{"id":107963,"date":"2026-06-06T08:50:08","date_gmt":"2026-06-06T05:50:08","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/muzliks-smp-starter\/"},"modified":"2026-06-06T08:50:08","modified_gmt":"2026-06-06T05:50:08","slug":"muzliks-smp-starter","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/muzliks-smp-starter\/","title":{"rendered":"Muzlik&#8217;s SMP Starter"},"content":{"rendered":"<p>![Muzlik&#8217;s SMP Starter banner](https:\/\/capsule-render.vercel.app\/api?type=rect&#038;color=0:0B3D91,100:0F6B6B&#038;height=140&#038;section=header&#038;text=Muzlik%27s%20SMP%20Starter&#038;fontSize=48&#038;fontColor=FFFFFF&#038;desc=Balanced%20early-game%20launch%20system&#038;descSize=16&#038;descAlignY=75)<\/p>\n<p>| ![Minecraft badge](https:\/\/img.shields.io\/badge\/Minecraft-1.19%2B-6DB33F?style=for-the-badge&#038;logo=minecraft&#038;logoColor=white) | ![Java badge](https:\/\/img.shields.io\/badge\/Java-17-007396?style=for-the-badge&#038;logo=java&#038;logoColor=white) | ![Platform badge](https:\/\/img.shields.io\/badge\/Platform-Spigot%20%7C%20Paper-FFB400?style=for-the-badge) | ![Status badge](https:\/\/img.shields.io\/badge\/Status-Stable-2E7D32?style=for-the-badge) |<br \/>\n|:&#8211;:|:&#8211;:|:&#8211;:|:&#8211;:|<\/p>\n<p>&#8212;<\/p>\n<p>## The Problem This Solves<\/p>\n<p>Most SMP launches fail because borders are wrong, players are scattered, and early damage or griefing happens before anyone is ready. Muzlik&#8217;s SMP Starter gives you a predictable, repeatable launch flow with balanced early-game defaults that keep players safe and synced.<\/p>\n<p>&#8212;<\/p>\n<p>## Feature Set<\/p>\n<p>| Countdown System | Border Control | Player Safety | Admin Control |<br \/>\n|:&#8211;|:&#8211;|:&#8211;|:&#8211;|<br \/>\n| Titles, sounds, chat, boss bar | Pre-start and final border | Spawn safety + block protection | Cancel, reset, reload |<\/p>\n<p>&#8211; Countdown boss bar with clean transitions<br \/>\n&#8211; World border management with configurable center (spawn or fixed)<br \/>\n&#8211; Pre-start safety: block protection and spawn safety inside the border<br \/>\n&#8211; PvP protection with boss bar and warnings after launch<br \/>\n&#8211; Join reminders for offline OPs<br \/>\n&#8211; Minimum online player gate<br \/>\n&#8211; Full SMP reset to pre-start state<br \/>\n&#8211; Phase-based difficulty and mob rules for early-game balance<br \/>\n&#8211; Configurable border transition and damage settings<\/p>\n<p>&#8212;<\/p>\n<p>## Launch Flow<\/p>\n<p>1. Admin runs `\/smp start`<br \/>\n2. Countdown begins with effects and boss bar<br \/>\n3. Border expands to final size<br \/>\n4. PvP protection starts for the configured duration<br \/>\n5. Cooldown prevents spam restarts<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>All commands are under `\/smp`. Aliases: `\/smpstart`, `\/msmp`.<\/p>\n<p>| Command | Description | Permission |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `\/smp start` | Start the SMP countdown | `smpstart.use` |<br \/>\n| `\/smp cancel` | Cancel the active countdown | `smpstart.cancel` |<br \/>\n| `\/smp reset` | Reset SMP to pre-start and teleport to spawn | `smpstart.reset` |<br \/>\n| `\/smp reload` | Reload config | `smpstart.reload` |<br \/>\n| `\/smp status` | Show current state and config | `smpstart.use` |<br \/>\n| `\/smp config <key> [value]` | View or change a setting | `smpstart.config` |<br \/>\n| `\/smp help` | Show the command list | \u2014 |<\/p>\n<p>&#8212;<\/p>\n<p>## Config Highlights<\/p>\n<p>| Key | Purpose |<br \/>\n| &#8212; | &#8212; |<br \/>\n| `general.world` | Target world for border and PvP (empty = default) |<br \/>\n| `general.min-players` | Minimum online players required to start |<br \/>\n| `countdown.duration` | Countdown length in seconds |<br \/>\n| `countdown.cooldown` | Cooldown before `\/smp start` can be used again |<br \/>\n| `countdown.bossbar` | Toggle countdown boss bar |<br \/>\n| `border.pre-start-size` | Border size before SMP starts |<br \/>\n| `border.final-size` | Border size after SMP starts |<br \/>\n| `border.transition-seconds` | Border expansion duration |<br \/>\n| `border.center-mode` | `spawn` or `fixed` |<br \/>\n| `border.center-x` \/ `center-z` | Fixed center coordinates |<br \/>\n| `border.pre-start-damage.amount` \/ `buffer` | Border damage before start |<br \/>\n| `border.post-start-damage.amount` \/ `buffer` | Border damage after start |<br \/>\n| `pvp.protection-duration` | Minutes of PvP protection after start |<br \/>\n| `reminders.enabled` | Remind online players about offline OPs |<br \/>\n| `reminders.interval` | Reminder interval in seconds |<br \/>\n| `phases.pre-start.difficulty` | World difficulty before start |<br \/>\n| `phases.pre-start.disable-mob-spawning` | Disable mob spawning before start |<br \/>\n| `phases.pre-start.disable-mob-damage` | Disable mob damage before start |<br \/>\n| `phases.started.difficulty` | World difficulty after start |<br \/>\n| `phases.started.disable-mob-spawning` | Keep mob spawning disabled after start |<br \/>\n| `phases.started.disable-mob-damage` | Keep mob damage disabled after start |<\/p>\n<p>&#8212;<\/p>\n<p>## Border Centering<\/p>\n<p>If your world spawn is at `0 0`, `border.center-mode: &#8220;spawn&#8221;` works out of the box.<br \/>\nFor a custom center, set `border.center-mode: &#8220;fixed&#8221;` and configure `border.center-x` \/ `border.center-z`.<\/p>\n<p>&#8212;<\/p>\n<p>## Reset Behavior<\/p>\n<p>`\/smp reset` resets the SMP to pre-start state:<\/p>\n<p>&#8211; Cancels countdowns and cooldowns<br \/>\n&#8211; Resets border to pre-start size<br \/>\n&#8211; Enables block protection<br \/>\n&#8211; Stops PvP protection<br \/>\n&#8211; Teleports all online players to a safe spawn location<\/p>\n<p>&#8212;<\/p>\n<p>## Early-Game Balance Preset (Default)<\/p>\n<p>Muzlik&#8217;s SMP Starter ships with a safe, balanced early-game preset out of the box:<\/p>\n<p>&#8211; Large but controlled initial border for fair spread<br \/>\n&#8211; Peaceful difficulty pre-start<br \/>\n&#8211; Mob spawning and mob damage disabled before the SMP begins<br \/>\n&#8211; 30 minutes of PvP protection after launch<\/p>\n<p>These defaults are fully customizable in `config.yml`.<\/p>\n<p>&#8212;<\/p>\n<p>## Permissions<\/p>\n<p>| Permission | Description |<br \/>\n| &#8212; | &#8212; |<br \/>\n| `smpstart.*` | All permissions |<br \/>\n| `smpstart.use` | Start the countdown and view status |<br \/>\n| `smpstart.config` | Configure settings |<br \/>\n| `smpstart.cancel` | Cancel countdown |<br \/>\n| `smpstart.reset` | Reset SMP state |<br \/>\n| `smpstart.reload` | Reload config |<br \/>\n| `smpstart.admin` | Admin messages and full access |<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>&#8211; Minecraft 1.19+<br \/>\n&#8211; Java 17+<br \/>\n&#8211; Spigot, Paper, or compatible forks<\/p>\n<p>&#8212;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Muzlik&#8217;s-SMP-Start is a balanced, fully configurable SMP launch system with countdowns, border control, and early\u2011game safety built 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