{"id":101117,"date":"2026-06-05T22:28:22","date_gmt":"2026-06-05T19:28:22","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/migueleconomy-x-easynpc\/"},"modified":"2026-06-05T22:28:22","modified_gmt":"2026-06-05T19:28:22","slug":"migueleconomy-x-easynpc","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/migueleconomy-x-easynpc\/","title":{"rendered":"MiguelEconomy X EasyNPC"},"content":{"rendered":"<p># MiguelEconomy X EasyNPC<\/p>\n<p>**Turn your EasyNPC characters into real shopkeepers \u2014 powered by MiguelEconomy.**<\/p>\n<p>This mod is an addon that bridges two popular mods: **EasyNPC** (which lets you place and customize NPC characters) and **MiguelEconomy** (which adds an in-game currency system). Together they let players walk up to an NPC, open a shop, and buy or sell items using coins \u2014 no command blocks, no complicated setup.<\/p>\n<p>&#8212;<\/p>\n<p>## What This Mod Does<\/p>\n<p>&#8211; **NPC Shops** \u2014 Assign a shop to any EasyNPC character. Players can open it by right-clicking the NPC.<br \/>\n&#8211; **Buy &#038; Sell** \u2014 Each item in a shop can be set to allow buying, selling, or both, each at its own price.<br \/>\n&#8211; **Progression System** \u2014 Players earn ranks as they play (based on money earned and job levels). Higher ranks unlock access to better shops and exclusive items.<br \/>\n&#8211; **Shop Builder** \u2014 Server operators can build and edit shops directly in-game through a visual menu, without touching any files.<br \/>\n&#8211; **JSON Config** \u2014 All shops and NPC assignments are stored in easy-to-read JSON files in the server&#8217;s config folder, so advanced users can edit them directly if they prefer.<\/p>\n<p>&#8212;<\/p>\n<p>## Requirements<\/p>\n<p>| Mod | Required? |<br \/>\n|&#8212;&#8211;|&#8212;&#8212;&#8212;&#8211;|<br \/>\n| Minecraft Forge 1.20.1 | Yes |<br \/>\n| MiguelEconomy | Yes (handles the currency) |<br \/>\n| EasyNPC | Yes (provides the NPCs) |<\/p>\n<p>&#8212;<\/p>\n<p>## How to Use<\/p>\n<p>### For Players<\/p>\n<p>1. **Walk up to an NPC** that has a shop assigned and **right-click** it.<br \/>\n2. A shop window opens. Browse the items listed.<br \/>\n3. Click **Buy** to purchase an item (coins are deducted from your balance) or **Sell** to turn items in your inventory into coins.<br \/>\n4. Some items or shops are locked behind a **rank**. Open the **Progression screen** (available from the shop screen) to see your current rank and what you need to reach the next one.<\/p>\n<p>### For Server Operators \u2014 Setting Up a Shop<\/p>\n<p>**Option A: In-Game Shop Builder**<br \/>\n1. Use the `\/shop create` command (requires operator permission).<br \/>\n2. The Shop Builder menu opens. Add items, set buy\/sell prices, and save.<br \/>\n3. Once saved, open the NPC binding config file and link the shop ID to the NPC&#8217;s name or UUID.<\/p>\n<p>**Option B: JSON Files**<br \/>\n1. Start the server once \u2014 it will create the config folder at:<br \/>\n   &#8220;`<br \/>\n   config\/migueleconomy_easynpc\/npc_shops\/<br \/>\n   &#8220;`<br \/>\n2. Each `.json` file in that folder represents one NPC&#8217;s shop. You can copy and edit `example_npc.json` as a starting point.<br \/>\n3. Restart the server, or run `\/shop reload`, to apply changes.<\/p>\n<p>**Example NPC shop file:**<br \/>\n&#8220;`json<br \/>\n{<br \/>\n  &#8220;shops&#8221;: [<br \/>\n    {<br \/>\n      &#8220;id&#8221;: &#8220;basic_goods&#8221;,<br \/>\n      &#8220;title&#8221;: &#8220;Basic Goods&#8221;,<br \/>\n      &#8220;description&#8221;: &#8220;Everyday supplies.&#8221;,<br \/>\n      &#8220;requiredTier&#8221;: &#8220;survivor&#8221;,<br \/>\n      &#8220;entries&#8221;: [<br \/>\n        {<br \/>\n          &#8220;id&#8221;: &#8220;bread&#8221;,<br \/>\n          &#8220;item&#8221;: { &#8220;itemId&#8221;: &#8220;minecraft:bread&#8221;, &#8220;count&#8221;: 1 },<br \/>\n          &#8220;buyEnabled&#8221;: true,<br \/>\n          &#8220;sellEnabled&#8221;: false,<br \/>\n          &#8220;buyPrice&#8221;: 10,<br \/>\n          &#8220;sellPrice&#8221;: 0,<br \/>\n          &#8220;description&#8221;: &#8220;A loaf of bread.&#8221;<br \/>\n        }<br \/>\n      ]<br \/>\n    }<br \/>\n  ],<br \/>\n  &#8220;npcBindings&#8221;: [<br \/>\n    {<br \/>\n      &#8220;npcName&#8221;: &#8220;Merchant&#8221;,<br \/>\n      &#8220;shopIds&#8221;: [&#8220;basic_goods&#8221;]<br \/>\n    }<br \/>\n  ]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>> **Tip:** You can match an NPC by **name** (`npcName`) or by their exact **UUID** (`npcUuid`). Using UUID is more reliable if multiple NPCs share the same name.<\/p>\n<p>### Progression Tiers<\/p>\n<p>Players start at the **Survivor** rank. As they earn money and level up jobs through MiguelEconomy, they automatically advance through ranks. Each rank can unlock:<\/p>\n<p>&#8211; Access to entire shops<br \/>\n&#8211; Individual items within a shop<\/p>\n<p>The tier list and requirements are configured in:<br \/>\n&#8220;`<br \/>\nconfig\/migueleconomy_easynpc\/progression.json<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>| Command | Permission | What it does |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| `\/level` | Player | Opens your progression screen so you can see your current tier and unlock path |<br \/>\n| `\/shop create` | Operator | Opens the in-game Shop Builder with a blank draft for a new shop |<br \/>\n| `\/shop builder` | Operator | Opens the in-game Shop Builder |<br \/>\n| `\/shop builder open` | Operator | Same as `\/shop builder`; kept as a readable alias |<br \/>\n| `\/shop reload` | Operator | Reloads shop, NPC binding, progression, and economy config without restarting |<br \/>\n| `\/shop debug` | Operator | Shows shop\/debug counts, detected EasyNPC entities, mapped NPCs, and economy adapter status |<br \/>\n| `\/he shopbuilder` | Operator | Legacy alias for opening the Shop Builder |<br \/>\n| `\/he reloadshops` | Operator | Legacy alias for `\/shop reload` |<br \/>\n| `\/he debugshop` | Operator | Legacy alias for `\/shop debug` |<br \/>\n| `\/he settier <players> <tier>` | Operator | Manually sets one or more players to a progression tier |<\/p>\n<p>`\/shop create`, `\/shop builder`, `\/shop reload`, `\/shop debug`, and the `\/he` admin commands require operator permission level 2.<\/p>\n<p>&#8212;<\/p>\n<p>## Config Folder Layout<\/p>\n<p>&#8220;`<br \/>\nconfig\/<br \/>\n\u2514\u2500\u2500 migueleconomy_easynpc\/<br \/>\n    \u251c\u2500\u2500 progression.json       \u2190 tier definitions and unlock requirements<br \/>\n    \u2514\u2500\u2500 npc_shops\/<br \/>\n        \u251c\u2500\u2500 example_npc.json   \u2190 auto-generated sample, safe to delete<br \/>\n        \u2514\u2500\u2500 your_npc.json      \u2190 one file per NPC (or group of NPCs)<br \/>\n&#8220;`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This mod is an addon that bridges two popular mods: EasyNPC (which lets you place and customize NPC characters) and MiguelEconomy<\/p>\n","protected":false},"featured_media":101118,"template":"","meta":{"_minecraft_slug":"migueleconomy-x-easynpc","_minecraft_project_id":"1nSZMgso","_minecraft_author":"Monsieur-V","_minecraft_license":"MIT","_minecraft_downloads":23,"_minecraft_follows":0,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"migueleconomy-x-easynpc.zip","_minecraft_size_bytes":129143,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T14:42:29.725260Z","_minecraft_date_created":"2026-04-30T15:24:23.465594Z","_minecraft_date_modified":"2026-04-26T05:07:48.012810Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/migueleconomy-x-easynpc","_minecraft_icon_attachment_id":101118,"_minecraft_imported_at":"2026-06-05T19:28:23+00:00","_minecraft_import_hash":"76220a10ae98886ac4bf0fa15a0eb3d6","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[844,104,89,126,867],"mod_loader":[106],"minecraft_version":[36],"class_list":["post-101117","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-economy","mod_category-forge","mod_category-game-mechanics","mod_category-management","mod_category-social","mod_loader-forge","minecraft_version-1-20-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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