{"id":109618,"date":"2026-06-06T13:39:25","date_gmt":"2026-06-06T10:39:25","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/neosync\/"},"modified":"2026-06-06T13:39:25","modified_gmt":"2026-06-06T10:39:25","slug":"neosync","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/neosync\/","title":{"rendered":"NeoSync"},"content":{"rendered":"<p> ![NeoSync](https:\/\/raw.githubusercontent.com\/breakinblocks\/NeoSync\/main\/media\/logo.png)<\/p>\n<p>  # NeoSync<\/p>\n<p>  > **One mind. Many bodies.**<\/p>\n<p>  NeoSync brings the legendary **Sync** experience to **NeoForge 1.21.1**.<\/p>\n<p>  Grow extra bodies, or *shells*, each with its own inventory, experience level, and gamemode. Swap your consciousness between them at will. Die in a shell? You wake up in another.<br \/>\n   Leave one parked in the Nether while you mine the Overworld. Keep a spare set of enchanted gear loaded in a shell halfway across the server. The possibilities are yours.<\/p>\n<p>  &#8212;<\/p>\n<p>  ## How it works<\/p>\n<p>  1. **Craft a Shell Constructor** and place it down.<br \/>\n  2. **Provide a genetic sample** \u2014 right-click with an empty hand.<br \/>\n     > \u26a0\ufe0f With default config this costs **20 HP** (40 in hardcore). Hold a totem, eat a golden apple, or flip `warnPlayerInsteadOfKilling` in the config if you&#8217;d rather not die<br \/>\n  for science.<br \/>\n  3. **Power the Constructor.** Place a **Treadmill** next to it, lure a pig or wolf onto the front block, and piggawatts flow. Or hook it up to any Forge Energy source from your<br \/>\n  favourite tech mod.<br \/>\n  4. **Craft a Shell Storage**, place it, and feed it **redstone** or **FE**.<br \/>\n  5. Walk into an open Shell Storage and a **radial shell menu** appears \u2014 pick your destination body and **sync**.<\/p>\n<p>  ![Shell Constructor in action](https:\/\/raw.githubusercontent.com\/breakinblocks\/NeoSync\/main\/media\/shell_constructor-showcase.png)<\/p>\n<p>  ![Radial shell selector](https:\/\/raw.githubusercontent.com\/breakinblocks\/NeoSync\/main\/media\/menu-showcase.png)<\/p>\n<p>  &#8212;<\/p>\n<p>  ## Features<\/p>\n<p>  &#8211; **Cross-dimensional syncing.** Park shells in the Overworld, Nether, End, or any modded dimension and sync between them instantly.<br \/>\n  &#8211; **Per-shell inventory, XP, and gamemode.** Each shell is a fully independent body with its own loadout and progression.<br \/>\n  &#8211; **Death handoff.** If a shell dies, you auto-sync back to your original body or to a random remaining shell if the original is gone. Shell deaths **don&#8217;t** count toward your<br \/>\n   death counter.<br \/>\n  &#8211; **Automation support.** Pipe armor and tools into a Shell Storage to equip the parked shell, or pull gear back out.<br \/>\n  &#8211; **Dye your storages.** Right-click a Shell Storage with dye to color-code it makes spotting &#8220;the mining shell&#8221; across a dozen containers easier.<br \/>\n  &#8211; **Configurable sync priority.** On death, auto-sync to the `NATURAL`, `NEAREST`, or dye-color-matched shell of your choice.<br \/>\n  &#8211; **Flexible power.** Shell Storages accept raw redstone signal **and\/or** FE. Treadmills output FE to any energy-accepting block.<br \/>\n  &#8211; **Comparator output.** Containers emit signal based on either **build progress** or **inventory fullness** \u2014 right-click with a wrench (stick by default) to toggle.<\/p>\n<p>  &#8212;<\/p>\n<p>## Blocks &#038; Items<\/p>\n<p>  | Block \/ Item | Purpose |<br \/>\n  | &#8212; | &#8212; |<br \/>\n  | **Shell Constructor** | Consumes FE to grow a new shell from your genetic sample. |<br \/>\n  | **Shell Storage** | Houses a shell; walking in opens the radial selector. Needs power to keep the shell alive. |<br \/>\n  | **Treadmill** | Two-block structure. Lure an animal on; it walks; FE flows. |<br \/>\n  | **Sync Core** | Key crafting ingredient \u2014 combine with gray concrete to make either shell container. |<\/p>\n<p>  &#8212;<\/p>\n<p>## Mod Integration<\/p>\n<p>  &#8211; **JEI** \u2014 in-depth info panels on every sync block explaining the workflow, plus a *Treadmill Energy Sources* category<br \/>\n  listing every supported entity and its FE\/tick output.<br \/>\n  &#8211; **Jade** \u2014 crosshair tooltips for Shell Constructors, Storages, and Treadmills showing owner, build progress, color,<br \/>\n  powered state, and energy.<\/p>\n<p>  Both are optional. NeoSync runs fine without them.<\/p>\n<p>  &#8212;<\/p>\n<p>## Configuration<\/p>\n<p>  Everything is tunable in `config\/neosync-common.toml`. A taste of the knobs:<\/p>\n<p>  | Key | Default | Effect |<br \/>\n  | &#8212; | &#8212; | &#8212; |<br \/>\n  | `enableInstantShellConstruction` | `false` | Instant shell builds in creative. |<br \/>\n  | `warnPlayerInsteadOfKilling` | `false` | Don&#8217;t kill low-HP players on fingerstick. |<br \/>\n  | `fingerstickDamage` \/ `hardcoreFingerstickDamage` | `20` \/ `40` | HP consumed per shell sample. |<br \/>\n  | `shellConstructorCapacity` | `256000` | FE needed to finish a shell. |<br \/>\n  | `shellStorageCapacity` \/ `shellStorageConsumption` | `320` \/ `16` | FE buffer + per-tick drain to keep a shell alive. |<br \/>\n  | `shellStorageAcceptsRedstone` | `true` | Accept raw redstone signal as power. |<br \/>\n  | `shellStorageMaxUnpoweredLifespan` | `20` | Ticks a storage holds a shell without power. |<br \/>\n  | `energyMap` | chicken=2, pig=16, player=20, wolf=22, villager=25, creeper=80, enderman=160 | FE\/tick each entity generates on a treadmill. |<br \/>\n  | `syncPriority` | `NATURAL` | On-death auto-sync target: `NATURAL`, `NEAREST`, or any dye color. |<br \/>\n  | `wrench` | `minecraft:stick` | Item that toggles a container&#8217;s comparator output. |<\/p>\n<p>  &#8212;<\/p>\n<p>## Credits &#038; License<\/p>\n<p>  &#8211; **Original concept:** iChun \u2014 the original Sync mod.<br \/>\n  &#8211; **Fabric reimplementation:** Kir_Antipov.<br \/>\n  &#8211; **NeoForge 1.21.1 port:** BreakinBlocks.<\/p>\n<p>  Licensed under MIT. See the LICENSE file for details.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Inspired by the original Sync mod, NeoSync lets you clone yourself into shells each with its own inventory, XP, and gamemode and swap minds between them across time and space.<\/p>\n","protected":false},"featured_media":109619,"template":"","meta":{"_minecraft_slug":"neosync","_minecraft_project_id":"QJvmrm6D","_minecraft_author":"Saereth","_minecraft_license":"MIT","_minecraft_downloads":85,"_minecraft_follows":0,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"neosync.zip","_minecraft_size_bytes":386441,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T14:51:20.011745Z","_minecraft_date_created":"2026-04-29T05:56:58.434071Z","_minecraft_date_modified":"2026-04-22T15:30:20.049343Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/neosync","_minecraft_icon_attachment_id":109619,"_minecraft_imported_at":"2026-06-06T10:39:26+00:00","_minecraft_import_hash":"43b5ca095408ae6df577fccb05040b25","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[158,123,869,92],"mod_loader":[160],"minecraft_version":[37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-109618","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-neoforge","mod_category-technology","mod_category-transportation","mod_category-utility","mod_loader-neoforge","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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