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With the debut of Apex Legends season 3 yesterday, it’s time to figure out which weapons are going give you the best chance of being declared champions of the arena.

Several of the most popular weapons were targeted by nerfs and buffs while the Charge Rifle makes its first appearance in the game.

Respawn Entertainment, the games developer, provided some insight into their goals with the weapon adjustments taking place in season 3 which one being increasing the viability of long range battles.

“Designer Notes:For Season 3 weapon changes, our goals were to encourage and improve longer range gunfights and reduce power on some of the weapons that have been dominating lately. We will of course be closely watching data and player feedback on these during the season.”

This coincides with their decision to nerf the R-99 and PDW Prowler, which are both fast shooting weapons better used in close combat. In addition, they buffed the Scout and Longbow DMR snipers.

You can see the full weapon changes below:

  • R-99
    • Base mag size reduction
      • Before: 18/22/26/30
      • After: 18/20/23/27
    • Added some recoil randomness to patterns.
  • PDW Prowler
    • Added some slight recoil randomness while maintaining the same pattern when fired in full-auto mode.
  • Longbow DMR
    • Reduced rate of fire
      • 1.6 -> 1.3
    • Reduced leg damage multiplier
      • 0.9 -> 0.8
  • G7 Scout
    • Increased base damage
      • 30 -> 34
  • Hemlok
    • Increased base damage
      • 18 -> 22
    • Slight decrease to rate of fire to both fire modes.
  • Mozambique
    • Decreased pattern spread
    • Mozambique will now reset from recoil faster, which should make it easier to track targets and see where shots land.
  • L-STAR
    • Substantial reduction to horizontal recoil.
    • Now comes equipped with 1x Digital Threat optic.
    • Reduced damage
      • 21 -> 19

In addition, both the Wingman and Longbow DMR have seen their base headshot damage multiplier increased due to the removal of the Skullpiercer Rifling hop-up that was previously able to be equipped by the two.

Speaking of hop-ups, the Disruptor Rounds were also removed while the Anvil Receiver (Flatline / R-301) and Double Tap Trigger (G7 Scout / EVA-8 Auto) were added.

  • NEW HOP-UP: Anvil Receiver
    • Attaches to: Flatline and R-301.
    • Rarity: level 4 (gold).
    • This hop-up empowers semi-auto mode; it offers highly increased damage, but at the cost of reduced rate of fire and double ammo per shot.
  • NEW HOP-UP: Double Tap Trigger
    • Attaches to: G7 Scout and EVA-8 Auto.
    • Rarity: level 3 (purple).
    • This hop-up makes each trigger pull fire a quick two round burst.

They made some adjustments to the optics on Gold Weapons that can be found throughout the map or via supply drops as well.

  • Flatline
    • Includes 1x-2x optics
  • EVA-8
    • Includes 1x threat scope
  • TripleTake
    • 4x-10x Threat scope
  • G7 Scout
    • 2x-4x optics
  • Charge Rifle
    • 4x-10x threat scope

If you want to check out the full patch notes for season 3, we’ve got you covered here:

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