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Photo: Blizzard

Blizzard has rolled out another slew of changes to test as part of an update to the Overwatch PTR.

With Baptiste now significantly tested and entered fully into the game, the team has shifted its focus on to Heroes such as Junkrat, Reaper (again), Symmetra, and other aspects of the game.

Junkrat’s Fraglauncher has seens the projectile speed increased from 20 to 25 in addition to the grenades receiving less bounce and a sooner expiration aka explosion.

Reaper’s Shadowstep ability saw some buffing. The ability can now be used in the air, players are invisible all the way through its exit time which was cut in half, and breakable surfaces are now open to teleportation.

Speaking of teleporting and breakable surfaces, Symmetra’s Teleporter is no longer impacted by such things.

Other PTR adjustments include bug fixes for heroes and maps.

You can check out the full March 25, 2019 patch notes below:

Overwatch PTR Patch Notes:

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

HERO UPDATES

Junkrat

  • Frag Launcher
    • Projectile speed increased from 20 to 25
    • Grenades now bounce less but explode sooner

Developer Comments: With this change, we’re looking to slightly increase the range at which Junkrat can land direct hits. The speed of his bombs has increased, but we tuned it so this wouldn’t affect the arc of his projectile. This means that aiming with it will feel the same. The grenades bounce less and explode sooner, which will allow Junkrat to aim them more deliberately. This will reduce the amount of rolling grenade spam when playing against him.

Reaper

  • Shadow Step
    • Can now be used in air
    • Time to exit Shadow Step reduced from 1.0 second to 0.5 of a second
    • Reaper is now invisible for the entire time it takes to exit shadow step
    • Can now teleport onto surfaces that would usually break, like railings

Developer Comments: Shadow Step was originally intended to be purely an out-of-combat mobility tool to traverse the map, since Wraith Form was already a great tool for disengaging. However, this made Shadow Step very situational, so we’re increasing its flexibility to make it a better, less niche ability. This will enable Reaper to use Shadow Step in more offensive situations.

Symmetra

  • Teleporter
    • Railings and other breakable objects no longer block teleporter placement and teleporting

USER INTERFACE UPDATES

Hero Gallery

  • You can now set your Victory Pose choice to random

Social

  • There is now an option to set your profile so only your current group can view it

BUG FIXES

General

  • Fixed a bug that caused your view to become jittery if you were standing on certain objects
  • Fixed an issue where the camera would be offset slightly when changing rapidly into third person view
  • Fixed an issue where players were able to shoot through unintended small gaps on the Ilios, Nepal, and Temple of Anubis maps

Heroes

Ana

  • Fixed an issue with the steam not rising correctly from Ana’s cup in the Tea Time emote
  • Fixed a bug where Ana didn’t receive audio or visual cues when a hero she boosted lands a shot

Ashe

  • Fixed a bug where the Orb of Discord sound effect would play when B.O.B. was affected by Zenyatta’s Orb of Discord

Baptiste

  • Fixed a bug where Immortality Field wasn’t immediately destroyed when it is hit by the payload

Doomfist

  • Fixed a bug where enemies would not collide with walls while being knocked back by Rocket Punch
  • Fixed a bug where Seismic Slam wouldn’t break objects that should break

Mei

  • Fixed a bug where Mei could not be healed by other heroes while using Cryo-Freeze

Mercy

  • Fixed a bug where Mercy didn’t receive audio or visual cues when a hero she boosted lands a shot
  • Fixed a bug where Mercy didn’t receive defensive assist credit from healing beams when using Valkyrie

Reinhardt

  • Fixed a bug where Reinhardt was unable to raise his shield properly while looking upwards if he had opened his shield while looking downwards

Soldier: 76

  • Fixed a bug where his Heroic victory pose didn’t loop properly

Widowmaker

  • Fixed a bug where Widowmaker’s rifle goes into her head and shoulders while walking and aiming her scope when wearing the Biathalon skin
  • Fixed a bug where dying did not cancel Infra-Sight

Maps

  • Black Forest
    • Fixed a bug where flying heroes could get stuck on trees and wall climbing heroes could get stuck on birds’ nests
  • Busan
    • Fixed a bug where flying heroes could get stuck on trees
    • Fixed a bug on the Sanctuary map where heroes would bounce when standing on the edge of the first capture point
  • Castillo
    • Fixed a bug where Reaper could Shadow Step to unintended places
  • Dorado
    • Fixed a bug where the spectator camera started at the incorrect position
  • Horizon Lunar Colony
    • Fixed a bug where players could get stuck on top of a worktable
  • King’s Row
    • Fixed a bug where Junkrat’s RIP-Tire could get stuck in the grates on the ground in King’s Row
  • Oasis
    • Fixed a bug on the University map where a hero that touches the enemy team’s spawn room doors will take significant damage
  • Numbani
    • Fixed a bug where D.Va would get stuck behind a desk when using Call Mech
    • Fixed a bug where ivy on walls was preventing certain abilities from impacting enemies, like Winston’s Tesla Cannon and Doomfist’s Meteor Strike
  • Rialto
    • Fixed a bug where players killed on a specific bridge would fall through the bridge
    • Fixed an issue where players could become stuck between a dolly, the wall, and a counter
  • Watchpoint: Gibraltar
    • Fixed a bug where Wrecking Ball would get stuck on ventilation ducts
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