \/>\n&#8211; Creating separated nether regions for different overworld areas<br \/>\n&#8211; Custom world designs where nether and overworld don&#8217;t share the same origin<\/p>\n<p>**How offsets work:**<br \/>\n&#8211; When traveling **Overworld \u2192 Nether**: Coordinates are divided by ratio, then offsets are **added**<br \/>\n&#8211; When traveling **Nether \u2192 Overworld**: Offsets are **subtracted** first, then coordinates are multiplied by ratio<\/p>\n<p>**Example:**<br \/>\n&#8220;`yaml<br \/>\nworld-pairs:<br \/>\n  world:<br \/>\n    nether: world_nether<br \/>\n    ratio: 8<br \/>\n    offset-x: 1000<br \/>\n    offset-z: 0<br \/>\n&#8220;`<br \/>\nWith this configuration:<br \/>\n&#8211; Overworld (0, 0) \u2192 Nether (1000, 0)<br \/>\n&#8211; Overworld (800, 0) \u2192 Nether (1100, 0)<br \/>\n&#8211; Nether (1000, 0) \u2192 Overworld (0, 0)<\/p>\n<p>### Configuration Examples<\/p>\n<p>**Default Ratio for All Worlds** (8:1):<br \/>\n&#8220;`yaml<br \/>\nvalue: 8<br \/>\nworld-pairs:<br \/>\n  world: world_nether<br \/>\n  survival: survival_nether<br \/>\n&#8220;`<\/p>\n<p>**1:1 Ratio** (same coordinates in both dimensions):<br \/>\n&#8220;`yaml<br \/>\nvalue: 1<br \/>\nworld-pairs:<br \/>\n  world: world_nether<br \/>\n&#8220;`<\/p>\n<p>**Different Ratios Per World**:<br \/>\n&#8220;`yaml<br \/>\nvalue: 8  # Default ratio<br \/>\nworld-pairs:<br \/>\n  world: world_nether  # Uses default 8:1<br \/>\n  survival:<br \/>\n    nether: survival_nether<br \/>\n    ratio: 16  # 16:1 for survival world<br \/>\n  skyblock:<br \/>\n    nether: skyblock_nether<br \/>\n    ratio: 1  # 1:1 for skyblock<br \/>\n&#8220;`<\/p>\n<p>## \ud83c\udfae Commands<\/p>\n<p>All commands use a consistent subcommand structure:<\/p>\n<p>### `\/netherratio` or `\/netherratio list`<br \/>\nDisplay all configured ratios (default and per-world).<\/p>\n<p>**Permission**: `netherratio.netherratio`<br \/>\n**Usage**: `\/netherratio` or `\/netherratio list`<br \/>\n**Example Output**:<br \/>\n&#8220;`<br \/>\nDefault ratio: 8.0<br \/>\nWorld-specific ratios:<br \/>\n  world: 8.0<br \/>\n  survival: 16.0<br \/>\n&#8220;`<\/p>\n<p>### `\/netherratio set <ratio>`<br \/>\nSet the default ratio for all world pairs that don&#8217;t have a specific ratio.<\/p>\n<p>**Permission**: `netherratio.netherratio`<br \/>\n**Usage**: `\/netherratio set <ratio>`<br \/>\n**Example**: `\/netherratio set 8` &#8211; Sets default ratio to 8:1<\/p>\n<p>### `\/netherratio set <ratio> <world>`<br \/>\nSet a custom ratio for a specific world pair.<\/p>\n<p>**Permission**: `netherratio.netherratio`<br \/>\n**Usage**: `\/netherratio set <ratio> <world>`<br \/>\n**Example**: `\/netherratio set 16 survival` &#8211; Sets 16:1 ratio for the survival world<\/p>\n<p>### `\/netherratio calc [x z]`<br \/>\nCalculate what coordinates in one dimension correspond to in the other dimension.<\/p>\n<p>**Permission**: `netherratio.calc` (default: all players)<br \/>\n**Usage**:<br \/>\n&#8211; `\/netherratio calc` &#8211; Calculate using your current position<br \/>\n&#8211; `\/netherratio calc 800 600` &#8211; Calculate specific coordinates  <\/p>\n<p>**Example Output**:<br \/>\n&#8220;`<br \/>\nCoordinates 800.0, 600.0 in world correspond to 100.0, 75.0 in world_nether<br \/>\n&#8220;`<\/p>\n<p>### `\/netherratio reload`<br \/>\nReload the plugin configuration from disk.<\/p>\n<p>**Permission**: `netherratio.netherratio`<br \/>\n**Usage**: `\/netherratio reload`<\/p>\n<p>## \ud83d\udd10 Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `netherratio.netherratio` | Allows managing ratios and reloading config | OP only |<br \/>\n| `netherratio.calc` | Allows using the coordinate calculator | Everyone |<\/p>\n<p>### Permission Examples<\/p>\n<p>**LuckPerms**:<br \/>\n&#8220;`<br \/>\n\/lp group admin permission set netherratio.netherratio true<br \/>\n&#8220;`<\/p>\n<p>**PermissionsEx**:<br \/>\n&#8220;`<br \/>\n\/pex group admin add netherratio.netherratio<br \/>\n&#8220;`<\/p>\n<p>## \ud83c\udf10 Supported Languages<\/p>\n<p>NetherRatio comes with built-in translations for:<\/p>\n<p>&#8211; \ud83c\uddec\ud83c\udde7 **English** (`en`)<br \/>\n&#8211; \ud83c\udde9\ud83c\uddea **German** (`de`)<br \/>\n&#8211; \ud83c\uddeb\ud83c\uddf7 **French** (`fr`)<br \/>\n&#8211; \ud83c\uddee\ud83c\uddf9 **Italian** (`it`)<br \/>\n&#8211; \ud83c\uddf0\ud83c\uddf7 **Korean** (`ko`)<\/p>\n<p>To change the language, edit `language: en` in `config.yml` to your preferred language code.<\/p>\n<p>### Custom Languages<\/p>\n<p>You can create custom translations by:<br \/>\n1. Creating a new file in `plugins\/NetherRatio\/messages\/`<br \/>\n2. Naming it `<language_code>.yml`<br \/>\n3. Copying the structure from any existing message file<br \/>\n4. Setting `language: <language_code>` in config.yml<\/p>\n<p>## \ud83d\udd27 How It Works<\/p>\n<p>### Coordinate Conversion<\/p>\n<p>When a player or entity travels through a Nether portal:<\/p>\n<p>1. **Overworld \u2192 Nether**: Coordinates are **divided** by the ratio<br \/>\n   &#8211; Example with 8:1 ratio: `X=800, Z=600` \u2192 `X=100, Z=75`<\/p>\n<p>2. **Nether \u2192 Overworld**: Coordinates are **multiplied** by the ratio<br \/>\n   &#8211; Example with 8:1 ratio: `X=100, Z=75` \u2192 `X=800, Z=600`<\/p>\n<p>3. **Coordinate Bounds** (if enabled): Destination coordinates are checked and clamped<br \/>\n   &#8211; Prevents teleportation into ungenerated chunks<br \/>\n   &#8211; Keeps players within safe, pre-generated areas<br \/>\n   &#8211; Example: If max-x is 10000 and calculated X is 12000, player spawns at X=10000<\/p>\n<p>### World Mapping<\/p>\n<p>The plugin uses the `world-pairs` configuration to determine which Nether world corresponds to each Overworld. This allows:<br \/>\n&#8211; Multiple separate world pairs on the same server<br \/>\n&#8211; Custom world names (not restricted to `world_nether` naming)<br \/>\n&#8211; Flexible multi-world setups<\/p>\n<p>## \ud83c\udfd7\ufe0f Building from Source<\/p>\n<p>### Prerequisites<br \/>\n&#8211; Git<br \/>\n&#8211; Maven 3.6+<br \/>\n&#8211; Java 21 JDK<\/p>\n<p>### Build Steps<\/p>\n<p>&#8220;`bash<br \/>\n# Clone the repository<br \/>\ngit clone https:\/\/github.com\/ZyanKLee\/NetherRatio.git<br \/>\ncd NetherRatio<\/p>\n<p># Build with Maven<br \/>\nmvn clean package<\/p>\n<p># The compiled JAR will be in target\/<br \/>\n&#8220;`<\/p>\n<p>The built plugin will be available at `target\/NetherRatio-2.3.1.jar`<\/p>\n<p>## \ud83d\udc1b Troubleshooting<\/p>\n<p>### Portal doesn&#8217;t work after changing ratio<\/p>\n<p>1. Make sure you&#8217;ve saved the config and run `\/netherratio reload`<br \/>\n2. Verify the world names in `world-pairs` match your actual world names<br \/>\n3. Check server logs for any error messages<\/p>\n<p>### &#8220;World not found&#8221; errors<\/p>\n<p>&#8211; Ensure your `world-pairs` configuration correctly maps your worlds<br \/>\n&#8211; Use `\/worlds` (if you have a world management plugin) to verify world names<br \/>\n&#8211; World names are case-sensitive<\/p>\n<p>### Permission errors<\/p>\n<p>&#8211; Verify the permission is correctly set: `netherratio.netherratio`<br \/>\n&#8211; Check your permission plugin&#8217;s configuration<br \/>\n&#8211; Ensure OPs have permissions if using the default setup<\/p>\n<p>## \ud83d\udcca Technical Details<\/p>\n<p>&#8211; **Event Priority**: HIGH (runs after most plugins, before monitoring)<br \/>\n&#8211; **Supported Entities**: Players, minecarts, items, and all other entities<br \/>\n&#8211; **Portal Types**: Nether portals only (End portals are not affected)<br \/>\n&#8211; **Thread Safety**: All operations are thread-safe<br \/>\n&#8211; **Performance**: < 1ms processing time per portal event\n\n## \ud83e\udd1d Contributing\n\nContributions are welcome! Please feel free to submit a Pull Request. For major changes:\n\n1. Fork the repository\n2. Create a feature branch (`git checkout -b feature\/AmazingFeature`)\n3. Commit your changes (`git commit -m 'Add some AmazingFeature'`)\n4. Push to the branch (`git push origin feature\/AmazingFeature`)\n5. Open a Pull Request\n\n### Code Style\n\n- Follow existing code conventions\n- Add JavaDoc comments for public methods\n- Include appropriate error handling\n- Write clear commit messages\n\n## \ud83d\udcdd License\n\nThis project is licensed under the MIT License - see the LICENSE file for details.\n\n## \ud83d\udd17 Links\n\n- Download on Modrinth\n- Report Issues\n- Paper Documentation\n\n## \ud83d\udc96 Support\n\nIf you find this plugin useful, please consider:\n- \u2b50 Starring this repository\n- \ud83d\udce2 Sharing it with others\n- \ud83d\udc1b Reporting bugs and suggesting features\n\n## \ud83d\ude4f Credits\n\nThis project is a fork and continuation of the original work by xDxRAx.\n\n**Original Author:** xDxRAx  \n**Current Maintainer:** ZyanKLee\n\nSpecial thanks to the original author for creating the foundation of this plugin!\n\n---\n\n**Made with \u2764\ufe0f for the Minecraft community**\n\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Paper\/Spigot plugin that allows you to customize the Nether-to-Overworld coordinate ratio for portal travel. 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