One of our favourite parts of every year in the Dota 2 community is the release of the Battle Pass and this year is much the same – so, as we await its eminent announcement, we’ve decided to hype things up by taking a nostalgic look back at the unique purchasable.
Although we have already had confirmation that The International 2020 will be postponed, we are all still holding on to hope that the Battle Pass will be released in its normal time period. And what time period is that, you may ask? Well, for the answer to that, we merely have to look back through the years at each Battle Pass and remember some of our favourite aspects of each along the journey.
The first Battle Pass came to Dota 2 in 2016, but prior to that we had the Compendium – which acted in a similar manner but with far fewer stretch goals and freebies inside. From 2013 (TI3) through to 2015 (TI5), we saw the Compendium give us something to work towards with the 2014 and 2015 versions covering a host of different tournaments through the year too.
2014’s Compendium is one to remember as it gave us control over which hero would receive an Arcana – an especially set for one specific hero which included huge customisations, sound packs, animations and more. Although some heroes had received an Arcana prior to this, the Compendium allowed the community to vote on who their favourite was and this feature has yet to disappear.
I am sure we all recall the epic vote battle between the finalists of the last few years – with Io even receiving an Arcana after finishing in second place back in 2016. This year’s BP is sure to be just as tantalizing.
Another feature that came with the Compendiums and is still here today is the Immortal items, which have often been some rather amazing additions to heroes. While technically the first Immortals were released in the Treasure of Champions in 2012, 2013’s Compendium was the first to bring it to actual heroes every year we’ve seen more and more Immortals coming to the game. While there are numerous Immortals, the 2018 BP Immortal Treasures seem to contain some of the most used and favoured cosmetics as can be seen below (stats taken from Dotabuff).
Emerald Conquest – Underlord
This weapon for Underlord arrived in the Immortal Treasure I back in 2018 and is used by nearly 50% of players in the game. The item also featured a much rarer red tint, which is only seen used by under 1% of the player base.
Shatterblast Core – Ancient Apparition
Ancient Apparition is one of the heroes in the game without many items or sets but the Shatterblast Core gave the hero an admirable shoulder look which is used by nearly 45% of players according to Dotabuff’s stats.
Span of Sorrow – Terrorblade
Although Terrorblade was given an Arcana on release, the Span of Sorrow back piece is far more popular – with 44% of players utilizing this, maybe due to pricing, as the Immortals are significantly cheaper than the Arcanas and many other precious cosmetics too.
Pyrexaec Flux – Jakiro
Jakiro is another hero that does not feature very many sets, which is probably why the Pyrexaec Flux is used by nearly 43% of players in the game. Featured in the Immortal Treasure II from the TI8 BP, this item modified the heroes head and Dual Breath textures.
All these aside, we’re just extremely excited to see which heroes will receive Immortals this year and if any of them could rival the 2018 Treasures in popularity.
While it’s all fun and games looking at Immortals and other cosmetics, let’s build the hype for the BP a bit more with a look at something much more factual. Although the current global pandemic has resulted in many tournaments and events being cancelled or postponed, the TI10 dream still remains within all of us and the timing of the BP has been a constant from Valve throughout the years. We are currently in the prime period for release – with today being the latest Valve have announced and released a Battle Pass since 2016.
- TI6: May 16th, 2016
- TI7: May 4th, 2017
- TI8: May 8th, 2018
- TI9, May 7th, 2019
Just from this alone, we can assume that, even with the confirmation of a postponed TI10, the Battle Pass should be made available to us in the coming days or weeks – depending on how Valve feel. One aspect that has also hinted toward its release is the Collector’s Cache, which had its submission deadline extended through to early May – which means that Valve are definitely looking through those submissions right now.
While Valve did state that the Battle Pass would be delayed a short time due to employees working from home through the COVID-19 chaos, we’re still hoping for a small shining light of good news through these troubled times.